[Flightgear-devel] Re: CVS: data/Nasal gui.nas,1.35,1.36

2006-05-26 Thread Melchior FRANZ
* Melchior Franz -- Thursday 25 May 2006 20:31: Log Message: the harrier triggers a Nasal bug: continue doesn't execute the for loop's reinitialization part. We have to do that manually for now, or get caught in an endless loop, until fgfs has mercy and segfaults. - if(cap == nil or

Re: [Flightgear-devel] small VMAP1 demo

2006-05-26 Thread Martin Spott
Martin Spott wrote: Arnt Karlsen wrote: On Thu, 25 May 2006 09:27:01 + (UTC), Martin wrote in message I think I'll start with a 2x2 degree shapefile set for KOSH, so if someone would build a scenery tile from that ..url and approx eta? It depends - I suggest to do it yourself if

[Flightgear-devel] Tides in FlightGear?

2006-05-26 Thread Martin Doege
Hi! Something important I have been missing in FG when flying over the North Sea is the effect of tides, i.e. the areas close to the coast falling dry at low tide. I realize that there are not many parts of the world where a low tide causes the sea to recede significantly, but in the Wadden Sea

Re: [Flightgear-devel] Tides in FlightGear?

2006-05-26 Thread Steve Hosgood
Martin Doege wrote: Of course the tide calculations would not be required to be extremely accurate à la xtide -- the hour angle of the Moon would probably be quite sufficient as a broad indication of tide. It would have to be slightly more than just that. At the very least, you'd need a

Re: [Flightgear-devel] small VMAP1 demo

2006-05-26 Thread Martin Spott
Martin Spott wrote: Sorry, no VMAP1 data available for the Great Lakes region, at least not for the part where KOSH is located, Here's an overview: ftp://ftp.ihg.uni-duisburg.de/GIS/GISData/NIMA/VMAP1/vmap1_coverage_west.gif As far as I was able to determine, KOSH ist located in the empty

[Flightgear-devel] Google earth mapping for fgfs scenery

2006-05-26 Thread Gonzalo Aguilar Delgado
Hi all! I'm figuring out how to extract google earth imagery to map the current scenery in FGFS. Would it be posible? What about license issues? Anyone knows how can affect this to the fgfs license. Thank you. -- Gonzalo Aguilar Delgado - Ingeniero en Informática [ Seguridad Medios

Re: [Flightgear-devel] F-14 anyone?

2006-05-26 Thread flying.toaster
3D model is now finished (well mostly since I intend to add the refuelling probe and boarding ladder) Now to the textures and animation (alas the latter is going to be tough particularly for the gear !) have a look at avsim forum for latest renders and ingame shots

Re: [Flightgear-devel] F-14 anyone?

2006-05-26 Thread Martin Spott
flying.toaster wrote: have a look at avsim forum for latest renders and ingame shots Hey, your F-14 looks really 'harmless' with the wings swept forward :-) I'm happily looking forward to see this famous aircraft being part of FlightGear. Cheers, Martin. P.S.: For all those users

Re: [Flightgear-devel] Tides in FlightGear?

2006-05-26 Thread Martin Doege
It would have to be slightly more than just that. At the very least, you'd need a delay-factor for the local hour-angle of the moon. Also anamplitude-factor.Even then, you'd sometimes get the tide happening about an hourdisplaced from reality due to the loss of the solar tide. If you added a

Re: [Flightgear-devel] Tides in FlightGear?

2006-05-26 Thread Martin Spott
Curtis L. Olson wrote: The trick maybe to find a good sea floor elevation database that is reasonably compatible with SRTM, and mesh the two data sets seamlessly. http://www.ngdc.noaa.gov/mgg/bathymetry/relief.html has an interesting survey on bathymetric data. But I don't think we need a

Re: [Flightgear-devel] small VMAP1 demo

2006-05-26 Thread Arnt Karlsen
On Fri, 26 May 2006 13:04:10 + (UTC), Martin wrote in message [EMAIL PROTECTED]: Martin Spott wrote: Sorry, no VMAP1 data available for the Great Lakes region, at least not for the part where KOSH is located, Here's an overview:

Re: [Flightgear-devel] Tides in FlightGear?

2006-05-26 Thread Curtis L. Olson
Martin Spott wrote: The triangles don't have to be changed at all because in our Scenery the tidal area is part of the ocean. The idea was about changing nothing but the colour, Ok, so you are only talking about areas that are marked explicitly as tidal areas in our land use/land cover

Re: [Flightgear-devel] Tides in FlightGear?

2006-05-26 Thread Durk Talsma
Curtis L. Olson wrote: Martin Spott wrote: The triangles don't have to be changed at all because in our Scenery the tidal area is part of the ocean. The idea was about changing nothing but the colour, Ok, so you are only talking about areas that are marked explicitly as tidal areas in our

[Flightgear-devel] Google earth mapping for fgfs scenery

2006-05-26 Thread Arnt Karlsen
On Fri, 26 May 2006 18:28:44 +0200, Mark wrote in message [EMAIL PROTECTED]: I don't know if it's possible, but as far as license issues - that's the show stopper. However, if you are still interested, take a look at NASA's Worldwind, which is comparable to Google-earth. All of their

Re: [Flightgear-devel] Flightgear wiki

2006-05-26 Thread simon
Martin Spott wrote: [EMAIL PROTECTED] wrote: Thoughts / comments ? I don't want to discourage you, FlightGear needs every helping hand. BUT it might be a bit counterproductive if everyone creates their own FlightGear wiki. Before starting a new one you probably should have contacted

Re: [Flightgear-devel] Tides in FlightGear?

2006-05-26 Thread Martin Doege
Ok, so you are only talking about areas that are marked explicitly as tidal areas in our land use/land cover data base, and then they would be either at full tide or no tide ... that's probably simpler to manage. The idea was more like a linear transition between the high and low tide patterns.