After a bit more playing around I'm able to get the linking down to one error (the previous errors were because of linking in the wrong order):
(.rodata._ZTVN9osgViewer22GraphicsWindowEmbeddedE[_ZTVN9osgViewer22GraphicsWindowEmbeddedE]+0xcc):-1: error: undefined reference to `non-virtual thunk to osgViewer::GraphicsWindow::requestRedraw()' I wanted to make sure I wasn't screwing up static compilation, so I tried shared libs as well and got the same error message. I have no idea what this error message means and google wasn't much help (at least it feels like I'm getting closer!) * I'm using the latest source from git since 3.0.1 and 3.1.2 failed to compile against OpenGL ES 2 (for me anyway) * I set the windowing system to "None" in CMake before compiling (is that what's causing this issue?) * Qt is available on the device and I was planning to use GraphicsWindowEmbedded with Qt's OpenGL context I'd appreciate some help in figuring out where to go from here. Preet _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org