Re: [Open-graphics] Announcement: Finally ready to announce OGD1 pre-orders

2008-04-12 Thread Dieter
  time between when we place our order for 100 boards and when we get
 (...)
  leaves us with a $6 bill to pay before we have any revenue, and
 
 that makes one card = 600 USD ?
 
  - The retail price is $1500, but the first 100 pre-orders will get a
  $100 discount.  For deeper discounts, you can put in a request with
  the OHF.  There are two discount levels, $1000 and $700 (depending on
  your level of involvement in the OGP), but we are placing strict
  limits on them.  (If we can get all 100 pre-orders, the deepest
  discount will probably go down to $600.)
 
 so that's a...
 
 900 USD profit margin...
 
 or is there something I'm missing there ?

What we are missing is the demand curve.  The goal is to make enough profit
to be able to get an ASIC made and then make the OGC card.  IIRC the
estimate was something like US$2M.  So we have to sell a couple thousand
OGD cards.  Set the price higher and we don't have to sell as many cards,
but demand might go down faster than profit goes up.  Set the price lower
and demand goes up so you can sell more cards, but you *have* to sell more
cards to be able to build OGC.  No one knows how many cards would be sold
at various prices, so it is a guessing game.

OGD is expensive for a consumer product, but it isn't a consumer product,
it is a professional tool.  I've seen professional tools with much
higher profit margins than OGD.
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Re: [Open-graphics] Announcement: Finally ready to announce OGD1 pre-orders

2008-04-12 Thread Nicolas Boulay
  So, to partially reiterate, here's what we need to produce:

  - Articles and interviews
  - Ads
  - An electronic brochure

That's the harder part to do. Each ads will point to the product page
on the web site but we need also a datasheet of the card. This data
sheet must be as precise as possible. (schematics, connectors
description, precise chip model, etc...). White paper for basic use
should also be produice, etc...

  - Web pages with detailed information
  - Publicity info about OGP, OHF, etc.
  - A convincing argument that will make every FOSS enthusiast want to
  buy an OGD1 board.
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Re: [Open-graphics] Announcement: Finally ready to announce OGD1 pre-orders

2008-04-12 Thread FD Cami
On Fri, 11 Apr 2008 18:34:42 -0400
Timothy Normand Miller [EMAIL PROTECTED] wrote:

 The OGD1 design has actually been finished for a couple of months now.

Congrats.

 - Publicity info about OGP, OHF, etc.
 Where shall we start?

The 2008 Libre Graphics Meeting (LGM) is in Wrocław, Poland, 8-11th May.
There should still be a small time slot available to talk about OGD.
I realize the audience would be more interested in an ASIC version,
except maybe Blender developers.

The 2006 event was the launch of the Elephants Dream projet, maybe the
2008 LGM could be used to propel OGD to the front scene ?

http://www.libregraphicsmeeting.org/
http://www.libregraphicsmeeting.org/2008/index.php?lang=enaction=contact

Cheers

F
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Re: [Open-graphics] Announcement: Finally ready to announce OGD1 pre-orders

2008-04-12 Thread Timothy Normand Miller
On 4/12/08, Raphaël Jacquot [EMAIL PROTECTED] wrote:
 Timothy Normand Miller wrote:


  time between when we place our order for 100 boards and when we get
 
  (...)

  leaves us with a $6 bill to pay before we have any revenue, and
 

  that makes one card = 600 USD ?

Sortof.  The parts cost is not the only thing we'll end up paying per
board to get it to the customer.  And we're also accounting for a
certain failure rate.  The specific details are not something we feel
we should discuss openly.


  - The retail price is $1500, but the first 100 pre-orders will get a
  $100 discount.  For deeper discounts, you can put in a request with
  the OHF.  There are two discount levels, $1000 and $700 (depending on
  your level of involvement in the OGP), but we are placing strict
  limits on them.  (If we can get all 100 pre-orders, the deepest
  discount will probably go down to $600.)
 

  so that's a...

  900 USD profit margin...

I wish!

  or is there something I'm missing there ?

Tons.  You've just demonstrated why we don't publicly discuss this.  :)

-- 
Timothy Normand Miller
http://www.cse.ohio-state.edu/~millerti
Open Graphics Project
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Re: [Open-graphics] Announcement: Finally ready to announce OGD1 pre-orders

2008-04-12 Thread Dieter
 - OGD1 is for hardware hackers.  This isn't just about graphics.  If
 all you wanted was a graphics card that worked with Free Software,
 we've had that for a long time with Matrox, for some time with Intel,
 and most recently and significantly with ATI.

And VIA has very recently (announced on Tuesday) seen the light, although
I don't think they have released any docs yet.

All this makes me wonder about the market for OGC.  Will it have enough
unique features to sell, given the new competition?

 - Some technical stuff:  The TV chip still has not been tested.  It's
 probably just fine, but we don't know for sure.

$1500 for untested hardware.  Hmmm

I've been looking at the data sheet, and they talk about 800x600 and
1024x768.  But s-video out is either x480 for NTSC or x576 for PAL/SECAM
(right?).  Do they scale 800x600 and 1024x768 down to fit, or what?

One thing I've been trying to figure out is the maximum horizontal
resolution for s-video.  The standard is 720x480 (or x576), but there
isn't any hard limit, and some analog TVs can go much higher.  Can a
normal (e.g. ATI) graphics card output, say, 1600x480 to s-video?
If not, can OGD  OGC do it and make that a selling point?

 So, to partially reiterate, here's what we need to produce:
 
 - Articles and interviews
 - Ads
 - An electronic brochure
 - Web pages with detailed information
 - Publicity info about OGP, OHF, etc.
 - A convincing argument that will make every FOSS enthusiast want to
 buy an OGD1 board.

- Documentation
hardware
pinouts for the expansion connector(s) I assume the
missing one can be added by the user?

Voltages, min/max temp, humidity, and such

software
How does the end user program the thing?  Provide a
simple Hello, World! type example.

Do the tools run on their preferred OS?

Things to avoid doing so it doesn't become a paperweight.

A clear warranty/return policy spelling out what happens
when the user does manage to make a paperweight.

- Diagnostics

- A starter list of things one can use the board for (may require
  additional programming and/or hardware)

- graphics card

- FPGA projects (examples?)

- high speed D/A outputs
signal generator
sine, square, pulse, triangle, sawtooth, ...
ATSC
DVB-T
NTSC, PAL, SECAM
AM, FM
SSB, VSB
other?

- PCI bus sniffer

- what else?

- mailing list(s) and/or web forum(s) for users (seperate from the
  development forums)
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Re: [Open-graphics] Announcement: Finally ready to announce OGD1 pre-orders

2008-04-12 Thread Russell Shaw

Dieter wrote:

- OGD1 is for hardware hackers.  This isn't just about graphics.  If
all you wanted was a graphics card that worked with Free Software,
we've had that for a long time with Matrox, for some time with Intel,
and most recently and significantly with ATI.


And VIA has very recently (announced on Tuesday) seen the light, although
I don't think they have released any docs yet.

All this makes me wonder about the market for OGC.  Will it have enough
unique features to sell, given the new competition?


- Some technical stuff:  The TV chip still has not been tested.  It's
probably just fine, but we don't know for sure.


$1500 for untested hardware.  Hmmm

I've been looking at the data sheet, and they talk about 800x600 and
1024x768.  But s-video out is either x480 for NTSC or x576 for PAL/SECAM
(right?).  Do they scale 800x600 and 1024x768 down to fit, or what?

One thing I've been trying to figure out is the maximum horizontal
resolution for s-video.  The standard is 720x480 (or x576), but there
isn't any hard limit, and some analog TVs can go much higher.  Can a
normal (e.g. ATI) graphics card output, say, 1600x480 to s-video?
If not, can OGD  OGC do it and make that a selling point?


So, to partially reiterate, here's what we need to produce:

- Articles and interviews
- Ads
- An electronic brochure
- Web pages with detailed information
- Publicity info about OGP, OHF, etc.
- A convincing argument that will make every FOSS enthusiast want to
buy an OGD1 board.


- Documentation
hardware
pinouts for the expansion connector(s) I assume the
missing one can be added by the user?

Voltages, min/max temp, humidity, and such

software
How does the end user program the thing?  Provide a
simple Hello, World! type example.


The ideal Hello, World! would be a plain vga card with no pipelining
and stuff. You just get a framebuffer you can access like any other
memory.


Do the tools run on their preferred OS?

Things to avoid doing so it doesn't become a paperweight.

A clear warranty/return policy spelling out what happens
when the user does manage to make a paperweight.

- Diagnostics

- A starter list of things one can use the board for (may require
  additional programming and/or hardware)

- graphics card

- FPGA projects (examples?)

- high speed D/A outputs
signal generator
sine, square, pulse, triangle, sawtooth, ...
ATSC
DVB-T
NTSC, PAL, SECAM
AM, FM
SSB, VSB
other?

- PCI bus sniffer

- what else?

- mailing list(s) and/or web forum(s) for users (seperate from the
  development forums)
__

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[Open-graphics] Announcement: Finally ready to announce OGD1 pre-orders

2008-04-11 Thread Timothy Normand Miller
The OGD1 design has actually been finished for a couple of months now.
 In that time, we've been chasing a chick-and-egg problem.  We can
take all the orders we want, but there's as much as an 8-week lead
time between when we place our order for 100 boards and when we get
them so that we can test and then ship them.  It would be
inappropriate to charge our own customers until we ship to them.  That
leaves us with a $6 bill to pay before we have any revenue, and
that's too much for Andy, Howard, and I to float on our own.  We
didn't want to make a formal announcement for pre-orders until we
solved this problem.

We have now solved the problem and are ready to take pre-orders.

Traversal's web site is almost ready, and the OHF is working on their
part, so to get things started, I thought we should discuss marketing
strategy on the mailing list.  We need to make multiple simultaneous,
high-profile announcements and word them so as to strongly encourage
Free Software and Open Hardware enthusiasts to place a pre-order for
an OGD1 board.  This involves web sites, articles, ads (where we can
place them for free), and lots of informative materials on what OGD1
is and what they can expect to get out of it.

This is a major milestone for open hardware and free software.  We
need to make it count.  I believe that it is important for the health
of the FOSS community that we maintain momentum on these efforts.
Selling OGD1 and then reinvesting that profit into more open hardware
designs will have a snowball effect on the ability of computer and
electronics hackers everywhere to be able to use, study, modify, and
share the hardware they buy.


Here are some facts about this pre-order situation:

- We have a quote from the fabricator for 100 boards, so we need to
get 100 pre-orders.  In fact, fewer would cover the cost (there is a
profit margin), but there's a risk of people canceling orders while
they're waiting.  Also, we can place a smaller order, but that will
increase the per-unit cost to us, which will affect at least our
developer discount price.  There's also the risk of people placing
bogus pre-orders, and the solution to that is to place holds (not
charges) on each of the credit card orders just before we go ahead
with the fabrication; if we meet the minimum threshold, we do it.

- The retail price is $1500, but the first 100 pre-orders will get a
$100 discount.  For deeper discounts, you can put in a request with
the OHF.  There are two discount levels, $1000 and $700 (depending on
your level of involvement in the OGP), but we are placing strict
limits on them.  (If we can get all 100 pre-orders, the deepest
discount will probably go down to $600.)

- These are pre-orders, not orders.  That means the lead time is
unpredictable.  We don't have a stock.  We will purchase a stock based
on the number of pre-orders we get.  Also, this means that if we never
get a large enough number of pre-orders, we will be unable to fulfill
them; all pre-orders would be canceled, and no one would be charged
anything.

- There are issues with regard to international sales that we have yet
to work out.  On the other hand, if we get most of our orders
internationally, we'll be highly motivated to learn what we need to
know to handle it properly.  We know people who know this.  We just
don't know it ourselves yet.

- The HDL code that we want to pre-program into OGD1 isn't finished.
It's likely that we'll have it finished before we get 100 pre-orders,
but there is a chance that it won't be.  We need to he honest about
this without scaring people off.  Basically, what you're ordering is a
blank FPGA board that you can program to do what you want.  If you
don't know how to program it, you can't get it to do anything.

- We often get inquiries about the use of OGD1 as a graphics card.  It
can easily-enough function as a graphics card, but for most such uses,
it is badly over-priced.  On the other hand, OGD1 is very
competitively priced as an FPGA development kit.  We need to make it
clear what OGD1 is and why buying one is an important step for Free
Software.

- OGD1 is for hardware hackers.  This isn't just about graphics.  If
all you wanted was a graphics card that worked with Free Software,
we've had that for a long time with Matrox, for some time with Intel,
and most recently and significantly with ATI.  Where our graphics
pipeline will be competitive is in embedded systems.  As for long-term
goals of this project, there are many different types of peripherals
for which we do not have good Free Software support; for instance,
wifi.  But let's not get ahead of ourselves here.  OGD1 is for
hardware hackers.  It's for the community of people who want to tinker
with their own hardware ideas, students who want to learn, and
professionals who need a prototyping platform.  And of course full
schematics and design details for OGD1 are offered under the GPL.

- Some technical stuff:  The TV chip still has not been tested.  It's
probably 

Re: [Open-graphics] Announcement: Finally ready to announce OGD1 pre-orders

2008-04-11 Thread zhengyi
From: Timothy Normand Miller [EMAIL PROTECTED]
Subject: [Open-graphics] Announcement: Finally ready to announce OGD1 pre-orders
Date: Fri, 11 Apr 2008 18:34:42 -0400

Good News, Congratulations!!
Althrough the price is high, this product will be written in the history.
I think the main market of the first release should be aimed at 
universities and academic agents. 
The professors on academic perfer freedom more than engineers in company :-)
With supporting of the academic funds, they may afford the high price.

If you can bring this card to the Siggraph 2008, that will be 
a good advertising and may attract many eye-balls.
Try to send a paper to the journals on Computer Graphics.
As a anti-traditional hardware project, maybe they will accept it with glad.

To be honest, being a student, I can't afford this price.
But i will keep an eye on this project and will contribute codes and ideas one 
day.

Now, I'm fighting for my degree and hacking Linux kernel codes.
A huge mount of docs, academic papers, codes need to be read

God bless..
 So, to partially reiterate, here's what we need to produce:
 
 - Articles and interviews
 - Ads
 - An electronic brochure
 - Web pages with detailed information
 - Publicity info about OGP, OHF, etc.
 - A convincing argument that will make every FOSS enthusiast want to
 buy an OGD1 board.
 
 
 Richard Stallman and the FSF are still interested in helping us with
 the publicity.  We need to provide him with appropriate materials.
 For some of this, we already have things that can be modified to
 include updated info.
 
 
 Where shall we start?
 
 
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Re: [Open-graphics] Announcement: Finally ready to announce OGD1 pre-orders

2008-04-11 Thread Raphaël Jacquot

Timothy Normand Miller wrote:


time between when we place our order for 100 boards and when we get

(...)

leaves us with a $6 bill to pay before we have any revenue, and


that makes one card = 600 USD ?


- The retail price is $1500, but the first 100 pre-orders will get a
$100 discount.  For deeper discounts, you can put in a request with
the OHF.  There are two discount levels, $1000 and $700 (depending on
your level of involvement in the OGP), but we are placing strict
limits on them.  (If we can get all 100 pre-orders, the deepest
discount will probably go down to $600.)


so that's a...

900 USD profit margin...

or is there something I'm missing there ?


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Re: [Open-graphics] Announcement: Finally ready to announce OGD1 pre-orders

2008-04-11 Thread André Pouliot

Raphaël Jacquot wrote:

Timothy Normand Miller wrote:


time between when we place our order for 100 boards and when we get

(...)

leaves us with a $6 bill to pay before we have any revenue, and


that makes one card = 600 USD ?


- The retail price is $1500, but the first 100 pre-orders will get a
$100 discount.  For deeper discounts, you can put in a request with
the OHF.  There are two discount levels, $1000 and $700 (depending on
your level of involvement in the OGP), but we are placing strict
limits on them.  (If we can get all 100 pre-orders, the deepest
discount will probably go down to $600.)


so that's a...

900 USD profit margin...

or is there something I'm missing there ?
Or 900USD for time, shipping, handling, testing, first prototype cost 
and some basic working code... Also in that you need the factor in the 
need for some money to bootstrap the chip production who is near 1 or 2 
millions. So for a card with all the feature there is, 1500$ for 
corporate user it is rather cheap. For the developer the cost of 1000$ 
or 700$ is rather step for some but for that kind of hardware it is 
still expected to cost that much or even more.


You need to remember the goal of transversal is to make money to pay 
it's employee, OGP goal is to make a open graphics core. OHF goal is to 
enable some openness in the hardware market for computer part. That card 
is another step for everyone goal.

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