Here's another question while I am at it. Normally when I position a window at an absolute location in the pointer environment, it goes where it belongs. However, I am resizing a window (I manually remove the definition, reset the data structure, and reopen it) and it goes where it belongs every other time. The off times it shoots to the left of the screen, pretty much in parallel with its correct location. The next resize sends it back to where it belongs.
It has been suggested that it is because the window position is relative to the cursor, even when I do an absolute address. This sounds familiar and I think that I had this problem before and figured it out. However, I seem to be stuck again. Could someone walk me through the peculiarities of window positioning within the pointer environment. I do not want to set the window relative to the pointer but instead in an absolute location. Thanks guys, Jim