I'd like to talk to you about OSG+osgEarth+WebGL+Emscripten sometime. Shoot
me a message privately.

On Wed, Oct 22, 2014 at 9:42 AM, Sergey Kurdakov <sergey.fo...@gmail.com>
wrote:

> Hi Chris,
>
> concerning
>
> >have you considered compiling osg and osgEarth 9and their dependencies)
> >via Emscripten into Javascript/WebGL?
>
> I still plan to put an update to my port of osg to emscripten, so it is
> more useful, than in current state, possibly will port osgEarth ( as it is
> one of my priority), just was forced to delay my efforts, but currently
> move some more with a port.
>
> Anyway. having some experience with such type of activity, I could say
> that  the effort required (even considering I put everything I now have,
> besides what I already released last year ) would be  much ( several times
> ) more, than to develop/debug  ActiveX ( I coded ActiveX so could compare
> ).
>
> one problem for porting osg+osgEarth for web  is that
> there is need to write a  new system for texture loading etc, because out
> of the box osg is not very suitable for online projects ( as it's main
> focus is desktop apps and to some extent smartphones, web is somewhat
> different). and also too big models could prove to be a problem for
> emscripten too.
>
> Regards
> Sergey
>
> On Wed, Oct 22, 2014 at 6:59 PM, Chris Hanson <xe...@alphapixel.com>
> wrote:
>
>> Glen, have you considered compiling osg and osgEarth 9and their
>> dependencies) via Emscripten into Javascript/WebGL? This would give you a
>> cross-browser solution instead of an ActiveX solution.
>>
>> It won't be easy, but I think the result might be great.
>>
>> I don't know anyone who has used OSG+ActiveX=FireBreath, much less with
>> osgEarth thrown into the mix.
>>
>> If you want to email me privately, I can talk to you about Emscripten.
>>
>>
>> --
>> Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
>> http://www.alphapixel.com/
>> Training • Consulting • Contracting
>> 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4
>> • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
>> Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry •
>> Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile •
>> iPhone/iPad/iOS • Android
>> @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775)
>> 623-PIXL [7495]
>>
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>>
>
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>


-- 
Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com
http://www.alphapixel.com/
Training • Consulting • Contracting
3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 •
GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography
• Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS •
Android
@alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775)
623-PIXL [7495]
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