> Look at MSYS2 project - we provide prebuilded 32 and 64 bit mingw-w64 
> packages for OpenSceneGraph. 


These builds are themselves in dynamic .dll file format.

While their bit profiles should be compatible with Win64 TDM C++,
they are still in .dll file format!  The ceremony required for programming
in .dll files is not appropriate for my tasks.

What I am finding is that I do require the static .a or .lib files, but that
I am not able to overcome the impasse of trying to build all of OSG
myself.  I canot use MSVC compiling, and must be using TDM compiling.

Is there some free tool out there that I can use to convert MSVC .lib files
to GNU/MinGW/TDM ones?

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http://forum.openscenegraph.org/viewtopic.php?p=76556#76556





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