Hi Sebastian,

I was having a look in the second option and it is easy to code 
(https://www.opengl.org/sdk/docs/tutorials/ClockworkCoders/uniform.php), 
however I'm not sure if I can set different reflectance in a scene with 
multiple objects. Maybe use the alpha channel is a better option. 
... 

Thank you!

Cheers,
Rômulo

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