Is there any reference material that indicates positively whether osg Intersection tests are thread safe to be run in parallel with each other, and/or safe to run in parallel with cull/draw as long as the graph they're visiting isn't being changed?
I think I know the answers, but I wanted confirmation from someone else with experience. -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Legal/IP • Forensics • Imaging • UAVs • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495] -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to osg-users+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/CAGoufmatOOL0K20mB5C2%3DtgOD3SwZDG1-6AzWqEHhskeU%2B%2BBXw%40mail.gmail.com.
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