It will be a single player RPG, so there will be no need to play
online, as far as has been announced. This will not be the same as
alter eon.
On 1/13/17, Stephen wrote:
> Can it be played offline or do you need to be online to play it?
> At 03:54 PM 1/14/2017, you
Can it be played offline or do you need to be online to play it?
At 03:54 PM 1/14/2017, you wrote:
if its really good like alter aeon I'll definitely be getting it
whenver its out.
On 1/13/2017 11:49 PM, Christopher Bartlett wrote:
I'm not sure what I am allowed to say and what not, so I'll
if its really good like alter aeon I'll definitely be getting it whenver
its out.
On 1/13/2017 11:49 PM, Christopher Bartlett wrote:
I'm not sure what I am allowed to say and what not, so I'll answer general
questions until given other permissions, or until the devs comment here.
The game
I'm not sure what I am allowed to say and what not, so I'll answer general
questions until given other permissions, or until the devs comment here.
The game play will be tens of hours per session. It is (so far as I know)
not yet available for general evaluation; I am one of a set of private
oh good, how much will it cost?
i plan on getting a new windows10 laptop next month from blair
technology group with a solid state hard drive in it, a lenovo computer
with windows 10 in it.
On 1/13/2017 11:21 PM, Christopher Bartlett wrote:
It does have sound and music, which will be
I took a quick look around the web site, but only saw the trailer and
a link to the kickstarter page. Do they do a guided demo of the game?
What I mean, is there someone playing the game while the developer
explains things here and there?
So, regarding the movement system, is it similar to
It does have sound and music, which will be expanded, due to the success of
the kickstarter campaign. There is full keyboard movement, and there may
be mouse, I haven't tried it and can't remember if they've implemented it.
On Fri, Jan 13, 2017 at 11:09 PM, Joshua Kennedy
does it have sound and music and stuff? if so I'll surely buy it.
On 1/13/2017 9:01 PM, Christopher Bartlett wrote:
I'm a tester for this game and have followed its development for over a
year. Without giving away any trade secrets, I can say that the controls
are quite intuitive, and the
A question for those who have tested the game: how is movement handled
in the game? Is it mouse and keyboard driven? Just keyboard driven?
On 1/13/17, David Mehler wrote:
> Hi,
>
> Is this game at the level of demo yet?
>
> Thanks.
> Dave.
>
>
> On 1/13/17, Christopher
Hi,
Is this game at the level of demo yet?
Thanks.
Dave.
On 1/13/17, Christopher Bartlett wrote:
> I'm a tester for this game and have followed its development for over a
> year. Without giving away any trade secrets, I can say that the controls
> are quite
I'm a tester for this game and have followed its development for over a
year. Without giving away any trade secrets, I can say that the controls
are quite intuitive, and the number of options scales with the advancement
of the characters, so that at the beginning you have a manageable number of
If you go to outofsightgames.com and look through the audio demos or look
at the channel of out of sight games on Youtube, there are demos for
equipment, radar, and a full quest demo. I believe they're working on more
to post. I'd go ahead and contribute. This game's going to be huge and the
That looks pretty damn impressive, actually. I watched the demo on
YouTube, but I still am not sure how it controls. That is what is
making me hesitate to contribute to the game.
On 1/13/17, Phil Vlasak wrote:
> A Hero's Call, from Out of Sight Games.
> An Accessible Fantasy Role
This looks awesome!
Thanks for the info.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak
Sent: Friday, January 13, 2017 7:01 PM
To: Gamers Discussion list
Subject: [Audyssey] A Hero's Call, an Accessible Windows game Under
development.
A
A Hero's Call, from Out of Sight Games.
An Accessible Fantasy Role Playing Game.
Under development, the premier title from Out of Sight Games,
you are a traveler thrust into a world of possibilities
when you find the city of Farhaven under attack by a mysterious enemy.
Along with a small band of
Actually, the title is rpg elite, not elite rpg, sorry for the confusion.
On Wed, 23 Jan 2002, Travis Siegel wrote:
There's also elite rpg. It's very accessible on android. I didn't see that
one listed. It's also very accessible on apple as well. It's by the trese
brothers, and I love
This is waaay off topic, and this is my only post on the topic.
If you think the democrats never did anything for you, then you've never
heard of the ADA. If you think democrats never did anything for you, then
you've never heard of the copyright exceptions that allow accessible
material to
Umm, guys.
Anyone who wants to can use the steam platform. Sourcecode is available,
so if you want to make an accessible steam game, have at it. There's
nothing stopping anyone from doing so. Just purchase one of the many
sample games with source code, and modify away to make it as
You can play a mud on any (and I mean any) operating system, including
dos, linux, windows, android, and even ones on mainframes like aix, vms,
sunos, and so on. Your operating system does not matter when it comes to
muds. The only thing that makes a difference is the client you use. Some
Well, considering the entire mud is a custom code base built from scratch,
I have to strongly disagree with your not having faith in the admins and
dentin specifically, since he's the one that did the coding. Hardly
consistent with your statement that they don't know what they're doing.
As was
I know, there's at least 1 place where pick lock doesn't work, but knock
does, so it's not entirely just a clone of pick lock.
On Tue, 10 Jan 2017, dark wrote:
Hi.
I've been trying to do the drow city close to fort Magnitia, and ran across a
door that was locked.
I tried the knock spell a
There's also elite rpg. It's very accessible on android. I didn't see
that one listed. It's also very accessible on apple as well. It's by the
trese brothers, and I love that game.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
I stopped playing that game ages ago when I still used iOS because people kept
taking my castles rather than building their own and just attacking for no
reason. Come on people there's enough free places for everyone.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list,
Maybe you could group with someone who has lockpicking skills and they
could open the door for you then recall out of there. That's if
lockpicking has a chance of working.
I think that's why grouping is possible in alteraeon so those with
essential skills can help solve problems like this for
Hi.
I'm afraid the door that I mentioned before with respect to the knock spell
debarcle annoyingly seems to be the one I actually need to get through for the
quest, since I think I've been everywhere else in that dam drow city, however
my knock spell just isn't cutting it with that door.
Again, it's a question of ideals.
if we had infinite time and resources, yes, certainly all audiogames that
could would have readable subtitles, at least simplified graphics or
similar, but pragmatically for a one or two person company that's just not
possible to include all the time.
On the
I no longer play lords and knights, because for some reason, my account on
the server was simply removed. No warning, no notification whatsoever, I
just went to login one morning, and my entire account was just gone. It
wanted me to sign up as new. After putting 3 plus years into a game,
Agree. All these guys on here are focusing on blind this and that, but when I
say accessible I mean accessible to everyone regardless of stupid limitations.
If they're not going to get rid of the limitations at least make the tools
available to deal with them, no matter whether it's in terms of
The only truly accessible games I've seen for android not including the blind
specific ones are dice world and trivia crack. As far as I know (correct if I'm
wrong) the map system on lords and knights and celtic tribes is nowhere near as
accessible if it all on android as it is on iOS.
---
I'm not going to say one way or another if Steam should be required to make its
platform blind accessible, but I do want to throw a question out for people to
consider. And before I even ask it, know that I'm not asking anyone directly
or looking for anyone to answer it.
The audio games
I can totally agree that most Republicans are idiots. There are a few
decent ones out there but that is few and far between.
Jordan
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin Jones
Sent: Friday, January 13, 2017 6:50 AM
To: Gamers Discussion
I am totally blind, I am Republican, and I am very proud and glad to be a
deplorable human beings who was not aborted by tplanned parenthood and he
Democrats.
Sent with AquaMail for Android
http://www.aqua-mail.com
On January 13, 2017 7:52:26 AM Justin Jones wrote:
People like President Obama and Hillary Clinton, and the other Democrats,
they never did anything for me. And I am totally behind. The people who did
stuff for me is the people I grew up with the teachers I had at the at the
school for the blind. Democrats and people like that they never did
That may be, but in all seriousness, if we want games, we are going to
have to make them.
On 1/13/17, dark wrote:
> Hi Justin.
>
> I don't know about the american legal question, but actually I don't think
> the situation is quite that dire.
> There are increasingly a lot of indi
So does that mean we're not going to see any new audio games for Android?
Does that mean that for some reason developers are only going to develop
for Windows and iPhone? It's disappointing that Android has the highest
market share according to everything I've read, but yet there are not very
Hi Justin.
I don't know about the american legal question, but actually I don't think
the situation is quite that dire.
There are increasingly a lot of indi developers working on audiogames or
accessible text games, and with the rising indi market this is something
that will only increase.
Hi Ron.
I certainly support efforts to contact huge companies, I just doubt that
until they have either a legal or financial insentive such contact will bare
fruite.
I would however recommend people support those developers who do! create
accessible games, and also let them know about the
Good luck getting this to be taken seriously by the legal system here
in the United States. There are dozens of legal defenses that Valve
could use to wriggle out of anything.
Unfortunately, they could argue, with a good deal of justice, that
most, if not all, their games are for sighted people
Thanks Dark.
We deeply appreciate your support.
I've sent the info that I shipped to the list to a couple of ADA lawyers
that I've worked with to help them out a few years back.
So, I'm now hoping since I helped them out on a major project, that they'll
now be able to help out we the blind in
We have all tried contacting Valve Corporation via their phone number and
via phone calls.
When you call you only get a answering machine and they claim that they'll
get back to you.
But they don't return phone calls nor e-mail letters.
The people that I've worked with have tried time and time
Well universal access would be the ideal, but it is a very long way off
indeed.
In the case of steam though however, there has already been really extensive
attempts to contact tthem that have been stone walled, and while I
appreciate the efforts of anyone trying, I doubt very much valve will
I think they should make the stuff accessible for everyone to play by default
(although yes it will probably mean the developers doing their research and
asking more questions), so people can play the games regardless of their
perceived disability etc. Yes it means a few more lines of code but
Good luck, though I think the amount of time and effort that has been put
into contacting valve and their utter lack of interest already speaks for
itself, one reason why I'd urge people to not support steam and encourage
developers of accessible games not to use it either.
All the best,
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