[Audyssey] entombed questions

2010-03-19 Thread michael barnes
how many license do you get with the game when you buy? is there a way you can save more then one game at a time? is there gonna be more versions coming out later? is there ever gonna be a way you can play other players online? is there gonna be more floors and towns to explore? will you

[Audyssey] Mota and tts

2010-03-19 Thread Philip Bennefall
Hi Thomas, I would like to make a small suggestion for Mota, if I may. I appreciate the convenience of using synthetic speech while the game is in intensive development (e.g. when you have a million things changing from day to day), but in my mind you make a much more professional impression

Re: [Audyssey] Mota and tts

2010-03-19 Thread Bryan Peterson
I tend to agree with you Philip, but the problem is that professional voice talent is hardly inexpensive. The lady who does the actual Angela sound clips charged a considerable amount just for doing those clips. It would cost even more for actual speech of the sort you're thinking of. I agree

Re: [Audyssey] Mota and tts

2010-03-19 Thread Philip Bennefall
Hi Bryan, A valid point indeed, and one which I certainly considered before I decided to hire voice actors for all of my games; except for the parts I can do here in my own studio. I feel, however, that the chances of a purchase increase with every little detail of quality featured in the

Re: [Audyssey] Mota and tts

2010-03-19 Thread Bryan Peterson
Oh I tend to agree, but I guess it depends on how much extra you're willing to do. And seeing as how this wasn't even Thomas' project to begin with and the amount of trouble it's brought down on him in the four years he's been working on it it's definitely understandable why he just wants to

Re: [Audyssey] Mota and tts

2010-03-19 Thread Philip Bennefall
Hi Bryan, Again, these are all factors that must be taken into consideration. I do not know any of the underlying circumstances, I was refering merely to the game itself and the impact I think it would have on it. Then whether this is actually possible or not isn't for me to judge. Kind

Re: [Audyssey] Mota and tts

2010-03-19 Thread Bryan Peterson
Oh I don't disagree with you. It's just that it's one thing for a guy with only himself and/or a furry little child to support to be able to afford to use professional voice talent in his projects and quie another for someone with a wife and kids to support. True Justin Daubenmire of BSC Games

Re: [Audyssey] Mota and tts

2010-03-19 Thread Thomas Ward
Hi Philip, Yes, I know exactly what you mean. I've had two people interested in doing the voice work for the game, but both pulled out last minute and weren't able to do it. That's why we ended up with Acapela Heather.However, I really think when we near final production I'll look for someone

Re: [Audyssey] Mota and tts

2010-03-19 Thread Phil Vlasak
Hi Bryan and Philip, I don't have the budget to pay people to record their voice for my games. So I ask for volunteers and give them credit in the instructions file. There are several blind people who volunteered for my Sarah game. Just think of all those people on ACB radio and other on-line

Re: [Audyssey] Mota and tts

2010-03-19 Thread Philip Bennefall
Hi Thomas, I would suggest a website called www.voices.com. I have found some truly incredible actors and actresses on there, and they are not overly expensive. You simply post your job (usually with a word count and a script sample), or if the script is short you post the whole thing and

Re: [Audyssey] Mota and tts

2010-03-19 Thread Thomas Ward
Hi, Didn't Justin use his wife's voice for Troopenum? I'm not sure about that, but whoever did the voice work did a darn good job of it. The young woman who did the voice overs for Troopenum sounds pretty hot, and she sounded very professional to boot. Definitely can't complain about that voice

Re: [Audyssey] Mota and tts

2010-03-19 Thread Philip Bennefall
Hi Phil, I see your point, however my personal practise so far has been to pay people for their work but demand in return that anyone who does voice work for me has access to professional recording equipment. This way, I maintain a consisstant high quality standard in all of my productions,

Re: [Audyssey] Mota and tts

2010-03-19 Thread Thomas Ward
Hi Philip, Thanks for the info. I'll check it out. Cheers! On 3/19/10, Philip Bennefall phi...@blastbay.com wrote: Hi Thomas, I would suggest a website called www.voices.com. I have found some truly incredible actors and actresses on there, and they are not overly expensive. You simply

Re: [Audyssey] Mota and tts

2010-03-19 Thread Bryan Peterson
I've done three podcasts on BCT myself so I know what you mean. I was actually slated to do some voice work for BSC Games' Castle Quest before the project was scrapped. That would have been a volunteer job but it would have been a lot of fun. Homer: Hey, uh, could you go across the street and

Re: [Audyssey] Mota and tts

2010-03-19 Thread Thomas Ward
Hi Philip, That's been my experience as well. Both of the young women who were originally going to help with MOTA, as far as voice acting goes, had decent voices and acting skills. The problem was they didn't have access to professional recording equipment, and I spent a lot of time trying to

Re: [Audyssey] Mota and tts

2010-03-19 Thread Bryan Peterson
He did use his wife for Troopanum 1.6 and then an English girl named Lea James I believe for Troopanum 2.0. Beyond that I notice he generally used his own voice for most of his games. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav

Re: [Audyssey] Mota and tts

2010-03-19 Thread Bryan Peterson
Ah I see. So I doubt a Logitech USB microphone with Gold Wave would cut the cracker. That's what I use, not that I do much recording these days. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From:

Re: [Audyssey] Mota and tts

2010-03-19 Thread dark
On the voice acting front, I do wonder if people in the community can help. I myself am not a professional, but do have a fair amount of stage experience and my own recorder, and would be happy to do any voicing Tom, philip or others needed to further audio game developement, and wouldn't

Re: [Audyssey] Mota and tts

2010-03-19 Thread dark
As I said Tom, I'd be quite willing myself. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 19, 2010 10:58 AM Subject: Re: [Audyssey] Mota and tts Hi Philip, Yes, I know

Re: [Audyssey] Mota and tts

2010-03-19 Thread Thomas Ward
Hi Bryan, That's right. That's what we call budget equipment. It is inexpensive semi-professional equipment good enough for a podcast or doing home recordings, but isn't up to professional recording standards. If you have ever listened to professional recordings of voice work they tend to be

Re: [Audyssey] Mota and tts

2010-03-19 Thread dark
I myself use an r09 with sterrio external mikes, though i can plug in a good quality mike if needed). Sinse this is also the machine I use for recording read articals for my research, I can confirm it tends to sound fairly good quality. My only issue is that it's a pain to use for podcasts and

Re: [Audyssey] Mota and tts

2010-03-19 Thread Bryan Peterson
Needless to say this so-called budget equipment is what most people are likely to have. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion

Re: [Audyssey] Mota and tts

2010-03-19 Thread Philip Bennefall
Hi Thomas, WhenI first started out with Pb-games and Pb Soundscape I also worked a lot with people who eere using 25, 50 and 75 dollar things, and no matter how good their acting skills were, it took a considerable amount of time to clean up the recordings and the result were seldom

Re: [Audyssey] Mota and tts

2010-03-19 Thread Phil Vlasak
Hi Folks, I know that Bavisoft went to a local college acting class and asked them to do the recordings for Grisly Gulch. Most colleges have a recording studio if they have a radio station. When I was in New Jersey, I was able to use the Library for the Blind's recording studio for a few of my

Re: [Audyssey] Mota and tts

2010-03-19 Thread Thomas Ward
Hi Philip, Not only that, but if the game is one in an entire series of games each time you create a new game in the series you'll always have some of the necessary voice work on hand to get you started. The next game in the series won't cost as much as you probably won't have to record things

Re: [Audyssey] question for jim kitchen

2010-03-19 Thread Jim Kitchen
Hi Keao, Thanks, glad that you are having fun with my waver program. I wrote the program for when I was editing wav files for my games. I wanted to hear how they would sound when played with DirectX like my games would. Which can be a bit different than with say Gold Wave or Windows Media

Re: [Audyssey] question for jim kitchen

2010-03-19 Thread Jim Kitchen
Hi Anne, Thank you. I also like Mountain Dew. Of course it is easier to buy once they have aged it in a charred oak barrel. grin TGIF and BFN - Original Message - *laughing out loud really hard* Jim, You really are priceless! the more coke... *smile* Anne sighted audio gamer

Re: [Audyssey] Mota and tts

2010-03-19 Thread Thomas Ward
Hi Philip, Been there done that. As you say it doesn't really work. Goldwave and Soundforge are great tools, but every time you edit a file using the handy sound filters you might get rid of the background noise you also lose some sound quality as well. What you end up with sounds almost as bad as

Re: [Audyssey] Mota and tts

2010-03-19 Thread Philip Bennefall
Hi Thomas, This is very true. This is why I decided to stop bothering with it at all and spend that little extra to get people with the proper equipment. Sometimes, very rarely, if I find an exceptionally good voice artist who lacks the gear I'll ask them to find a local studio in their area

Re: [Audyssey] Mota and tts

2010-03-19 Thread Charles Rivard
Would that be expensive for Thomas? What would be the return on his investment? Thanks. --- In God we trust. - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 19, 2010 1:21 AM Subject: [Audyssey] Mota

[Audyssey] the voice for troopanum2 - Re: Mota and tts

2010-03-19 Thread Charles Rivard
I believe that you are right. It was his wife. --- In God we trust. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 19, 2010 6:08 AM Subject: Re: [Audyssey] Mota and tts Hi, Didn't Justin use his

Re: [Audyssey] question for jim kitchen

2010-03-19 Thread Muhammed Deniz
Hi Jim, Klango is also very good. Contact info. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Hayden Presley Gamers@audyssey.org Sent: Friday, March 19,

Re: [Audyssey] Mota and tts

2010-03-19 Thread Philip Bennefall
Hi Charles, It would cost a bit; that's for sure, but it would give the benefit of having a game that sounds a lot more professional and more pleasant to listen to for the user since a real human has ten times more emotion than a speech synthesizer. Kind regards, Philip Bennefall -

Re: [Audyssey] question for jim kitchen

2010-03-19 Thread Muhammed Deniz
And consentraition. Contact info. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Keao Wright' k...@radiodude.info; 'Gamers Discussion list'

Re: [Audyssey] question for jim kitchen

2010-03-19 Thread Muhammed Deniz
Its J i m Contact info. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Matheus r.c. souza an...@bol.com.br To: gamers@audyssey.org Sent: Friday, March 19, 2010 12:00 AM Subject: Re: [Audyssey]

Re: [Audyssey] question for jim kitchen

2010-03-19 Thread Keao Wright
Wow, thanks. I had it and most of the games on this netbook computer for a while. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Keao Wright Gamers@audyssey.org Sent: Friday, March 19, 2010 1:54 AM Subject: Re: [Audyssey] question for jim kitchen Hi Keao, Thanks,

[Audyssey] Mota and tts

2010-03-19 Thread Hayri Tulumcu
Hello Thomas, now when we're talking about professional equipment, so check file that I've made from a VST synthesizer, which I have and the synth is called Nexus. To le about reFX then go to: www.refx.com Here are the audio sample: http://www.sendspace.com/file/qgy2ka Enjoy. --- Gamers

Re: [Audyssey] Mota and tts

2010-03-19 Thread Charles Rivard
And the tools! ain't! cheap! (grin) --- In God we trust. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 19, 2010 7:09 AM Subject: Re: [Audyssey] Mota and tts Hi Philip, Been there done that. As you

Re: [Audyssey] the voice for troopanum2 - Re: Mota and tts

2010-03-19 Thread Bryan Peterson
It was his wife in Troopanum 1.6 and earlier but not 2.0. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] the voice for troopanum2 - Re: Mota and tts

2010-03-19 Thread Muhammed Deniz
The voice in 2.0 was this half british voice. Contact info. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Charles Rivard woofer...@sbcglobal.net;

Re: [Audyssey] question about being a zombie`

2010-03-19 Thread James Howard
Is it me, or are the pets the easies to die, in any form actually, zombie, skeleton or alive. On 3/18/10, Hayden Presley hdpres...@hotmail.com wrote: Hi, I found that funny, actually. I remember in the alphas, the Royal Goblin Mage (as it was then) cast lightning at my party, and it reanimated

Re: [Audyssey] Mota and tts

2010-03-19 Thread Bryan Peterson
That's exactly my point. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 19, 2010 9:10 AM

Re: [Audyssey] the voice for troopanum2 - Re: Mota and tts

2010-03-19 Thread Bryan Peterson
NO, it was definitely all British. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 19,

[Audyssey] Bowling Rail

2010-03-19 Thread Sylvester Thomas
Greetings All! I was wondering if any of you knew where one could purchase one of those Bowling Rails? Not all bowling alleys have them so I would like to purchase my own, so if any one could help me locate a source to purchase one that would be Great. Thanks and Game On! Sly! --- Gamers

Re: [Audyssey] Bowling Rail

2010-03-19 Thread Charles Rivard
I'll look for some info on where to buy one or more rails, but be prepared to pay a pretty penny. For some rediculous reason, the last time I checked into it, the cost is about $280 per rail. This was according to the secretary of the sanctioning body for blind bowlers in the United States.

Re: [Audyssey] Bowling Rail

2010-03-19 Thread Sylvester Thomas
Thanks Charles, I really appreciate it. Later! Sly! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 19, 2010 11:54 AM Subject: Re: [Audyssey] Bowling Rail I'll look for some info on where to buy one

Re: [Audyssey] Bowling Rail

2010-03-19 Thread Muhammed Deniz
What's this rails or what ever game about? Contact info. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Sylvester Thomas cinema-...@msn.com To: Charles Rivard woofer...@sbcglobal.net; Gamers

Re: [Audyssey] Bowling Rail

2010-03-19 Thread Anne Walker
The rails are used in regular bowling alleys for the blind/sight impaired to be able to bowl. Anne sighted audio gamer - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 19, 2010 1:42 PM Subject: Re:

[Audyssey] Fw: [GMAGamesTalk] Public Beta

2010-03-19 Thread Michael Feir
+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/gmagamestalk?hl=en. __ Information from ESET Smart Security, version of virus signature database 4959 (20100319) __ The message was checked by ESET Smart Security. http

Re: [Audyssey] Mota and tts

2010-03-19 Thread shaun everiss
well obviously I couldn't do any of the female voices but I could do other voice work free of charge. Usually even if I work for people I rarely do it for cash, getting free games, mp3s and other things usually food is all I care for cash only if it takes me somethingl like 3 weeks to do one

Re: [Audyssey] Mota and tts

2010-03-19 Thread shaun everiss
well all I can record voices for anyone that wants em I have time. on the subject of voices any idea where jaffar has got to I know I have been selected to do recording for his video/audio game based on treasure island. I got things sent at him last year, got a notification in november that I was

Re: [Audyssey] Mota and tts

2010-03-19 Thread shaun everiss
hmmm I do have good mics headset wise that have produced good audio but i am no wiz. I have a laptop with a hd audio card and not much else I don't have all the cool gear actually should I have had that I probably wouldn't be able to install it all here. my desk is quite full most of it with

Re: [Audyssey] Mota and tts

2010-03-19 Thread shaun everiss
well I sertainly don't have a whole load of stuff. however I have a clear mic with no buzz. I have ok software I have audacity and someone gave me studio recorder which has a few nice things. I can sertainly fiddle with some audio but I also hate hiss. I have some smaller cheaper mics but they do

[Audyssey] Time of Conflict from GMA games.

2010-03-19 Thread Phil Vlasak
Time of Conflict from GMA games. Time of Conflict is a strategy game that can be used by the visually impaired and sighted alike. The goal of the game is to subdue the enemy and capture all of its cities. When a city is captured it will begin producing forces that may be used against the

Re: [Audyssey] Mota and tts

2010-03-19 Thread shaun everiss
yeah I have a recorder which sounds real budget. at some point I may be able to pull a second desktop with a couple analog soundcards in which will work however. I have a good headphone set, about 200 bucks worth of that and a good field recorder also a good 40 buck headset mic combo which is ok

Re: [Audyssey] the voice for troopanum2 - Re: Mota and tts

2010-03-19 Thread Hayden Presley
Hi, It mentions exactly who it is, and said she was from The United Kingdom. Read the documentation, Muhammed. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Friday, March 19, 2010 12:38 PM

Re: [Audyssey] Bowling Rail

2010-03-19 Thread Charles Rivard
It's not a game. It is a 15-foot-long aluminum guide rail that is positioned along the approach, and anchored by 2 bowling balls at easch end. The blind bowler positions him or herself on the approach and follows the rail while approaching the fowl line. --- In God we trust. - Original

Re: [Audyssey] Bowling Rail

2010-03-19 Thread Sylvester Thomas
Hi! Not a game, or at least not an audio game. They are rails so that a blind person can go to an actual bowling alley and line up with the ten pins for bowling. HTH! Sly! - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: Gamers Discussion list

Re: [Audyssey] the voice for troopanum2 - Re: Mota and tts

2010-03-19 Thread Charles Rivard
It does? See how long it's been since I looked? --- In God we trust. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, March 19, 2010 4:51 PM Subject: Re: [Audyssey] the voice for troopanum2 - Re: Mota and tts

[Audyssey] question about Ken's Dreamtech site?

2010-03-19 Thread Chastity MORSE
Okay, I seen Ken on here a while ago posting about the new Quake game thing, but the address I have for his site isn't working, especially the one listed on the PCS games site. Does anyone know what the address is and if he still has those other games mentioned like Enemy Attack, Wreckingball,

Re: [Audyssey] Time of Conflict from GMA games.

2010-03-19 Thread Johnny Tai
I've been trying this for awhile, for some reason, the map builder doesn't seem to work for me. My map checks out and compiles fine, and yet when I play it, I get a run-time error several moves in. Also, not sure if anyone can help. I've not been able to send or receive on teh gmagames list for

Re: [Audyssey] Time of Conflict from GMA games.

2010-03-19 Thread Liam Erven
saddly as far as I get is to the intro, then I get. Time of Conflict Run-time error '445': Object doesn't support this action OK -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Johnny Tai Sent: Friday, March 19, 2010 6:26 PM To:

Re: [Audyssey] the voice for troopanum2 - Re: Mota and tts

2010-03-19 Thread Hayden Presley
Hi Thomas, When you mean the yoongwoman sounds pretty hot, are you talking about Troopnam or Troopaam 2? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Friday, March 19, 2010 10:19 AM To:

Re: [Audyssey] the voice for troopanum2 - Re: Mota and tts

2010-03-19 Thread Hayden Presley
Hahahahaha...that happens forall us us. I don't rememberthe last time I read it myself. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Friday, March 19, 2010 5:20 PM To: Gamers Discussion

Re: [Audyssey] Mota and tts

2010-03-19 Thread Hayden Presley
Hi, Horrified! Neo Speak Paul? In Q9? Shutter! I have little enough tolerance for that voice as it is. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Friday, March 19, 2010 1:21 AM To:

[Audyssey] Problem with Time of Conflict

2010-03-19 Thread Karl Belanger
Hi, Just downloaded Time of Conflict. Running the game launches the setup again. Has anyone else had this problem after upgrading? I also uninstalled and reinstalled with the same result. Can someone please send me a working conflict.exe file? Karl --- Gamers mailing list __ Gamers@audyssey.org

Re: [Audyssey] Problem with Time of Conflict

2010-03-19 Thread James Howard
yeah, I'm having that problem too. On 3/19/10, Karl Belanger karl.belan...@gordon.edu wrote: Hi, Just downloaded Time of Conflict. Running the game launches the setup again. Has anyone else had this problem after upgrading? I also uninstalled and reinstalled with the same result. Can someone

Re: [Audyssey] Problem with Time of Conflict

2010-03-19 Thread tim kilgore
I've had the same exact problem. Tim - Original Message - From: Karl Belanger karl.belan...@gordon.edu To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 19, 2010 7:31 PM Subject: [Audyssey] Problem with Time of Conflict Hi, Just downloaded Time of Conflict. Running

Re: [Audyssey] the voice for troopanum2 - Re: Mota and tts

2010-03-19 Thread James Dietz
Troop 1 had his wife. Troop 2 had some woman credited in the readme. I haven't played troop 2 since I lost my activation (more like the machine it belonged to). THat'd be a fun trip down memory lane. On Mar 19, 2010, at 8:09 PM, Hayden Presley wrote: Hi Thomas, When you mean the

Re: [Audyssey] Mota and tts

2010-03-19 Thread Thomas Ward
Hi Charles, You got that right. My keyboard is a $350 keyboard I purchased a couple of years ago, which sounds ok, but definitely isn't up to recording my own game music. A professional musician has an electric piano that costs somewhere in the range of $3000 to $5000, and has some truly awesome

Re: [Audyssey] the voice for troopanum2 - Re: Mota and tts

2010-03-19 Thread Thomas Ward
Hi, I was actually refering to Troopenum 2. I don't own Troopenum 1 although I think I demoed it way back when I was first getting into audio games. On 3/19/10, Hayden Presley hdpres...@hotmail.com wrote: Hi Thomas, When you mean the yoongwoman sounds pretty hot, are you talking about

Re: [Audyssey] Problem with Time of Conflict

2010-03-19 Thread dark
Hi. I had the same issue. Deleting the conflict folder in my documents, then selecting not to upgrade to the new version seemed to get the game working, though weerdly enough I'm stil told there is a new version and given the upgrade option at start even though according to the about

[Audyssey] question about two games

2010-03-19 Thread michael barnes
i just got entombed and i'll be getting sara in the castle. my question is what is the current version of both gaems? i know someone had said but i want to make sure i'm runing the current version. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to

Re: [Audyssey] Problem with Time of Conflict

2010-03-19 Thread shaun everiss
hmmm no. what you do is after you have installed the game presuming you updated from within the game run the game which launches the setup. then install the game and then it will run. at least thats what it did after the internal upgrade was done. At 01:31 p.m. 20/03/2010, you wrote: Hi, Just

Re: [Audyssey] Mota and tts

2010-03-19 Thread shaun everiss
well give it a few years and I may inheret a slow del 2.8 with a sb live in it. no idea how it came with one of those but thats close to pro right there. At 02:30 p.m. 20/03/2010, you wrote: Hi Charles, You got that right. My keyboard is a $350 keyboard I purchased a couple of years ago, which

[Audyssey] Problem with Time of Conflict solved.

2010-03-19 Thread Ryan Conroy
Hello, Download the game again from the website. It should work now, David put up a new version. Diet Help Cheap Diet Help Tips. Click here.

Re: [Audyssey] Problem with Time of Conflict

2010-03-19 Thread shaun everiss
well upgrade then. I downloaded the setup off the net just for backup perposes but upgraded internally. At 02:55 p.m. 20/03/2010, you wrote: Hi. I had the same issue. Deleting the conflict folder in my documents, then selecting not to upgrade to the new version seemed to get the game working,

[Audyssey] Time of conflict question

2010-03-19 Thread dark
Hi. time of conflict is looking interesting, but currently i keep getting slaughtered by the computer because when I've got many units in one place their paths get blocked. In my last game for instance, I had two armour units, and the enemy had capture one of my cities, but I just couldn't

Re: [Audyssey] entombed questions

2010-03-19 Thread Hayden Presley
Hi, I don't actually understand how PVPwould work in this game. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of michael barnes Sent: Friday, March 19, 2010 1:13 AM To: gamers@audyssey.org Subject: [Audyssey]

Re: [Audyssey] the voice for troopanum2 - Re: Mota and tts

2010-03-19 Thread Hayden Presley
Hi, Ah...yes, that was Lee James that did that one. Best Regards, Haden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Friday, March 19, 2010 8:36 PM To: Gamers Discussion list Subject: Re: [Audyssey] the voice for