> Look at MSYS2 project - we provide prebuilded 32 and 64 bit mingw-w64 > packages for OpenSceneGraph.
These builds are themselves in dynamic .dll file format. While their bit profiles should be compatible with Win64 TDM C++, they are still in .dll file format! The ceremony required for programming in .dll files is not appropriate for my tasks. What I am finding is that I do require the static .a or .lib files, but that I am not able to overcome the impasse of trying to build all of OSG myself. I canot use MSVC compiling, and must be using TDM compiling. Is there some free tool out there that I can use to convert MSVC .lib files to GNU/MinGW/TDM ones? ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=76556#76556 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org