[android-developers] Re: Android

2009-08-28 Thread admin.androidsl...@googlemail.com

I think you might have missed it.
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[android-developers] Re: Camera preview

2009-08-28 Thread Bill

There seems to be a bug in the EXTRA_OPTIONS if you're using the
default camera activity. That is why you are not getting full sized
pictures.

If you want to embed the preview you can use the Camera object
directly.

On Aug 28, 1:02 am, Pavel pavli...@gmail.com wrote:
 Hey tinyang,

 Could you please share the code you use for picture taking? I am
 working on the same thing and having weird issues with it - it does
 not take full sized pictures for unknown reason...

 And yeah, sorry, no answer to your question from my side at the moment.

 Pavlo

 On Thu, Aug 27, 2009 at 9:14 PM, tinyanggnay...@gmail.com wrote:

  Hello.

  I just got my camera preview working for my app, but it is not
  appearing
  where I want it to appear, and I'm not sure how to get it there.
  Instead of
  using the entire screen for the preview, I would like to put it inside
  a
  surfaceview in an activity xml gui.  What do I need to change?  Here
  is my
  code:

  public class TakePic extends Activity {

  SurfaceView camSurface;

  Preview camPreview;

  @Override

  protected void onCreate(Bundle savedInstanceState) {

  super.onCreate(savedInstanceState);

  requestWindowFeature(Window.FEATURE_NO_TITLE);//hide window title

  camPreview = new Preview(this); //create preview

  setContentView(R.layout.takepic);

  setContentView(camPreview); //set preview as activity content

  camSurface = (SurfaceView) findViewById(R.id.camsurface);

  }

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[android-developers] parameter must be a descendant of this view in ViewGroup.java:2454

2009-08-28 Thread Steven Yi

Hi All,

Apologies if this is a repost as I tried replying a couple times on
the web interface to this Google Group but didn't see my reply get
posted.

I am part of a team building an Android app and our application is
experiencing the same problem as designated in this thread:

http://groups.google.com/group/android-developers/browse_thread/thread/4e2a2ac4d363d1f/64cdeaa8bc46ba22?hl=enlnk=gst

When the virtual keypad is up, we press a button and then get an
exception that kills our app.

From the thread it appears that this is a known issue and fixed in
Donut, but we are experiencing this issue and are targeting Cupcake as
that is the current OS deployed.  Are there any ways to work around
this issue?  Our team would like to know either way so we can decide
how to proceed from here.

Any help very much appreciated!
Thanks,
steven

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[android-developers] Re: How to speed up the Android emulator.

2009-08-28 Thread Chris Stratton

On Aug 27, 6:49 pm, Dianne Hackborn hack...@android.com wrote:

 Trying to get a somewhat realistic environment running natively on a desktop
 is thus tricky enough if that desktop is Linux; it has actually been a very
 long time since the simulator did anything besides run all of the
 applications as threads inside of a single process, which is extremely
 different than the real environment.  Someone could maybe cobble this
 together to work on Linux again (requiring you to install a desktop build of
 the binder driver etc), but it's really difficult to maintain even the
 single process version.  Trying to get this running on something like
 Windows would be a long long rough road.

Ah, so it has been tried and found ugly.

Running an x86 build in a VM should work though (to the degree the x86
builds work), and should be substantially faster then emulating an arm
chip, right?

I do think emulating the processor was the right choice for the
official sdk emulator (vs the pre sdk's x86 VM approach), but the VM
approach does seem like it would be a great unofficial tool for
speeding up less accuracy-critical work.

Or we could go the other way... instead of trying to graft android
onto a desktop linux, we could try to graft enough of a desktop linux
userland onto an x86 android netbook to run eclipse and gcc and have
ourselves a hosted development playground...
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[android-developers] Re: Where can I find adroid manual

2009-08-28 Thread Chris Stratton

On Aug 28, 1:57 am, li jiecong lijiec...@gmail.com wrote:
 Hi
   There is online manual on the developer.android.com. Is there any offline
 document about this manual? CHM,PDF,HTML are all ok. thanks.

If you download and install the sdk, do open file in your web browser
and browse to documentation.html in the sdk's directory.

It's not 100% there, but the key parts work offline.

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[android-developers] Accelerometer Speaker Interference Workarounds?

2009-08-28 Thread Robert Green

It's no secret that both the HTC Dream and HTC Magic have problems
with sound from the built-in speaker interfering with the
accelerometer.  I'm currently having the problem with my new game and
am not sure how I'm supposed to work around it.  Quite frankly, the
sound is a big part of the game and most people prefer to play with it
on.  I found a great way to use tilt-view control and it works really
well until I turn sound on, then it all goes to crap.

Sure, I could crank the sample rate up to highest and take a running
average of the past 5 or so samples and pull out the outliers but it's
still not very accurate.

What are we supposed to do?  This problem is REALLY bad on the G1.
I'm getting readings jumping from 13 to 6 when my phone is sitting
perfectly still (should be 9.8) but has music playing.  When sound is
on and volume is decent, it literally looks like the player is shaking
the phone around as hard as they can.

Is there any way to specify sensor sensitivity?  Can we decrease it
somehow?  I'm targeting 1.5 so any of that API is good with me.

Thanks for any suggestions!
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[android-developers] Re: Android

2009-08-28 Thread Dan Sherman
lol

On Fri, Aug 28, 2009 at 9:10 PM, admin.androidsl...@googlemail.com 
admin.androidsl...@googlemail.com wrote:


 I think you might have missed it.
 


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[android-developers] Re: Bluetooth Support (lack of it)

2009-08-28 Thread Chris Stratton

On Aug 28, 12:04 pm, Usability Architect de...@infinite3.com wrote:

 Andriod doesn't support many profiles.  (ummm 1, the headset profile)

It is indeed pretty limited in the current official software.

 For GOD sakes, I can't even get a directory listing via USB
 connection.  How does anyone load their own videos and music on this
 device?

Enable USB mass storage, or get the adb tool out of the sdk.  You will
only be able to a access the sdcard with mass storage, but that's
where you would want to put media content anyway.

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[android-developers] Re: How can i transfer username to next page by Intent:

2009-08-28 Thread Amir Alagic

Hi,

Try with

Intent intent = new Intent(arg);
...
intent.putExtra(username, userNameValue);
startActivity(intent);

Then on next activity use

String userNameValue = getIntent().getStringExtra(username);

Amir Alagic
Sony Ericsson Mobile Communications

The views, opinions and statements in this email are those of the
author solely in their individual capacity, and do not necessarily
represent those of Sony Ericsson Mobile Communications AB




On Aug 28, 12:21 pm, ragavendran s sraghav.ra...@gmail.com wrote:
 How can i transfer username to next page by the Intent:

 package add.sam1;

 import android.app.Activity;
 import android.app.AlertDialog;
 import android.app.Dialog;
 import android.content.Intent;
 import android.os.Bundle;
 import android.view.View;
 import android.view.View.OnClickListener;
 import android.widget.Button;
 import android.widget.EditText;

 public class user extends Activity {
     /** Called when the activity is first created. */

     EditText username,pass;
     Button enter;
     public static String str1;
     �...@override
     public void onCreate(Bundle savedInstanceState) {
         super.onCreate(savedInstanceState);
         setContentView(R.layout.main);

          username=(EditText)findViewById(R.id.username);
          pass=(EditText)findViewById(R.id.pass);
          enter=(Button)findViewById(R.id.enter);

          enter.setOnClickListener(new OnClickListener() {
              public void onClick(View v) {

               str1=username.getText().toString();
                  String str2=pass.getText().toString();

                  if(str1.equals(raghav)  str2.equals(123))
                  {

                              showint();

                  }

                  else
                  {
                      Dialog locationError = new AlertDialog.Builder(
                             user.this).setIcon(0).setTitle(
                             Error).setPositiveButton(ok, null)
                             .setMessage(
                                     Sorry, your u r not a Valid User)
                             .create();
                     locationError.show();
                     username.setText();
                     pass.setText();
                  }

              }

          });

     }

     public void showint( )
    {
      Intent intent = new Intent(this,welcome.class);

           startActivity(intent);



 }
 }- Hide quoted text -

 - Show quoted text -

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[android-developers] Re: Accelerometer Speaker Interference Workarounds?

2009-08-28 Thread Robert Green

And that's almost exactly what I see.  I notice extra bad numbers
coming through on certain frequencies of sound.  I know I've
complained about one or two things in the past but this really is a
pretty bad flaw.  Let's hope future devices don't have the same
problems.

On Aug 28, 7:56 pm, Chris Stratton cs07...@gmail.com wrote:
 On Aug 28, 7:39 pm, Robert Green rbgrn@gmail.com wrote:

  It's no secret that both the HTC Dream and HTC Magic have problems
  with sound from the built-in speaker interfering with the
  accelerometer.  I'm currently having the problem with my new game and
  am not sure how I'm supposed to work around it.  Quite frankly, the
  sound is a big part of the game and most people prefer to play with it
  on.  I found a great way to use tilt-view control and it works really
  well until I turn sound on, then it all goes to crap.

  Sure, I could crank the sample rate up to highest and take a running
  average of the past 5 or so samples and pull out the outliers but it's
  still not very accurate.

 Ugh, if your observation is accurate this sounds like a system design
 bug.   Average actually won't fully work, because the sensor needs to
 be low pass filtered before the analog to digital conversion, in order
 to keep any frequency components above its nyquist limit out of the
 digitizer.   Otherwise you will get really odd effects if you have an
 audio frequency that's near a multiple of the sample rate... they can
 alias back to near zero frequency and look like very slow variations
 in reading, which would go right through your averaging.
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[android-developers] Its Urgent...(for adc2)Getting map api key when publishing the application..

2009-08-28 Thread sheik

Hi developers..

 i refered http://code.google.com/android/add-ons/google-apis/mapkey.html
to generate maps on dev phone for my application ... and is working
fine
 and i also refred Final Steps to Enable MapView Elements .. i have
a doubt regarding this about the note given below which says:

 Note that, when you are ready to publish your application, you must
get a Maps API Key that is based on the certificate that you
 will use to sign the application for release. You must then change
the Maps API Key strings referenced by all of your MapView
 elements, so that they reference the new Key. 

 i am not understanding this note ... We need to follow any other
procedure to generate map api key during  publishing the
application..if yes..
 where the linkj which describes it ? Or the My_Maps_ApiKey_String
is enough to generate maps during the publish application..


 com.google.android.maps.MapView
  android:layout_width=fill_parent
  android:layout_height=fill_parent
  android:enabled=true
  android:clickable=true
  android:apiKey=My_Maps_ApiKey_String
 /



 Kindly help me in this or guide how to move next .. i am almost
finished with my application .. only needed to publish it and its my
first app and
 needed guidance on this..

 Thanks
 regards
 Sheik.

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[android-developers] BroadcastReceiver on Service

2009-08-28 Thread GodsMoon

Can I Receive a Broadcast from a Service?
It seem I have to extend BroadcastReceiver to receive broadcasts but
I'm already extending Service and I can't extend 2 classes.
Do I set up an additional Activity to receive broadcasts and then just
pass stuff to the already running Service. And if so, how to I pass
additional info to an existing Service?
Is there a better way?

Thanks in advance.
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[android-developers] How can i use Scroll bar in my Linear layout view.....

2009-08-28 Thread ragavendran s
How can i use Scroll bar in my Linear layout view...
can u pls tell me



thanks
Raghav.S

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[android-developers] Re: BroadcastReceiver on Service

2009-08-28 Thread GodsMoon

Looks like I answered my own question.
There is a  peekService  method in BroadcastReceiver for interacting
with existing Services.

On Aug 28, 11:50 pm, GodsMoon godsm...@gmail.com wrote:
 Can I Receive a Broadcast from a Service?
 It seem I have to extend BroadcastReceiver to receive broadcasts but
 I'm already extending Service and I can't extend 2 classes.
 Do I set up an additional Activity to receive broadcasts and then just
 pass stuff to the already running Service. And if so, how to I pass
 additional info to an existing Service?
 Is there a better way?

 Thanks in advance.
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[android-developers] Re: How to override ContactsProvider like GoogleContactsProvider

2009-08-28 Thread Kenny

Reason? It sounds like very limited room for 3rd party developers to
do something.

On Aug 22, 12:56 am, Dianne Hackborn hack...@android.com wrote:
 Sorry, you can't do this.





 On Thu, Aug 20, 2009 at 11:14 PM, Kenny Yu yxw...@gmail.com wrote:

  To develop an APK, I want to modify or expand ContactsProvider
  functionality. GoogleContactsProvider is my role model. But I can't
  put my code to Android repository, like GoogleContactsProvider does.
  Mine is a 3rd party APK to develop.

 http://groups.google.com/group/android-developers/browse_thread/threa...
  was the idea.

  Just curious how to make a customized provider for Android
  ContactsProvider.

  Kenny

 --
 Dianne Hackborn
 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.- Hide quoted text -

 - Show quoted text -
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[android-developers] How to add the image on surface view?

2009-08-28 Thread manoj

Hi,

I am trying to add an image on surface view.

I have coded some thing like this:

 public void surfaceCreated(final SurfaceHolder holder)
{
  // The Surface has been created, acquire the camera and
tell it where
  // to draw.




 Runnable r = new Runnable()
 {
 public void run()
 {
 Rect rect = new Rect();
 rect.set(0, 0, 60, 60);
Canvas canvas = 
mHolder.lockCanvas(rect);
InputStream is = 
context.getResources().openRawResource
(R.drawable.karaoke48x48);
//Bitmap bitmap = 
BitmapFactory.decodeResource(getResources
(), R.drawable.karaoke48x48);
Bitmap bitmap = 
BitmapFactory.decodeStream(is);
Paint p = new Paint();
if(bitmap != null)
canvas.drawBitmap(bitmap, 0,0, 
p);
mHolder.unlockCanvasAndPost(canvas);
 //mHolder.

 }
 };
 new Thread(r).start();

 try
 {
  
videoRecorder.setPreviewDisplay(mHolder.getSurface());
 }
 catch (Exception e)
 {
   e.printStackTrace();
 }

 if (videoRecorder != null)
 {
  try
  {
  videoRecorder.prepare();
  System.out.println(video recorder 
prepared.);
  videoRecorder.start();
  System.out.println(video recorder started.);
  }
  catch (IllegalStateException e)
  {
   // TODO Auto-generated catch block
   e.printStackTrace();
  }
  catch (Exception ex)
  {
   ex.printStackTrace();
  }
  }
}

I got an image over the screen, but no preview is there.

But when I see the recorded media file, it is showing the recorded
video.

Can any one please help me to solve this?

Thanks,
Manoj.
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[android-developers] ItemizedOverlay botches bounds of non-default marker?

2009-08-28 Thread guinyard

If I extend ItemizedOverlay, why does this work as expected:

public MyItemizedOverlay(Drawable defaultMarker) {
super(boundCenterBottom(defaultMarker));
populate();
}

public void addOverlayItem(OverlayItem overlayItem) {
if (useNonDefaultMarker) {
overlayItem.setMarker(boundCenterBottom(otherMarker);
}
mOverlays.add(overlay);
populate();
}

But this does not.  It draws the shadow as if the shadow was
boundCenterBottom()ed, but the otherMarker is properly drawn centered
on the point.

public MyItemizedOverlay(Drawable defaultMarker) {
super(boundCenter(defaultMarker));
populate();
}

public void addOverlayItem(OverlayItem overlayItem) {
if (useNonDefaultMarker) {
overlayItem.setMarker(boundCenter(otherMarker));
}
mOverlays.add(overlay);
populate();
}

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[android-developers] Re: Accelerometer Speaker Interference Workarounds?

2009-08-28 Thread Chris Stratton

it might be interesting to slowly sweep a sine wave across the audio
range while plotting variation in the accelerometer reading...

On Aug 28, 9:40 pm, Robert Green rbgrn@gmail.com wrote:
 And that's almost exactly what I see.  I notice extra bad numbers
 coming through on certain frequencies of sound.  I know I've
 complained about one or two things in the past but this really is a
 pretty bad flaw.  Let's hope future devices don't have the same
 problems.

 On Aug 28, 7:56 pm, Chris Stratton cs07...@gmail.com wrote:



  On Aug 28, 7:39 pm, Robert Green rbgrn@gmail.com wrote:

   It's no secret that both the HTC Dream and HTC Magic have problems
   with sound from the built-in speaker interfering with the
   accelerometer.  I'm currently having the problem with my new game and
   am not sure how I'm supposed to work around it.  Quite frankly, the
   sound is a big part of the game and most people prefer to play with it
   on.  I found a great way to use tilt-view control and it works really
   well until I turn sound on, then it all goes to crap.

   Sure, I could crank the sample rate up to highest and take a running
   average of the past 5 or so samples and pull out the outliers but it's
   still not very accurate.

  Ugh, if your observation is accurate this sounds like a system design
  bug.   Average actually won't fully work, because the sensor needs to
  be low pass filtered before the analog to digital conversion, in order
  to keep any frequency components above its nyquist limit out of the
  digitizer.   Otherwise you will get really odd effects if you have an
  audio frequency that's near a multiple of the sample rate... they can
  alias back to near zero frequency and look like very slow variations
  in reading, which would go right through your averaging.
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[android-developers] code for simple client server http communication

2009-08-28 Thread ragavendran s
I am new to android development

can u give anybody .code for simple client server http communication

i dont know how these client interact with server

can u tel me the steps for this network concept...how we send the url
connection to the serve.


pls.


thanks,

with regards,
Raghav.S

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[android-developers] Force Close-Wait

2009-08-28 Thread Sasi Kumar

When i'm trying to execute my project.

It will show one alert dialog in run time.

That Shows to Forceclose or Wait.

Why this alert dialog is showing.

There is any way to stop these.

In my project i'm reading xml files. is this cause any problem.

Reply me.

Thanks in advance.
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[android-developers] Re: How to customize the lock screen?

2009-08-28 Thread alucard20004

Anyone?

Or is it impossible with the sdk?
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[android-developers] Re: How can i use Scroll bar in my Linear layout view.....

2009-08-28 Thread Sasi Kumar

use Scrollview for scroll bar...

On Aug 29, 9:03 am, ragavendran s sraghav.ra...@gmail.com wrote:
 How can i use Scroll bar in my Linear layout view...
 can u pls tell me

 thanks
 Raghav.S
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