[Flightgear-devel] 747 Panel Feedback

2003-07-24 Thread James Turner
A few comments, after playing with the 747 panel a bit more. Firstly, I'd just like to say how amazing it is, given the non-impact on the frame-rates, smoothness and clarity of the text, and so on. It's just lovely. Now, on with the nit-picking. Note many things I'm going to suggest probably

Re: [Flightgear-devel] 747 Panel Feedback

2003-07-24 Thread Jim Wilson
James Turner [EMAIL PROTECTED] said: Now, on with the nit-picking. Note many things I'm going to suggest probably require some level of C++ coding (even if it's just exposing more properties), and given sufficient arm-twisting I might even look at them myself. I've looked over the panel

Re: [Flightgear-devel] 747 Panel Feedback

2003-07-24 Thread James Turner
Are you talking about the xml files for 3d animation? The objects refered to in the xml are specific polys on the display. For example the apalt1 on the PDF might refer to the first digit on the AP Altitude setting display, apalt2 the second digit. For the most part they are numbered right