Patents [OT] (Was: RE: [Flightgear-devel] XML SCripting)

2004-02-16 Thread Richard Bytheway
-Original Message- From: Mally [mailto:[EMAIL PROTECTED] Sent: 13 February 2004 7:12 pm To: FlightGear developers discussions Subject: Re: [Flightgear-devel] XML SCripting You may not be a patent lawyer, but that's a convincing sounding explanation of the legal position.

Re: Patents [OT] (Was: RE: [Flightgear-devel] XML SCripting)

2004-02-16 Thread Erik Hofman
Richard Bytheway wrote: There was a comment on the /. discussion on this subject that the examiners have a quota of patents applications to process each week, so there is little incentive to dig too deep. I hope this is not the case, but it might be. Ok. But since the patent request was filed

[Flightgear-devel] Re: NewGUI::closeActiveDialog ()

2004-02-16 Thread Melchior FRANZ
* Frederic Bouvier -- Monday 16 February 2004 05:53: You must have screwed memory and map pointers with your mods. Let's wait Melchior and its Valgrind analysis to see if it's not already a problem in FG. Valgrind has'n found anything. No reads from uninitialized memory, no writes to

Re: Patents [OT] (Was: RE: [Flightgear-devel] XML SCripting)

2004-02-16 Thread Mally
Richard Thanks for that. (Puts a new twist on the phrase patently obvious) :-( Mally - Original Message - From: Richard Bytheway [EMAIL PROTECTED] To: FlightGear developers discussions [EMAIL PROTECTED] Sent: Monday, February 16, 2004 9:11 AM Subject: Patents [OT] (Was: RE:

RE: [Flightgear-devel] Re: NewGUI::closeActiveDialog ()

2004-02-16 Thread Derick Schoonbee
Valgrind has'n found anything. No reads from uninitialized memory, no writes to unallocated memory etc. (But I should really have a major valgrind session again. There are a couple of little problems at other places that crept in after the last one.) m. Just a prob with .Net 2003 ?? Sigh...Does

Re: [Flightgear-devel] Aerodynamic centre and 3D models

2004-02-16 Thread Martin Spott
Jon Berndt [EMAIL PROTECTED] wrote: Adopted to the current case this means: The longest distance from whichever CG you take to the edges of the aircraft is _always_ smaller than the longest distance from the nose to arbitrary edges. This results in smaller relative 'errors' in case some

Re: [Flightgear-devel] 3D Panel Instruments

2004-02-16 Thread David Megginson
Frederic Bouvier wrote: Could someone with CVS write access add the -kb sticky tag to these files : data/Aircraft/Instruments-3d/adf/adf.rgb data/Aircraft/Instruments-3d/ai/ai.rgb data/Aircraft/Instruments-3d/alt/alt.rgb data/Aircraft/Instruments-3d/asi/asi.rgb

[Flightgear-devel] Congrats: FlightGear comes of age

2004-02-16 Thread David Megginson
I know that the recent long debates on issues like the Visual Reference Point for outside views have been driving many people crazy, and have caused some tempers to flare, but there's also a positive side: FlightGear now has enough developers who know the code that we *can* have long debates

Re: [Flightgear-devel] ATC voice howto

2004-02-16 Thread Erik Hofman
Martin Spott wrote: When you take the 'philosophical' route, I agree - in almost _every_ situation it's a big fault to delete detail/resolution from your raw data. On the other hand: 8 kHz, 8 bit is not that bad. German ISDN telephony has this resolution and to my impression the audible quality

Re: [Flightgear-devel] ATC voice howto

2004-02-16 Thread Martin Spott
Erik Hofman [EMAIL PROTECTED] wrote: Martin Spott wrote: On the other hand: 8 kHz, 8 bit is not that bad. German ISDN telephony has this resolution and to my impression the audible quality is far better than usual radio in an aircraft ;-) ISDN uses the uLaw compression which means,

[Flightgear-devel] OpenGL DList issues.

2004-02-16 Thread Erik Hofman
Hi, After reading that OpenGL would be optimized on IRIX when using display lists I decided to do some trial runs with FlightGear. Unfortunately the exact same thing that happened to VBO's (odd colors when using VBO's) also happens to DList (at least on my O2).

[Flightgear-devel] flight path heading

2004-02-16 Thread Jim Wilson
Does anyone have a formula handy for calculating the flight path of an aircraft in true degrees (direction of travel as opposed to the airframe heading)? My guess is that it'd be a matter of doing something with the lon/lat from the previous frame. Maybe there's something simpler with the

Re: [Flightgear-devel] flight path heading

2004-02-16 Thread Tony Peden
--- Jim Wilson [EMAIL PROTECTED] wrote: Does anyone have a formula handy for calculating the flight path of an aircraft in true degrees (direction of travel as opposed to the airframe heading)? My guess is that it'd be a matter of doing something with the lon/lat from the previous frame.

Re: [Flightgear-devel] flight path heading

2004-02-16 Thread Russell Suter
Jim Wilson wrote: Does anyone have a formula handy for calculating the flight path of an aircraft in true degrees (direction of travel as opposed to the airframe heading)? My guess is that it'd be a matter of doing something with the lon/lat from the previous frame. Maybe there's something

Re: [Flightgear-devel] OpenGL DList issues.

2004-02-16 Thread Arnt Karlsen
On Mon, 16 Feb 2004 19:57:37 +0100, Erik Hofman [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: Hi, After reading that OpenGL would be optimized on IRIX when using display lists I decided to do some trial runs with FlightGear. Unfortunately the exact same thing that happened to

Re: [Flightgear-devel] flight path heading

2004-02-16 Thread Roy Vegard Ovesen
On Mon, 16 Feb 2004 20:28:49 -, Jim Wilson [EMAIL PROTECTED] wrote: Does anyone have a formula handy for calculating the flight path of an aircraft in true degrees (direction of travel as opposed to the airframe heading)? My guess is that it'd be a matter of doing something with the lon/lat

Re: [Flightgear-devel] Eye candy

2004-02-16 Thread Andy Ross
Vivian Meazza wrote: I've just done some proof-of-principle work on drop tanks with YASim. I set up some weight elements for the pylons and for the dry weight of the tanks, and some fuel tanks to match. [...] However, the bad news is that I can't set _one_ of the drop tank weights to zero

[Flightgear-devel] Re: Eye candy

2004-02-16 Thread Alex Romosan
Vivian Meazza [EMAIL PROTECTED] writes: In which case we could standardise, if standardise we must for minor controls, on j/J/CTRL J for jettison, and k/K for spoilers. We will soon run out of keys unless we are careful. any capital letter requires both hands so it makes it hard to use it

[Flightgear-devel] Re: Eye candy

2004-02-16 Thread Melchior FRANZ
* Vivian Meazza -- Tuesday 17 February 2004 00:11: In which case we could standardise, if standardise we must for minor controls, on j/J/CTRL J for jettison, and k/K for spoilers. We will soon run out of keys unless we are careful. spoiler bindings are now (AFAIK) only used by UIUC aircrafts.

Re: [Flightgear-devel] flight path heading

2004-02-16 Thread David Megginson
Roy Vegard Ovesen wrote: The GPS instrument does this in the same way as you suggest (as do most real gps devices), take a look at the gps.cxx source file to see the details. I believe the actual formula can be found someplace in SimGear. But if you are just looking for the true flight path

[Flightgear-devel] Re: Eye candy

2004-02-16 Thread Alex Romosan
Melchior FRANZ [EMAIL PROTECTED] writes: spoiler bindings are now (AFAIK) only used by UIUC aircrafts. There's also Ctrl-B for speed brake bindings. They seem to be used for one and the same thing on airliners, which is, again, a bad thing. spoilers are devices designed to reduce lift and

Re: [Flightgear-devel] Re: Eye candy

2004-02-16 Thread Josh Babcock
Alex Romosan wrote: Vivian Meazza [EMAIL PROTECTED] writes: In which case we could standardise, if standardise we must for minor controls, on j/J/CTRL J for jettison, and k/K for spoilers. We will soon run out of keys unless we are careful. any capital letter requires both hands so it

Re: [Flightgear-devel] Eye candy

2004-02-16 Thread Lee Elliott
On Monday 16 February 2004 22:12, Martin Spott wrote: Vivian Meazza [EMAIL PROTECTED] wrote: However, the bad news is that I can't set _one_ of the drop tank weights to zero (odd that), and none of the tank fuel contents. I was planning to use keys j/J/CTRLJ for jettison inner/outer/all.

Re: [Flightgear-devel] Re: Eye candy

2004-02-16 Thread Lee Elliott
On Monday 16 February 2004 23:28, Alex Romosan wrote: Vivian Meazza [EMAIL PROTECTED] writes: In which case we could standardise, if standardise we must for minor controls, on j/J/CTRL J for jettison, and k/K for spoilers. We will soon run out of keys unless we are careful. any capital

Re: [Flightgear-devel] Re: Eye candy

2004-02-16 Thread Lee Elliott
On Tuesday 17 February 2004 00:25, Alex Romosan wrote: Melchior FRANZ [EMAIL PROTECTED] writes: spoiler bindings are now (AFAIK) only used by UIUC aircrafts. There's also Ctrl-B for speed brake bindings. They seem to be used for one and the same thing on airliners, which is, again, a bad

Re: [Flightgear-devel] flight path heading

2004-02-16 Thread Jim Wilson
David Megginson said: Roy Vegard Ovesen wrote: The GPS instrument does this in the same way as you suggest (as do most real gps devices), take a look at the gps.cxx source file to see the details. I believe the actual formula can be found someplace in SimGear. But if you are just

Re: [Flightgear-devel] Re: Eye candy

2004-02-16 Thread kreuzritter2000
On Monday 16 February 2004 23:46, Melchior FRANZ wrote: And it's far easier to remember that g is for gear up and G for gear down etc. than to use two completely unrelated keys. One question, why don't we use lower case g key for gear up and for gear down? Why do we also need the upper G

Re: [Flightgear-devel] flight path heading

2004-02-16 Thread David Megginson
Jim Wilson wrote: Any objection to my putting that on the bus in generic-electrical.xml? Go nuts (that's Canadian for go right ahead). All the best, David ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] flight path heading

2004-02-16 Thread David Megginson
Norman Vine wrote: I hope that you take into consideration that that is a *very* expensive function to call ! I think it's on a 1 hz update, but I'd have to go back into the code. All the best, David ___ Flightgear-devel mailing list [EMAIL

RE: [Flightgear-devel] flight path heading

2004-02-16 Thread Norman Vine
Jim Wilson writes: David Megginson said: Roy Vegard Ovesen wrote: The GPS instrument does this in the same way as you suggest (as do most real gps devices), take a look at the gps.cxx source file to see the details. I believe the actual formula can be found someplace in