I'm building a Google Play Services multiplayer game in unity with the
Google API and testing it on one physical device and one emulated device
using Android Virtual Devices that came with the SDK. Everything was
working great until I upgraded my Google Play Service API for unity which
now
Can anyone point me in the direction of a simple app that sits there and
listens for a connection request from another device?
All the example I keep finding are ones that use StartDiscovery and search
for nearby devices to connect to - I don't want to do this with my app.
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Hi,
I am having a problem where my app creates and account using the account
manager and this account gets removed if the device is booted into safe
mode. The account does not re-appear when the device is booted again in
standard mode.
Is there any way to make my account so that it is not
=1.1.3
No permissions changed, no SDK version changes, still at 2.2 just like always.
Any idea how to fix this situation? We're a SaaS company and via
Google Play I just killed his service because I simply shipped a
workaround for an Android keyboard bug.
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And this was a major help too:
https://developers.google.com/oauthplayground/
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I ran into the same issue using SDK 4.1.2 and agree that this issue should
have been addressed by now. I worked around the problem by using
setSummary() with the String.format(str, lp.getEntry()) in an
onSharedPreferenceChanged() listener.
On Saturday, June 30, 2012 2:41:45 PM UTC-5, antiplod
I am having the same result. Did you resolve this issue?
On Monday, May 28, 2012 7:22:57 PM UTC-5, tete wrote:
Hello people,
I want to override the OnKeyPreIme method of a EditText got from a
findByView(int id), to make the activitiy finish() when user press back key.
The only way I
the feature request at
http://code.google.com/p/android/issues/detail?id=35785
Thanks! --Greg
P.S., We have the same initials, and for a while a few years ago I used
those same initials as an on-line signature. Our writing styles are similar
enough that I sometimes read your posts
/11727240/how-to-reduce-the-variability-in-android-camera-shutter-lag
Thanks! -- Greg
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to
reduce the variability even more? (A range of 0.2 s still covers a large
portion of the periodic motion.)
-- Greg
On Monday, July 30, 2012 3:05:50 PM UTC-4, RichardC wrote:
Could it be related to auto-focus? Try turning it off.
On Monday, July 30, 2012 7:55:52 PM UTC+1, greg wrote:
Given
if they
purchased the application?
For Example:
void Process(string userName)
{
bool valid = PlayAPI.CheckPurchase(userName);
if(!valid)
{
return Please purchase application;
}
Do application specific logic to accomplish application goals...
return;
}
Thanks,
Greg
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On Wed, Jun 27, 2012 at 11:21 PM, Nickolaus Poling nk.p...@gmail.com wrote:
I'm new to this and trying to find out where to register to publish products
to google play. I didn't see any on the google play website when I clicked
on developer.
https://play.google.com/apps/publish/Home
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flipping I do in Android.
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Thanks Richard!
I took your suggestion and started drawing those circles to the bitmap (via
Canvas cavas) that eventually gets drawn to the onDraw canvas. I'm glad
you solved the mystery ... I was starting to think I had dropped my phone
one time too many. :*)
- Greg
On Friday, June 1, 2012
, 2012 2:31:35 PM UTC-4, greg wrote:
Last year, I slightly modified the SDK's samples/ApiDemos/OS/Sensors.java
code to log the acquired sensor data to the Nexus S internal SD card in CSV
format. Last week, after updating the Nexus S from OS 2.3.3 to 4.0.4, the
number of logged samples per second
Last year, I slightly modified the SDK's samples/ApiDemos/OS/Sensors.java
code to log the acquired sensor data to the Nexus S internal SD card in CSV
format. Last week, after updating the Nexus S from OS 2.3.3 to 4.0.4, the
number of logged samples per second plummeted from about 50 samples per
version of Android) and in some Samsung roms the entire window is
corrupted. This doesn't seem to be something in the compatibility docs for
vendors. Is this just for ICS and forward? It has existed since 1.0 it
seems.
-Greg
On Thursday, January 12, 2012 9:04:15 AM UTC-8, Romain Guy (Google
interested Android developers signed
up ahead of the scalpers then why should I?
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I say it, lacks finesse.
I see no reason to ever try again. Making something extremely
difficult to acquire doesn't make me want it more, quite the opposite
actually.
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To post
, but the
sellout doesn't actually occur until 7:29am? Why did I have to be
signed in to Google+ account? For selection purposes? Seems rigged
as fuck to me.
Thanks for nothing Google. I won't bother even trying next year. Keep it.
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/wm__0002_screenshot-1320258879006.jpg
-Greg
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this group at
http://groups.google.com/group/android-developers?hl=en
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second request for 200ms or it will sometimes kills the first WebView
request.
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On Tue, Feb 14, 2012 at 6:48 PM, Greg Donald gdon...@gmail.com wrote:
I've found that most any Android functionality PhoneGap has can be
done with Android Javascript binding + jQuery Mobile.
http://developer.android.com/guide/webapps/webview.html#BindingJavaScript
http://jquerymobile.com
On Mon, Jan 30, 2012 at 6:36 AM, John jsp...@gmail.com wrote:
Greg,
A couple of things:
a.) What versions are you seeing this in? Emulator only?
I'm developing mostly on a Samsung Galaxy S II. I can only imagine
how slow the emulator will be.
b.) jQuery (in general) is pretty slow
On Mon, Jan 30, 2012 at 12:15 PM, Greg Donald gdon...@gmail.com wrote:
$.each($('tr[class=click]'), function(i, obj) {
$(obj).click(function() {
Android.clickContact($(obj).attr('id'));
$(obj).bind('vmousedown', function
anything to fire in the Android browser.
How can I provide some click feedback for my slow Javascript binding?
Thanks,
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Try creating a new workspace.
On Jan 26, 2012 10:06 AM, stringa sstri...@gmail.com wrote:
Hello. There was a time where I tried to setup an emulator launch
option in Eclipse, since then, I have removed the string. I keep
getting the following error. I've reinstalled the SDK, I've deleted
an apk file
is.
An even larger hurdle is explaining to the user why they have to
change their settings to even install my app.
All in all, distribution outside the Market is fairly painful.
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-Strunk/dp/0205313426/ref=sr_1_6?ie=UTF8qid=1326391750sr=8-6
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. I would love to know what kind of game you can make
with app inventor in one hour.
No kidding.. where's the game?
If I could go from a couple months to an hour on my next game design,
that would rule!
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menus.. even uninstalled my test app,
but the permissions still persist somewhere, I'm never asked for them
again since the first request.
I searched the google-api tag, found nothing:
http://stackoverflow.com/search?q=%5Bgoogle-api%5D+revoke
Thanks.
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Check out the survey results. Clearly I'm not the only one who thinks
Android fragmentation is a complete mess.
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will begin to
care about the new 4.0. I'm still supporting devices running 2.1 and
will be for some time to come.
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upgrade.
That's point of the article. Manufacturers aren't upgrading. They
ship the device and wash their hands of it. Users on 2 year upgrade
contracts are using ancient software versions on their phones. Read
the article.
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For more
is a png with an alpha layer. I was reading about
some problems others were having with Android decoding pngs but I
couldn't find any cases with the width and height returning zero.
Any idea how to fix?
Thanks.
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sillyness.
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to this group, send email to android-developers@googlegroups.com
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enticements may be this
month.
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http://www.guardian.co.uk/technology/2011/sep/19/android-free-software-stallman
Fairly interesting article.. I had never heard of Replicant before:
http://replicant.us/about/
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) with devices
having width height when I explicitly call setRequestedOrientation(
ActivityInfo.SCREEN_ORIENTATION_PORTRAIT ); in my onCreate(). WTF? How is
this even possible?
This is a nightmare.
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On Sat, Sep 10, 2011 at 2:31 AM, Michael Banzon mich...@banzon.dk wrote:
Do you know what causes the OutOfMemoryException?
My general advise would be to try and avoid that...
Yeah, 'cause apps shouldn't have graphics.
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guy.. I can't make it work.
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)
{
}
}
}
}.start();
}
How can I keep my dismiss() calls from blowing up? Why doesn't try/catch work?
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On Thu, Sep 8, 2011 at 2:29 PM, TreKing treking...@gmail.com wrote:
On Thu, Sep 8, 2011 at 2:14 PM, Greg Donald gdon...@gmail.com wrote:
How can I keep my dismiss() calls from blowing up?
Keep a class-level reference to the dialog and dismiss it if you're being
destroyed.
Well, I just have
signed up. The book I read
unfortunately only TOUCHES upon creating reusable applications...
doesn't really go into detail about it. I'm also not sure if having a
separate enrollment application in the application list is desirable.
Thanks --
-- Greg D.
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Anyone?
On Sep 4, 2011, at 6:30 PM, Greg D. wrote:
Just got done with Hello, Android from Pragmatic and have my first
question. My apologies for the newbie-ish-ness. I'm coming from the
Windows / C# / .NET world...
How would you recommend creating a common authentication / login
module
down or not. And I seriously doubt anyone has four different
views for their app.. most will have one, maybe two.
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On Tue, Aug 23, 2011 at 1:18 PM, Michael Banzon mich...@banzon.dk wrote:
OT: Did your website just get android-developers'ed or does it 509
all the time? ;-)
android-developers'ed
Lol.
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day due the continuing deprecation.
What's a developer to do?
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On Sun, Aug 21, 2011 at 1:12 AM, Adam Ratana adam.rat...@gmail.com wrote:
This isn't orientation, though, this is rotation.
I wonder why they named the method getOrientation() then?
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and orientation?
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smaller, since few programmers or Web designers think about
screen density.
Or the rare 1920x108 display for that matter.
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APK once
every lifetime or so.. ACRA is realtime so I can easily ignore old
fixed bugs.
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with regards to
query syntax.
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desktop into a linux server running an emulator, but
it's so slow and unresponsive, that's not gonna work.
Thanks for any suggestions.
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not crazy.
Thanks Nikolay.
-Greg
On Jul 24, 10:26 pm, Nikolay Elenkov nikolay.elen...@gmail.com
wrote:
On Mon, Jul 25, 2011 at 12:39 PM, Greg Giacovelli miyamo...@gmail.com wrote:
Would SharedUserId be worth calling out. I currently don't have one set on
any of my apps, but after playing
.
On Jul 25, 2:49 am, Nikolay Elenkov nikolay.elen...@gmail.com wrote:
On Mon, Jul 25, 2011 at 4:14 PM, Greg Giacovelli miyamo...@gmail.com wrote:
Sadly that open issue has been marked unreproducible ... I don't
understand why but I guess it's not going to be addressed.
I found another :)
http
Would SharedUserId be worth calling out. I currently don't have one set on
any of my apps, but after playing around with the feature while trying to
get a Test Project to run as the same user ... I think it's not really
possible to change the user_id with a live app without some big issues.
Same here :)
On Jul 18, 2:39 pm, Zoon smerr...@gmail.com wrote:
I'm not having luck using -http-proxy on tools r12 for some reason.
Had to revert to r11. Is anyone else having this problem?
On Jul 12, 7:44 am, superprogrammer jkerns...@gmail.com wrote:
I need to access the internet
On Sat, Jul 16, 2011 at 10:06 AM, Adam Ratana adam.rat...@gmail.com wrote:
2. Google checkout seems to be crashing when particular orders are in the
inbox or archive (for me it's some cancelled ones from Japan)
Glad to hear it's not just me. My Google Checkout is fubar right now.
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layouts?
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managers and such.
Worth saying again: do not target specific screen sizes. You will be
continually unhappy.
On Thu, Jul 14, 2011 at 9:59 AM, Greg Donald gdon...@gmail.com wrote:
What do I need to name my layout folders to get a qHD device to notice
them? I have tried layout-large and layout
);
app.log( heightPixels: + metrics.heightPixels );
app.log( widthPixels: + metrics.widthPixels );
Looks like sdk version 3 is hard coded to 320x480, no matter what
phone I run it on. Good to know. I guess I'm into sdk version 7 from
here on.
On Thu, Jul 14, 2011 at 1:14 PM, Greg Donald gdon
On Thu, Jun 30, 2011 at 4:05 PM, Brad Gies rbg...@gmail.com wrote:
You won't make any money from the ads, but it might be worth having them to
convince users to purchase a paid version.
I make lots of money from ads. Greystripe for the win.
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still apply for example, same
same.
I always build two versions of every app I make. The free, ad based
versions always net more income. I don't ask for donations, I just
make one version free and one not free.
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or a third
library ?
I have several card games on the market. The library I use to make
the gui is the Android SDK.
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I want to know how many times my game is causing the garbage collector
to run but I don't know which calls I should be looking for, and maybe
some of them are not from my application and are unavoidable.
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On Mon, Jun 20, 2011 at 8:47 PM, TreKing treking...@gmail.com wrote:
And then misspell the key word in their post. I was expecting a funny story
about a bad purchase. I'm disappointed.
Same.
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Hi aMeeN
The LogCat view is your friend. The cause of the error will always be
displayed there. To display the LogCat view in the current perspective in
Eclipse go to Window-Show View-Other-Android-LogCat.
When I ran your code, I saw this in the LogCat view:
06-19 21:34:29.586:
I have a list view using a layout that has a background color of #8000.
When I scroll the list, the list item background color change to a
solid color, in this case black. Seems it's ignoring the alpha
transparency value on scroll.
Is there a way to make it not do that?
Thanks.
--
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On Sat, Jun 18, 2011 at 12:27 PM, Greg Donald gdon...@gmail.com wrote:
I have a list view using a layout that has a background color of #8000.
When I scroll the list, the list item background color change to a
solid color, in this case black. Seems it's ignoring the alpha
transparency
view itself but my
problem is with list items, not the list.
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On Sat, Jun 18, 2011 at 3:09 PM, Greg Donald gdon...@gmail.com wrote:
The View passed to me in getView() in my CursorAdapter does not appear
to have setCacheColorHint().
Looks like setCacheColorHint() exists for the list view itself but my
problem is with list items, not the list.
I found
( color );
If that's what you meant, it makes it worse. My list view items never
even become transparent again after scrolling now.
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To post
. And a lot of the time I have to actually touch an
item to get the transparency back.
I'm just gonna go with solid black. No flicker to worry about. Thanks anyway.
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I am making a game and I want to be able to save the user's progress
so even if they uninstall and reinstall they will be at the same point
in the game.
Thanks!
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thanks
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For more options,
game managers play with developers to keep them thinking
moving targets are normal and good when in practice they are not.
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you said so it can be debated openly..
or be a coward.
Android is making me rich. Sorry to hear that is not the case in your
own Google Checkout dashboard.
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Hi,
I have a test project that mocks out a bunch of locations and sends
them through my application project. I don't want my application to
include the ACCESS_MOCK_LOCATION permission so I wanted to include it
in the Test project. This seems to not give me the expected result as
I always get a
Maybe it would help to ask this question another way. Does anyone know how the
Android plugin for Eclipse generates an APK file, and if this process is
configurable in any way?
Thanks,
Greg
On Apr 30, 2011, at 12:40 PM, Greg Brown wrote:
I actually don't want them in my .apk file at all. I
not been able to find a way to filter them out.
Is there a configuration file somewhere that I can modify to exclude
these files?
Thanks for your help,
Greg
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I actually don't want them in my .apk file at all. I have been trying to figure
out how to filter them out but I haven't found a way to do so.
Greg
On Apr 30, 2011, at 10:50 AM, Dianne Hackborn wrote:
Do they actually need to be in your main .apk? Generally we like to keep all
test related
On Wed, Apr 13, 2011 at 8:59 AM, Greg Brown gk_br...@verizon.net wrote:
Does anyone have any suggestions as to how I might be able to permanently
resolve this?
In the project settings is an Android entry. Under there is where you should
be specifying your build target. Try changing
Does anyone have any suggestions as to how I might be able to permanently
resolve this?
In the project settings is an Android entry. Under there is where you should
be specifying your build target. Try changing it to something else (like 1.6
or whatever) hit OK, the go back and change it
settings every couple of
days.
Thanks,
Greg
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) {
}
}
}
}
Any help is greatly appreciated!
Greg
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ANY help here. Thanks!
Greg
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Hello,
I posted a question almost 24 hours ago and I can find it no where on
this site. How do people ask questions here?
Did I use too many words? Was my code too complicated? What's the
secret?
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On Sat, Mar 26, 2011 at 9:01 PM, miguel miguelp...@gmail.com wrote:
Do you think they are using openGL?
Have you had a look at how AndEngine does it's AR stuff? I know the
Qualcom AR SDK uses OpenGL.
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java binary I've ever decompiled.
Even if your JDK doesn't support GOTO, you can bet your JVM does.
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Greg Donald
destiney.com | gregdonald.com
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as there are
phones out there with the same ANDROID_ID as well as phones with no
ANDROID_ID at all.
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Greg Donald
destiney.com | gregdonald.com
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On Mon, Mar 14, 2011 at 12:40 PM, David Williams
dwilli...@dtw-consulting.com wrote:
Shame that I can't connect to the this DB with Toad for MySQL, but I can live
with the
sqlite3 for now :)
http://code.google.com/p/sqlite-manager/downloads/list
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Greg Donald
destiney.com | gregdonald.com
.
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Greg Donald
destiney.com | gregdonald.com
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