Hi,

Here is my problem, I need to get vertex information along with pixel 
coordinate  of a 3D object after it has been rastered to the screen. 
The solution in openGL is to change the render mode to feedback. But I don't 
know how to do this inside OSG. Can anyone give me clue or other substitute 
solution?

Thank you!

Cheers,
Zhang

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http://forum.openscenegraph.org/viewtopic.php?p=29089#29089





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