On Oct 12, 4:38 pm, Romain Guy [EMAIL PROTECTED] wrote:
Rendering to OpenGL is a feature that got dropped for 1.0. Note that it
would simply render the same way as with a normal Canvas, it would not
automagically draw on an arbitrary mesh.
On Oct 12, 5:25 pm, Romain Guy [EMAIL PROTECTED]
Do not use the Context(GL) constructor, it is *not* supported.
On Tue, Oct 14, 2008 at 9:42 AM, Anm [EMAIL PROTECTED] wrote:
On Oct 12, 4:38 pm, Romain Guy [EMAIL PROTECTED] wrote:
Rendering to OpenGL is a feature that got dropped for 1.0. Note that it
would simply render the same way as
I just found another useful trick. Originally I wanted to use OpenGL
because the ModelView matrix makes it very easy to rotate objects in
3D. I found something very similar in android.graphics.camera which
has three different routines for rotating (RotateX, RotateY, and
RotateZ). Here is the
OpenGL is not supported by the Canvas.
On Oct 12, 2008 5:11 PM, sandroid [EMAIL PROTECTED] wrote:
I just found another useful trick. Originally I wanted to use OpenGL
because the ModelView matrix makes it very easy to rotate objects in
3D. I found something very similar in
Enkin's (http://www.enkin.net/) landscape mode does this. I'm not
sure what method is used or anything but its possible.
But check out the PolyToPoly API Graphics demo which shows how to
transform a canvas to make it look 3D without opengl. I havnt really
looked over MapView to see if this
actually they are using the street view and I think this means it is
only possible were street view can be used.
On Oct 11, 3:11 am, Esteem [EMAIL PROTECTED] wrote:
Enkin's (http://www.enkin.net/) landscape mode does this. I'm not
sure what method is used or anything but its possible.
But
check out 3:10-3:20 of their video. I dont think thats street view.
Also 5:35-6:00 where they specifically show driving directions in a 3D
landscape mode :)
On Oct 11, 8:10 am, Fugita [EMAIL PROTECTED] wrote:
actually they are using the street view and I think this means it is
only possible
Hey if you get this to work then maybe we can get something like a 3D
turn by turn driving direction program for Google finally!
On Oct 9, 3:23 pm, sandroid [EMAIL PROTECTED] wrote:
Hi,
Is there a way to take the frame from a view, such as the MapView,
and manipulate it in 3D with OpenGL.
Yes, that's the right idea. Right now I'm looking into the
getDrawingCache() routine which returns a bitmap. Then I might load
that bitmap into a view with OpenGL enabled. Unfortunately, the only
code examples I have found for getDrawingCache() are only snippets of
code and I can't tell when
If you get this up and running I know I would like to see a copy of
it. I am really looking for something to replace my MobileNavigator
from Navigon. And it would seem that none of the navigation software
companies are going to support Android since when I asked if they
would they all said.. At
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