Hi Yuan, I'm not a Windows users so can't comment on platform specifics, so have to take an guess, could it be thread safety issue with the Windows iostream implementation?
Could you try with the Viewer threading set to SingleThreaded to see if it's related to threading. Could you also disable the debug console output to see if that addresses the problem? Robert. -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to osg-users+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/d43f4eca-e743-4a98-874a-5533bdcf6e27%40googlegroups.com.
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