Hi, Here is my problem, I need to get vertex information along with pixel coordinate of a 3D object after it has been rastered to the screen. The solution in openGL is to change the render mode to feedback. But I don't know how to do this inside OSG. Can anyone give me clue or other substitute solution?
Thank you! Cheers, Zhang ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29089#29089 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org