Re: [Flightgear-devel] 2.12 is branched

2013-08-21 Thread Stuart Buchanan
On Thu, Aug 15, 2013 at 11:54 AM, Gijs de Rooy wrote:
 Don't have much time today for further troubleshooting unfortunately; should
 have some after my last exam tomorrow ;-)

Hi Gijs,

Have you had the chance to look at this at all, and did Geoff's
suggestion help?  Do we have any active Win developers around who can
help fix this?

On a related note, once the build problem is resolved, could we
generate a full installation RC package for testing?  It would make it
easier for testers not familiar with Git to use it, and would be quite
handy for people like myself who do their development on Linux, but
have Windows systems available for testing but without the git
infrastructure or the time to download the entire git fgdata
repository.

Thanks,

-Stuart

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Re: [Flightgear-devel] 2.12 is branched

2013-08-21 Thread James Turner

On 21 Aug 2013, at 15:28, Stuart Buchanan stuar...@gmail.com wrote:

 On a related note, once the build problem is resolved, could we
 generate a full installation RC package for testing?  It would make it
 easier for testers not familiar with Git to use it, and would be quite
 handy for people like myself who do their development on Linux, but
 have Windows systems available for testing but without the git
 infrastructure or the time to download the entire git fgdata
 repository.

Once the build is fixed, Jenkins should do exactly that - that's part of the 
automation work I did for 2.10 - Jenkins will produce the complete install EXE, 
someone just has to grab it from Jenkins and upload / mirror / seed it as they 
see fit.

Of course, Jenkins only does what it's told by the scripts (mostly in fgmeta 
besides the CMake files) - so we're still at the mercy of missing files in the 
installer description and so on - I didn't yet automate a 'smoke test'[1] on 
Jenkins, since that would mean keeping a clean environment to run test 
installs, and involve several expensive operations since we'd be launching the 
sim. That's all doable but requires VMs and more energy than I have. In general 
I've been hoping to get enough people using the nightly builds that an 
automated smoke-test would be unnecessary but that's probably optimistic :)

James

[1] 'where there's smoke there's fire', this is old terminology from the 
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Re: [Flightgear-devel] 2.12 is branched

2013-08-21 Thread Stuart Buchanan
On Wed, Aug 21, 2013 at 3:51 PM, James Turner wrote:
 On a related note, once the build problem is resolved, could we
 generate a full installation RC package for testing?  It would make it
 easier for testers not familiar with Git to use it, and would be quite
 handy for people like myself who do their development on Linux, but
 have Windows systems available for testing but without the git
 infrastructure or the time to download the entire git fgdata
 repository.


 Once the build is fixed, Jenkins should do exactly that - that's part of the
 automation work I did for 2.10 - Jenkins will produce the complete install
 EXE, someone just has to grab it from Jenkins and upload / mirror / seed it
 as they see fit.

That's great work,

Now all we need is someone with enough Windows knowledge to fix the
build.

 [1] 'where there's smoke there's fire', this is old terminology from the
 Netscape/Mozilla TinderBox engine.

I'm pretty sure the smoke test predates Tinderbox.  I came across it
when working for Xilinx in reference to hardware testing where the first
test is to attach a power feed and check that nothing started giving off
smoke :)

-Stuart

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Re: [Flightgear-devel] 2.12 is branched

2013-08-21 Thread James Turner

On 21 Aug 2013, at 16:03, Stuart Buchanan stuar...@gmail.com wrote:

 Now all we need is someone with enough Windows knowledge to fix the
 build.

I've put some cash down to buy a cheap PC box for running Windows+Linux so I 
can debug these issues (and a few other Windows ones which are bugging me). 
Probably won't have everything up and running in the 2.12 timeframe, however.

 
 [1] 'where there's smoke there's fire', this is old terminology from the
 Netscape/Mozilla TinderBox engine.
 
 I'm pretty sure the smoke test predates Tinderbox.  I came across it
 when working for Xilinx in reference to hardware testing where the first
 test is to attach a power feed and check that nothing started giving off
 smoke :)

Haha, brilliant.

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Re: [Flightgear-devel] 2.12 is branched

2013-08-21 Thread Gijs de Rooy
Hi,

 Stuart wrote: 
 Now all we need is someone with enough Windows knowledge to fix the build.

the Win32 builds work fine now, only FGRun for Win64 is failing. It builds fine 
on my machine, but on Jenkins it cannot find two Boost files. 
..\..\fgrun\src\wizard_funcs.cxx(38): fatal error C1083: Cannot open include 
file: 'boost/algorithm/string/predicate.hpp': No such file or directory
..\..\fgrun\src\AirportTable.cxx(27): fatal error C1083: Cannot open include 
file: 'boost/algorithm/string/case_conv.hpp': No such file or directory
These have been added by me a while ago. As said, it works fine on my machine 
and also for the win32 build on Jenkins. So I believe something's wrong 
with/missing from the Win64 setup of Jenkins that triggers the error. I cannot 
see what though. The file does exist: 
http://flightgear.simpits.org:8080/job/Boost-Win64/lastSuccessfulBuild/artifact/Boost/boost/algorithm/string/
 

Cheers,
Gijs
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Re: [Flightgear-devel] 2.12 is branched

2013-08-21 Thread Geoff McLane

Hi James,

On Wed, 2013-08-21 at 16:08 +0100, James Turner wrote:
 snip
 I've put some cash down to buy a cheap PC box 
 for running Windows+Linux so I can debug these 
 issues (and a few other Windows ones which are 
 bugging me). 
 snip

This is really WONDERFUL news ;=))

MSVC has a very powerful source view level debugging,
but at present this fails in some auto-generated ctor/dtor 
code before it reaches 'main()' so can not be used ;=((.

In the Debug build 'new' is replaced with a 'new_dbg' 
which deliberately fills the allocation with 0xcc... 
so if a person does NOT initialize ALL variables simple 
dtor code like 'if (buf) delete buf;' crashes.

Further it allocate more than the memory request size 
and sets up a filled-with-pattern header and tail, and 
returns an off-set pointer, to completely check for 
buffer under and over-run on delete.

Debug config adds a rather large prologue, and epilogue to 
each function, that also fills the stack variables with 
a pattern, so it can warn of things like -
void foo() {
int i;
if (i) do something
will warn 'i' has not been initialized... and does 
a stack pointer check in the epilogue... 

And LOTS more...

Of course all this add a heavy load, and the Debug 
build only ever runs at about 1/10 speed, but is 
excellent for debugging, provided you can get through 
all the auto-c++ code and trap at main()...

And even if you get to main(), I have NEVER had a 
clean Debug exit... there are many case of heap 
corruption which it seems unix/linux/mac can 
overlook, like they ARE also 'overlooked' in the 
windows Release build!

But I am sure fgfs will run much better if we can get 
rid of some of these 'hidden-from-unix' BUGS ;=))

Let me know if I can help in any way to get you 
setup with a Windows box for testing, debugging ;=))

Regards,
Geoff.




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Re: [Flightgear-devel] 2.12 is branched

2013-08-15 Thread James Turner

On 14 Aug 2013, at 21:57, Curtis Olson curtol...@flightgear.org wrote:

 I think the main initial hurdle here is to get the Mac  Windows releases 
 sorted out on Jenkins (if they aren't already).  We've done the code freeze 
 and branch on schedule so we are mostly down to the mechanics and time of 
 actually building and pushing the release out the door.

The lovely folks at Virgin Media have my broadband up and running now, I 
plugged in the Mac slave and it's happy, and indeed a Mac release build has 
rolled off the production line smoothly. Now to see if it actually works - 
testing appreciated.

Regards,
James

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Re: [Flightgear-devel] 2.12 is branched

2013-08-15 Thread Gijs de Rooy
Hi James,

 James wrote:
 the biggest obstacle to an RC is getting the Windows build slaves to behave;
 if anyone on Windows could look at the Jenkins logs and shed any light, it 
 would help.

Is http://flightgear.simpits.org:8080/job/Windows-release/ the build that we
should look at?

Cheers,
Gijs
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Re: [Flightgear-devel] 2.12 is branched

2013-08-15 Thread James Turner

On 15 Aug 2013, at 10:50, Gijs de Rooy gijsr...@hotmail.com wrote:

 Is http://flightgear.simpits.org:8080/job/Windows-release/ the build that we
 should look at?

Correct.

James

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Re: [Flightgear-devel] 2.12 is branched

2013-08-15 Thread Gijs de Rooy
It seems to fail on building FGRun.exe:
SimGearCore.lib(timestamp.obj) : error LNK2019: unresolved external symbol 
__imp__timeGetTime@0 referenced in function public: void __thiscall 
SGTimeStamp::stamp(void) (?stamp@SGTimeStamp@@QAEXXZ)
FGRun-Win64-Cmake also fails (unrelated to this release issue I think), but 
that one has an issue with Boost. It fails to find a file that's there in 
Boost-Win64, so it's probably linking to some odd path?

Don't have much time today for further troubleshooting unfortunately; should 
have some after my last exam tomorrow ;-)

Cheers,
Gijs
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Re: [Flightgear-devel] 2.12 is branched

2013-08-15 Thread Geoff McLane
Hi Gijs,

That can be fixed by adding Winmm.lib to the link...

Like in the fgrun CMakeLists.txt file add -
target_link_libraries( fgrun Winmm )

Regards,
Geoff.

On Thu, 2013-08-15 at 12:54 +0200, Gijs de Rooy wrote:
 It seems to fail on building FGRun.exe:
 SimGearCore.lib(timestamp.obj) : error LNK2019: unresolved external symbol 
 __imp__timeGetTime@0 referenced in function public: void __thiscall 
 SGTimeStamp::stamp(void) (?stamp@SGTimeStamp@@QAEXXZ)
 FGRun-Win64-Cmake also fails (unrelated to this release issue I
 think), but that one has an issue with Boost. It fails to find a file
 that's there in Boost-Win64, so it's probably linking to some odd
 path?
 
 Don't have much time today for further troubleshooting unfortunately;
 should have some after my last exam tomorrow ;-)
 
 Cheers,
 Gijs




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Re: [Flightgear-devel] 2.12 is branched

2013-08-15 Thread Gijs de Rooy
Hi Geoff,

 That can be fixed by adding Winmm.lib to the link...

Fred already did that some time ago, right?

https://www.gitorious.org/fg/fgrun/commit/d25fad49b73f51459ef2bdaa7e040da8259a02a0

Cheers,
Gijs
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Re: [Flightgear-devel] 2.12 is branched

2013-08-15 Thread Geoff McLane
Hi Gijs,

Yes, it certainly 'looks' that way ;=()

I just did a git pull, and I can only produce that 
SAME link error in my Windows 7 build if I comment 
out the line -
  list(APPEND PLATFORM_LIBS winmm.lib)

Then I get what you showed -
SimGearCored.lib(timestamp.obj) : error LNK2019: unresolved 
external symbol __imp__timeGetTime@0 referenced in function 
public: void __thiscall
SGTimeStamp::stamp(void) (?stamp@SGTimeStamp@@QAEXXZ)
C:\FG\18\build-fgrun\src\Debug\fgrund.exe : fatal error 
LNK1120: 1 unresolved externals

Can only suggest in src\CMakeLists.txt you add a message like -

message(STATUS *** target_link_libraries(fgrun ui=${ui_libs_1_3} \
ws=${WINSOCK_LIBRARY} sg=${simgear_libs} \
osg=${OPENSCENEGRAPH_LIBRARIES} \
fltk=${FLTK_LIBRARIES} z=${ZLIB_LIBRARIES} intl=${INTL_LIBRARY} \
opty=${OPENPTY_LIBRARY} pf=${PLATFORM_LIBS}))

Just to make sure PLATFORM_LIBS is not getting clobbered somehow. 
Of course this should show ... pf=winmm.lib)

I note PLATFORM_LIBS is only set in a cmake if (MSVC). It is 
being compiled using the MSVC compiler/linker right?

Maybe that should be if (MSVC OR WIN32) or just if (WIN32) since 
winmm.lib would ALWAYS be required in Windows for timeGetTime()...

HTH.

Regards,
Geoff.

On Thu, 2013-08-15 at 15:32 +0200, Gijs de Rooy wrote:
 Hi Geoff,
 
  That can be fixed by adding Winmm.lib to the link...
 
 Fred already did that some time ago, right?
 
 https://www.gitorious.org/fg/fgrun/commit/d25fad49b73f51459ef2bdaa7e040da8259a02a0
 
 Cheers,
 Gijs
 



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Re: [Flightgear-devel] 2.12 is branched

2013-08-14 Thread James Turner

On 13 Aug 2013, at 21:42, Stuart Buchanan stuar...@gmail.com wrote:

 I propose pushing out the release by a month. I've got a bit more time 
 available
 for FG right now, but not as much as I did 12 months ago, and it sounds like
 James and Thorsten R are similarly time limited.  I think it will take
 longer than usual to address any issues found in the RCs.
 
 If we are going to slip the release, we should only do so once :)

+1 on all counts.

James

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Re: [Flightgear-devel] 2.12 is branched

2013-08-14 Thread Renk Thorsten
 I propose pushing out the release by a month. I've got a bit more time  
 available
 for FG right now, but not as much as I did 12 months ago, and it sounds  
 like
 James and Thorsten R are similarly time limited.  I think it will take
 longer than usual to address any issues found in the RCs.

 If we are going to slip the release, we should only do so once :)

Agreed - in case there are any problems in my department, I won't be able to 
react till Sep. 7th - I've two trips scheduled between now and then.

* Thorsten
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Re: [Flightgear-devel] 2.12 is branched

2013-08-14 Thread Stuart Buchanan
Hi Pat,

On Wed, Aug 14, 2013 at 1:11 AM, Pat  wrote:
 One reschedule is a good idea.  Would an indefinite delay, with a
 promise republishing the schedule by a given date be appropriate or
 desirable?

An indefinite delay would risk the release never being completed,
and we'd be back where we were before with big gaps between releases.
A defined delay gives us all something to aim for :)

Plus we want to get this release completed so we can start on the
Christmas release, tentatively named 3.0.0.

-Stuart

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Re: [Flightgear-devel] 2.12 is branched

2013-08-14 Thread Curtis Olson
I think the main initial hurdle here is to get the Mac  Windows releases
sorted out on Jenkins (if they aren't already).  We've done the code freeze
and branch on schedule so we are mostly down to the mechanics and time of
actually building and pushing the release out the door.

Thanks,

Curt.


On Wed, Aug 14, 2013 at 3:36 PM, Stuart Buchanan stuar...@gmail.com wrote:

 Hi Pat,

 On Wed, Aug 14, 2013 at 1:11 AM, Pat  wrote:
  One reschedule is a good idea.  Would an indefinite delay, with a
  promise republishing the schedule by a given date be appropriate or
  desirable?

 An indefinite delay would risk the release never being completed,
 and we'd be back where we were before with big gaps between releases.
 A defined delay gives us all something to aim for :)

 Plus we want to get this release completed so we can start on the
 Christmas release, tentatively named 3.0.0.

 -Stuart


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Re: [Flightgear-devel] 2.12 is branched

2013-08-13 Thread Renk Thorsten
On the risk of making myself really unpopular, but would now be a good time to 
defer the release? It seems James is caught in the middle of moving, Stuart 
indicated some other private things piling up, I have the maddest travelling 
schedule I've ever had in my life this fall, and I haven't seen a number of 
other folks around for a while, we don't have release candidates out which will 
have impacts on bugfixes, assuming there'd be anyone around capable of doing 
bugfixes,...

It seems we've hit a fluctuation where pretty much everyone is occupied with 
something else at the moment (?) - if that's the case, should we still go ahead?

* Thorsten 
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Re: [Flightgear-devel] 2.12 is branched

2013-08-13 Thread James Turner

On 13 Aug 2013, at 12:58, Renk Thorsten thorsten.i.r...@jyu.fi wrote:

 On the risk of making myself really unpopular, but would now be a good time 
 to defer the release? It seems James is caught in the middle of moving, 
 Stuart indicated some other private things piling up, I have the maddest 
 travelling schedule I've ever had in my life this fall, and I haven't seen a 
 number of other folks around for a while, we don't have release candidates 
 out which will have impacts on bugfixes, assuming there'd be anyone around 
 capable of doing bugfixes,...
 
 It seems we've hit a fluctuation where pretty much everyone is occupied with 
 something else at the moment (?) - if that's the case, should we still go 
 ahead?

That's possibly a fair suggestion. I am scheduled to get my new broadband 
connection up and running tomorrow (Wednesday) so the Mac build slave will be 
available at that time (with decent upstream bandwidth again). However my time 
is a bit fragmented and likely to remain so for a few weeks - I'm happy to 
merge patches or anything else anyone explicitly requests, but I'm not focused 
enough to start chasing other people to get things done :)

Once the Mac build slave is back, the biggest obstacle to an RC is getting the 
Windows build slaves to behave; if anyone on Windows could look at the Jenkins 
logs and shed any light, it would help.

Kind regards,
James

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Re: [Flightgear-devel] 2.12 is branched

2013-08-13 Thread Curtis Olson
We would need permission from Torsten D, our release manager, but I would
also second Thorsten R's proposal to defer the 2.12 release by a week or
two.  I have been spread very thin this summer with my day job projects and
will be out of town myself on the 16-18 of August.

I think we should at minimum get the Mac and Windows build slaves going,
generate release candidates for both platforms, and push those out in the
wild for a week (and address any major issues that surface) before
finalizing the actual release.

I apologize for not being more out in front of this ... this has been the
summer from hell (work-wise) for me.

Regards,

Curt.


On Tue, Aug 13, 2013 at 7:24 AM, James Turner zakal...@mac.com wrote:


 On 13 Aug 2013, at 12:58, Renk Thorsten thorsten.i.r...@jyu.fi wrote:

 On the risk of making myself really unpopular, but would now be a good
 time to defer the release? It seems James is caught in the middle of
 moving, Stuart indicated some other private things piling up, I have the
 maddest travelling schedule I've ever had in my life this fall, and I
 haven't seen a number of other folks around for a while, we don't have
 release candidates out which will have impacts on bugfixes, assuming
 there'd be anyone around capable of doing bugfixes,...

 It seems we've hit a fluctuation where pretty much everyone is occupied
 with something else at the moment (?) - if that's the case, should we still
 go ahead?


 That's possibly a fair suggestion. I am scheduled to get my new broadband
 connection up and running tomorrow (Wednesday) so the Mac build slave will
 be available at that time (with decent upstream bandwidth again). However
 my time is a bit fragmented and likely to remain so for a few weeks - I'm
 happy to merge patches or anything else anyone explicitly requests, but I'm
 not focused enough to start chasing other people to get things done :)

 Once the Mac build slave is back, the biggest obstacle to an RC is getting
 the Windows build slaves to behave; if anyone on Windows could look at the
 Jenkins logs and shed any light, it would help.

 Kind regards,
 James



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Re: [Flightgear-devel] 2.12 is branched

2013-08-13 Thread Torsten Dreyer

Permission granted ;-)

As everybody seems to be caught in some real life trouble, I can't see a 
better way to get the release out than delaying it for a while.


Would two weeks be enough for everybody? That will get us to the weekend 
Aug, 31/Sep 1.


Torsten

Am 13.08.2013 16:56, schrieb Curtis Olson:
We would need permission from Torsten D, our release manager, but I 
would also second Thorsten R's proposal to defer the 2.12 release by a 
week or two.  I have been spread very thin this summer with my day job 
projects and will be out of town myself on the 16-18 of August.


I think we should at minimum get the Mac and Windows build slaves 
going, generate release candidates for both platforms, and push those 
out in the wild for a week (and address any major issues that surface) 
before finalizing the actual release.


I apologize for not being more out in front of this ... this has been 
the summer from hell (work-wise) for me.


Regards,

Curt.


On Tue, Aug 13, 2013 at 7:24 AM, James Turner zakal...@mac.com 
mailto:zakal...@mac.com wrote:



On 13 Aug 2013, at 12:58, Renk Thorsten thorsten.i.r...@jyu.fi
mailto:thorsten.i.r...@jyu.fi wrote:


On the risk of making myself really unpopular, but would now be a
good time to defer the release? It seems James is caught in the
middle of moving, Stuart indicated some other private things
piling up, I have the maddest travelling schedule I've ever had
in my life this fall, and I haven't seen a number of other folks
around for a while, we don't have release candidates out which
will have impacts on bugfixes, assuming there'd be anyone around
capable of doing bugfixes,...

It seems we've hit a fluctuation where pretty much everyone is
occupied with something else at the moment (?) - if that's the
case, should we still go ahead?


That's possibly a fair suggestion. I am scheduled to get my new
broadband connection up and running tomorrow (Wednesday) so the
Mac build slave will be available at that time (with decent
upstream bandwidth again). However my time is a bit fragmented and
likely to remain so for a few weeks - I'm happy to merge patches
or anything else anyone explicitly requests, but I'm not focused
enough to start chasing other people to get things done :)

Once the Mac build slave is back, the biggest obstacle to an RC is
getting the Windows build slaves to behave; if anyone on Windows
could look at the Jenkins logs and shed any light, it would help.

Kind regards,
James



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Re: [Flightgear-devel] 2.12 is branched

2013-08-13 Thread Stuart Buchanan
On Tue, Aug 13, 2013 at 9:38 PM, Torsten Dreyer wrote:
 Permission granted ;-)

 As everybody seems to be caught in some real life trouble, I can't see a
 better way to get the release out than delaying it for a while.

 Would two weeks be enough for everybody? That will get us to the weekend
 Aug, 31/Sep 1.

I propose pushing out the release by a month. I've got a bit more time available
for FG right now, but not as much as I did 12 months ago, and it sounds like
James and Thorsten R are similarly time limited.  I think it will take
longer than usual to address any issues found in the RCs.

If we are going to slip the release, we should only do so once :)

-Stuart

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Re: [Flightgear-devel] 2.12 is branched

2013-08-13 Thread Pat
snip
 
 If we are going to slip the release, we should only do so once :)
 
 -Stuart
 

One reschedule is a good idea.  Would an indefinite delay, with a
promise republishing the schedule by a given date be appropriate or
desirable?

For example

Due to constraints on our developers' available time, we are
rescheduling the release of the next version of our highly successful
All in One Integrated Development Environment and Espresso Machine* 

We expect to have a revised schedule by the second Tuesday of next week


-Pat

*We're not sure about your code, but your coffee will be worthy of
poetry!

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Re: [Flightgear-devel] 2.12 is branched

2013-08-08 Thread Saikrishna Arcot
Erm...shouldn't there be a RC version released sometime around now, since
the final version will be released in just over a week?
On Aug 3, 2013 3:50 AM, James Turner zakal...@mac.com wrote:


 On 3 Aug 2013, at 04:27, Saikrishna Arcot saiarcot...@gmail.com wrote:

 Actually, scratch that; it seems FlightGear allows the --fg-aircraft
 switch to specify multiple root aircraft directories, although the man page
 needs to be updated to specify this (it currently says it's only used by
 UIUC).


 I added that feature quite a few versions ago, looks like the man page
 needs to be refreshed :)

 James


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Re: [Flightgear-devel] 2.12 is branched

2013-08-08 Thread James Turner

On 8 Aug 2013, at 15:15, Saikrishna Arcot saiarcot...@gmail.com wrote:

 Erm...shouldn't there be a RC version released sometime around now, since the 
 final version will be released in just over a week?
 
 

Unfortunately, I'm in the middle of moving house, so rather busy. 

The release branches exist, and the autobuild is running - someone can take the 
source ball or binaries (unfortunately the Windows slave is down, someone needs 
to ping Gene) and test it.

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Re: [Flightgear-devel] 2.12 is branched

2013-08-08 Thread geneb
 The release branches exist, and the autobuild is running - someone can 
 take the source ball or binaries (unfortunately the Windows slave is 
 down, someone needs to ping Gene) and test it.

Slave is up.  Has been since about 7am PDT.

g.

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Re: [Flightgear-devel] 2.12 is branched

2013-08-03 Thread James Turner

On 3 Aug 2013, at 04:27, Saikrishna Arcot saiarcot...@gmail.com wrote:

 Actually, scratch that; it seems FlightGear allows the --fg-aircraft switch 
 to specify multiple root aircraft directories, although the man page needs to 
 be updated to specify this (it currently says it's only used by UIUC).
 

I added that feature quite a few versions ago, looks like the man page needs to 
be refreshed :)

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Re: [Flightgear-devel] 2.12 is branched

2013-08-02 Thread Pat
Would some sort of user data directory help with this?
Can this be done on ubuntu?

On Thu, 1 Aug 2013 21:16:50 -0500
Saikrishna Arcot saiarcot...@gmail.com wrote:

 For what it's worth, I have a
 PPAhttps://launchpad.net/~saiarcot895/+archive/flightgear-prerelthat
 is tracking the 2.12.0 branch that includes the default aircraft and a
 few other aircraft that can be used by Ubuntu and other distros that
 use/allow Ubuntu's repos and/or PPAs. However, it installs these
 files to /usr/games and /usr/share/games, which some people frown
 upon because it doesn't allow easy changes.
 
 
 Saikrishna Arcot
 
 
 On Wed, Jul 31, 2013 at 11:40 AM, Gijs de Rooy gijsr...@hotmail.com
 wrote:
 
  Hi all,
 
  is there any news on release candidates? I think we did find a few
  serious bugs last
  year when people tried the RCs, so we'd better start distributing
  them before the
  end of this week...
 
  Cheers,
  Gijs
 
 
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Re: [Flightgear-devel] 2.12 is branched

2013-08-02 Thread Saikrishna Arcot
That might help, or the ability to specify multiple directories for the
aircraft, like how it's done with scenery. If need be, I can have just
FlightGear for Ubuntu built with a patch to allow multiple directories for
aircraft.


Saikrishna Arcot


On Fri, Aug 2, 2013 at 6:34 PM, Pat pat.callah...@gmail.com wrote:

 Would some sort of user data directory help with this?
 Can this be done on ubuntu?

 On Thu, 1 Aug 2013 21:16:50 -0500
 Saikrishna Arcot saiarcot...@gmail.com wrote:

  For what it's worth, I have a
  PPAhttps://launchpad.net/~saiarcot895/+archive/flightgear-prerelthat
  is tracking the 2.12.0 branch that includes the default aircraft and a
  few other aircraft that can be used by Ubuntu and other distros that
  use/allow Ubuntu's repos and/or PPAs. However, it installs these
  files to /usr/games and /usr/share/games, which some people frown
  upon because it doesn't allow easy changes.
 
 
  Saikrishna Arcot
 
 
  On Wed, Jul 31, 2013 at 11:40 AM, Gijs de Rooy gijsr...@hotmail.com
  wrote:
 
   Hi all,
  
   is there any news on release candidates? I think we did find a few
   serious bugs last
   year when people tried the RCs, so we'd better start distributing
   them before the
   end of this week...
  
   Cheers,
   Gijs
  
  
  
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Re: [Flightgear-devel] 2.12 is branched

2013-08-02 Thread Saikrishna Arcot
Actually, scratch that; it seems FlightGear allows the --fg-aircraft switch
to specify multiple root aircraft directories, although the man page needs
to be updated to specify this (it currently says it's only used by UIUC).


Saikrishna Arcot


On Fri, Aug 2, 2013 at 10:24 PM, Saikrishna Arcot saiarcot...@gmail.comwrote:

 That might help, or the ability to specify multiple directories for the
 aircraft, like how it's done with scenery. If need be, I can have just
 FlightGear for Ubuntu built with a patch to allow multiple directories for
 aircraft.


 Saikrishna Arcot


 On Fri, Aug 2, 2013 at 6:34 PM, Pat pat.callah...@gmail.com wrote:

 Would some sort of user data directory help with this?
 Can this be done on ubuntu?

 On Thu, 1 Aug 2013 21:16:50 -0500
 Saikrishna Arcot saiarcot...@gmail.com wrote:

  For what it's worth, I have a
  PPAhttps://launchpad.net/~saiarcot895/+archive/flightgear-prerelthat
  is tracking the 2.12.0 branch that includes the default aircraft and a
  few other aircraft that can be used by Ubuntu and other distros that
  use/allow Ubuntu's repos and/or PPAs. However, it installs these
  files to /usr/games and /usr/share/games, which some people frown
  upon because it doesn't allow easy changes.
 
 
  Saikrishna Arcot
 
 
  On Wed, Jul 31, 2013 at 11:40 AM, Gijs de Rooy gijsr...@hotmail.com
  wrote:
 
   Hi all,
  
   is there any news on release candidates? I think we did find a few
   serious bugs last
   year when people tried the RCs, so we'd better start distributing
   them before the
   end of this week...
  
   Cheers,
   Gijs
  
  
  
 --
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   havent caught up. So what steps can you take to put your SQL
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Re: [Flightgear-devel] 2.12 is branched

2013-08-01 Thread Saikrishna Arcot
For what it's worth, I have a
PPAhttps://launchpad.net/~saiarcot895/+archive/flightgear-prerelthat
is tracking the 2.12.0 branch that includes the default aircraft and a
few other aircraft that can be used by Ubuntu and other distros that
use/allow Ubuntu's repos and/or PPAs. However, it installs these files to
/usr/games and /usr/share/games, which some people frown upon because it
doesn't allow easy changes.


Saikrishna Arcot


On Wed, Jul 31, 2013 at 11:40 AM, Gijs de Rooy gijsr...@hotmail.com wrote:

 Hi all,

 is there any news on release candidates? I think we did find a few serious
 bugs last
 year when people tried the RCs, so we'd better start distributing them
 before the
 end of this week...

 Cheers,
 Gijs


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Re: [Flightgear-devel] 2.12 is branched

2013-07-31 Thread James Turner

On 30 Jul 2013, at 21:25, Stuart Buchanan stuar...@gmail.com wrote:

 James - if it's convenient could you pull this to the 2.12.0 release
 branch please.

Done.

James

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Re: [Flightgear-devel] 2.12 is branched

2013-07-31 Thread Gijs de Rooy
Hi all,

is there any news on release candidates? I think we did find a few serious bugs 
last 
year when people tried the RCs, so we'd better start distributing them before 
the 
end of this week...

Cheers,
Gijs  --
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Re: [Flightgear-devel] 2.12 is branched

2013-07-30 Thread Stuart Buchanan
Hi James,

On Wed, Jul 24, 2013 at 10:07 PM, Stuart Buchanan wrote:
 As an FYI, I'm still working on some final updates to The Manual that
 I want to get committed to the 2.12.0 branch.

These have now been committed to master (e87379c).

James - if it's convenient could you pull this to the 2.12.0 release
branch please.

-Stuart

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Re: [Flightgear-devel] 2.12 is branched

2013-07-24 Thread Stuart Buchanan
On Wed, Jul 17, 2013 at 8:38 PM, James Turner wrote:
 Hi,

 I've just created the release branches for FG, SG  data (at Torsten's 
 request, since he's on holiday in the wild, Internet-less north of Sweden).

Thanks James.

As an FYI, I'm still working on some final updates to The Manual that
I want to get committed to the 2.12.0 branch.

-Stuart

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Re: [Flightgear-devel] 2.12 is branched

2013-07-19 Thread Pedro Morgan
Cool stuff...
Got a weekend of so am reviving freeflightsim.org.. got to change servers
and have some time..

Is the public release automated..
Eg for me on my freeflightsim.org website.. I want a remote feed to a json
file what says new release...
If the new version is later that the current version.. that Its automated..
inc link to download et all...

How far are we on the road to that ?

Pete
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[Flightgear-devel] 2.12 is branched

2013-07-17 Thread James Turner
Hi,

I've just created the release branches for FG, SG  data (at Torsten's request, 
since he's on holiday in the wild, Internet-less north of Sweden).

Hopefully I didn't screw anything up :)

This means 'next' is open for unstable work, and that bug-fixes should be 
applied to both next release branch and next as appropriate, preferably after a 
code-review cycle.

I've set the version files on 'next' to be 2.99, on the assumption the next 
release will be 3.0 as discussed.

Regards,
James


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