Την 21/12/2002 12:54:31 μμ, ο/η "Dilwyn Jones" <[EMAIL PROTECTED]> έγραψε:
> >> There is a screenshot on one of the last 3 QLTs (I forget which one >now)... it's >> easy to pass it over but pay attention and you will be amazed... >Volume 7 Issue 3 contained that shameless bit of self-publicity. > >> With apologies to Jim, but I am always in favour of doing things in >the simplest >> possible way and Launchpad looks more like what I had in mind for a >GUI... >> (Not that I won't use QDT when it is released... I am waiting for it >impatiently) >Not everyone agrees with you. I will use Launchpad while still >developing it of course, but for those who use modern QL systems, QDT >will most likely be better suited to taking advantage of high colour >modes and have many more bells and whistles I am sure. Launchpad will >probably appeal more to those who like fairly basic simple no-frills >systems, especially if running on pre-GD2 systems. There ample room >for both, especially as it offers a degree of choice with both being >best suited to different systems. > >> >> >If anyone on this list hasn't got QTrans - why not ? - then get it >now ! >> > >> >You will soon wonder how you ever managed without it. >> > >> >>It comes with a free additional game called decimal Invaders. I >have wasted >> >>DAYS playing this damn thing, its addictive as hell!! >> > >> >... oh no !! >> >> >> Oh goody :-) If it's anything like his snake (which I managed to >make even harder >> ;-) my wife is going to lose me for a couple of months again :-) >Will appear on my website soon, I'll upload it same time just to keep >Malcolm and Phoebus off the streets ;-)) > >(Darren has disappeared to his girlfriend's place for a week to escape >Decimal Invaders...he he) > >BTW, any chance of a copy of the new improved snake...or are you still >working on it? > I still have to make a few changes to enable use on both Q40 and QPC/QXL Resolution is one (although it will work on QPC2 which allows the 1024x512 I was using) as the QXL cannot deal speed wise with high-colour in high resolutions.... 640x480 works fine though The otherone is converting the graphics (which my odyssey with Q40 Linux hasn't allowed me to finish yet as I had to erase my partitions and still haven't got around restoring them)... Q-Word comes first and foremost in any case... I just finished designing the Thor XVI's mode 12 graphics though (What's that? A Thor Game?)... all I now need is some info on if Turbo was updated to pass colours by fractional units... Phoebus >-- >Dilwyn Jones > >