Hey, I've got the issue, that when there is a high aspect ratio (48:9 in my case) and a high fov (120 degrees) I get the effect that objects near the side edges are stretched significantly. While trying to understand how it works, I've noticed as well, that a fov of >= 180 completely breaks the view and before getting to it, things start to look very weird (starting somewhere between 160 and 170 degrees). Someone told me, I'd need a different projection mode to solve that. How do I change/set the projection mode? Please note, that I'm new to OSG and rendering in general so please keep it as simple as possible. regards, merspieler
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