Re: [Flightgear-devel] Autumn colors

2013-02-14 Thread Erik Hofman
On 02/13/2013 09:17 AM, Renk Thorsten wrote: OK, now I understand. Here's a screenshot: https://dl.dropbox.com/u/57645542/fgfs-screen-099.png It's not good for UK - but I guess we can fix that eventually. Do you have any reference material how autumn/winter colors in the UK should look

Re: [Flightgear-devel] Autumn colors

2013-02-14 Thread Alan Teeder
-Original Message- From: Erik Hofman Sent: Thursday, February 14, 2013 9:25 AM To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Autumn colors On 02/13/2013 09:17 AM, Renk Thorsten wrote: OK, now I understand. Here's a screenshot:

Re: [Flightgear-devel] Autumn colors

2013-02-14 Thread James Turner
On 14 Feb 2013, at 07:25, Renk Thorsten thorsten.i.r...@jyu.fi wrote: My goal is to be able to simulate a realistic seasonal change of the terrain by _suitable_ slider adjustments which need to be chosen based on region, vegetation and conditions. My goal is not to make any combination of

Re: [Flightgear-devel] Autumn colors

2013-02-14 Thread Erik Hofman
On 02/14/2013 10:39 AM, Alan Teeder wrote: -Original Message- From: Erik Hofman I think this is a reasonable representation (and happens to be my local airport (and former airbase) Twente Airport:

Re: [Flightgear-devel] Autumn colors

2013-02-14 Thread Stuart Buchanan
On Thu, Feb 14, 2013 at 9:40 AM, James Turner wrote: In this specific case, that means there shouldn't be a slider, there should be some additional values in a place that can be customised per-region. Since what the *user* wants is that in the region they are in, the colours / effect look

Re: [Flightgear-devel] Autumn colors

2013-02-14 Thread Renk Thorsten
In general, giving users choice is bad. What developers should do, is figure out what the user *wanted*, and then do it. Excessive choices / options / preferences are a failure to be sufficiently smart, about what the user actually wants. I disagree with this on a very general basis.

Re: [Flightgear-devel] Autumn colors

2013-02-14 Thread Alan Teeder
-Original Message- From: Erik Hofman Sent: Thursday, February 14, 2013 9:42 AM To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Autumn colors On 02/14/2013 10:39 AM, Alan Teeder wrote: -Original Message- From: Erik Hofman I think this is a reasonable

Re: [Flightgear-devel] OSX 10.5 compilation

2013-02-14 Thread Arnt Karlsen
On Wed, 13 Feb 2013 10:39:45 +, James wrote in message 403c7d2a-377f-4f69-951d-7d574ba84...@mac.com: On 13 Feb 2013, at 10:05, ys flightg...@sablonier.ch wrote: Are you using a flag on jenkins shell or rb script I couldn't see and I need to take into account? should I try on another

Re: [Flightgear-devel] ..bug, FG-2.10.0 make[2]: *** [utils/fgadmin/src/fgadmin] Error 1

2013-02-14 Thread Arnt Karlsen
On Wed, 13 Feb 2013 08:24:05 +0100, Roland wrote in message 511b3f95.8040...@mxchange.org: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Undefined references are mostly linker problems. Please try to do a make distclean ..like here?: arnt@celsius:~/FG-git/fgfs/flightgear$ make distclean

Re: [Flightgear-devel] Autumn colors

2013-02-14 Thread Renk Thorsten
Just what is it you want to customize? Consider a simple 'snow in the mountains'. You can have * early snow up north, the leaves have just started turning and the snow is on slightly yellowish trees up the slopes, no snow on green trees down * one day later - a bit of snow is still on the

[Flightgear-devel] Questions about download_and_compile.sh

2013-02-14 Thread Pat
Questions for those familiar with cmake and download_and_compile.sh: 1. Why does the download_and_compile script section for OSG, do cmake ../../OpenSceneGraph/ without any options, followed immediately by cmake -D CMAKE_BUILD_TYPE=Release \ -D

Re: [Flightgear-devel] Autumn colors

2013-02-14 Thread Vivian Meazza
Thorsten Renk -Original Message- From: [mailto:thorsten.i.r...@jyu.fi] Sent: 14 February 2013 07:25 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Autumn colors ..maybe in the old days, nowadays, some grass is green, most of it, say 4/5 is a pale dull

Re: [Flightgear-devel] Questions about download_and_compile.sh

2013-02-14 Thread Arnt Karlsen
On Wed, 13 Feb 2013 21:34:50 -0500, Pat wrote in message 20130213213450.239d3734@spinnaker: Questions for those familiar with cmake and download_and_compile.sh: 1. Why does the download_and_compile script section for OSG, do cmake ../../OpenSceneGraph/ without any options,

Re: [Flightgear-devel] Autumn colors

2013-02-14 Thread Arnt Karlsen
On Thu, 14 Feb 2013 10:17:13 +, Renk wrote in message e495a106ff5f31448739e79d34138c192789b...@mbs2.ad.jyu.fi: Just what is it you want to customize? Consider a simple 'snow in the mountains'. You can have * early snow up north, the leaves have just started turning and the snow is on

Re: [Flightgear-devel] Autumn colors

2013-02-14 Thread Renk Thorsten
What I expected was that having selected Regional scenery, then the slider would give me reasonable results for my region. Perhaps that's simply too difficult, or the region is defined too widely. I also see that the regional scenery for the area is wrong as well, but I'm working on

Re: [Flightgear-devel] Autumn colors

2013-02-14 Thread Renk Thorsten
..the obvious way to control all this, is use e.g. FG time and METAR history to set up a credible scenery appearance. Right, so we somehow get the METARs for the last month for a location, have the environment model run the consequences and use that. Sounds not so easy to me. But... I never

[Flightgear-devel] CMake question simgear include option

2013-02-14 Thread HB-GRAL
Hi Ehrm, cmake, I tried to link against another simgear but I can only link against headers, not the libs? When I have another simgear in (i.e. default path) installed it takes the headers from include definition, but the libs from first path? Or do I miss a CMake option? With simple

Re: [Flightgear-devel] Autumn colors

2013-02-14 Thread Arnt Karlsen
On Thu, 14 Feb 2013 13:01:58 +, Renk wrote in message e495a106ff5f31448739e79d34138c192789b...@mbs2.ad.jyu.fi: ..the obvious way to control all this, is use e.g. FG time ..to clarify FG time: what we set using FG's Time Options: and METAR history to set up a credible scenery