Hey there.

Just as promised, here is a Linux tutorial for OSG to build a sample
application: 
https://github.com/OGStudio/openscenegraph-cross-platform-guide/tree/master/1.5.SampleUnderLinux

If you have any suggestions, shoot!

2017-03-03 12:07 GMT+07:00 michael kapelko <korn...@gmail.com>:
> Hi.
> I currently work on a set of tutorials to build and use OSG for several
> platforms (desktop, mobile, web), however, they will be only available in
> 2-3 months.
> I'll keep you updated.
>
> 2017-03-02 22:03 GMT+07:00 Alberto Luaces <alua...@udc.es>:
>>
>> "Rodrigo Dias" writes:
>>
>> > Hi Robert,
>> >
>> >> Building under linux/unix is explained in the OpenSceneGraph/README
>> >
>> > Right. But you also has a link at Documentation | Platform Specific |
>> > Linux. I thought everything platform specific would be there, but it
>> > wasn't, so I went to other sources (before remembering the README),
>> > and did the apt-get install, which scrambled my installation. Maybe
>> > you could add that part to that menu?
>> >
>>
>> 1. It should not be possible to "scramble" an installation by installing
>> packages with apt.  I usually compile the latest version having
>> simultaneously installed Debian's 3.4.
>>
>> 2. I think you have followed incorrectly the instructions: it says run
>>
>> apt-get build-dep openscenegraph
>>
>> and not
>>
>> apt-get install openscenegraph
>>
>> the point is to have all the dependencies that OSG relies on installed
>> on your system instead of having to compile or install them manually
>> yourself, with I see it is giving you additional problems.
>>
>> --
>> Alberto
>>
>> _______________________________________________
>> osg-users mailing list
>> osg-users@lists.openscenegraph.org
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
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