What's the a / b performance impact?
All to be taken with some caution, since it seems to be very hardware dependent
how expensive certain options are. For my new GTX 670M, I can't measure
performance without external tools because any terrain is always rendered with
vsync of 60 fps, and only
On Fri, Dec 28, 2012 at 10:04 PM, James Turner wrote:
Stuart, one thing that caught me out earlier today with using 2D cloud
layers - while using a 2D layer and modifying visibility inside the layer is
working quite well, the edge (moving vertically) is very sharp. I wonder if
there's some
On 30 Dec 2012, at 09:37, Stuart Buchanan stuar...@gmail.com wrote:
On Fri, Dec 28, 2012 at 10:04 PM, James Turner wrote:
Stuart, one thing that caught me out earlier today with using 2D cloud
layers - while using a 2D layer and modifying visibility inside the layer is
working quite well,
On 30 Dec 2012, at 09:45, James Turner wrote:
Right, I think any softening at all would be a win, but I wouldn't invest too
much effort, it would almost certainly be better spent finding ways to use
the 3D cloud system for this job.
I take it the recent 3d cloud changes to drop far away
On 30 Dec 2012, at 05:23, Jörg Emmerich j-emmer...@online.de wrote:
So I would not change the MPchat-mode of operation - even so it truly is
a real pain when in the triangle up to 4 ATCs are talking to pilots
being in MPchat-range of all 4 ATCs. On the other hand it is the very
best
On 30 Dec 2012, at 10:15, Stuart Buchanan stuar...@gmail.com wrote:
Right, I think any softening at all would be a win, but I wouldn't invest
too much effort, it would almost certainly be better spent finding ways to
use the 3D cloud system for this job.
I take it the recent 3d cloud
On 30 Dec 2012, at 08:55, Renk Thorsten thorsten.i.r...@jyu.fi wrote:
What's the a / b performance impact?
snip
Similarly, the terrain roughness is based on a very cheap technique creating
an optical illusion rather than a proper heightmap (which is probably ~50
times faster than the
On Sun, 2012-12-30 at 11:54 +, James Turner wrote:
snip
Since we have the XMLHTTPRequest code working now, it's easy to
retrieve a list of FGCOM servers dynamically, or even a list of active
ATCs - with arbitrary fields such as locale (lat / lon) and frequency,
and offer a dialog box
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