Re: [Flightgear-devel] External view
Jon Berndt [EMAIL PROTECTED] said: I wanted to see what the aircraft looks like when there is a wind - for gear debugging. What are the keyboard commands I will need in viewing my aircraft from a nearby location or aircraft? v cycles through the views and shift+V will cycle backwards. CTRL+v will reset to the cockpit. Best, Jim ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] External view
Jim Wilson [EMAIL PROTECTED] wrote: Jon Berndt [EMAIL PROTECTED] said: I wanted to see what the aircraft looks like when there is a wind - for gear debugging. What are the keyboard commands I will need in viewing my aircraft from a nearby location or aircraft? v cycles through the views and shift+V will cycle backwards. CTRL+v will reset to the cockpit. x will zoom in (in case you want to look at the details), X will zoom out. CTRL-x will reset the zoom ;-) Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] External view
If you want to get a good point of view of your aircraft, you may right-double-click your mouse and move freely around your airplane. On 11 Nov 2003 13:50:09 GMT, Martin Spott [EMAIL PROTECTED] wrote: Jim Wilson [EMAIL PROTECTED] wrote: Jon Berndt [EMAIL PROTECTED] said: I wanted to see what the aircraft looks like when there is a wind - for gear debugging. What are the keyboard commands I will need in viewing my aircraft from a nearby location or aircraft? v cycles through the views and shift+V will cycle backwards. CTRL+v will reset to the cockpit. x will zoom in (in case you want to look at the details), X will zoom out. CTRL-x will reset the zoom ;-) Martin. -- El Zorro Bogota - Colombia http://www.geocities.com/claretos1988 http://claretos.tripod.com.co Using M2, Opera's revolutionary e-mail client: http://www.opera.com/m2/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
[Flightgear-devel] External view
I wanted to see what the aircraft looks like when there is a wind - for gear debugging. What are the keyboard commands I will need in viewing my aircraft from a nearby location or aircraft? Jon ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] external view
Cameron Moore [EMAIL PROTECTED] said: We probably do need some sane defaults, but it looks to me like more of a viewpoint calc error to me. Start off on the ground with the external view. It works perfectly until you get airborne, and then the model disappears. -- I'm not seeing this, but i'll have to check and make sure I haven't changed anything locally. My plan is to bind properties (which had originally been done...but I'm not sure I did it the right way). It had current and default bindings, the default being the values set at initialization and what you go to when clicking the Reset button. Give me a couple of days and I'll make a better Pilot view offset complete with bindings and a few changes in the GUI and comments so that it doesn't get confused with the FDM pilot offset. Best, Jim Cameron Moore [ Smoking cures weight problems... eventually. ] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] external view
Martin Olveyra [EMAIL PROTECTED] said: How can be adjusted the camera offset? I can only adjust the FOV and the camera direction. Look at the menu for pilot offset...it'll let you adjust the position from any angle and the radius from the plane. Also if you look at an earlier message today i posted patched source files that will let you set a default in preferences. Look for property bindings for chase view offset Best, Jim ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] external view
On Saturday 08 December 2001 10:07 pm, you wrote: Has anybody noted that the 3D plane model in the external view disappears when we are on air? You need to adjust the pilot (camera) offset. What's happening is you are in the middle if the model looking back. I'll put some reasonable defaults to move the camera outside the model. John ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] external view
* [EMAIL PROTECTED] [2001.12.08 21:53]: On Saturday 08 December 2001 10:07 pm, you wrote: Has anybody noted that the 3D plane model in the external view disappears when we are on air? You need to adjust the pilot (camera) offset. What's happening is you are in the middle if the model looking back. I'll put some reasonable defaults to move the camera outside the model. John We probably do need some sane defaults, but it looks to me like more of a viewpoint calc error to me. Start off on the ground with the external view. It works perfectly until you get airborne, and then the model disappears. -- Cameron Moore [ Smoking cures weight problems... eventually. ] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel