Re: scummvm dependent games: non-free?

2004-07-12 Thread Nathanael Nerode
Branden Robinson wrote:

 On Sun, Jun 27, 2004 at 07:40:44AM -0400, Nathanael Nerode wrote:
 This is basically a trick of wording.  If the license lets you ship it
 with the one-character shell script containing the letter 'w' and charge
 for that, then that's good enough.
 
 I continue to assert that this exception is moronic.
Well, yeah.  :-)

 It makes a mockery of our defense of software freedom.
 
 I have not yet heard of an application of this loophole that wasn't
 motivated my malevolent intent (We want to fuck over competitor Q who
 otherwise would be able to easily distribute our software.).
Incompetent malevolent intent, perhaps?  The exception is only acceptable to
Debian if it doesn't work, basically!

-- 
There are none so blind as those who will not see.



Re: scummvm dependent games: non-free?

2004-07-07 Thread Branden Robinson
On Sun, Jun 27, 2004 at 07:40:44AM -0400, Nathanael Nerode wrote:
 This is basically a trick of wording.  If the license lets you ship it with
 the one-character shell script containing the letter 'w' and charge for
 that, then that's good enough.

I continue to assert that this exception is moronic.

It makes a mockery of our defense of software freedom.

I have not yet heard of an application of this loophole that wasn't
motivated my malevolent intent (We want to fuck over competitor Q who
otherwise would be able to easily distribute our software.).

-- 
G. Branden Robinson| Suffer before God and ye shall be
Debian GNU/Linux   | redeemed.  God loves us, so He
[EMAIL PROTECTED] | makes us suffer Christianity.
http://people.debian.org/~branden/ | -- Aaron Dunsmore


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Re: scummvm dependent games: non-free?

2004-06-27 Thread Nathanael Nerode
Joachim Breitner wrote:

 Hi,
 
 Am Fr, den 25.06.2004 schrieb Gerfried Fuchs um 12:11:
   3) You may not charge a fee for the game itself. This includes
  reselling the game as an individual item.
 
  Doesn't this violate point 1 of the DFSG?
 
 AFAIK it is ok, as long as it is allowed to distribute it as part of
 something (like Debian). Similar situation as with Bitstream's Vera
 font: (quote from doc/copyright):
 
The Font Software may be sold as part of a larger software package but
no copy of one or more of the Font Software typefaces may be sold by
itself.
 
 Basically the same it, and seems to be free.

This is basically a trick of wording.  If the license lets you ship it with
the one-character shell script containing the letter 'w' and charge for
that, then that's good enough.

  At least the splash screen of Flight of the Amazon Queen when you
 start it is misleading at large, too:
 
   Unauthorized copying, reproduction, adoption, rental, public
   performance, broadcast or other exploitation of this product is
   strictly prohibited and constitutes a violation of applicable laws
   which may give rise to both civil liability and criminal penalties.
 (hand typed and thus typos might be in it)
 
 Should be fixed, but it's not RC. Feel free to file a bug.

Technically, it's true; it's just there's a *lot* of authorized uses!

-- 
There are none so blind as those who will not see.



scummvm dependent games: non-free?

2004-06-25 Thread Gerfried Fuchs
Hi!

[Please Cc: me on replies, I'm not subscribed to this list -- OTOH I'll
 watch the archive for answers anyway]

 I wonder why the games Beneath a Steel Sky and Flight of the Amazon
Queen are in main. To me the license is quite clearly non-free, because
its for non-commercial use only:

  3) You may not charge a fee for the game itself. This includes
 reselling the game as an individual item.

 Doesn't this violate point 1 of the DFSG? Don't get me wrong, I would
be the last who wouldn't be happy to see these games in main, but from
my understanding they must be moved to non-free. I wonder if I have an
interpration problem and the ftp-masters have a different opinion on
that, or if they just have missed it.

 At least the splash screen of Flight of the Amazon Queen when you
start it is misleading at large, too:

  Unauthorized copying, reproduction, adoption, rental, public
  performance, broadcast or other exploitation of this product is
  strictly prohibited and constitutes a violation of applicable laws
  which may give rise to both civil liability and criminal penalties.
(hand typed and thus typos might be in it)

 This doesn't align with the copyright file at all. If people agree I
can file two release critical bugreports against the games, how
unfortunate that might be.

 So long,
Alfie
-- 
 Unfortunately, an exponential reaches zero only at infinity.
 
It's only infinite if you're using non-integral numbers, which we are not.
-- Herbert Xu, [EMAIL PROTECTED]


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Re: scummvm dependent games: non-free?

2004-06-25 Thread Joachim Breitner
Hi,

Am Fr, den 25.06.2004 schrieb Gerfried Fuchs um 12:11:
   3) You may not charge a fee for the game itself. This includes
  reselling the game as an individual item.
 
  Doesn't this violate point 1 of the DFSG?

AFAIK it is ok, as long as it is allowed to distribute it as part of
something (like Debian). Similar situation as with Bitstream's Vera
font: (quote from doc/copyright):

The Font Software may be sold as part of a larger software package but
no copy of one or more of the Font Software typefaces may be sold by
itself.

Basically the same it, and seems to be free.

  At least the splash screen of Flight of the Amazon Queen when you
 start it is misleading at large, too:
 
   Unauthorized copying, reproduction, adoption, rental, public
   performance, broadcast or other exploitation of this product is
   strictly prohibited and constitutes a violation of applicable laws
   which may give rise to both civil liability and criminal penalties.
 (hand typed and thus typos might be in it)

Should be fixed, but it's not RC. Feel free to file a bug.

nomeata
-- 
Joachim nomeata Breitner
Debian Developer
  [EMAIL PROTECTED] | ICQ# 74513189 | GPG-Keyid: 4743206C
  JID: [EMAIL PROTECTED] | http://people.debian.org/~nomeata


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Re: scummvm dependent games: non-free?

2004-06-25 Thread jens persson
On Fri, Jun 25, 2004 at 01:13:10PM +0200, Joachim Breitner wrote:
   At least the splash screen of Flight of the Amazon Queen when you
  start it is misleading at large, too:
  
Unauthorized copying, reproduction, adoption, rental, public
performance, broadcast or other exploitation of this product is
strictly prohibited and constitutes a violation of applicable laws
which may give rise to both civil liability and criminal penalties.
  (hand typed and thus typos might be in it)
 
 Should be fixed, but it's not RC. Feel free to file a bug.

Hello,

What I found strange and RC, (but haven't acted upon yet) is that I
could not find any source. the upstream package just contains binary
file (queen.1c for Flight of the Amazon Queen) that is copied into the
package. I haven't looked into scummvm if there is a tool to decompile
the game into something more sutable for change.

Best
/jp


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Re: scummvm dependent games: non-free?

2004-06-25 Thread Josh Triplett
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jens persson wrote:
 Hello,

 What I found strange and RC, (but haven't acted upon yet) is that I
 could not find any source. the upstream package just contains binary
 file (queen.1c for Flight of the Amazon Queen) that is copied into the
 package. I haven't looked into scummvm if there is a tool to decompile
 the game into something more sutable for change.

I asked the ScummVM developers via IRC about the source of the two
freeware games (for my own curiosity; IANADD), and they provided much
useful information:

* The sources for the original game programs are not going to be
  released, but the original game programs are not needed to run the
  games with ScummVM.

* The sources for the game scripts are no longer available, even to the
  original game developers.  However, the format of these scripts are
  specified by the ScummVM source.  Based on this, they could be
  decompiled, changed, and recompiled, by writing tools to do so.

* The other resources are already in a suitable format for modification,
  except for being part of a disk image.  There are tools to extract
  the resources from the image, such as queenrebuild.  The formats of
  the resources are specified by the ScummVM source.

For more information, see the #scummvm IRC log at:
http://logs.scummvm.org/scummvm.log.25Jun2004
Grep for JoshTriplett to find the relevant discussion.

Based on this information, I would say that other than being packed into
a game image, the data is already in a format usable for modification;
this format is well-specified by the Free code in ScummVM that uses it.
The game data could be extracted, modified, and recompiled, if someone
wanted to modify it.  That's not exactly ideal, but many other old
emulated programs are in the same situation: no source is available
anymore, and there are enough people around that don't need source to
modify them, so what's available should be considered the source.  I
believe that there was previous discussion debian-legal about this
issue, and the conclusion was that if a given format is the _only_
format available, even to the original developers, then it must be the
preferred form for modification.

- - Josh Triplett
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