Re: [Flightgear-devel] PRE_OSG_PLIB_20061029

2008-10-04 Thread Melchior FRANZ
* Martin Spott -- Friday 03 October 2008: Maintaining this branch for such a long time, including the pile of work that had been spent to get the 1.0 release out, has been the biggest distraction and waste of developer resources since I'm monitoring this project Yeah, emphasis more on

[Flightgear-devel] Prospects for a new release

2008-10-04 Thread Durk Talsma
Hi Folks, As of September 1st, I accepted a new job, and I'm currently still in the aftermath off finishing my home-improvement duties. On top of that, something has gone terribly wrong with moving my ADSL line, so I'm effectively still without an internet connection at home. Last year I

Re: [Flightgear-devel] Prospects for a new release

2008-10-04 Thread Stuart Buchanan
--- On Sat, 4/10/08, Melchior FRANZ wrote: * Durk Talsma -- Saturday 04 October 2008: Given that we have an OSG branch that has undergone significant development this year, and a PLIB branch, with little or no development, I would strongly urge that the main release would be OSG based.

Re: [Flightgear-devel] PRE_OSG_PLIB_20061029; Was: [Flightgear-cvslogs] CVS:

2008-10-04 Thread Erik Hofman
Let me emphrase that OSG is the way forward and there is no going back. Really. That said, I did some updates to the 1.0 branch to get it in sync with the base package in CVS. It really was a trivial task and took no more than a few minutes. Whether there will be a 1.1 release or not is not for

Re: [Flightgear-devel] PRE_OSG_PLIB_20061029;

2008-10-04 Thread Erik Hofman
Let me emphrase that OSG is the way forward and there is no going back. Really. That said, I did some updates to the 1.0 branch to get it in sync with the base package in CVS. It really was a trivial task and took no more than a few minutes. Whether there will be a 1.1 release or not is not

Re: [Flightgear-devel] Good company on the list;

2008-10-04 Thread gerard robin
On jeudi 25 septembre 2008, Alex Perry wrote: On Thu, Sep 25, 2008 at 3:52 AM, Martin Spott [EMAIL PROTECTED] wrote: FGFS stopped building on my develop machine and I've not resolved the issue yet. May I expect you to increase your participation here if we're going to solve your

Re: [Flightgear-devel] 3D Clouds - Update on (lack of) progress

2008-10-04 Thread Stuart Buchanan
--- On Mon, 22/9/08, Csaba Halász wrote: Patch is broken in multiple places (missing line breaks, parts of lines) Sorry you are having problems. I did a comparison between the results of a straight cvs diff and what is in my patch, and they match (apart from date changes, and ignoring some

[Flightgear-devel] segfault with CitationX and cvs-osg

2008-10-04 Thread Oliver Schroeder
Hi List. I'm experiencing segfaults with the current cvs head version of flightgear (osg) when using the cessna CitationX aircraft. The segfault happens more or less shortly after starting the engines. This segfaults happens too with a few additional aircrafts (which I can not name now, I have

Re: [Flightgear-devel] Good company on the list;

2008-10-04 Thread Martin Spott
Alex, Alex Perry wrote: Heh. Yeah, that's why I poke at it occasionally. Currently, the build finishes and an attempt to run segfaults immediately. I haven't investigated further yet. Using fgfs, simgear, osg, plib from cvs/svn and the rest from debian lenny on amd64. I've compiled some

[Flightgear-devel] CVS Snapshot for publicity?

2008-10-04 Thread Matthew Tippett
Hi, I would like to raise the question of a flightgear CVS snapshot being made and hosted. There was a video recently posted of a demonstration of (what I believe is) Tim Moore's OSG based camera system (8 displays connected to one PC) http://www.youtube.com/watch?v=brG3-yyvv9Q this was

Re: [Flightgear-devel] Bug or Feature? Or an accidently way to landinglights; -)?

2008-10-04 Thread Melchior FRANZ
* gerard robin -- Sunday 28 September 2008: The OSG animation particles models could be very accurate within XML, but unfortunately there is missing a lot of features ( more than a lot :) ) which are there within OSG native model. OK, so you identified where the brainpower should have

[Flightgear-devel] IRC; Was: Bug or Feature? Or an accidently way

2008-10-04 Thread Martin Spott
Melchior FRANZ wrote: * Tim Moore -- Sunday 28 September 2008: You can call it whatever you like :) The consensus is not universally negative. Fact is: there was no consensus at all. IIRC two people on IRC agreed with you and later Curt on the list. Who cares As Eric pointed out

Re: [Flightgear-devel] Materials wrong for San Diego bay?

2008-10-04 Thread gerard robin
On dimanche 28 septembre 2008, Alex Perry wrote: I haven't investigated why and I thought I'd ask whether anybody knows the answer offhand before following up with the underlying data. The entrance to San Diego bay (between North Island airport KNZY and Lindbergh field KSAN) isn't water; it

[Flightgear-devel] multikey: vi-like commands

2008-10-04 Thread Melchior FRANZ
In a discussion about a desirable keyboard reorganization, John D. suggested vi-like keyboard commands that consist of more than one stroke: http://www.mail-archive.com/flightgear-devel%40lists.sourceforge.net/msg13356.html I've now committed a first version of a Nasal-based solution. Tat

Re: [Flightgear-devel] Back-porting to the pre-OSG branch (was Re: Only to remember)

2008-10-04 Thread Alexis Bory - xiii
James Turner wrote: So, I'd much rather see a concerted effort to get CVS into a releasable state, and a schedule for some 'preview' or 'beta' releases, rather than working on back-ports. I would also add, that it can be the right time to publicize the current endeavors and reflections,

Re: [Flightgear-devel] Materials wrong for San Diego bay?

2008-10-04 Thread gerard robin
On dimanche 28 septembre 2008, Alex Perry wrote: I haven't investigated why and I thought I'd ask whether anybody knows the answer offhand before following up with the underlying data. The entrance to San Diego bay (between North Island airport KNZY and Lindbergh field KSAN) isn't water; it

Re: [Flightgear-devel] Bug or Feature? Or an accidently w ay to landinglights; -)?

2008-10-04 Thread Melchior FRANZ
* gerard robin -- Saturday 04 October 2008: what is the ugly hack . That was something only remotely related -- code that ignores clear instructions and has unpredictable consequences, while it doesn't have a single advantage. Sounds bad, doesn't it? :-} I promise to prepare a example to

Re: [Flightgear-devel] CVS Snapshot for publicity?

2008-10-04 Thread Tim Moore
Matthew Tippett wrote: Hi, I would like to raise the question of a flightgear CVS snapshot being made and hosted. There was a video recently posted of a demonstration of (what I believe is) Tim Moore's OSG based camera system (8 displays connected to one PC)

Re: [Flightgear-devel] FlightGear 1.0.0 compilation error

2008-10-04 Thread gerard robin
On mardi 30 septembre 2008, Oliver Schroeder wrote: Am Tuesday 30 September 2008 13:11:09 schrieb gerard robin: Done it, without tests directory and getting an other error here the link http://pagesperso-orange.fr/GRTux/FG_1.0.0_Build-Err I don't understand the problem :( The

Re: [Flightgear-devel] FlightGear 1.0.0 compilation error

2008-10-04 Thread gerard robin
On mardi 30 septembre 2008, Oliver Schroeder wrote: Am Tuesday 30 September 2008 13:11:09 schrieb gerard robin: Done it, without tests directory and getting an other error here the link http://pagesperso-orange.fr/GRTux/FG_1.0.0_Build-Err I don't understand the problem :( The

Re: [Flightgear-devel] Joystick Driver for Saitek Pro Flight Yoke

2008-10-04 Thread Melchior FRANZ
* Oliver Schroeder -- Tuesday 30 September 2008: Here is a config for the Saitek Pro Flight Yoke Committed, thanks. I only added mod-up for the gear. There are aircraft where the landing gear only moves as long as a button is pressed (b29, for example). m.

Re: [Flightgear-devel] FlightGear 1.0.0 compilation error

2008-10-04 Thread gerard robin
On mercredi 01 octobre 2008, Stefan Seifert wrote: On Wednesday, 01. October 2008, gerard robin wrote: checking for simgear 1.0.0 or newer... [found 1.99.4] ... yes Well, this should give it away: you obviously have some newer (probably CVS HEAD) version of Simgear installed in /usr.

Re: [Flightgear-devel] Bug or Feature? Or an acciden tly way to landinglights; -)?

2008-10-04 Thread gerard robin
On mardi 30 septembre 2008, Vivian Meazza wrote: gerard robin wrote On lundi 29 septembre 2008, Vivian Meazza wrote: gerard robin wrote So, if I understand you correctly, there are no missing features, just the 2 bugs: z buffer and jitter. Tim has

Re: [Flightgear-devel] Loading Textures for Photo-Scenery?

2008-10-04 Thread Ralf Gerlich
Hi Nicolas, if I understand you correctly, you want FlightGear to superimpose a given texture over a whole terrain tile, given that a texture file with the same name as the tile is found. I think that this would require that either a) TerraGear generate appropriate texture coordinates for the

Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-04 Thread Melchior FRANZ
* gerard robin -- Wednesday 01 October 2008: An other remark/question , how could we activate the turn to wind and elevator up/down with that keyboard feature. Today i have it, included into my naval Aircraft which is the wrong way , i would be better to have it within FG out of any

Re: [Flightgear-devel] Problems with Saitek Pro Flight Yoke

2008-10-04 Thread Melchior FRANZ
* Oliver Schroeder -- Thursday 02 October 2008: No, it's from the CVS Resources page on flightgear.org. cvs -d :pserver:[EMAIL PROTECTED]:/var/cvs/FlightGear-0.9 co data creates the data subdir. Yes, but it doesn't say that you should set FG_ROOT to the directory that contains a subdirectory

Re: [Flightgear-devel] Only to remember

2008-10-04 Thread Martin Spott
Heiko Schulz wrote: Well, was this really the cause that the skilled developers [...] and a lot more disappeared? You'll certainly excuse that I won't cite names here. Nevertheless I can affirm that this applies at least to some members of the former active crowd - and others in the 'corona'

Re: [Flightgear-devel] Only to remember

2008-10-04 Thread Melchior FRANZ
* gerard robin -- Thursday 02 October 2008: I was on going to open directories on CVS for it, and i just notice that there is yet, an other Stampe-SV4 in it, which is not mine. [...] AFAIK duplicate models are not whish. Well, I said at some time that duplicating aircraft should be avoided.

Re: [Flightgear-devel] Only to remember

2008-10-04 Thread Melchior FRANZ
* Jon S. Berndt -- Thursday 02 October 2008: Dave C. is still out there, but he's really busy. Dave is a bad example, as he probably really left fgfs development because of an incident. All others that have recently been cited as someone who left because of an allegedly rough climate here AFAIK

[Flightgear-devel] /usr/local//lib/libsgmodel.a(placement.o):(.rodata._ZTV16SGModelPlacement[vtable for SGModelPlacement]+0x14): undefined reference to `SGModelPlacement::update()'

2008-10-04 Thread Linda Malinga
When compiling FlightGear 0.9.8 on Debian. I have the Following error: */usr/local//lib/libsgmodel.a(placement.o):(.rodata._ZTV16SGModelPlacement[vtable for SGModelPlacement]+0x14): undefined reference to `SGModelPlacement::update()'* I've got the following installed: - Debian etch -

Re: [Flightgear-devel] How I spend my spare time

2008-10-04 Thread Ralf Gerlich
Hi! Heiko Schulz wrote: Ground elevation in sea too? If yes so we could add the sea itself as a planar surface with all features possible, and Arnt Karlsen would have his tides and the outcome of the global warming! :-P I don't know about SRTM4, but I suspect that no new measurements have

Re: [Flightgear-devel] How I spend my spare time

2008-10-04 Thread gerard robin
On jeudi 02 octobre 2008, Martin Spott wrote: gerard robin wrote: I only wonder about the srtm4 quality, we hope that details are right, for instance the sea coastline and other water coastline. Au contraire :) :) :) in frenchthanks SRTM is about ground elevation. Coastline is a

Re: [Flightgear-devel] FlightGear on a 'netbook'

2008-10-04 Thread Ladislav Michnovič
On Thu, Oct 2, 2008 at 6:41 PM, Martin Spott [EMAIL PROTECTED] wrote: For those among you who are crazy enough to think about it: I just got my very first notebook, an MSI Wind U100, and one of the first things I've been trying out - after tidying up (TM) the preinstalled Windows XP - was to

Re: [Flightgear-devel] How I spend my spare time

2008-10-04 Thread Martin Spott
Gerard, gerard robin wrote: Well, i thought that costline was calculated with the intersection of the sea level (or water level) and the ground altitude. I was wrong, my imagination was (is) out of reality. :) No you're correct. The point is: Automagically calculating the

Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-04 Thread Tatsuhiro Nishioka
Hi, It seems that x and A are already added. Quick work Melchior. anyway, I added commands for Autopilot Route Manager. Available commands are: araAirport ID[EMAIL PROTECTED] (ft)] : append waypoint arc : clear waypoints ardindex : delete waypoint at index (index should be 1 or more. index =

Re: [Flightgear-devel] How I spend my spare time

2008-10-04 Thread Frederic Bouvier
- gerard robin a écrit : SRTM is about ground elevation. Coastline is a different topic and experience has shown that all these nice attempts to automagically derive coastlines from imagery, be it SWBD or PGS, return pretty flaky results. Unfortunately Well, i thought that

Re: [Flightgear-devel] How I spend my spare time

2008-10-04 Thread Ralf Gerlich
Hi Gerard! gerard robin wrote: Well, i thought that costline was calculated with the intersection of the sea level (or water level) and the ground altitude. I was wrong, my imagination was (is) out of reality. :) Actually, it is the other way around, IIRC (Martin, correct me if I'm

Re: [Flightgear-devel] How I spend my spare time

2008-10-04 Thread Frederic Bouvier
Hi Gérard, - gerard robin a écrit : On jeudi 02 octobre 2008, Frederic Bouvier wrote: Hi, in case someone care, here is what I am doing for about a year : http://frbouvi.free.fr/flightsim/yafseng_2.avi [Xvid, 7.698kb] Nice result, as far i understand the lat lon is not far from

Re: [Flightgear-devel] multikey: vi-like commands in fgfs (II)

2008-10-04 Thread Sébastien MARQUE
Hi, I really like the way you guys have created the vi-like commands, btw in the initial multikey I've made there was an little idea that I find very useful: it automagically stops after 5 seconds of inactivity (useful with no-exit/ tags). So I added it again, here's the cvs diff: Index:

Re: [Flightgear-devel] FlightGear on a 'netbook'

2008-10-04 Thread Martin Spott
Ladislav Michnovi?? wrote: I'm curious how many FPS do you have? Approx 9 fps at the Windows installers' default setting when flying around Moffet Airfield, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !

Re: [Flightgear-devel] How I spend my spare time

2008-10-04 Thread Ampere K.
On October 2, 2008 04:05:04 pm Martin Spott wrote: Ok, apparently my response got lost - again so, here's my second attempt: gerard robin wrote: Well, i thought that costline was calculated with the intersection of the sea level (or water level) and the ground altitude. I was

Re: [Flightgear-devel] Back-porting to the pre-OSG branch (was Re:

2008-10-04 Thread Martin Spott
Heiko Schulz wrote: So, I'd much rather see a concerted effort to get CVS into a releasable state, and a schedule for some 'preview' or 'beta' releases, rather than working on back-ports. I agree to nearly all what you said, but why not release an official 2.0-pre-version with OSG

Re: [Flightgear-devel] How I spend my spare time

2008-10-04 Thread Frederic Bouvier
Hi Heiko, - Heiko Schulz a écrit : Hi, srtm4 is a height field. there is a special value for sea level, but that's all. From what I understand of the problem with current scenery, it is less a data problem than a bug in the triangulator. Having worked on fgsd for several

Re: [Flightgear-devel] multi-threading / CPU usage

2008-10-04 Thread Vivian Meazza
James Turner wrote On 3 Oct 2008, at 13:48, Matthew Tippett wrote: Speaking of which, another call out for multithreading... The GPU isn't the limiting factor in our tests, the CPU is. Even mid-low end systems have 2-4 cores these days, and with the multi-display demo we are

Re: [Flightgear-devel] Back-porting to the pre-OSG branch (was Re: Only to remember)

2008-10-04 Thread James Turner
On 3 Oct 2008, at 15:06, James Turner wrote: I think this code is original. At one point Mark Harris' clouds were in the tree, but they proved to be to expensive for the machines of the day, AIUI; the current code is a simplification of that. Okay, that's not my recollection of the early

Re: [Flightgear-devel] Only to remember)

2008-10-04 Thread Erik Hofman
gerard robin wrote: BTW: regarding JSBSim i am trying to implement the new FDM within the FG stable version , it should work. I just committed the CVS version of JSBSim to the 1.0 branch. It looks like the latest version of nasal is already present?.. Next step is to commit YASim from the OSG

Re: [Flightgear-devel] Back-porting to the pre-OSG branch (was Re: Only to remember)

2008-10-04 Thread Stuart Buchanan
--- On Fri, 3/10/08, James Turner wrote: On 3 Oct 2008, at 14:01, Tim Moore wrote: Stuart has run into a bug in OSG with respect to Imposters, which manage the cached rendering of the individual cloud sprites. It's unclear if this ever worked well in OSG. Unfortunately I haven't had the

Re: [Flightgear-devel] How I spend my spare time

2008-10-04 Thread Curtis Olson
On Fri, Oct 3, 2008 at 5:41 PM, Martin Spott wrote: Frederic Bouvier wrote: Martin Spott a ??crit : http://lists.eogeo.org/pipermail/tiling/2006-September/52.html Don't miss the attachment at the bottom of the page, It appears that I implemented a mapping like this, without

Re: [Flightgear-devel] Only to remember

2008-10-04 Thread Martin Spott
Melchior FRANZ wrote: [...] All others that have recently been cited as someone who left because of an allegedly rough climate here AFAIK actually left because ^ I conclude this might be the central cause of the trouble you face (and bring to this group):

[Flightgear-devel] 3D Clouds - progress report

2008-10-04 Thread Stuart Buchanan
Hi All, As I mentioned in my mail yesterday, I'm taking another look at 3D clouds. Rather than using Impostors, I instead looked at what I could do by using GPU shaders - basically offloading as much processing onto the graphics card as possible. This worked very well for the random-forests,

Re: [Flightgear-devel] FlightGear on a 'netbook'

2008-10-04 Thread Heiko Schulz
Hi, --- Martin Spott [EMAIL PROTECTED] schrieb am So, 5.10.2008: Approx 9 fps at the Windows installers' default setting when flying around Moffet Airfield, Martin. fgps depends much on the gpu and if 3d-accleration is enabled- so it should work on netbooks much faster!

Re: [Flightgear-devel] FlightGear on a 'netbook'

2008-10-04 Thread Martin Spott
Heiko Schulz wrote: fgps depends much on the gpu and if 3d-accleration is enabled- so it should work on netbooks much faster! Yup, In theory this is pretty obvious - nevertheless it made me feel quite excited to see this tiny little beast run an unmodified FlightGear setup ;-) BTW, I later

Re: [Flightgear-devel] Prospects for a new release

2008-10-04 Thread James Turner
On 4 Oct 2008, at 11:20, Stuart Buchanan wrote: I think this numbering scheme makes sense. Same here. James - This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based

Re: [Flightgear-devel] Prospects for a new release

2008-10-04 Thread Matthew Tippett
As a new person to flightgear, but an OSS participant for the last decade and a half, and a development manager by trade I would strongly suggest the 1.9 stream numbering. The rationale for this is as follows. 1) Realistically there are bugs that exist, having a 1.8 or 1.9 is industry practice

Re: [Flightgear-devel] Only to remember

2008-10-04 Thread gerard robin
On jeudi 02 octobre 2008, Melchior FRANZ wrote: * gerard robin -- Thursday 02 October 2008: I was on going to open directories on CVS for it, and i just notice that there is yet, an other Stampe-SV4 in it, which is not mine. [...] AFAIK duplicate models are not whish. Well, I said at

Re: [Flightgear-devel] CVS Snapshot for publicity?

2008-10-04 Thread Matthew Tippett
Original Message Subject: Re: [Flightgear-devel] CVS Snapshot for publicity? From: Curtis Olson [EMAIL PROTECTED] To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Date: 29/09/08 11:34 PM On Mon, Sep 29, 2008 at 8:33 PM, Matthew Tippett wrote: ...

Re: [Flightgear-devel] segfault with CitationX and cvs-osg

2008-10-04 Thread George Patterson
On Sun, Sep 28, 2008 at 6:50 PM, Oliver Schroeder [EMAIL PROTECTED] wrote: Hi List. I'm experiencing segfaults with the current cvs head version of flightgear (osg) when using the cessna CitationX aircraft. The segfault happens more or less shortly after starting the engines. This segfaults