Re: [Flightgear-devel] RTT issue with ATI cards (3d clouds)

2006-08-20 Thread Mathias Fröhlich
On Saturday 19 August 2006 20:28, Frederic Bouvier wrote: Mathias Fröhlich a écrit : - support me with switching to osg, they already have that including much more ... How could we do that ? Can you share what you already done ? I am out until at least next sunday evening. Past that more

Re: [Flightgear-devel] RTT issue with ATI cards (3d clouds)

2006-08-20 Thread Mathias Fröhlich
On Saturday 19 August 2006 17:02, Christopher HORLER wrote: No, he is not wrong. You should not look into the server extensions nor into the client extensions. The only valid thing is (well, I had to learn that the hard way :) GLX extensions that is in effect what the client *and* the

Re: [Flightgear-devel] RTT issue with ATI cards (3d clouds)

2006-08-19 Thread Christopher HORLER
On Saturday 19 August 2006 00:19, Jocelyn Couetdic wrote: I did some quick and dirty debugging in the RenderTexture class (using the TestRenderTexture program), and find out, that the reason it doesn't work, is that neither GLX_SGIX_fbconfig, or GLX_SGIX_pbuffer extensions are supported by the

Re: [Flightgear-devel] RTT issue with ATI cards (3d clouds)

2006-08-19 Thread Mathias Fröhlich
On Saturday 19 August 2006 16:27, Christopher HORLER wrote: On Saturday 19 August 2006 00:19, Jocelyn Couetdic wrote: I did some quick and dirty debugging in the RenderTexture class (using the TestRenderTexture program), and find out, that the reason it doesn't work, is that neither

Re: [Flightgear-devel] RTT issue with ATI cards (3d clouds)

2006-08-19 Thread Christopher HORLER
On Saturday 19 August 2006 00:19, Jocelyn Couetdic wrote: - Or should the 3d clouds code be written to use the FramebufferObject, which seems to be (from what I could gather on the net) a replacement for older off-screen rendering and Rendering To Texture using pbuffers extensions. BTW, this

[Flightgear-devel] RTT issue with ATI cards (3d clouds)

2006-08-18 Thread Jocelyn Couetdic
Hi, I hope I'm posting to the right ml. I tried to find out what was wrong with ATI cards, and the 3d clouds code. For information, my system is a laptop with an ATI Mobility X700 graphics card. I run a debian testing, with a 2.6.16 home build kernel, and I use the ATI proprietary driver (fglrx)