Re: [Finale] RE: Orchestral efficiency

2002-07-16 Thread Harold Steinhardt

Bravo, Linda!  Well said and I agree with every word.

Harold

On Friday, July 12, 2002 11:38 AM, Linda Worsley [EMAIL PROTECTED]
wrote:
This whole subject of parts extraction has interested me greatly,
and 
I can't resist throwing my 2 cents in.

My view is that:

*  Scores should be as compact as possible, so that they don't have 
to be printed in ant-sized type for the conductor to try to read. 
In 
other words, I pair winds on the same staff, even when it requires 
two layers for very independent parts. The exception is when, say, 
two clarinet parts are SO independent that they become confusing or 
marginally legible when placed on the same staff... in which case I 
add an extra staff and optimize in order to keep the score 
consistently compact. BUT:

*  Parts should ALWAYS be individual.  Every horn, every flute, etc.

should have their own single line, one instrument part.

Now, the problem is, I sometimes have to do a little WORK (gasp) to 
make this possible.  Having spent the early years of my career 
copying everything by hand, I am amazed at the amount of kvetching 
about parts extraction from a few on this list.

So it takes a little more work to create two parts from one It 
sure ain't the time and effort it used to take copying those parts
by 
hand.  There are a dozen different quite easy and usually rather 
quick ways in Finale to create two parts from one when you extract 
parts and get combined parts (two instruments on one staff).  It's 
just not that hard.  Or maybe my early years of having to hand 
extract have made me grateful for the fact that at least I'm not 
introducing new errors by doing it by hand. And I don't have to
start 
over when I discover that something has been left out, or transposed

incorrectly, or whatever. Those were the bad old days.

Call me cranky, but I find all this whining just another example of 
technology causing otherwise exemplary people to become so dependent

on push the button and voila that they can't stand the idea that 
they have to go to a little effort.

Sure, it would be great if the machines could read our minds or 
automatically, somehow, understand that the flutes 1 and 2 part 
should be made into two individual pages, with the correct
instrument 
label, all the a2s and solos etc. intact, perfect cues, and so 
on.  Probably that will come as the programs get smarter.  Will they

also create perfect page turns?  Space everything perfectly? 
Probably, someday.  Meanwhile, I don't understand the problem of 
having to tweak a bit and make parts really readable, beautiful, and

correct.  I actually don't mind this process, and (probably because
I 
am not a fanatic about every little spacing ratio and articulation 
position, as long as it's crystal clear for the player or singer) it

just isn't that hard. While it's sometimes a challenge to get it
just 
the way I want it, I grew up knowing that this was part of the work,

so I might as well enjoy it.

Linda Worsley





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http://www.ganymuse.com/
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[Finale] RE: Orchestral efficiency

2002-07-12 Thread Christopher Zello

I know that I'm not alone in this. . .
From a clarinet player's perspective, in a fast moving, difficult piece with
a lot of detail (rhythmic, dynamic, etc.), it is darned near impossible to
read the second part when BOTH the first and second clarinet parts are on
one staff.  A third apart in the scoring is just way too close.

Consider that a composer can write something which is difficult and that the
players are sight-reading, and lucky to have run through the work once
before the concert.  As a composer, would you trust those tricky passages to
a player's ability to read what is on the page, when you have the option to
write it separately?

As was often the joke, King and Sousa marches which were on those 6 x 4
pieces of paper were frequently hard to play. . .the smaller the page, the
harder the music.

Another thing which bugs me, is when a composer insists on writing for Bass
clarinet in bass clef and in A.  I believe that Wagner would have really
gotten complaints about his scoring, if he were writing today.  Modern
instruments are in B-flat, and treble clef is preferable.

The best parallel I can think of relates manuscript to office resumes.
Would you ever apply for a job, sending a cover page and resume on weird
paper, in a size 8 font, using a commercial script type font?  It's hard to
read, and human resources people will generally put it aside, rather than
decipher it.

Just my 2 cents,
Chris

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[Finale] RE: Orchestral efficiency

2002-07-12 Thread Linda Worsley

This whole subject of parts extraction has interested me greatly, and 
I can't resist throwing my 2 cents in.

My view is that:

*  Scores should be as compact as possible, so that they don't have 
to be printed in ant-sized type for the conductor to try to read.  In 
other words, I pair winds on the same staff, even when it requires 
two layers for very independent parts. The exception is when, say, 
two clarinet parts are SO independent that they become confusing or 
marginally legible when placed on the same staff... in which case I 
add an extra staff and optimize in order to keep the score 
consistently compact. BUT:

*  Parts should ALWAYS be individual.  Every horn, every flute, etc. 
should have their own single line, one instrument part.

Now, the problem is, I sometimes have to do a little WORK (gasp) to 
make this possible.  Having spent the early years of my career 
copying everything by hand, I am amazed at the amount of kvetching 
about parts extraction from a few on this list.

So it takes a little more work to create two parts from one It 
sure ain't the time and effort it used to take copying those parts by 
hand.  There are a dozen different quite easy and usually rather 
quick ways in Finale to create two parts from one when you extract 
parts and get combined parts (two instruments on one staff).  It's 
just not that hard.  Or maybe my early years of having to hand 
extract have made me grateful for the fact that at least I'm not 
introducing new errors by doing it by hand. And I don't have to start 
over when I discover that something has been left out, or transposed 
incorrectly, or whatever. Those were the bad old days.

Call me cranky, but I find all this whining just another example of 
technology causing otherwise exemplary people to become so dependent 
on push the button and voila that they can't stand the idea that 
they have to go to a little effort.

Sure, it would be great if the machines could read our minds or 
automatically, somehow, understand that the flutes 1 and 2 part 
should be made into two individual pages, with the correct instrument 
label, all the a2s and solos etc. intact, perfect cues, and so 
on.  Probably that will come as the programs get smarter.  Will they 
also create perfect page turns?  Space everything perfectly? 
Probably, someday.  Meanwhile, I don't understand the problem of 
having to tweak a bit and make parts really readable, beautiful, and 
correct.  I actually don't mind this process, and (probably because I 
am not a fanatic about every little spacing ratio and articulation 
position, as long as it's crystal clear for the player or singer) it 
just isn't that hard. While it's sometimes a challenge to get it just 
the way I want it, I grew up knowing that this was part of the work, 
so I might as well enjoy it.

Linda Worsley





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Hear the music at:
http://www.ganymuse.com/
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Re: [Finale] RE: Orchestral efficiency

2002-07-12 Thread Dennis Bathory-Kitsz

At 09:38 AM 7/12/02 -0700, Linda Worsley wrote:
Sure, it would be great if the machines could read our minds or 
automatically, somehow, understand that the flutes 1 and 2 part 
should be made into two individual pages, with the correct instrument 
label, all the a2s and solos etc. intact, perfect cues, and so 
on. 

Yes it would. And if there were a true part feature in Finale, it could
work effortlessly. Like a staff, a part would follow through the score.
Something like show selected part would grey out everything else, and
might even reveal missing 1. and 2. and a2. indications. A part could
travel from layer to layer, staff to staff, and never be lost.

I agree that we've already got great features, but in terms of things like
creating proper extracted parts *and* proper Midi demos, a true part
would work wonders!

Dennis




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RE: [Finale] RE: Orchestral efficiency

2002-07-12 Thread Lee Actor

 Dennis, it sounds like we have very similar goals for what we want out of
 Finale.  For me, the part feature is absolutely solved by the TGTools
 Smart Explosion and Smart Distribution features.

 Perhaps it's improved. I just tried it -- the module of v1.88 does work in
 F2K3. But there seems to be no way to tag a part so it can find it if it's
 been split out under two names. I'll have to look at a later
 version to see
 if there are options to trace the movement of parts to other staves.

 And maybe I'm not making clear what I mean by part. One player's
 job during
 a performance -- which, in new music, might include switching instruments
 or places during a performance, changing to a vocal line, etc. One player,
 one part, whatever its purpose. That would, in more traditional scores,
 mean breaking out soli, creating short sections of divisi, or changing to
 an instrument in a range different from the staff it used to be on (Bb
 clarinets changing to Eb and contrabass respectively, for example).
 Something tagged as a part would always be kept together.

The way I handle this is to make a group out of all staves (divisi, soli,
etc.) pertaining to a single part, while instrument changes and the like are
handled by staff styles.  I think you may already have the tools to
accomplish what you want.

-Lee

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RE: [Finale] RE: Orchestral efficiency

2002-07-12 Thread Dennis Bathory-Kitsz

At 12:13 PM 7/12/02 -0700, Lee Actor wrote:
The way I handle this is to make a group out of all staves (divisi, soli,
etc.) pertaining to a single part, while instrument changes and the like are
handled by staff styles.  I think you may already have the tools to
accomplish what you want.

Yes, you're right that there's a way to do pretty much anything, and these
methods of part production have gotten easier.

I'm only discussing an option that I think would improve handling
significantly, making it more logical and in keeping with how the music
progresses in a performance situation.

Such an option would define a new Finale level to be added to groups,
staves, layers, and voices that represents a player's part, called whatever
is useful - player or some such is good. (This was actually discussed a
few years ago on rec.music.compose.)

For example, parts could be extracted at the staff/group level (the way
it's done now) or the player trail level. The player trail would
extract to a separate player's part this entire trail, which would include
any staff, layer, voice, style, clef, expression, articulation, division,
Midi patch  data, etc., that was assigned to that player during input or
later editing.

It would be a *pre*-extraction way of guaranteeing a proper result, as
opposed to the time-of-extraction way it's done now.

In other words, the idea of a player is really another way of producing
the part, but one I would find far superior to collecting staves here and
styles there to make sure everythind ends up in the proper player's basket. 

I don't expect this to happen soon (it hasn't in 10 years), but it
certainly would make me salivate!

Dennis




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RE: [Finale] RE: Orchestral efficiency

2002-07-12 Thread Lee Actor

...
 I'm only discussing an option that I think would improve handling
 significantly, making it more logical and in keeping with how the music
 progresses in a performance situation.

 Such an option would define a new Finale level to be added to groups,
 staves, layers, and voices that represents a player's part,
 called whatever
 is useful - player or some such is good. (This was actually discussed a
 few years ago on rec.music.compose.)

 For example, parts could be extracted at the staff/group level (the way
 it's done now) or the player trail level. The player trail would
 extract to a separate player's part this entire trail, which would include
 any staff, layer, voice, style, clef, expression, articulation, division,
 Midi patch  data, etc., that was assigned to that player during input or
 later editing.

 It would be a *pre*-extraction way of guaranteeing a proper result, as
 opposed to the time-of-extraction way it's done now.

 In other words, the idea of a player is really another way of producing
 the part, but one I would find far superior to collecting
 staves here and
 styles there to make sure everythind ends up in the proper
 player's basket.

 I don't expect this to happen soon (it hasn't in 10 years), but it
 certainly would make me salivate!

 Dennis


I like your idea of an additional sublevel of organization for the player.
If I'm not mistaken, this is the way Igor Engraver forces you to set up a
score, at the highest level of organization.  Not that I would wish this
software on my worst enemy; I found this feature confusing and inflexible,
but over a period of 3 days I never got it to run more than 10 minutes at a
time without crashing.  I use Finale several hours per day every day, and it
crashes about once every 3 or 4 weeks (almost always relating to MIDI
playback).

-Lee

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