Hi guys,
I have this little thing regarding the camera.
Why is the byte array in PreviewCallBack different then the byte array
in PictureCallback?
The byte array data in the previewCallback is the data i need but i
cant seem to acces this.
I implemented a PreviewCallback and set the byte[] data
Are there any previous versions of MyApp on the emulator/phone ?
There was when I initially tried the install. I received a message about
overwriting it and continued.
I have subsequently removed the app from the phone and tried again. It
fails with same error.
Carmen
On Wed, Jul 8, 2009 at
Hello,
is it possible to declare an aidl interface and to bind to service
which implements in a APK, and to write the implementation of this
service in another APK?
My service is com.my.implementationService which extends Service.
Its inner class com.my.implementationService.MyBinder extends
This message comes up when debugger is on:
07-08 10:04:00.873: WARN/PackageInstaller(2957): Parse error when parsing
manifest. Discontinuing installation
The AndroidManifest.xml has no errors based on review in eclipse. The app
runs in emulator.
I've tried manually signing app and using jarsigner
Hello,
I have written a program which start a service which bind to another
service. The two services run in two processes. The problem is that
Eclipse does not stop at the breakpoints of the second service (which
does not run in the main application process), and I can't see any log
written
Depending on your location paid apps may not be available yet.
http://market.android.com/support/bin/answer.py?answer=138294
-SonjaM
On Jul 8, 6:12 am, Koala Yeung koa...@gmail.com wrote:
I cannot see any paid apps in Market (on my phone).
I can only install free apps there.
Is this a
Hi All,
This is my first post. I want to write a application uding android to
find out power consumed by Network AV application. Please can some one
guide me what are the document or code can help me to do this.
please some one could tell me what are the modules invalued in Network
AV
Why it's not appearing to install correctly. It's not appearing on my
computer (windows but using itunes agent or songbird it does). Also
using micro sd card into computer not working.
Please help me.
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Hi,
I can't seem to find a way to prevent my application from switching to
landscape orientation when I tilt my G1.
I need to prevent my app from switching to landscape mode so my game
does not become unplayable! :-(
Can anybody tell me how to prevent this??
Thanks,
Edo
Hello, I am using sqlite database for android app development. In that I am
trying to fetch records which have value 0 in read field. For that I am using
following function.
Cursor mCursor = mDb.query(DATABASE_TABLE , KEY_STATUS_FOR_UNREAD,0 , null,
null, null, null);
Here, in my database this
Hi all,
Curious if this functionality is present on the Android platform. I'm
looking to package my apps into a single APK file, which when
installed would spawn multiple application icons on the device. All
applications would be related and would talk to each other (this part
isn't a problem
i run hello-android project on eclipse it only show this message
Waiting for HOME ('android.process.acore') to be launched... and
emulator showing
android. i used android sdk 1.5
Thanks Regards
vivek singh
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Hi, I have created some simple unit tests for my program and I'm
getting an error while running the unit tests as Android JUnit Test.
The following is the error.
Test run failed: Unable to instantiate instrumentation ComponentInfo
{droidcrafters.cxa2009.healthinfolibrary.tests/
I've been working on media player and I have most of it down. Maybe
I've gone about getting my data the wrong way (would love it if I
could tap into the MediaStore), but I have the files and can play
them. I just can't figure out how to grab the metadata / IDV3 tag
info from it. I don't think
Edo Noordhuizen wrote:
Hi,
I can't seem to find a way to prevent my application from switching to
landscape orientation when I tilt my G1.
I need to prevent my app from switching to landscape mode so my game
does not become unplayable! :-(
Can anybody tell me how to prevent this??
Andrew wrote:
Curious if this functionality is present on the Android platform. I'm
looking to package my apps into a single APK file, which when
installed would spawn multiple application icons on the device. All
applications would be related and would talk to each other (this part
isn't
You might need to create a thread to perform your image processing
since the lifetime of the data is limited. That said, you probably
need to create a copy of the byte[] buffer from onPreviewFrame() into
the thread you created prior to processing. You probably already aware
that the preview
The problem is: I can see exactly zero paid app in my Market.
I know some games have full edition on Market, they are not shown on
my phone.
How can that be? Any idea?
Koala
On 7月8日, 下午11時22分, SonjaM pubmoonm...@gmail.com wrote:
Depending on your location paid apps may not be available yet.
If you live outside of
* Austria
* France
* Germany
* Italy
* Netherlands
* Spain
* United Kingdom
* United States
then you will not be able to access any paid apps yet.
On Jul 8, 7:16 pm, Koala Yeung koa...@gmail.com wrote:
The problem is: I can see exactly
On Jul 8, 9:06 am, Pamplemousse Mk2 pamplemousse@gmail.com
wrote:
I have written a program which start a service which bind to another
service. The two services run in two processes. The problem is that
Eclipse does not stop at the breakpoints of the second service (which
does not run in
Mark Murphy wrote:
Only if you are creating your own firmware or are contributing
modifications to the Android open source project:
http://source.android.com
Ordinary Java applications can use Java sockets, but only for their own
application -- they cannot affect other applications'
Bryan Ashby wrote:
I'm not asking to hijack a Android, but
are there legit methods for locking down a device?
Unfortunately, one man's locking down is another man's hijacking.
The legit methods pretty much would involve core firmware
modifications. Android, as it stands today, is definitely
I got it figured out. Maybe not the best way but here's how to access
the audio media in the media store:
private ListString songs = new ArrayListString();
public void updateSongList() {
//Lets get the music from the DB so we have metadata
Uri media =
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