Curtis L. Olson wrote:
BTW, Andy, how hard would it be to accept an initial airspeed for
the YASim models so we can do in-air starts with those?
Not hard at all. The only reason it doesn't is that, heh, I got
really confused about how to figure out the units and precedence
rules. Speed can be
Curtis L. Olson writes:
BTW, Andy, how hard would it be to accept an initial airspeed for the
YASim models so we can do in-air starts with those?
Andy's concern has been the obfuscation around velocities. We have
- calibrated airspeed in knots (forward from the nose of the plane)
- mach
On Mon, 2002-11-18 at 14:17, Andy Ross wrote:
Curtis L. Olson wrote:
BTW, Andy, how hard would it be to accept an initial airspeed for
the YASim models so we can do in-air starts with those?
Not hard at all. The only reason it doesn't is that, heh, I got
really confused about how to
On Mon, 2002-11-18 at 14:41, David Megginson wrote:
Curtis L. Olson writes:
BTW, Andy, how hard would it be to accept an initial airspeed for the
YASim models so we can do in-air starts with those?
Andy's concern has been the obfuscation around velocities. We have
- calibrated
* [EMAIL PROTECTED] (Curtis L. Olson) [2002.11.18 15:47]:
I created a /sim/presets area in the property manager which is where
all the FDM initial conditions can be batched up. Things like:
snip/
runway (i.e. 1R)
snip/
Woohoo! That's been on my wishlist[1] from when I first