On Sun, Oct 10, 2021 at 2:31 PM Dan Stromberg <drsali...@gmail.com> wrote:
>
>
> On Thu, Oct 7, 2021 at 9:10 PM Chris Angelico <ros...@gmail.com> wrote:
>>
>> Concurrency is *hard*. There's no getting around it, there's no
>> sugar-coating it. There are concepts that simply have to be learned,
>> and the failures can be extremely hard to track down. Instantiating an
>> object on the wrong thread can crash GTK, but maybe not immediately.
>> Failing to sleep in one thread results in other threads stalling. I
>> don't think any of this is changed by different modes (with the
>> exception of process-based parallelism, which fixes a lot of
>> concurrency at the cost of explicit IPC), and the more work
>> programmers want their code to do, the more likely that they'll run
>> into this.
>
>
> I'd like to encourage folks not to give up on looking for new, simpler 
> parallelism/concurrency formalisms.
>
> They're out there - consider how well bash does with its parallelism in 
> pipelines.

That's process-based parallelism with unidirectional byte-stream IPC.
It's incredibly specific, but also incredibly useful in its place :)

Simpler parallelism techniques are always possible if you don't need
much interaction between the processes. The challenge isn't making the
simple cases work, but making the harder ones efficient.

ChrisA
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