Re: [ANNOUNCE] libXi 1.4.99.1

2011-11-09 Thread Russell Shaw

On 09/11/11 12:16, Peter Hutterer wrote:

A month late but I just noticed that I never sent an announcement out for
this. libXi is the first snapshot for XI 2.1 support. At this point I
consider it unlikely that any major protocol changes will happen to the
smooth scrolling support.

If you're working on a toolkit or similar, I highly recommend to start using
the new stuff while we can still change it to fit your expectations better.


Hi,
I posted this message 4-Nov-2010:

quote 
In XInput2, when i get a XI_HierarchyChanged event after plugging in another 
mouse, is there a way to get a unique identifier for each device such as a brand 
and model number?


When i start my program that uses two mice for different functions (one in each 
hand), it would be useful for them both to be assigned the correct role whenever 
the program is started, regardless of whatever other devices have been plugged 
in since the last session.

 unquote

I'm not currently working on mouse stuff, but i will again sometime, and will 
use more than one pointer device simultaneously for CAD programs.


Brand and model number and also the port the pointer is plugged into would be 
useful, in case both devices are the same model.

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Dri2 buffer format

2010-11-08 Thread Russell Shaw

Hi,
How should the format of a DRI2 buffer be determined?


http://www.x.org/releases/current/doc/dri2proto/dri2proto.txt

DRI2ATTACH_FORMAT { attachment: CARD32
format: CARD32 }

The DRI2ATTACH_FORMAT describes an attachment and the associated
format.  'attachment' describes the attachment point for the buffer,
'format' describes an opaque, device-dependent format for the buffer.


xorg-server-1.7.7/hw/xfree86/dri2/dri2ext.c


If it's opaque, how does a user or library know what bytes are red/green/blue
so that you can draw a line in the right colour?
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Re: XInput

2010-11-04 Thread Russell Shaw

On 05/11/10 10:21, Peter Hutterer wrote:

On Thu, Nov 04, 2010 at 10:35:29PM +1100, Russell Shaw wrote:

In XInput2, when i get a XI_HierarchyChanged event after plugging in
another mouse, is there a way to get a unique identifier for each device
such as a brand and model number?


no, the device ID is unfortunately the only identifier you have.
model/vendor information, etc. isn't exported by any driver yet.

Cheers,
   Peter


When i start my program that uses two mice for different functions
(one in each hand), it would be useful for them both to be assigned
the correct role whenever the program is started, regardless of
whatever other devices have been plugged in since the last session.


Hi,
A unique ID would be useful.
I found this in linux-2.6.31.1/drivers/input/evdev.c:

  if (_IOC_NR(cmd) == _IOC_NR(EVIOCGUNIQ(0)))
return str_to_user(dev-uniq, _IOC_SIZE(cmd), p);

It was not clear how to integrate it in to xf86-input-evdev/src/evdev.c


When i start a program that uses a left-hand puck (i'm using a mouse) and
a normal right-hand mouse, i'll have to make a pop-up widget appear every
time so that the user can choose which mouse does what. It would be good
if the application can store the settings for a unique device id.

I used to use this mouse and puck arrangement around 1990 on a Human
Interface Loop Bus (HIL Bus) on a HP 9000 Apollo workstation. It was
a standard way of running CAD programs and greatly reduced mouse-finger
fatigue. The software was killed for political reasons, but the useability
was far better than the toy Windows stuff around now.

http://wiki.parisc-linux.org/HIL
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Re: Slow Radeon on upgrade

2010-11-03 Thread Russell Shaw

Justin P. Mattock wrote:

On 11/02/2010 10:42 PM, Russell Shaw wrote:

I commented out all of xorg.conf, but it didn't fix it.


maybe try the ati driver instead of the radeonhd?


Hi,
I messed around with xorg.conf settings and tried reinstalling
the old driver and xorg-core resulting in a locked pc at bootup.

After unsetting various things and rinstalling stuff, i just got
it to boot up with the new xorg and driver and now everything's
running fast.

Don't know what caused that.
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Re: Slow Radeon on upgrade

2010-11-02 Thread Russell Shaw

I commented out all of xorg.conf, but it didn't fix it.
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Re: How to properly use XGrabKey to get a program hotkey

2010-10-27 Thread Russell Shaw

cheshirekow wrote:

Hello,

My goal is to have a program that sleeps in the background but can be 
activated by the user via some hotkey. From digging around the Xlib 
manual and the Xlib O'reilly manual, I gather that the correct way to to 
this is with XGrabKey. However my understanding of the process is 
incorrect as a simple proof of concept does not work.


My understanding is that if I call XGrabKey with the root window as the 
grab_window, and owner_events false, then whenever my hotkey is pressed 
the event will be sent *only* to the root window.


 If I then select
KeyPress events from the root window, and then listen for X events, I 
should get a key press event when the hotkey is pressed. I've pasted a 
minimal example below.


What I expect is that when the program is run, regardless of what window 
has focus, if Ctrl+Shift+K is pressed, my program should output Hot key 
pressed! in the console, and then terminate.


Furthermore, it is my understanding that if the XGrabKey fails, the 
default error handler will display a message, and since it does not I am 
assuming that the call succeeds.


Obviously, my understanding is flawed somehow. Can anyone point me in 
the right direction?


This will only work if the window manager or the window with focus doesn't
already grab the same keys. Does the example work without a window manager
running?
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Re: Fullscreen windows - weird behaviour

2010-05-18 Thread Russell Shaw

Andreas Falkenhahn wrote:

Andreas Falkenhahn wrote:

Hi,

I have the following setup:


...


Anybody got a clue what's going on there?

You could add test code that uses XQueryTree() to find out why.

http://tronche.com/gui/x/xlib/window-information/XQueryTree.html


Hmm, I'm not sure if this would help. What is really confusing me is the
fact that even when I call XGrabPointer() on my main window (mode set to
GrabModeAsync), I can still get the task bar to pop up. How can this
happen? Isn't XGrabPointer() supposed to intercept delivery of all mouse
events excepting the window specified in XGrabPointer()?

When I call XGrabPointer() without changing the screen mode using
XF86VidModeSwitchToMode() it works exactly like that: Everything on the
desktop except my window seems frozen. Clicking on the taskbar doesn't
trigger any action. It's completely dead. However, when calling
XGrabPointer() after XF86VidModeSwitchToMode(), it's possible to pop the
task bar to the front. It's pretty weird because I thought that after
XGrabPointer() the mouse would be completely mine until I call
XUngrabPointer().


Does XGrabPointer() return GrabSuccess? It won't if something else has
grabbed it.

http://tronche.com/gui/x/xlib/input/XGrabPointer.html
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Re: Problems with X.org and incompatibilities with in-house software

2010-02-28 Thread Russell Shaw

Richard Brown wrote:

Mikhail Gusarov wrote:

Twas brillig at 19:05:25 28.02.2010 UTC-05 when rbrown1...@gmail.com did
gyre and gimble:

 RB So of these disabled, removed extensions. How many of these are
 RB disabled as a result of actual broken code, vs, how many are
 RB disabled because, we don't like how it looks?

Most of them were removed because they were broken for years (literally)
and nobody complained.


If the extensions are removed because of broken code, i can understand, 
especially for the extensions which have duplicitous functionality which 
can be obtained by using other X11 features, i do not ask for time to 
expended to get broken code working.


But, if the extensions are in working order, there is no reason or 
justification to remove them, even if their functionality is duplicated, 
different applications may be tied to a certain API. We dont like how 
it looks is not a good reason to remove extensions.


Xprint, was this actually broken code, for instance. Ximage, was this 
broken code? XEVIE, again, was that broken code.


What are you referring to by Ximage ?


If the extension is broken code, dont waste your time, Im not asking you 
to spend time on it, we will do our best here to move off of them. But, 
if the extension is in working order, why not put it back in?


To justify removing an extension, the extension needs to be in a broken, 
non working order, and that it is causing technical problems for the 
rest of the X system,  and to require extensive reworking, and apps can 
implement what it needs in another way. We dont like how it looks, or 
we dont think people use this, are not good justifications.


Since X.org officially has had all of these extensions until very 
recently, apparently although they may have been in a non working state, 
at the same time, they were not causing a problem, so I cannot see the 
action as being justified to remove them.

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Re: Problems with X.org and incompatibilities with in-house software

2010-02-28 Thread Russell Shaw

David Gerard wrote:

On 1 March 2010 01:28, Richard Brown rbrown1...@gmail.com wrote:

Russell Shaw wrote:



What are you referring to by Ximage ?



Ximage extension to the X server. It has been superceded by MIT shared
memory. However, some ancient apps may still use it.



It's not clear that *anyone* ever manage to use it successfully.

http://en.wikipedia.org/wiki/X_Image_Extension


Interesting

http://web.archive.org/web/20080413140042/http://people.freedesktop.org/~jg/roadmap.html#mozTocId778727
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Re: Dual-head config broke with update to 1.4.2

2010-02-16 Thread Russell Shaw
Martin Cracauer wrote:

...

 Anyway...
 
 I will also spend some time this week to test the available Window
 managers to see where they stand wrt xrandr and report back.  I
 noticed that fvwm2 seems broken enough to not even get keyboard focus
 over to the added desktops, ever.  I also don't plan to go devhead
 GNOME or something like that.  E17 I will build if anybody please
 tells me it is more xrandr aware than E16.
 
 I want to make sure that people understand that if there is a WM
 available that does xrandr with virtual desktops, has a purely file
 based configuration option and doesn't miss too much functionality I
 need I will happily switch to xrandr.  It's not that I don't stand in
 front of a projector every now and then and curse that I have to start
 a second X11 server and can't move my clients between the two.

On my todo list is to make a window manager where any application can
be set to be mapped only in a specific area of a screen. This is so i
can simulate dual-screen operation on a laptop screen. It will be a
while before i get around to it.
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Re: X11 fullscreen

2010-02-04 Thread Russell Shaw
David Bronaugh wrote:
 Russell Shaw wrote:
 *SNIP*
 
 You have plenty of time on your hands, don't you? This can mean only one 
 thing: You have an idea to sell, in the hopes that people will jump on 
 board and run with it and you won't have to do any work.
 
 I hate to disappoint you, but it doesn't work that way.

Ha, no work you say? I need no one elses work, nor do i need to sell anything.
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Remote X

2010-02-02 Thread Russell Shaw
Hi,
Is remote execution of X clients away from the X server still regarded
as a design goal, or does everyone just develop for client applications
that only run on or close to the X server machine?

With a unicode text widget, every time a character is entered, the
line or paragraph(s) need to be moved and/or reshaped. This can mean
sending a few largish bitmaps for every key press. Other toolkits
may add new polygon tesselated glyphs to the XRender cache:

http://www.keithp.com/~keithp/talks/usenix2001/
http://cgit.freedesktop.org/xorg/proto/renderproto/plain/renderproto.txt

With a cursive font, all the cursive glyphs on a line could compress
when the line is close to full, but before the need for a linebreak.
That would stress out the cache advantage of XRender. Another problem
with XRender is that it's computationally expensive for small systems
without polygon hardware.
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Re: Remote X

2010-02-02 Thread Russell Shaw
Patrick O'Donnell wrote:
 Date: Wed, 03 Feb 2010 01:18:01 +1100
 From: Russell Shaw rjs...@netspace.net.au
 User-Agent: Mozilla-Thunderbird 2.0.0.22 (X11/20091109)
 Sender: xorg-boun...@lists.freedesktop.org

 Is remote execution of X clients away from the X server still regarded
 as a design goal, or does everyone just develop for client applications
 that only run on or close to the X server machine?
 
 I sure hope it is.  I typically run X clients on a variety of machines
 close and far.  It's one of the reasons I like (and depend on) X.  At
 the moment I have windows open on six different machines: the local
 workstation, one on a LAN, four over a VPN to a data center.  Three of
 the latter display at least in part by transferring pixmap data.
 Network round-trip latency to the data center is about 20-23 ms at the
 moment.

Ok. I will keep it as a priority. Other widget toolkits can be pretty
slow over networks i have found. I've wondered if they even bother
thinking about performance over networks.
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Re: X11 fullscreen

2010-01-31 Thread Russell Shaw
Daniel Stone wrote:
 On Sat, Jan 30, 2010 at 12:04:41AM +1100, Russell Shaw wrote:
 Daniel Stone wrote:
 On Fri, Jan 29, 2010 at 10:53:11AM +1100, Russell Shaw wrote:
 One can make their own widget libraries based on Xlib, then write apps
 using the libraries. Nothing hard about that (hard is relative;)
 It's not 'hard' in the sense of being groundbreaking CS research, no,
 but it would take an immense amount of time to get non-Western scripts
 (including bidi), accessibility, copy  paste, full ICCCM compliance
 including doing the right thing with EWMH, input (including input
 methods), selections, etc working properly and correctly.  Oh, and your
 app doesn't look anything like any other app now.
 All that is done to a degree. Theming engine allows apps to look and act
 like any other system. Once you architect the full depth of the problem
 with minimal things that work at every stage, you can add more parallelable
 features whenever required.
 
 OK, sounds like it should be pretty easy for you to knock up?

It works, but needs refining.

I shouldn't use Theming engine. That's a programmer wankword for some kind
of state machine. I do theming with a simple plugin api.

   Ooh yeah, and your app has no concept of double-clicking.  You could
 reimplement it and have it be completely different to the rest of the
 system (different maximum time between clicks, different maximum
 distance between click positions, etc) if you like.  All the little
 stuff like this really does add up.
 Would you like a ctrl-shift+triple-middle-click popup menu? I only make
 useability different if i know it's the right thing to do.
 
 No, I just want double-clicking to work.

It works.

 Please, please, stop telling people to write their own toolkits; it's
 quite possibly the worst advice I've ever heard on this list, to be
 honest.
 I didn't say it would be unconditionally easy, but to solve an
 immediate engineering problem of drawing to a full screen and having
 a menu, Xlib + OpenGL + Glut is fairly easy.
 
 I assume their requirements will eventually run deeper than 'full
 screen, one menu'.
 
 Progressing on from that and creating new widgets is useful innovation
 that can solve many more problems.
 
 No, it's not useful innovation at all.

Why? Try scrolling a list with 1e6 elements with ease.

 All the answers to do anything you want is available on the web, email
 lists, and in books. It's definitely not quick and easy to do the whole
 thing.
 
 No, hence why someone asking how to do something eye-wateringly simple,
 we should recommend they use existing toolkits.

All the answers exist, but any low-grade resource needs searching and
refining. That's why toolkits exist. All the answers in one spot.
Sometimes they're not suitable answers.

 I wouldn't be recommending any of this if i found existing widget toolkits
 easy to make new non-trivial widgets that run well. I've battled widget
 toolkits since Windows95. The code for various existing X toolkits is
 inpenetrable, and made overly complex for porting to non-X systems
 that i don't require. Having thought through many problems, these
 codebases can be more comprehensible, but what's the use when one
 has had to figure out how to make a toolkit in order to figure out
 how to fix one?
 
 He doesn't want non-trivial widgets, he wants full-screen and a menu,
 remember? That's not something that requires fixing a toolkit.

I suggested avoiding full toolkits and use glut. The rest just got
out of hand. I originally went to just use a toolkit when i wanted
to make a simple cad program. That didn't get me anywhere useful.
I don't suggest the usual toolkits for anything non-trivial,
and that needs some amount of speed such as drawing or dragging
objects with a mouse. Qt may be useable for anyone that tolerates C++.
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Re: X11 fullscreen

2010-01-31 Thread Russell Shaw
Clemens Eisserer wrote:
 Man, don't have a job? Is your time worth anything to you?
 And by the way ... I've never read so many *strange* arguments in one
 discussion.
 
 (using shm ximage for normal drawing is bullshit)

What do you suggest? I'd very much like to know.
How do other toolkits draw widgets? I haven't bothered
looking for a long time.

I have found no performance problems with shm ximage
for the way i use it. The results look no different
to any other toolkit.
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Re: X11 fullscreen

2010-01-31 Thread Russell Shaw
Russell Shaw wrote:
 Daniel Stone wrote:
 On Sat, Jan 30, 2010 at 12:04:41AM +1100, Russell Shaw wrote:
 Daniel Stone wrote:
 On Fri, Jan 29, 2010 at 10:53:11AM +1100, Russell Shaw wrote:

...

 He doesn't want non-trivial widgets, he wants full-screen and a menu,
 remember? That's not something that requires fixing a toolkit.
 
 I suggested avoiding full toolkits and use glut. The rest just got
 out of hand. I originally went to just use a toolkit when i wanted
 to make a simple cad program. That didn't get me anywhere useful.
 I don't suggest the usual toolkits for anything non-trivial,
 and that needs some amount of speed such as drawing or dragging
 objects with a mouse. Qt may be useable for anyone that tolerates C++.

Cairo in gtk may be useable to a degree. I still see reports of speed
problems. It is too high-level for me. It has an advantage of drawing to
multiple contexts such as a printer or pdf etc.
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Re: X11 fullscreen

2010-01-31 Thread Russell Shaw
Clemens Eisserer wrote:
 Man, don't have a job? Is your time worth anything to you?
 And by the way ... I've never read so many *strange* arguments in one
 discussion.
 
 (using shm ximage for normal drawing is bullshit)

What do you suggest? I'd very much like to know.
How do other toolkits draw widgets? I haven't bothered
looking for a long time.

I tried and battled XRender for some time. It was poorly documented
to the point that it hardly seems like it was intended to be used
by anyone generally. It also had bugs when i used it. Gtk uses it
iirc, but i won't touch it now. I did read the source in X server.
Glitz and other stuff wasn't a lot of use. I just use opengl if i
need much acceleration.

I have found no performance problems with shm ximage
for the way i use it. The results look no different
to any other toolkit.
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Re: X11 fullscreen

2010-01-30 Thread Russell Shaw
Daniel Stone wrote:
 On Sat, Jan 30, 2010 at 12:13:23AM +1100, Russell Shaw wrote:
 This means abstracting
 everything with pointer indirections leading to slow
 
 Any performance problems you may have are not caused by excessive
 pointer dereferences.

Not directly. In the context of widget kits, pointer dereferences
often hide from the programmer what low level function is being called,
especially when there's multiple levels. More of a pain to understand
and write code knowing it will run well (sigh broken record).

 feature-bare toolkits.
 
 Which features are you missing from current toolkits?

Foolproof multithreading. I should be able to easily have two
windows being updated from different threads without interaction
problems due to static vars in the toolkit.

Until relatively recently, various toolkits had no kind of centralized
hot-button help system that i could find.

It's way too hard to make a new non-trivial widget when it
should be much easier.

Many widgets have performance problems when you want to scroll
through 10k items from a database. I'm sure they can be made to
work well with enough detailed knowledge of the widget, but to
get that far, i had to figure out how widgets and everything
should work because of lack of know how and documentation.
Makes a toolkit rather pointless when the barrier to being
productive is that high.

I should be able to fork and exec from within a GUI program
without problems. A gui framework baggage that comes with
widgets should be minor in memory cost.

Last time i was using gtk, there was no definitive way of
parsing configuration files (tho there is now i think).

I wanted ligatures and proper kerning in fonts. I wanted
access to all the features in a truetype font file. Last
i looked, pango had little documentation about using it
in great or sufficient detail. Not knowing anything about
non-english text, i had no hope of even knowing what to
ask about pango. A simple block diagram of how it processes
utf8 clusters would have gone a *long* way. Some explanation
of what's in a font file and what contextual analysis is
would have helped a lot.

I wanted more control over hints for the window manager.
That may have already existed, but there was no overview
documentation in gtk about that years ago when i used it.
I had to learn all the fine details of Xlib and icccm
just to figure out what questions to ask.

I wanted printer support. I know now that's rather vague
and out of scope for widgets. There were no gtk docs explaining
that. I used to be using the printer GDI in windows.

There was no support for widget settings persistance, or
docs saying what to do about it. If i last used a file dialog
on a certain directory, i wanted it to open there next time
i used the program. I know what i should do in my own way now.

There was no drawing support in gtk other than gdk which i
found over a year later was xlib calls. Ran slow as hell.
Could use cairo now, but i stick closer to the metal and
use opengl or shm images. Cairo can draw to a printer context
iirc, but i'd rather just generate postscript output directly.

I wanted to have accurate colour management, but i see that
as out of scope of widgets now.

I wanted to programmatically generate menus on the fly
that adapt to the results of database retrieval based on
ealier stages of the menu hierarchy. At some point gtk
changed to XML files to define menus. That totally pissed
me off and was when i abandoned gtk.

I wanted to do window-in-window mdi. Any mention leads to
howls of denial that you don't need it or it's unuseable
because you can't use the app on a dual-head setup.
Well, i wanted to just a drag an embedded mdi document with
a mouse so that it magically becomes a top-level window.
Likewise, i could drag it over the mdi container and it
would become re-embedded and managed by the mdi window
manager.

I wanted to have a widget that acts as a window manager
complete with icon handling. Then i could use a family
of related applications within that shell widget, and
have them all appear there in the same state next time
i log on.

I wanted to make independent X apps such as editors
become embedded in my own widgets. I still think about
that area.

I wanted the whole thing to run well on a 10MHz 8-bit cpu.
It still would if i omit scaleable shaded 3D buttons and
do another suitable small windowing system. Memory limits
for a full unicode font and various window buffers would be
pushing it a bit. I still aim for that efficiency.

I've read the qt book and tried qt and read the stroustrop
book multiple times and know everything about C++ but remain
unimpressed at the complexity of C++ toolkit code compared
to the results achieved. I find C++ harder to understand and
debug compared to C. Gdb had problems with C++.

GObject was unsufficiently documented to achieve a full working
knowledge of what it is doing. I might be able to figure that
out now, but i still find the rest of gtk too tedious to use in C

Re: X11 fullscreen

2010-01-29 Thread Russell Shaw
Daniel Stone wrote:
 On Thu, Jan 28, 2010 at 10:41:04PM +1100, Russell Shaw wrote:
 Forget widget toolkits. They're totally lame wrappers that hide
 all the useful functionality from you, run like a waterlogged
 sheep, and otherwise assume you don't want to get anything really
 nontrivial running this month.

 You should read up on Xlib and OpenGL programming. This may not be
 quick or easy, depending on background, but is worth it if you have
 ongoing use for it.
 
 If you ignore any advice this year, please make it this.

And your point is? Too hard? ;)
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Re: X11 fullscreen

2010-01-29 Thread Russell Shaw
Alan Cox wrote:
 One can do all that with their own libraries based on Xlib. I don't use
 any Xlib font functions.
 
 And how is your Gujerati and accessibility ... ?

Non-existant, but the precise place and how it should be plugged in is defined
for easy addition if required.

 I'm also not sure why you'd want to use Xlib nowdays. I mean Xlib has a
 serial non-threaded model without callbacks that causes apps to block
 on queries - problems you won't have if you hand code the X11 message
 parser yourself in optimised assembler ;)
 No way to avoid it. You can't draw on a window until you've waited for
 the first expose event etc.
 
 A lot of queries you can avoid the overhead because you can batch queries
 and answers. You can also stall one thread on a query while others do
 things. You might be waiting for one window to expose but that doesn't
 mean you can't be querying other stuff or rendering into other windows at
 the same time.

I need to read the protocol book and understand it properly this time.

I have found that even with XSyncronize enabled for worst possible
protocol performance, a decent architecture is unaffected.

With existing widget toolkits, you're floating that high in the clouds
you have no chance of knowing what's happening down below in Xlib and
so can't write anything efficiently.

 One doesn't need to be confined to Xlib drawing functions either.
 Just bit bang to Shm XImages.

 Is Xlib thread re-entrant? If not, i may do something about that.
 
 Outside of dinosaur land someone already did - its called xcb.

I've used that on multiple occaisions and have found simple and
required features missing. I have tried adding the missing things
by adding new XML definitions. Anyway, i distinctly dislike XML
anywhere i would be likely trying to make an improvement to a codebase.

xcb is designed to preserve the Xlib api. I prefer to architect
things completely new and efficient.

If xcb running under Xlib already allows Xlib to be re-entrant, i need
not worry.
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Re: X11 fullscreen

2010-01-29 Thread Russell Shaw
Daniel Stone wrote:
 On Fri, Jan 29, 2010 at 10:53:11AM +1100, Russell Shaw wrote:
 Glynn Clements wrote:
 Russell Shaw wrote:
 Forget widget toolkits. They're totally lame wrappers that hide
 all the useful functionality from you, run like a waterlogged
 sheep, and otherwise assume you don't want to get anything really
 nontrivial running this month.
 On the contrary, using bare Xlib you would be hard pressed to write
 even a trivial application within a month unless you're willing to
 give up a lot of features which many people would take for granted
 (e.g. configuration, support for multiple locales, interoperability
 with other applications, etc).

 As with many things, being different is automatically a loss, so you
 have to do better on the other aspects just to break even.
 One can make their own widget libraries based on Xlib, then write apps
 using the libraries. Nothing hard about that (hard is relative;)
 
 It's not 'hard' in the sense of being groundbreaking CS research, no,
 but it would take an immense amount of time to get non-Western scripts
 (including bidi), accessibility, copy  paste, full ICCCM compliance
 including doing the right thing with EWMH, input (including input
 methods), selections, etc working properly and correctly.  Oh, and your
 app doesn't look anything like any other app now.

All that is done to a degree. Theming engine allows apps to look and act
like any other system. Once you architect the full depth of the problem
with minimal things that work at every stage, you can add more parallelable
features whenever required.

 Ooh yeah, and your app has no concept of double-clicking.  You could
 reimplement it and have it be completely different to the rest of the
 system (different maximum time between clicks, different maximum
 distance between click positions, etc) if you like.  All the little
 stuff like this really does add up.

Would you like a ctrl-shift+triple-middle-click popup menu? I only make
useability different if i know it's the right thing to do.

 Please, please, stop telling people to write their own toolkits; it's
 quite possibly the worst advice I've ever heard on this list, to be
 honest.

I didn't say it would be unconditionally easy, but to solve an
immediate engineering problem of drawing to a full screen and having
a menu, Xlib + OpenGL + Glut is fairly easy.

Progressing on from that and creating new widgets is useful innovation
that can solve many more problems.

All the answers to do anything you want is available on the web, email
lists, and in books. It's definitely not quick and easy to do the whole
thing.

I wouldn't be recommending any of this if i found existing widget toolkits
easy to make new non-trivial widgets that run well. I've battled widget
toolkits since Windows95. The code for various existing X toolkits is
inpenetrable, and made overly complex for porting to non-X systems
that i don't require. Having thought through many problems, these
codebases can be more comprehensible, but what's the use when one
has had to figure out how to make a toolkit in order to figure out
how to fix one?
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Re: X11 fullscreen

2010-01-29 Thread Russell Shaw
Rémi Cardona wrote:
 Le 29/01/2010 00:41, Russell Shaw a écrit :
 What i really meant was Forget existing widget toolkits. One can write
 their own that is much better than the existing ones, if you architect the
 thing right. Doing that is not a small job. Takes a lot of time just to
 think about before even writing any code.
 
 Right, so let me sum up.
 
 Dirk wants to write a full-screen app, with very little interaction with
 other windows. This is a trivial task for _any_ modern toolkit (gtk, qt,
 efl, sdl, hell even motif or swing, etc).
 
 Your suggestion to Dirk is for him to completely _ignore_ the current
 toolkits and to start all over from scratch, dropping 10~15 years worth
 of common knowledge from all the current X-based toolkits.
 
 Dirk, please try using one of the current toolkits first. And if you
 don't like one, try another one, don't write Xlib code directly. That's
 the toolkit guys' problem, it shouldn't be yours.

One challenge: make cairo or gtk drawing full-screen run fast on any current
system, or else have it tell your app that such-n-such a feature is not going
to be accelerated. All i see in linux gui apps is 10 years of stagnation. And
no, i will not use C++ for *anything*.
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Re: X11 fullscreen

2010-01-29 Thread Russell Shaw
Mikhail Gusarov wrote:
 Twas brillig at 23:29:43 29.01.2010 UTC+11 when rjs...@netspace.net.au did 
 gyre and gimble:
 
  RS xcb is designed to preserve the Xlib api. I prefer to architect
  RS things completely new and efficient.
 
 Laughed out loud. Sorry, could not resist it.

I read, debug, and maintain code that is worth it. This has never
included anything using Xlib. I have never wanted to do anything
other than using an existing toolkit to solve engineering problems.
I'm not even a programmer (tho i seem to be one now).
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Re: X11 fullscreen

2010-01-29 Thread Russell Shaw
Nicolas Mailhot wrote:
 
 Le Ven 29 janvier 2010 14:40, Russell Shaw a écrit :
 
 The right way is to make each font a smart font that is simply a C library
 plugin.
 
 In other words, you can't handle real-world fonts. Since those cost millions
 and can take months or even years to create (see stix), since people like to
 have many of them, and want to interoperate with other people that use fonts
 in existing formats on other systems, I can't see how your advice is anything
 other than utterly wrong and dangerous.
 
 Unless someone has a few billions to blow to check if your idea is workable.

It's not a good solution for immediate use, but i only design things the way
they should be.

Many fonts may cost a bit to make, and sold at extortionistic prices over and
over like any other high priced closed source licence software. They also have
eulas saying no reverse engineering and no copying.

I see any use of truetype/postscript fonts of questionable legality when one
has to make a hinting interpreter. Many of these font files are so full of old
cruft making them hard to build, verify, and modify, that i avoid them when
possible for my own applications.

There is no need for font creation to be expensive. It just requires a bit
of artistic styling for the outlines, some simple hinting in the vertical
direction (for horizontal text), and some predefined language/script specific
libraries for contextual analysis. It can all be done as a C plugin making all
the interpreter machinery unneccessary.

There's no shortage of poor arts students that would create font outlines
and have their name on it. With a decent fontforge-like font CAD program
and a well defined procedure for creating a font, things would be a lot easier.
I'm ok at drawing cursive font outlines on paper anyway. I'll make my own
cursive font. Currently i just use font outline data copied from an existing
free font for personal use. If such a new font format were released, permission
from existing font authors could be sought to copy the outline data.

None of this really matters because i don't care if i'm the only one that
uses this stuff. I'd prefer to be ignored as a troll because I have a better
job than programming all day and just hack on it as a hobby for my own use.
Would have been good to see existing software a bit better though.
I'm now productive so i'm happy.
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Re: X11 fullscreen

2010-01-28 Thread Russell Shaw
Dirk De Becker wrote:
 Tom,
 
 Thanks for the clarifying questions, since I had no clue what 
 information John needs.
 The answers:
 - I want my program to be dominating the entire display (i.e. to be on 
 top of all other graphics). Maybe later on, I will like to be able to 
 switch between being inside a window and being on top of everything 
 else, but for now, being on top of everything else will do just fine.
 - At present, I will not be changing the resolution (again, this will 
 probably be added in the future).
 - I will not do 3D stuff, videos might be possible.

To cover the whole screen, use the _NET_WM_STATE_FULLSCREEN state to
maximize your X window.

http://standards.freedesktop.org/wm-spec/wm-spec-latest.html#id2551694


To have unlimited power in 2D and 3D drawing, use openGL direct
with Xlib:

http://www.sv.vt.edu/classes/opengl/examples/porting/glxsimple.c


Forget widget toolkits. They're totally lame wrappers that hide
all the useful functionality from you, run like a waterlogged
sheep, and otherwise assume you don't want to get anything really
nontrivial running this month.

You should read up on Xlib and OpenGL programming. This may not be
quick or easy, depending on background, but is worth it if you have
ongoing use for it.
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Re: X11 fullscreen

2010-01-28 Thread Russell Shaw
Alan Cox wrote:
 Forget widget toolkits. They're totally lame wrappers that hide
 all the useful functionality from you, run like a waterlogged
 sheep, and otherwise assume you don't want to get anything really
 nontrivial running this month.
 
 Unless you need to get any real work done - like non western font
 rendering, accessibility (to make your app meet legal requirements in
 parts of the world etc)

One can do all that with their own libraries based on Xlib. I don't use
any Xlib font functions.

 I'm also not sure why you'd want to use Xlib nowdays. I mean Xlib has a
 serial non-threaded model without callbacks that causes apps to block
 on queries - problems you won't have if you hand code the X11 message
 parser yourself in optimised assembler ;)

No way to avoid it. You can't draw on a window until you've waited for
the first expose event etc.

Is Xlib thread re-entrant? If not, i may do something about that.
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Re: X11 fullscreen

2010-01-28 Thread Russell Shaw
Glynn Clements wrote:
 Russell Shaw wrote:
 
 Forget widget toolkits. They're totally lame wrappers that hide
 all the useful functionality from you, run like a waterlogged
 sheep, and otherwise assume you don't want to get anything really
 nontrivial running this month.
 
 On the contrary, using bare Xlib you would be hard pressed to write
 even a trivial application within a month unless you're willing to
 give up a lot of features which many people would take for granted
 (e.g. configuration, support for multiple locales, interoperability
 with other applications, etc).
 
 As with many things, being different is automatically a loss, so you
 have to do better on the other aspects just to break even.

One can make their own widget libraries based on Xlib, then write apps
using the libraries. Nothing hard about that (hard is relative;)
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Re: X11 fullscreen

2010-01-28 Thread Russell Shaw
Alan Cox wrote:
 Forget widget toolkits. They're totally lame wrappers that hide
 all the useful functionality from you, run like a waterlogged
 sheep, and otherwise assume you don't want to get anything really
 nontrivial running this month.
 
 Unless you need to get any real work done - like non western font
 rendering, accessibility (to make your app meet legal requirements in
 parts of the world etc)

One can do all that with their own libraries based on Xlib. I don't use
any Xlib font functions.

 I'm also not sure why you'd want to use Xlib nowdays. I mean Xlib has a
 serial non-threaded model without callbacks that causes apps to block
 on queries - problems you won't have if you hand code the X11 message
 parser yourself in optimised assembler ;)

No way to avoid it. You can't draw on a window until you've waited for
the first expose event etc.

One doesn't need to be confined to Xlib drawing functions either.
Just bit bang to Shm XImages.

Is Xlib thread re-entrant? If not, i may do something about that.

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Re: I18n text input

2010-01-19 Thread Russell Shaw
Glynn Clements wrote:
 Russell Shaw wrote:
 
 For functions XkbLookupKeySym(), XLookupString(), XKeycodeToKeysym(),
 XKeysymToString etc, how can i tell if the keysym is a graphic printable
 character like a, or a control character such as Left (XK_Left) ?

 I need to tell automatically if it's a normal unicode character that can be
 printed in an entry box for any written language.
 
 For languages other than English, keyboard input isn't as simple as
 one keypress = one character. Many Western languages use dead
 accents (i.e. pressing an accent key causes the next character to be
 accented) or compose processing (e.g. Compose,o,/ = ø), and
 East-Asian languages typically require far more complex input methods.
 
 Do these functions return UTF-8 unicode?
 
 XLookupString() uses ISO-8859-1.
 
 XmbLookupString() and XwcLookupString() return strings in a
 locale-specific encoding. If X_HAVE_UTF8_STRING is defined,
 Xutf8LookupString() returns a UTF-8 string.

Hi,
I vaguely remember seeing Xutf8LookupString() years ago.

  All three functions
 require an input context (see XOpenIM() and XCreateIC() for a starting
 point, but you probably aren't going to work it out from manual pages
 alone).
 
 Unless you're planning on spending the next few months learning how
 text entry works for languages other than English, I'd recommend using
 a GUI toolkit rather than trying to do it using bare Xlib. Or at least
 steal the code from such a toolkit.

I understand everything about non-english text entry and processing.

When i do:

   XIM im = XOpenIM(app-display, NULL, NULL, NULL);

im is set to a valid XIM rather than NULL. I thought an input method
was supposed to be a separate process, but i haven't started one or used
one previously. Where is this one coming from? What sort of text entry
can i do with it?
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I18n text input

2010-01-18 Thread Russell Shaw
Hi,
For functions XkbLookupKeySym(), XLookupString(), XKeycodeToKeysym(),
XKeysymToString etc, how can i tell if the keysym is a graphic printable
character like a, or a control character such as Left (XK_Left) ?

I need to tell automatically if it's a normal unicode character that can be
printed in an entry box for any written language.

Do these functions return UTF-8 unicode?
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Visuals

2010-01-04 Thread Russell Shaw
Hi,
When i do xpyinfo, i get 29 visuals the same:

   visual:
 visual id:0xdc
 class:TrueColor
 depth:24 planes
 available colormap entries:256 per subfield
 red, green, blue masks:0xff, 0xff00, 0xff
 significant bits in color specification:8 bits
   visual:
 visual id:0xdd
 class:TrueColor
 depth:24 planes
 available colormap entries:256 per subfield
 red, green, blue masks:0xff, 0xff00, 0xff
 significant bits in color specification:8 bits
   visual:
 visual id:0xde
 class:TrueColor
 depth:24 planes
 available colormap entries:256 per subfield
 red, green, blue masks:0xff, 0xff00, 0xff
 significant bits in color specification:8 bits

...

   visual:
 visual id:0xf9
 class:TrueColor
 depth:24 planes
 available colormap entries:256 per subfield
 red, green, blue masks:0xff, 0xff00, 0xff
 significant bits in color specification:8 bits


Why isn't there just one of each type of visual?
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Re: Constraining mouse cursor globally in xorg

2010-01-04 Thread Russell Shaw
Alex White wrote:
 Hi,
 
 Not sure if this is the right place for this question, but here goes..
 
 I need to constrain the mouse cursor in xorg, to prevent it reaching an  
 area of screen that is not visible to the user (don't ask).
 
 I've noticed that there is support for this within the x server using the  
 ConstrainCursor function. What this function provides is exactly what I  
 need.
 
 What's not clear to me is how I can access this function from the  
 application level. (or is it internal only?). None of the pScreen member  
 functions appear to be exposed in the libraries I've searched.
 
 Do I need to write a simple xorg module to do this?
 
 Any suggestions on how to proceed?

How about:
   http://tronche.com/gui/x/xlib/input/XGrabPointer.html
   http://tronche.com/gui/x/xlib/input/XWarpPointer.html

To make it global could be done in the window manager maybe.
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Re: Ctrl+alt_bksp

2009-11-24 Thread Russell Shaw
Vandana Vuthoo wrote:
 Hi,
 I am having Xserver as v 1.6 on my intel atom board, some how ctrl +
 alt + bksp doesnot restart my X server, Even setting setxkbmap -option
 terminate:ctrl-alt-bksp in xorg.conf doesnot help.
 Please provide you inputs.

Underscores?

   setxkbmap -option terminate:ctrl_alt_bksp
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Logging out

2009-11-15 Thread Russell Shaw
Hi,
In /etc/X11/xorg.conf i have:

Section ServerFlags
#   Allow ctrl-alt-backspace
 Option DontZap false
EndSection

but ctrl-alt-backspace doesn't work.
(Recent xorg server from debian/unstable: Version: 2:1.6.4-2)

How do i log out of X so the xdm screen comes up?
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Large scale X

2009-05-27 Thread Russell Shaw
Hi,
If i have 1000 user accounts on one accounts server and dozens of X apps on
another apps server, how can a user start an X app when they don't have an
account on the apps server? (no user accounts at all on apps server)

I'm thinking of traditional X where the users use dumb X terminals, and
xdm gives the log-in screen.

Do i need to use nfs, or is there some better way?
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XSetWMProperties

2009-05-12 Thread Russell Shaw
Hi,
What's the xcb replacement for XSetWMProperties() ?

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Qt colormap problem

2009-04-18 Thread Russell Shaw
Hi,
When i run Qt gui apps on a recent X debian/unstable system, when the mouse
cursor passes over a Qt window, the whole screen goes black with traces of
some menu text still visible, and various widget colours of the Qt app go
black too. I don't know if all Qt apps do this. The one that currently does
is Skype for Etch:

   http://www.skype.com/intl/en/download/skype/linux/choose/

   http://www.skype.com/go/getskype-linux-deb

I'm using the icewm window manager.
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Qt colormap problem

2009-04-18 Thread Russell Shaw
Hi,
When i run Qt gui apps on a recent X debian/unstable system, when the mouse
cursor passes over a Qt window, the whole screen goes black with traces of
some menu text still visible, and various widget colours of the Qt app go
black too. I don't know if all Qt apps do this. The one that currently does
is Skype for Etch:

   http://www.skype.com/intl/en/download/skype/linux/choose/

   http://www.skype.com/go/getskype-linux-deb

I'm using the icewm window manager.


The colours don't change if the mouse passes over only the titlebar or borders
of the window.
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Re: Up arrow key not working

2008-11-13 Thread Russell Shaw
Robin Cook wrote:
 I am using evdev.
 
 Section InputDevice
 Identifier  Keyboard0
 Driver  kbd
 Option  XkbModel evdev
 Option  XkbLayout us
 Option  XkbVariant dvorak
 Option  XkbRules Xorg
 EndSection
 
 gnome keyboard config also shows evdev.
 
 and I do have xkeyboard-config is at version 1.4

My arrow key works ok with:

   Option  XkbModel  pc104


If i use:

   Option  XkbModel  evdev

the arrow keys don't work.
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Re: Building X

2008-09-19 Thread Russell Shaw
Russell Shaw wrote:
 Peter Hutterer wrote:
 On Fri, Sep 19, 2008 at 01:46:21PM +1000, Russell Shaw wrote:
 I built X from git. I get a stippled background when X starts but the
 mouse cursor is invisible. The mouse is working because i tested it
 with xev. I built and installed in this order:
 commit e02f864fdf19a5ab1682336be343c57fdb69ef43
 Author: Adam Jackson [EMAIL PROTECTED]
 Date:   Wed Aug 20 13:24:03 2008 -0400

 Suppress cursor display until the first XDefineCursor() request.
 
 Yes, this means the server will start without showing a cursor.  Pretty
 much any application that wants to interact with the mouse will define
 cursors, so this essentially just delays showing it until gdm (or
 whatever) loads.
 
 Hi,
 That's somewhat interesting. A lot of old or simple X programs (and X 
 tutorials) 
 didn't call XDefineCursor() from what i've seen.
 
 When i ran xev (from git), the cursor didn't appear either. I'm testing X on
 a remote pc and so don't need xdm or any apps running on X.
 
 Any testing is simpler if the complications of xdm or a window manager
 are avoided.
 
 I think it would be a good idea if there was a default cursor present if
 nothing else.

I realized that without a window manager you get an ugly black cross cursor
which isn't real useful. X should've had a default arrow cursor.
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Re: Building X

2008-09-19 Thread Russell Shaw
Keith Packard wrote:
 On Fri, 2008-09-19 at 13:52 -0400, Adam Jackson wrote:
 
 You don't ask for the stipple though.  It's the default.
 
 My point was that if you want to avoid the vintage X appearance, you'd
 likely start the X server with a black root window instead of the ugly
 stipple, and we could hook the 'disable the cursor' mode to the same
 option. Does that seem like a reasonable combination? I just can't
 imagine any credible desktop environment wanting either the stipple or
 the X cursor.
 The protocol, by the way, does _not_ mandate the stipple.  It says that
 the initial contents are some unspecified two-color pattern made of
 blackPixel and whitePixel.  There is a weasel argument here that having
 zero white pixels still counts as two color I guess.  Even if you
 don't like that argument, we are the keepers of the spec, there's no
 reason we can't relax that requirement.
 
 Yes, I'm cool with the black root background; nicer looking, conforming
 to the spec and everything.

A good solution would be to just replace the black cross cursor bitmap
with an arrow cursor that is visible by default.
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Re: Building X

2008-09-18 Thread Russell Shaw
Peter Hutterer wrote:
 On Fri, Sep 19, 2008 at 01:46:21PM +1000, Russell Shaw wrote:
 I built X from git. I get a stippled background when X starts but the
 mouse cursor is invisible. The mouse is working because i tested it
 with xev. I built and installed in this order:
 
 commit e02f864fdf19a5ab1682336be343c57fdb69ef43
 Author: Adam Jackson [EMAIL PROTECTED]
 Date:   Wed Aug 20 13:24:03 2008 -0400
 
 Suppress cursor display until the first XDefineCursor() request.
 
 Yes, this means the server will start without showing a cursor.  Pretty
 much any application that wants to interact with the mouse will define
 cursors, so this essentially just delays showing it until gdm (or
 whatever) loads.

Hi,
That's somewhat interesting. A lot of old or simple X programs (and X 
tutorials) 
didn't call XDefineCursor() from what i've seen.

When i ran xev (from git), the cursor didn't appear either. I'm testing X on
a remote pc and so don't need xdm or any apps running on X.

Any testing is simpler if the complications of xdm or a window manager
are avoided.

I think it would be a good idea if there was a default cursor present if
nothing else.
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