Hi guys, is it possible to somehow compile resources like models/nodes into an executable? How about putting the content of an osgt file as a string into my source code? But as far as I've seen, there is no readNodeFromString method in osgDB.
Any ideas/suggestions? Thank you! Cheers, Michael ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=75519#75519 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org