Hi, I am working on optimizing existing code for height field. I've enabled VBO for height field geometry which seems to make draw time faster however it seems can not retrieve vertex attribute data in the vertex shader anymore.
Is there a special way of using VBO with geometry which has additional vertex attribute data set up? Data is set up on vertex attribute array with the index 15. Thank you! Cheers, Janna ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=50382#50382 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org