Hi Nico, I've tracked down issues with both the clean up of the texture object pool and buffer object pool that has required introduction of some new methods for cleanup. I have checked into svn/trunk the initial cut of this code, it enables "osgcamera -r 5 tetra.osg" to work just fine, as well as a range of other test models.
The new code is only provisional though - it outputs lots of debug info the console, and isn't yet tidied up and completed, it is however, far enough along to warrant wider testing. Could you check out OSG svn/trunk and then test this against your app and let me know how you get on. Thanks, Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org