David Luff wrote:
I think that the time has probably come for the AI systems to merge IMHO. I think that probably the best thing to do is for me to instantiate my models through the Dave Culp system, since his model code is much better than mine I think. Then I can add ATC-AI interaction in my
On Wednesday 22 December 2004 21:55, Curtis L. Olson wrote:
The first prerelease of FlightGear-0.9.8 and SimGear-0.3.8 are available
for download. Please see their respective web sites for details:
http://www.flightgear.org
http://www.simgear.org
It would be great if as many people
On Monday 27 December 2004 14:56, Durk Talsma wrote:
FYI: Thanks to Innis Cunningham, I found a few non-portable pathnames in
FlightGear thatI would like to fix before the next release. I'll do my best
to fix these before the next release, but I may need a day or two.
Okay, fixed these. Took
Hi,
Let us know what you come up with on the broadcast stuff.
Regards,
Curt.
Was the broadcast fix included in the 0.9.8 pre-release?
Recapping:
plib expects the string to be broadcast in netsocket.cpp line#80;
Simgear rejects either an explicit broadcast address xxx.xxx.xxx.255
John Wojnaroski wrote:
Hi,
Let us know what you come up with on the broadcast stuff.
Regards,
Curt.
Was the broadcast fix included in the 0.9.8 pre-release?
Recapping:
plib expects the string to be broadcast in netsocket.cpp line#80;
Simgear rejects either an explicit broadcast address
David Megginson said:
On Sat, 25 Dec 2004 16:23:29 -0600, Curtis L. Olson
[EMAIL PROTECTED] wrote:
.ssg format is basically a binary memory dump of the internal ssg
structures. This has some advantages within plib-based applications,
but it would be tough to build an exporter from a
I just wanted to experiment with VRML models a little.
I've had no luck loading one as yet (VRML 1.0 or 2.0)
Does FlightGear/SimGear/plib have to be compiled with any extra options to
support VRML or is it just unsupported right now?
___
On December 26, 2004 02:15 pm, Ampere K. Hardraade wrote:
I have looked through the documentry within FlightGear, but I can't seem to
find the answers to the following questions.
How does the hydraulic system work in FlightGear? How do I create it?
For an electrical system, can the bus
Dave Martin wrote:
I just wanted to experiment with VRML models a little.
I've had no luck loading one as yet (VRML 1.0 or 2.0)
Does FlightGear/SimGear/plib have to be compiled with any extra options to
support VRML or is it just unsupported right now?
I think that plib does have some sort of
On December 27, 2004 03:52 pm, Ampere K. Hardraade wrote:
On December 27, 2004 02:27 pm, Jim Wilson wrote:
Would VRML give us true modeler portability? Can ac3d (or whatever
closed source modeler) import a VRML model and have all features intact,
and then export it back to VRML in a way
On Mon, 27 Dec 2004 19:27:03 -, Jim Wilson [EMAIL PROTECTED] wrote:
I know that no one particularly loves VRML, but it is text based (like
AC3D) and open. As long as we're just doing textured and tinted
meshes, with the more complex stuff (like animations) in external XML
files, is
On Mon, 27 Dec 2004 15:52:01 -0500, Ampere K. Hardraade
[EMAIL PROTECTED] wrote:
3D Max Studio can't import VRML. I don't know about other modellers though.
Are you certain? Even the dinky little shareware modellers usually
support VRML 1.0 import and export -- it's like a spreadsheet not
On Monday 27 Dec 2004 21:11, David Megginson wrote:
You have to distinguish between the maintainer and contributors. As
long as I'm maintaining, say, the J3 Cub model, any contributors
should make their changes to the Blender source, since Blender is my
chosen format. If a different
On Mon, 27 Dec 2004 21:28:18 +, Dave Martin
[EMAIL PROTECTED] wrote:
As I've mentioned, the modifications to the c172p that I made were with ac3d
(it's not a hugely powerful modeller but speed of development is good).
I'm happy to hand over the 172p to Dave or someone else who is willing
On Mon, 27 Dec 2004 16:40:39 +0100, Durk wrote in message
[EMAIL PROTECTED]:
On Monday 27 December 2004 14:56, Durk Talsma wrote:
FYI: Thanks to Innis Cunningham, I found a few non-portable
pathnames in FlightGear thatI would like to fix before the next
release. I'll do my best to fix
Curtis wrote:
are special characters to the unix (and probably dos) shells. The shell
will try to pass input from a file called broadcast as stdin to fgfs
and send the output to whatever is after the . Try enclosing the
entire option in double quotes to hide these characters from the shell
On Tuesday 28 December 2004 01:24, Arnt Karlsen wrote:
On Mon, 27 Dec 2004 16:40:39 +0100, Durk wrote in message
Okay, fixed these. Took not nearly as much time as I thought it
should. I just send a patch to Erik.
..you missed FlightGear-0.9/source/scripts/java/Makfefile.am,
looks rather
Hi David,
Some comments embedded in your original reply.
On Monday 27 December 2004 00:16, David Luff wrote:
Durk Talsma writes:
I haven't implimented taxiway routing yet, so right now, each aircraft
taxies straight from the gate to the active runway. I bet you can guess
what my next
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