> On Tuesday, April 24, 2012, Tom Breton (Tehom) wrote:
>
>> But there's another aspect that worries me: Presumably we want older
>> cards
>> like mine to work right too, and they still think 10=percussion.
>
> We still assume that as a universal baseline.  This other stuff is over
> and
> above and beside that.

Right.  But right now auto allocation logic takes the percussion checkbox
as meaning "gotta use channel 10", which globs all percussion onto 10.  I
see two approaches to fix that:

 * Let playthru respect fixed, which avoids that logic.
 * Make auto allocation understand which devices want that and which don't.

>> If you give them percussion on another channel, they won't play
>> percussion,
>> bank change or no.  That's why I seem to be focusing on fixed vs.
>> automatic
>> channels.
>
> What have you got?

An Audigy (SB0090 Sound Blaster Audigy PCI Sound Card).  It loads .sf2
soundfonts but assumes 10=percussion.

I have configured QSynth now, so I can test GM2 stuff.

> In fact, as I said in my most recent comments, it seems to be working
> satisfactorily right like it is.  I saw what I was looking for in terms of
> behavior, and unless I discover some new wrinkle, I don't think you have
> any
> more work to do in this particular area anyway.

OK, whew.  I don't mind saying I'm a bit tired.

        Tom Breton (Tehom)



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