On Monday, April 09, 2012, Ted Felix wrote:

>    I loaded some old sequences and I noticed that they do not play.
> Turns out the auto/fixed switch is set to "auto" for old sequences
> (usually) and that is the problem.

I remember a long discussion and seem to remember that the result was we 
agreed to have channel 10 come out set to "fixed" if not otherwise specified 
in the file (ie. because it's a file from before the change).

I think we intended for melodic instruments to float by default, so the 
behavior you're seeing is expected, I think.  I wonder why it isn't working?

>    For old sequences that are pre-logical-instruments, we need to assume
> "fixed" for all tracks/segments/instruments (??? I have no idea.
> Whatever makes sense.).

Instruments.
 
>    Oddly, I noticed that the example sequence "the-rose-garden.rg" comes
> up with tracks 7 and 8 "fixed" and all the rest are "auto".  Is it
> grabbing some random bits from someplace?

Are they percussion?  Probably.  Let's go look...  They are.

OK, so I tried a random sampling of our example files.  Stormy Riders was 
subtly broken, and I worked around it and committed a new version that works.

I tested everything I could think of that I expected to have percussion, and 
found only the one problem.  I tested a sampling of "classical" pieces as 
well, but I didn't run through all of them.

Everything worked.  The only change I made to anything was to change the 
playback device to something appropriate using the device manager.

You seem to be experiencing something completely different, Ted.  Weird.

I did find one HUGE showstopper though.  Load perfect-moment.rg and try to get 
it to play.  Nothing.  I can't get anything with DSSI synth plugins to work at 
all.  The core stuff seems to be functioning, because I can use the "editor" 
button to launch the plugin's native GUI and use it to send a test note that 
is audible, but Rosegarden never makes a single peep with synth plugins.

Tehom undoubtedly broke this somehow with the logical instruments thing.

I'm scrapping that release tarball I was about to put out, and we'll have to 
spend some time sorting this out.

Also, if either of you is inclined to go write something decent in the release 
note, PLEASE be my guest.  I'm way beyond too busy to go back through all the 
commit logs to try to figure out who did what for this release.  I'm not 
planning to enumerate any bulleted list of anything, and I just want to cover 
the key highlights in the introductory blurb, and let it go at that.

Even that little effort turned out to be too much for me.  I really seriously 
just don't have much time for this anymore.  My new job, we're in the busy 
season right now, and I'm getting my ass kicked from now until November.  
70-80 hour weeks plus 10 hours of commute time on top of all that.
-- 
D. Michael McIntyre

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