t; All the best,
>>
>> Dark.
>> - Original Message - From: "Charles Rivard" <wee1s...@fidnet.com>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Wednesday, April 13, 2016 5:40 PM
>> Subject: [Audyssey] iDevice game t
>>
>> Dark.
>> - Original Message - From: "Charles Rivard" <wee1s...@fidnet.com>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Wednesday, April 13, 2016 5:40 PM
>> Subject: [Audyssey] iDevice game thought
; To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Wednesday, April 13, 2016 5:40 PM
> Subject: [Audyssey] iDevice game thoughts - Re: Why I build the games as I do
>
>
>> For me, lengthy and complex role playing games are not for the iPhone.
uot;Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, April 13, 2016 5:40 PM
Subject: [Audyssey] iDevice game thoughts - Re: Why I build the games as I
do
For me, lengthy and complex role playing games are not for the iPhone.
The games that I would prefer are usually ga
Oh awesome! I get to completely disagree with Charles on my brand new
laptop! What glorious fun! The big advantage of computer rpgs is that
you just don't have to remember all the rules. The better a grasp you
have on them, the better a player you'll be. However, good computer
rpgs have intuitive
For me, lengthy and complex role playing games are not for the iPhone. The
games that I would prefer are usually games that I must react to action or
use dice to score, or something along that nature. A game such as chess or
checkers will work well, too, although I have to have a separate