Hey,
 
 I've got the issue, that when there is a high aspect ratio (48:9 in my case)
 and a high fov (120 degrees) I get the effect that objects near the side
 edges are stretched significantly.
 
 While trying to understand how it works, I've noticed as well, that a fov
 of >= 180 completely breaks the view and before getting to it, things
 start to look very weird (starting somewhere between 160 and 170 degrees).
 
 Someone told me, I'd need a different projection mode to solve that.
 
 How do I change/set the projection mode?
 
 Please note, that I'm new to OSG and rendering in general so please
 keep it as simple as possible.
 
 
 regards,
 
 merspieler

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