So if you have a large piece of geometry like terrain or ocean is simply a case of setting the right mask on the root node of this large geometry to avoid or allow intersections? Or do you have set the mask on all the pieces of said large geometry?
------------------------ Tony V ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=66187#66187 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org