robertosfield wrote: > I wouldn't recommend trying to be "clever" by reusing culling results as the > rendering backend is rather more sophisticated than just a list of results
Thanks Robert. I thought it might be more trouble than it would be worth. In a release build, the culling isn't too much of a hit really - there are better ways to speed up the reflection pass. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=51446#51446 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org