Hi guys,

is it possible to somehow compile resources like models/nodes into an 
executable?
How about putting the content of an osgt file as a string into my source code?
But as far as I've seen, there is no readNodeFromString method in osgDB.

Any ideas/suggestions?

Thank you!

Cheers,
Michael

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http://forum.openscenegraph.org/viewtopic.php?p=75519#75519





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