Re: [Dri-devel] HW accel render to a texture in shared memory?

2003-08-15 Thread Marcelo E. Magallon
On Wed, Aug 13, 2003 at 11:13:05AM -0600, Nicholas Leippe wrote: Is it possible to put the older (pci) card in the system w/the radeon, have the radeon render to a texture, and have the older card simply display the texture? If you want to blit the whole desktop from one card to the

Re: [Dri-devel] HW accel render to a texture in shared memory?

2003-08-15 Thread Marcelo E. Magallon
On Wed, Aug 13, 2003 at 11:21:23PM +0100, Alan Cox wrote: To get it to work well you need a card that can push data by DMA from the framebuffer to the other card and kernel side driver code to do the push triggering since XFree86 Get/PutImage methods don't do DMA (tiled DMA Get/PutImage

Re: [Dri-devel] HW accel render to a texture in shared memory?

2003-08-14 Thread Alan Cox
On Mer, 2003-08-13 at 21:31, Nicholas Leippe wrote: Hrm, thinking about the xv method mentioned earlier, could I run an xserver on each card, and write a small app that combined xwd and xsetroot (attached to both xservers) in a loop? Could it be fast enough, not tear, etc? People did Xshm

Re: [Dri-devel] HW accel render to a texture in shared memory?

2003-08-14 Thread Nicholas Leippe
On Wednesday 13 August 2003 01:10 pm, Ian Romanick wrote: Nicholas Leippe wrote: So, here's my odd question: Is it possible to put the older (pci) card in the system w/the radeon, have the radeon render to a texture, and have the older card simply display the texture? I don't think

[Dri-devel] HW accel render to a texture in shared memory?

2003-08-14 Thread Nicholas Leippe
I have a question about an odd setup--I just want to know a) if it is even possible b) if so, how difficult would it be (a few hours or several months) c) is there a better way of achieving an equivalent My motivation: I recently acquired an SGI 1600SW lcd display at surplus. I lucked out and

Re: [Dri-devel] HW accel render to a texture in shared memory?

2003-08-14 Thread Alex Deucher
You might also be able to use Xv and just take snapshots of your radeon desktop and send them to the Xv adapter on the card driving the panel. much like how a tv cards sends video data to the Xv adapter using offscreen images. There might be limitations on bandwidth and the size of the overlay

Re: [Dri-devel] HW accel render to a texture in shared memory?

2003-08-14 Thread Ian Romanick
Nicholas Leippe wrote: So, here's my odd question: Is it possible to put the older (pci) card in the system w/the radeon, have the radeon render to a texture, and have the older card simply display the texture? I don't think that you could easilly do it transparently to apps. It *might* be