Re: [Flightgear-devel] Win32 binaries
Jim Brennan wrote! Where are these two versions of the win 32 binarys (and the associated files) now located? Be happy to mirror them on my site if that would be helpfull. The links are in the Download page of the website. -Fred ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] The sky color looks to dark and purple inflighgear but not like real sky blue
[EMAIL PROTECTED] wrote: Hello, When i turn off the clouds and compare the sky color of flightgear with the real one at day time (about 12:00-15:00) the sky color in flightgear looks to dark and a little purple. It is just not a nice sky color (in other words it looks terrible and synthetic). I would urgo you to get the latest CVS version of FlightGear. A lot has changed after releasing version 0.9.1 and this is one of them. Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
RE: [Flightgear-devel] Rsync access to base package - again
Yes, CVS does send stuff up the line, and yes on a 56K modem this does happen at only 33.6K (best case). However, it only happens once. If you use cvs -z3 up -dP for the update, then it does compress the files. Use z9 for more compression. My solution was to run the base packages CVS for 10-20 minutes every day when I checked my email, and a couple of weeks later, it had settled down. Alternatively, go to an internet cafe, friend or somewhere else with a fatter pipe, and grab the CVS snapshot tarball (can't remember the link right now), put it on a CD or compact flash card, unpack it at home, and then just update it. Richard -Original Message- From: Matthias Heukäufer [mailto:[EMAIL PROTECTED] Sent: 13 July 2003 11:04 am To: [EMAIL PROTECTED] Subject: [Flightgear-devel] Rsync access to base package - again Hi! I'm afraid of getting expelled from this list someday for bringing this subject up so often, but I haven't received an answer yet. My problem is that updating the basepackage via a dialup-connection and CVS seems almost impossible to me. First, the cvs client is obviously _sending_ every one of the local files to the server before updating my local copy. See this (partial) result of cvs -t update -APd: cvs update: notice: main loop with CVSROOT=:pserver:[EMAIL PROTECTED]:/var/cvs/FlightGear-0.9 - rename(CVS/Entries.Backup,CVS/Entries) - unlink(CVS/Entries.Log) - Sending file `AtlasPalette' to server - Sending file `ChangeLog' to server - Sending file `Thanks' to server - Sending file `joysticks.xml' to server - Sending file `keyboard.xml' to server - Sending file `large.sky' to server - Sending file `materials.dtd' to server ... Sending default.apt.gz alone kept my modem busy for about 5 minutes. Is there something wrong with my cvs-client or is this the normal behavior? Second, this method of updating seems a waste of bandwidth to me, as the bigger part of all the files transmitted to and from the server are likely not to have changed since the last update. Curt, could you therefore enable rsync-access to the basepackage at flightgear.org? This would make it possible for people without fast internet connections like me to run the latest release of flightgear. Thanks, Matthias ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel __ __ This e-mail has been scanned for all viruses by Star Internet. The service is powered by MessageLabs. For more information on a proactive anti-virus service working around the clock, around the globe, visit: http://www.star.net.uk __ __ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Views
Jim Wilson wrote: One option would be to just leave the v the way it is and come up with a key combo that jumps directly to the two views you want to access easily. CTRL+v goes directly to view 1 now. Maybe something else could go directly to view 2 how about CTRL+SHIFT+V? Or actually CTRL+V could go to View 1 if you are on any other view, and go to View 2 if you are already on View 1making it a jump to and toggle. Hmm, this makes me think we could use the Linux way of switching text consoles: alt+F1 ... alt+F8 - 8 different views! Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Question about clouds in Flightgear vs. FS2004
[EMAIL PROTECTED] wrote: After that ./configure worked without errors. But when starting make i get this error: g++ -DHAVE_CONFIG_H -I. -I. -I../../../../simgear -I../../../.. -I/usr/X11R6/include -g -O2 -D_REENTRANT -c -o SkyArchive.o `test -f SkyArchive.cpp || echo './'`SkyArchive.cpp SkyArchive.cpp: In method `SKYRESULT SkyArchive::FindFloat64(const char *, double *, unsigned int = 0) const': SkyArchive.cpp:633: implicit declaration of function `int ulEndianLittleDouble(...) I recently added preliminary support for big-endian machines and the patch for this is pending for Plib. You could add this patch to plib yourself to get past the error: http://www.a1.nl/~ehofman/fgfs/download/plib_64bit_swap.diff Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
RE: [Flightgear-devel] REference
I seem to remember form the last time this came up (about 12 months ago) that there was confusion between CG meaning Centre of Gravity and Centre of Geometry. The former moves as weight is added/fuel is burned, the latter is simply a defined point, usually within the airframe. Richard -Original Message- From: David Culp [mailto:[EMAIL PROTECTED] Sent: 04 July 2003 5:19 pm To: FlightGear developers discussions Cc: JSBSim list Subject: Re: [Flightgear-devel] REference So, the distance (x,y,z) to the model reference point will have to change as the CG moves, right? If the x-offset is -240 inches at the beginning of the simulation, and I make the CG move an inch aft instantaneously, then I need to (during the same dt) reset the x-offset to -241 inches. That sound right? Dave ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Suggested Flight
-- FlightGear changes the keyboard repeat settings of the X server! Not good, since all other programs are also affected! We're not smart enough to do that ourselves (i.e. FlightGear doesn't understand its host OS that thoroughly). Something must be going wacko in plib, or, more likely, glut. OK, thanks -- it seems that it only happens sporadically, now that I had a few more flights. Something also screwed up my xmodmap, but luckily it hasn't happened again since, don't know what caused it in the first place! Andras === Major Andras e-mail: [EMAIL PROTECTED] www:http://andras.webhop.org/ === ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Re: Windsock Model
David Megginson wrote: Frederic Bouvier writes: David, do you still have the blender model ? If you can't fix it, could you send it to me ? I haven't looked at these in ages: Fixed and in CVS -Fred ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Views
Jim Wilson writes: I'm in agreement here. Actually Fly! II has something like 10 views on the single key. I used to lose control of the plane in FLY! trying to get back to pilot view. The worse thing was when I hit the wrong key, and started getting the view from the AI planes. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
re: [Flightgear-devel] electrical
David Culp writes: Has anyone been able to turn off the volume of the marker beacon using configuration files? I can turn it off from the property browser, but these don't work: Yes, we need to do something about it. Eventually, we should model an audio panel, so that everything can be turned on or off in one place. In the meantime, we need to do something so that we don't hear ident tones or marker beacons in planes like the J3 Cub, which don't have any avionics. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Re: Windsock Model
David Megginson writes: Frederic Bouvier writes: David, do you still have the blender model ? If you can't fix it, could you send it to me ? I haven't looked at these in ages: Apologies -- this was not meant to go to the list. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
re: [Flightgear-devel] New Wiki Page: Flight Gear Janitors
Cameron Moore writes: I started a new wiki page tonight located here: http://seedwiki.com/index.cfm?doc=FlightGearJanitorswikiid=2418 Feel free to add to it. I could only think of a few things to put on it but wanted to get it up there so we can collectively turn it into something useful for the newbies and less-involved developers like myself. Thanks Excellent page. I'll try to remember to put any of my own TODO items there, and encourage everyone else to do the same. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
RE: [Flightgear-devel] Views
Lee Elliott writes: On Monday 14 July 2003 01:59, Norman Vine wrote: Nothing says you can't change your local source The following reverts to the previous HUD Ta for that but I'd rather manage with the standard FG as far as possible. I'm already using a modified hud_ladr and panel but even doing that isn't really a good option if I want to stay compatible. Bah. :-) attached find patches that implement a new option --enable-hud-3d default --disable-hud-3d Note that the disable variant also reverts the HUD Ladder 'compression factor'. The compression is 'sticky' ie what is set at startup is what you get for the duration of the run, this however is not the case for the 3D HUD which can be toggled with the internal property browser Would someone with CVS privilidge please commit these Enjoy Norman hud3d.diff Description: Binary data ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Question about clouds in Flightgear vs. FS2004
I recently added preliminary support for big-endian machines and the patch for this is pending for Plib. You could add this patch to plib yourself to get past the error: http://www.a1.nl/~ehofman/fgfs/download/plib_64bit_swap.diff Thanks i will try that. But one question is this patch for the stable plib version or for the cvs/unstable version? Best Regards, Oliver C. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Question about clouds in Flightgear vs. FS2004
[EMAIL PROTECTED] wrote: I recently added preliminary support for big-endian machines and the patch for this is pending for Plib. You could add this patch to plib yourself to get past the error: http://www.a1.nl/~ehofman/fgfs/download/plib_64bit_swap.diff Thanks i will try that. But one question is this patch for the stable plib version or for the cvs/unstable version? It *is* for the CVS version, but I think it can be applied to the latest stable version also. Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] The sky color looks to dark and purple in flighgear but not like real sky blue
I would urgo you to get the latest CVS version of FlightGear. A lot has changed after releasing version 0.9.1 and this is one of them. I allready did. The version i use now is the CVS version from yesterday, but the color is still looking purple. Best Regards, Oliver C. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
[Flightgear-devel] Re: The sky color looks to dark and purple in flighgear but notlike real sky blue
* [EMAIL PROTECTED] -- Monday 14 July 2003 15:38: The version i use now is the CVS version from yesterday, but the color is still looking purple. Then I suggest you fix your monitor settings. $ man xgamma m. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Question about clouds in Flightgear vs. FS2004
[EMAIL PROTECTED] [EMAIL PROTECTED] said: They need more work, the most significant step would be moving the rendering over to a plib scene graph. When the clouds worked, what was wrong with them, what kind of more work? I haven't been following this all that closely so perhaps others can help describe a TODO list for the 3D clouds code. IIRC the performance hit was too large, and there wasn't anything being done as far as displaying the clouds other than above the default startup scenery tile at KSFO. The consensus, from what I remember, was moving the rendering of the clouds to plib would be a major step toward addressing these issues. Best, Jim ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Re: The sky color looks to dark and purple inflighgear but not like real sky blue
Then I suggest you fix your monitor settings. $ man xgamma The photos of the real sky i mentioned in one of my last messages looked correct and perfect, so i don't think it is a problem with the monitor settings or the monitor. Best Regards, Oliver C. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Problem for compiling and installing theSimgear-0.3.3 package
Hello Dai This is an old problem that has haunted FG for the best part of two years if you care to read back through the archives. Anyway before you run configure you need to write this line. export LDFLAGS=-L/usr/local/lib ./configure for both simgear and flightgear. The simple and easy way would be to download one of the two Win32 binaries that are produced by Norman Vine or Fredric Bouvier. HTH Cheers Innis Dai, Chengbi writes I try to compile the source code of flightgear-0.9.2 with Cygwin compiler. I have installed the cygin with version 2.249.2.5 on my windows 2000 computer. I installed the plib-1.6.0, zlib-1.1.4 and metakit-2.4.9.2 packages. When I try to install the Simgear-0.3.3 package, I get the following error. checking mk4.h... yes checking for metakit 2.4.3 or newer... wrong version configure error: Install metakit 2.4.3 or later first. Or, the compiler may not be finding your libmk4.so library. Please check the config.log file for specific details of the failure if you believe you have the correct metakit version. Also, look up this issue in the FlightGear FAQ. Can someone give me the suggestion for fixing this problem? Thanks for help Chengbi Dai ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel _ Hotmail is now available on Australian mobile phones. Go to http://ninemsn.com.au/mobilecentral/signup.asp ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Views
David Megginson [EMAIL PROTECTED] said: Jim Wilson writes: I'm in agreement here. Actually Fly! II has something like 10 views on the single key. I used to lose control of the plane in FLY! trying to get back to pilot view. The worse thing was when I hit the wrong key, and started getting the view from the AI planes. I know what you mean...although a big part for me was I didn't use it often enough to become good at hitting the right keys. For some, having to use the menu during flight will be just as disasterous. From a user interface point of view, the current mouse setup is pretty lame anyway. Anyone ever crash because they had the mouse in control mode when they went to use the menu in a hurry? Oh well...maybe it's just me :-) It doesn't seem that we have the Fly! problem though or we don't have to. What I'm suggesting is that we use another key for the limited number of views and leave 'v/V' alone. If folks really want to use 'v/V' for something shorter then we could move the full list of views to another key. But I think we can come up with some clever bindings to make something more useful. What do folks think about the idea of using CTRL+v to bring up the cockpit as it does now and then if CTRL+v is hit again when the cockpit is already displayed, make it toggle over to the chase view? Thus CTRL+v will be used to toggle between the two most used views and 'v/V' will still be used for scrolling through the rest. Another option would be to put the seldom used hotspot display that is now on CTRL+c somewhere else and make that the key for toggling between cockpit and chase views. Best, Jim ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Views
Here's my opinion on the views: I like to switch views a lot and have remapped the num pad so that those views are no longer shifted since I use the joystick and not the unshifted num keys. I'm not sure what the numbers accross the top do... Hittin just one key and not a combo to switch veiws seems to be easiest for me. I have to look down to be sure of what I'm hitting and that seems less natural (Im not the best typist :/) Also, for individual views, the left side of the keyboard is easier to get at, unless there's a lot of left handed ppl, my right hand is alway on the joystick. --- ! end of my opinion ! -- Re's Willy B On Sunday 13 July 2003 19:06, Jim Wilson wrote: Michael Selig [EMAIL PROTECTED] said: But again, I'd rather keep all current v-key views. It's a lot faster hitting a single key than mousing around while trying to fly. I'm in agreement here. Actually Fly! II has something like 10 views on the single key. Now I haven't used Fly! II all that much and wouldn't suggest that 10 is or is not a good number. But I think whatever we do should be keyboard accessible and it just makes sense to me to have them all there. Especially since you can bind directly to a view if you don't want to scroll. One option would be to just leave the v the way it is and come up with a key combo that jumps directly to the two views you want to access easily. CTRL+v goes directly to view 1 now. Maybe something else could go directly to view 2 how about CTRL+SHIFT+V? Or actually CTRL+V could go to View 1 if you are on any other view, and go to View 2 if you are already on View 1making it a jump to and toggle. Best, Jim ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Problem for compiling and installing theSimgear-0.3.3 package
Yep... The 'ole export LDFLAGS deal That has caught me a few times until I learned to remember it ;) WillyB On Monday 14 July 2003 08:15, Innis Cunningham wrote: Hello Dai This is an old problem that has haunted FG for the best part of two years if you care to read back through the archives. Anyway before you run configure you need to write this line. export LDFLAGS=-L/usr/local/lib ./configure for both simgear and flightgear. The simple and easy way would be to download one of the two Win32 binaries that are produced by Norman Vine or Fredric Bouvier. HTH Cheers Innis Dai, Chengbi writes I try to compile the source code of flightgear-0.9.2 with Cygwin compiler. I have installed the cygin with version 2.249.2.5 on my windows 2000 computer. I installed the plib-1.6.0, zlib-1.1.4 and metakit-2.4.9.2 packages. When I try to install the Simgear-0.3.3 package, I get the following error. checking mk4.h... yes checking for metakit 2.4.3 or newer... wrong version configure error: Install metakit 2.4.3 or later first. Or, the compiler may not be finding your libmk4.so library. Please check the config.log file for specific details of the failure if you believe you have the correct metakit version. Also, look up this issue in the FlightGear FAQ. Can someone give me the suggestion for fixing this problem? Thanks for help Chengbi Dai ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel _ Hotmail is now available on Australian mobile phones. Go to http://ninemsn.com.au/mobilecentral/signup.asp ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
RE: [Flightgear-devel] Views
Norman Vine wrote: attached find patches that implement a new option --enable-hud-3d default --disable-hud-3d Note that the disable variant also reverts the HUD Ladder 'compression factor'. The compression is 'sticky' ie what is set at startup is what you get for the duration of the run, this however is not the case for the 3D HUD which can be toggled with the internal property browser Ooops I didn't add entries for these to the help file Would someone with CVS privilige please commit these Thanks Norman $ cvs diff -u options.xml Index: options.xml === RCS file: /var/cvs/FlightGear-0.9/data/options.xml,v retrieving revision 1.19 diff -u -r1.19 options.xml --- options.xml 22 Jun 2003 09:44:56 - 1.19 +++ options.xml 14 Jul 2003 18:03:33 - @@ -215,6 +215,16 @@ descriptionstrings/enable-anti-alias-hud-desc/description /option + option +namedisable-hud-3d/name +descriptionstrings/disable-hud-3d-desc/description + /option + + option +nameenable-hud-3d/name +descriptionstrings/enable-hud-3d-desc/description + /option + /section section ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Views
Norman Vine wrote: Ooops I didn't add entries for these to the help file Would someone with CVS privilige please commit these Too late. I had already modified it. Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
RE: [Flightgear-devel] Views
At 7/14/03, Norman Vine wrote: Lee Elliott writes: On Monday 14 July 2003 01:59, Norman Vine wrote: Nothing says you can't change your local source The following reverts to the previous HUD Ta for that but I'd rather manage with the standard FG as far as possible. I'm already using a modified hud_ladr and panel but even doing that isn't really a good option if I want to stay compatible. Bah. :-) attached find patches that implement a new option --enable-hud-3d default --disable-hud-3d Note that the disable variant also reverts the HUD Ladder 'compression factor'. The compression is 'sticky' ie what is set at startup is what you get for the duration of the run, this however is not the case for the 3D HUD which can be toggled with the internal property browser Would someone with CVS privilidge please commit these Thank you! Regards, Michael ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Views
On Monday 14 July 2003 13:37, Norman Vine wrote: Lee Elliott writes: On Monday 14 July 2003 01:59, Norman Vine wrote: Nothing says you can't change your local source The following reverts to the previous HUD Ta for that but I'd rather manage with the standard FG as far as possible. I'm already using a modified hud_ladr and panel but even doing that isn't really a good option if I want to stay compatible. Bah. :-) attached find patches that implement a new option --enable-hud-3d default --disable-hud-3d Note that the disable variant also reverts the HUD Ladder 'compression factor'. The compression is 'sticky' ie what is set at startup is what you get for the duration of the run, this however is not the case for the 3D HUD which can be toggled with the internal property browser Would someone with CVS privilidge please commit these Enjoy Norman It's always good to have options. ;) LeeE ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel