[Audyssey] Games playable on socal networks

2010-03-24 Thread Aiden Gardiner
Hey all,

Are there any games on social networking sites like facebook and twitter that 
are playable by us? I only know of one which used to be, and that was 
nighthood, although this may've changed.

Aiden
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[Audyssey] monopoly

2010-03-17 Thread Aiden Gardiner
Hi All,

I just downloaded and installed Monopoly not long ago. I created my account and 
received my password successfully, then logged in without issue. The problem 
comes when foolish me didn't read the docs first and just jumped right in. I 
tried to join a game, but got too impatient, quitted and went back to the main 
menu, couldn't find an exit command so used alt f4. Now whenever I log onto the 
game, I can log on successfully, but I don't hear any of the music and my 
keystrokes are not received by the programme. I've tried reinstalling the game 
with the same results. Does anyone have any ideas how to fix this? I was really 
looking forward to getting a game in too, my username is aiden, in case anyone 
would like to join me once i've got this issue resolved.

Aiden
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Re: [Audyssey] an update on my entombed problem

2010-03-05 Thread Aiden Gardiner
This info could be helpful. What's happening with my installation is that 
whenever I attempt to run it, it brings up a message saying that the 
programme has stopped working and that windows is attempting to identify the 
problem, with a close programme button, when I close the programme, 
naturally nothing else happens. I assumed that the installer would download 
the latest dependancies and I deleted my saved games folder I had from the 
beta, but it is still not working.


Aiden
- Original Message - 
From: Muhammed Deniz muhamme...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 05, 2010 9:57 PM
Subject: Re: [Audyssey] an update on my entombed problem



Hi Thomas,
No you missed a point. When you install entombed, it automaticly installs 
microsoft net fraimwork 3.5.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 05, 2010 9:51 PM
Subject: Re: [Audyssey] an update on my entombed problem



Hi Peter,
Wen installing .Net applications you should install or update the .Net
Framework first before installing or upgrading anything else. The
exception is if you are running something like Windows 7 which already
has the latest updates to the .Net Framework and isn't a big issue
like it is on Windows XP or Vista where the framework needs to be
installed or upgraded before applying XNA and other updates.

HTH


On 3/5/10, peter Mahach piterm...@gmail.com wrote:

I had error reporting disabled. so for a test I enabled it to see if
entombed would display the send|don't send message. it did
So now the problem could be that I incorrectly installed something. 
maybe in

the wrong order, so the question is what order should it be in?first xna
then .net? or vice versa? or what?
-
Peter Mahach
piterm...@gmail.com
msn: pitermac...@hotmail.com
skype (not very often): pitermach
twitter: http://www.twitter.com/pitermach
webpage: http://pmsworld.tmantv.net



__ Information from ESET Smart Security, version of virus 
signature

database 4918 (20100305) __

The message was checked by ESET Smart Security.

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[Audyssey] Games for the IPhone/ipod touch

2009-12-30 Thread Aiden Gardiner
Hi All,

Are there any games that are usable on the Ipod Touch or the IPhone? I just got 
an ipod touch for christmas, so i'm looking for games and so on to use on it.

Aiden
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Re: [Audyssey] Games for the IPhone/ipod touch

2009-12-30 Thread Aiden Gardiner
I've heard of 2, world war and spymaster, but that list hasn't been updated 
for a while. anyone tried those 2 out on the touch?


Aiden
- Original Message - 
From: James Dietz james.j.di...@gmail.com
To: christopher.h...@blueyonder.co.uk; Gamers Discussion list 
gamers@audyssey.org

Sent: Wednesday, December 30, 2009 7:27 PM
Subject: Re: [Audyssey] Games for the IPhone/ipod touch



Try 'Ping Pong.' It's moderate fun.  You flail the ipod like a paddle
when the ball comes towards you.  Unlike Pong or Showdown you don't
move the paddle back and forth.  It along with other accessible apps
are listed on the Accessible Apps page at maccessibility.net.

On 12/30/09, christopher.h...@blueyonder.co.uk
christopher.h...@blueyonder.co.uk wrote:


Hi aden i have also been baught am ipod touch for christmas amd whilst
trying to get my way around it i went in to the apple store there is a 
link
there that takes you to a page where you can download games. 
Unfortunately i
dont know if the games are access. Hope this helps. Regards christopher 
huby

-original message-
Subject: [Audyssey] Games for the IPhone/ipod touch
From: Aiden Gardiner aiden.gardiner@googlemail.com
Date: 30/12/2009 5:44 pm

Hi All,

Are there any games that are usable on the Ipod Touch or the IPhone? I 
just
got an ipod touch for christmas, so i'm looking for games and so on to 
use

on it.

Aiden
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Re: [Audyssey] Regarding twitter?

2009-12-19 Thread Aiden Gardiner

Hi Dark,

Twitter is a microblogging service primarily, although it has its own API, 
so some developers have created games such as 140 mafia which utilise the 
platform. You do need to register, however, just like many other social 
networking sites, it is completely free to do so. The reason twitter is 
known as a microblogging service is that the maximum length of a post is 140 
characters. you do have a kind of profile, however it is limmited compared 
to a site such as facebook. If you would like more informmation, go to

www.twitter.com

Also, email me off list if you would like to follow me if you decide to 
register for the service.


HTH.

Aiden
- Original Message - 
From: dark d...@xgam.org

To: Gamers@audyssey.org
Sent: Saturday, December 19, 2009 7:24 PM
Subject: [Audyssey] Regarding twitter?



Hi.

There have been a few postings about twitter lately. I always assumed 
twitter was just another form of occasionally updated content, such as an 
rss feed, however if it's able to run games I'd guess this is different.


sinse Klango now has a twitter client, I'd be interested to know precisely 
what twitter is and how it works,  do you need to register? is it 
similar to facebook with a page and profile?


appologies if I seem amazingly dim here,  just put this down to my 
usual policy with anything computer related,  ie, I learn enough to 
allow me to do what I'm able to do, rather than learning things for their 
own sake, now however, twitter is encroaching into games land,  it's 
about time i found out!


I could of course just look up twitter on wikipedia, - but I well 
suspect I'll get a better explanation here.


thanks in advance.

Dark.
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Re: [Audyssey] New access for ce scan not working properly.

2009-10-23 Thread Aiden Gardiner
i've tried scannning for training drones at the range in farpoint 1, but all 
I get is a combat drone, no training drones.


Aiden
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 23, 2009 10:23 AM
Subject: Re: [Audyssey] New access for ce scan not working properly.



Yes it does.

this is the number for the current and actual threat rating, which goes 
from 0 to 26.


If everything your seeing is 26,  it means your looking at lots of 
ships that are too tough for you. Go back to ferris and try looking at 
training drones and combat drones, and you'll see the difference.


Hth.

Beware the grue!

Dark.
- Original Message - 
From: Darren Harris darren_g_har...@btinternet.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, October 23, 2009 9:57 AM
Subject: [Audyssey] New access for ce scan not working properly.



Hi all,

I keep seeing on every ship I scan 26 26, doesn't matter what it is. This
makes no sense at all.
Checked by AVG - www.avg.com
Version: 8.5.423 / Virus Database: 270.14.27/2452 - Release Date: 
10/23/09

06:56:00



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[Audyssey] refueling in CE

2009-10-23 Thread Aiden Gardiner

Hi all,

Where do you have to go in CE in order to refuel your ship? Sorry if this is 
something really obvious i'm overlooking, if it is, i've just made myself 
look like a fool for no reason, lol.


Aiden 



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Re: [Audyssey] Ce details

2009-10-21 Thread Aiden Gardiner
Are there any accessibility issues? I think you posted them before but I 
wasn't really paying attention to the thread at the time.


Aiden
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 21, 2009 8:27 AM
Subject: [Audyssey] Ce details


For the second time this morning, --- and those who wish to know, Core 
exiles,  or Ce is an online game played in your brouser.


It is rather like the smugglers games in that you have a spaceship, fly 
around, undertake missions for npcs or various factions, fight pirates and 
other enemies, trade goods, mine asteroids and a hole bunch of other 
things which there's not time to go into (there truly is! a staggering 
amount of stuff to do in the game).


The game has lots of background and story,  and npc missions, also 
trading with other players and the ability to own factories, settlements 
or stores to sell things.


Other than batling mechs for sport, there is absolutely no pvp and players 
cannot attack one another,  which actually makes for a very! nice 
bunch of players to interact with.


You can find it at http://www.core-exiles.com/

Hth.

Beware the Grue!

Dark.

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Re: [Audyssey] Ce details

2009-10-21 Thread Aiden Gardiner
What would be your recommendations for just getting started? I took a look 
at the site last night and thought I might give it a shot.


Aiden
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 21, 2009 3:06 PM
Subject: Re: [Audyssey] Ce details


a few unlabled things, --- but their not really a concern. The main problem 
is that the threat rating of enemy ships is currently only visible via text 
colour,  but the developer is very literally working on this as I right 
this (he was asking me to test things out this morning).
There are also some very! huge tables which at the moment take quite a 
while to navigate, so I've request he add some filters for the 
information,   nbut none of these things should detract from your 
enjoyment of the game,  pluss, as I said they are very much being 
worked on, so showing support for this would be appreciated.


The game is also as I said, fantastic!

Beware the grue!

Dark.
- Original Message - 
From: Aiden Gardiner aiden.gardiner@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 21, 2009 1:09 PM
Subject: Re: [Audyssey] Ce details


Are there any accessibility issues? I think you posted them before but I 
wasn't really paying attention to the thread at the time.


Aiden
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 21, 2009 8:27 AM
Subject: [Audyssey] Ce details


For the second time this morning, --- and those who wish to know, Core 
exiles,  or Ce is an online game played in your brouser.


It is rather like the smugglers games in that you have a spaceship, fly 
around, undertake missions for npcs or various factions, fight pirates 
and other enemies, trade goods, mine asteroids and a hole bunch of other 
things which there's not time to go into (there truly is! a staggering 
amount of stuff to do in the game).


The game has lots of background and story,  and npc missions, also 
trading with other players and the ability to own factories, settlements 
or stores to sell things.


Other than batling mechs for sport, there is absolutely no pvp and 
players cannot attack one another,  which actually makes for a very! 
nice bunch of players to interact with.


You can find it at http://www.core-exiles.com/

Hth.

Beware the Grue!

Dark.

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Re: [Audyssey] klango

2009-06-21 Thread Aiden Gardiner
I think you get the news automatically sent to your inbox when you make your 
account.


Aiden
Follow me on twitter
www.twitter.com/aidengardiner
- Original Message - 
From: shaun everiss shau...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 21, 2009 8:13 PM
Subject: Re: [Audyssey] klango



www.klango.net is where I got the news from.
there is a news letter on there forgot how I got it though.
At 01:44 a.m. 22/06/2009, you wrote:

Where do we get Klango news via e-mail if possible?

--
Chris Hallsworth
e-mail: christopher...@googlemail.com
MSN: ch9...@hotmail.com
Skype: chrishallsworth7266
Join TAFN by visiting www.tafn.org.uk.

--
From: shaun everiss shau...@xtra.co.nz
Sent: Saturday, June 20, 2009 8:12 PM
To: gamers@audyssey.org
Subject: [Audyssey] klango


Hi.
for those that are not getting the klango news v3 is out in beta in 2 
weeks.



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Re: [Audyssey] streetfighter iv in UK

2009-02-21 Thread Aiden Gardiner
Bet it's not accessible though, well, not the menus anyway, because the text 
is usually only graphical representations of text.


Aiden
- Original Message - 
From: william lomas lomaswill...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 21, 2009 3:21 PM
Subject: [Audyssey] streetfighter iv in UK



hi streetfighter IV is out on the PC at least in june in the UK


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Re: [Audyssey] World of legends question

2009-02-09 Thread Aiden Gardiner
What's the site for this game? I haven't played any RPG style online games 
in a while, think it's time I got back into it again.


Aiden
- Original Message - 
From: Milos Przic milos.pr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, February 09, 2009 6:22 PM
Subject: [Audyssey] World of legends question



  Hello all,
  I am advancing on the world of legends, but I am stuck now! I can't find 
out what to do to provide the frog for the professor, so what to do?

  Best regards,
Milos Przic
msn: milos.pr...@gmail.com
skipe: milosh-hs
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Re: [Audyssey] Jim Kitchens Games under Vista

2009-01-03 Thread aiden gardiner
Where are you extracting the files to? try creating a folder in your own 
user directory called games and extract all the games including the 
winkit.zip file into there. This should stop UAC from interfering.


Aiden
- Original Message - 
From: The Kolesar Brothers kolesar16...@roadrunner.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 04, 2009 1:35 AM
Subject: Re: [Audyssey] Jim Kitchens Games under Vista



Don't know what your problem is. I play both puppy one and the casino game
all of the time with a vista machine.
Don't know what your problem is.
HTH Ron and Leader Dog Boz class 0409
Matt  Ron Kolesar  there great Dogs!

kolesar16...@roadrunner.com
- Original Message - 
From: lelia struv...@yahoo.com

To: Gandalf gand...@fledermausworld.de; Gamers Discussion list
gamers@audyssey.org
Sent: Saturday, January 03, 2009 6:08 PM
Subject: Re: [Audyssey] Jim Kitchens Games under Vista


I hate to disagree, but no they don't!!! My husband has vista and he
absolutely LOVES! Jim's games and he can't play and boy does he throw 
a
fit each time he thinks of it so he plays the games on my computer which 
is

xp.

now before I get yelled at let me say that if there is a way we can make 
the

games run under vista let me know, but be very detailed.

lelia
- Original Message - 
From: Gandalf gand...@fledermausworld.de

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 12:28 PM
Subject: [Audyssey] Jim Kitchens Games under Vista



Hello gamers,

Does anybody Know whether Jim Kitchens games can be runned under
Vista?

Best regards, and a happy new year,

Sascha.




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Re: [Audyssey] Upcoming magazine

2008-12-19 Thread aiden gardiner
Is there a reliable archive set up for all editions of the magazine from the 
very first to the very latest? They seem to be scattered everywhere.


Aiden
- Original Message - 
From: blindwon...@cogeco.ca

To: gamers@audyssey.org
Sent: Saturday, December 20, 2008 12:06 AM
Subject: Re: [Audyssey] Upcoming magazine



Hi Che

 Sounds great to include in this issue, there is indeed time.  Due to the 
lag in releasing however I've gotten a good
developer section this time through! *lol* Look forward to reading about 
your upcoming releases.


Thanks
Ron
 Hi ya,
 Not sure how final the new edition of the mag is, but I can write a piece
about the development of hearts and hold em poker, both of which are
playable online.
 Both are currently in late beta stages, and should be released on a
subscription basis early next year.
later
che

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Re: [Audyssey] jedi quake

2008-12-10 Thread aiden gardiner

What exactly is jedi quake?

Aiden
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 10, 2008 3:05 PM
Subject: Re: [Audyssey] jedi quake



Hi Tim,
Sure can. A friend of mine, Cara Quinn, is the person who maintains Jedi 
Quake. The address for The JQ files is:

http://www.tbrn.net/modgirl
Hth.

tim kilgore` wrote:

Hey guys, do you know wherre I can find jedi quake?

Tim



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Re: [Audyssey] Top Speed 2.1 suggestions/ideas.

2008-11-29 Thread aiden gardiner
How about having a story mode to it, say, a season or something. That'd be 
better if we were to have unlockable vehicles.


Aiden
- Original Message - 
From: constantine (on laptop) [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, November 29, 2008 7:32 PM
Subject: Re: [Audyssey] Top Speed 2.1 suggestions/ideas.



Hi,

I'd also like to suggest this, and I've done it on forums, to have cars 
and tracks unlockable instead of all of them being defaulty available. 
This would add more replayability to the game.



contact details:

email: [EMAIL PROTECTED]

and others
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Davy Kager [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, November 29, 2008 12:06 PM
Subject: Re: [Audyssey] Top Speed 2.1 suggestions/ideas.



If I remember correctly, those old cars were removed because they sounded
bad. So why'd we put them back? That would break the whole concept of
innovation...
- Original Message - 
From: Dakotah Rickard [EMAIL PROTECTED]
To: Leonard de Ruijter [EMAIL PROTECTED]; Gamers 
Discussion

list gamers@audyssey.org
Sent: Saturday, November 29, 2008 5:35 PM
Subject: Re: [Audyssey] Top Speed 2.1 suggestions/ideas.


Hi all.

I personally like the individual IP server set-up we've got now. Rail
Racer is good, and it's a centralized location, but running a server
like that with enough bandwidth to cover the networking demands isn't
free.

I have one more suggestion, and I think that it's simple enough that
it should pose no problems. I like the new cars that have been added
to ts 2.1. They're great. I'd like to suggest that all the old cars
from the Top Speed Alpha be added, not just the pickup truck.

I know that this means lots of default cars, but I think it'd be very
interesting, seeing as it would provide the player with another ...
six cars to choose from, if memory serves.

By the way, if you do this, please keep the Classic. I know it
sounds a lot like the ... German Auto? (Can't spell in Dutch, sorry...
but keep them both. They don't seem to be the same car or sound.

I'd also like to see the Californian Street Racer put in there as
well. It was made by you guys, and it's a well-balanced car. Maybe
also put Zandvoort? the track wherever it would belong. That's
another good track that could come shipped with the game.

Player-made vhc and trk files are good, and now it doesn't matter who
made the trk file, but the more vhc files we can use in multiplayer,
the better.

Sorry for the long post.

Signed:
Dakotah Rickard

On 11/29/08, Leonard de Ruijter [EMAIL PROTECTED] wrote:

Hey,

Top Speed 2 is a completely free game, no money for it. Top Speed 3
may, but we like creation of free games.
be,
-
Regards,
Leonard de Ruijter
e-mail: mailto:[EMAIL PROTECTED]


On zaterdag 29 november 2008, at 16:06:15, wrote Kevin:


Hello Claudio,



Saturday, November 29, 2008, 11:38:18 AM, you wrote:



What I don't like in topspeed is that you only can connect to another
player
if you have the ip...
I personally would like a server like rail racer, where players can
connect and play together vithout ip things...
I've hoped that this will come in 2.1, but satly not...



And, just an other idea from me is that if you're in a car and you
have a good bandwith that you can like have your Microphone and when
the other people are driving that they can hear in your car people
speaking. Or something like that. And that with the hairpins. But
TopSpeed is a coool Game. If we are doing some more things to it then
it cu'd be cost some money, i wu'd buy it! It's a cool game!



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Re: [Audyssey] Technoshock Tips

2008-11-18 Thread aiden gardiner

Is technishock even getting developped any more?

Aiden
- Original Message - 
From: shaun everiss [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 18, 2008 10:49 PM
Subject: Re: [Audyssey] Technoshock Tips



Yeah.
I stopped playing technoshock because I could never get passed the 
fireballs in level2.
Level1 is easy, keep the electricity on your right, and find the door with 
the nav.

Once the door is in front of you you will have to chop it with the axe.
Shoot the guard or rather cut him down and get the amo and rifle, turn off 
the switch and head to the lift, getting the targeting scope on the way.

There is a bot you can't do anything about, by the lift.
Open the lift, and then push up arrow to get in the lift.
After that I have no idea.
I really never got the game done at all, and with all the acid pits and 
other distractions I eventually gave up.

At 06:55 a.m. 19/11/2008, you wrote:

Hey gamers.  Just last night, I downloaded the game Technoshock.
I'm quite impressed with the sound quality, but am having serious trouble 
DOING anything.  I've gotten the axe, but I can't even find the door.  The 
problem is that my navigator will tell me something's right in front of me 
but I cannot pick it up.  Now, I haven't downloaded the update pack, so 
maybe that's the problem.

Otherwise, do you have any tips?

Kelby

Doomed Dragon

It is quite easy for me to think of a God of love mainly because I grew up 
in a family where love was central and where lovely relationships were 
ever present.  It is quite easy for me to think of the universe as 
basically friendly mainly because of my uplifting hereditary and 
environmental circumstances.  It is quite easy for me to lean more toward 
optimism than pessimism about human nature mainly because of my childhood 
experiences.
It is impossible to get at the roots of one's religious attitudes without 
taking in account the psychological and historical factors that play upon 
the individual.

--Martin Luther King, Jr.
If the people who started wars didn't make them sacred, who would be 
foolish enough to fight?


--Rhett Butler

True or false, that which is said of men often occupies as important a 
place in their lives, and above all in their destinies, as that which 
they do.


--Victor Hugo

It is not true that the saints and the great contemplatives never loved 
created things, and had no understanding or appreciation of the world, 
with its sights and sounds and the people living in it.  They loved 
everything and everyone.


--Thomas Merton



--- Get FREE High Speed Internet from USFamily.Net! --  
http://www.usfamily.net/mkt-freepromo.html ---



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Re: [Audyssey] Release Candidate for Top Speed 2.1 has arrived!

2008-11-17 Thread aiden gardiner
Speaking of top speed 2.1, has anybody come across this one? Whenever you 
brake to a complete stop, you can't accelerate again. I tried it earlier 
just to experiment with things, and I got that very problem. this isn't just 
a top speed 2.1 error, it's been happening for me in the earlier version 
too.


Aiden
- Original Message - 
From: Davy Kager [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 16, 2008 8:56 AM
Subject: Re: [Audyssey] Release Candidate for Top Speed 2.1 has arrived!



Your custom cars will continue to work normally in v2.1.
As for the tracks: just try it! Both the road type and the track surface
have one new value added to them in sequence.
- Original Message - 
From: Dakotah Rickard [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 16, 2008 4:52 AM
Subject: Re: [Audyssey] Release Candidate for Top Speed 2.1 has arrived!


I have a question.
If a new physics model is being implemented, will the old car add-on
files still work or will we have to redo them.

What about the track files. Are their any new textures or numerical
values to be aware of/

Signed:
Dakotah Rickard

On 11/13/08, valiant8086 [EMAIL PROTECTED] wrote:

Hi.
This is just an assumption but I think topspeed uses dot net framework?
Maybe you could try updateing that, even though I can't recall if I'm
recalling rightly. I suppose updateing won't hurt either way you go about
it.
  - Original Message -
  From: djc
  To: gamers@audyssey.org
  Sent: Thursday, November 13, 2008 8:53 PM
  Subject: Re: [Audyssey] Release Candidate for Top Speed 2.1 has 
arrived!



  I can't get it running here. It's crashing on startup but it's taking
the
  speech so I don't know what error I'm getting. I tried restarting the
  machine and reinstalling and I still can't get it running. I have
directx9
  installed here so that's not the issue and I not so long ago rebuilt
  windows so everything is in place but I didn't have the older top speed
  installed when I tried this one. Suggestions would be welcome.

  *** REPLY SEPARATOR  ***

  On 11/13/2008 at 4:38 PM Wil James wrote:

  As did I.  I can't wait to play people with the desert street track.
Nice
  and long!
  
  
  
  ---
  Windows Live messenger/E-mail: [EMAIL PROTECTED]
  Skype: wiljames
  yahoo Messenger: wiljames4
  Personal Web Page:
  http://wil.wilanddenise.com
  ---
  THE DRUG-RESISTANT STRAIN OF V.D. IS BACK!  LIVING ON THE EDGE IS 
BACK,

  BIGGER AND BETTER THAN EVER!
  http://www.livingontheedgeradio.com
  -
  
  -Original Message-
  From: Chris Hallsworth [mailto:[EMAIL PROTECTED]
  Sent: Thursday, November 13, 2008 4:18 PM
  To: Tristan B; Gamers Discussion list
  Subject: Re: [Audyssey] Release Candidate for Top Speed 2.1 has
arrived!
  
  I've just downloaded it from their site.
  
  --
  Chris Hallsworth
  e-mail: [EMAIL PROTECTED]
  MSN: [EMAIL PROTECTED]
  skype: chrishallsworth7266
  klango: chrishallsworth
  - Original Message -
  From: Tristan B [EMAIL PROTECTED]
  To: Leonard de Ruijter [EMAIL PROTECTED]; Gamers 
Discussion

  list gamers@audyssey.org
  Sent: Thursday, November 13, 2008 9:11 PM
  Subject: Re: [Audyssey] Release Candidate for Top Speed 2.1 has
arrived!
  
  
   This is great -- my email programm blocked out the attatchment,
   though, is the release on the site?
   --
   -- Regards, Tristan Bussiere - Head Developer, and
   founder/owner of Accessible Computer Entertainment Games.
   ACEGamesOnline.net - Accessible Computer Entertainment Games'
Website.
   Contact info: Skype: Add me to your skype contacts. Skype me
   (tristanbussiere) Add the ACEGames support team skypeline to your
   skype contacts. Skype ACEGames (acegamessupport) E-mail:
   Email me. MSN: Add me to msn.
   - Original Message -
   From: Leonard de Ruijter [EMAIL PROTECTED]
   To: Audyssey gamers discussion list gamers@audyssey.org
   Sent: Thursday, November 13, 2008 3:59 PM
   Subject: [Audyssey] Release Candidate for Top Speed 2.1 has arrived!
  
  
  
  
   Exactly four years after the first public release of Top Speed 1.1,
   an updated version of Top Speed 2 is available for testing. Top
Speed
   2.1 has some bug fixes compared to 2.0 aswell as some minor new
  features:
  
   the menu has been rearranged
   some new sounds, tracks and cars
   more realistic physics model
   support for custom tracks in multiplayer Known issues:
   In the menu, two sounds won't be playing simultaneously anymore,
   except in the local internet game selection menu, where this issue
   can still occur.
   The ReadMe contains some 'empty' sections. This will be fixed in 
the

   final release.
   Sometimes the game crashes when you leave the assign keys section 
of
   the options menu The X-Sight Interactive TS2 Utility Pack 

Re: [Audyssey] MK VS DC universe released tomorrow!

2008-11-15 Thread aiden gardiner
is the online part of the PS3 accessible? I wanted to get one, but don't 
know how mutch sighted assistance i'd need. If I need sighted assistance to 
do most things, then it'd be pointless.


Aiden
- Original Message - 
From: Yohandy [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, November 15, 2008 10:47 PM
Subject: [Audyssey] MK VS DC universe released tomorrow!


So, the wait is finally over! anyone else getting this game? I'll be 
getting it for ps3, so if anyone wants to fight me online, let me know and 
I'll give you my PSN ID. Yes I'll be going  online tomorrow lol.




-
For video game music and related content, check out the following site:
http://gh.ffshrine.org?r=16426


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[Audyssey] audio games that can be played online

2008-10-19 Thread aiden gardiner
Hi All,

Which audio games have online multi-player cababilities? The only ones I know 
of are rail racer, Acefire and top speed. Am I missing any here?

Aiden
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Re: [Audyssey] audio games that can be played online

2008-10-19 Thread aiden gardiner
Oh yeah, forgot about audio quake, but haven't got a copy of quake to put 
the modification into. any others i've missed? Is it just me, or have we got 
games that could do with online playability? I'd say some of Jim Kitchen's 
games would be ausum with online multi-player modes in them, not that they 
aren't brilliant even without it.


Aiden
- Original Message - 
From: Tyler Littlefield [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 19, 2008 8:14 PM
Subject: Re: [Audyssey] audio games that can be played online


audioquake and all in play, but all in play costs after a trial. not worth 
it IMO, for me anyway because I'd only play when I got tired of coding, 
which is rare.


Thanks,
Tyler Littlefield
email: [EMAIL PROTECTED]
web: tysdomain-com
Visit for quality software and web design.
skype: st8amnd2005

- Original Message - 
From: aiden gardiner [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 19, 2008 1:11 PM
Subject: [Audyssey] audio games that can be played online



Hi All,

Which audio games have online multi-player cababilities? The only ones I 
know of are rail racer, Acefire and top speed. Am I missing any here?


Aiden
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Re: [Audyssey] audio games that can be played online

2008-10-19 Thread aiden gardiner

How mutch does galaxy ranger cost if it's a payed for game?

Aiden
- Original Message - 
From: Tj [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 19, 2008 8:28 PM
Subject: Re: [Audyssey] audio games that can be played online


Galaxy ranger.  You can also use the shareware version of quake to play 
online with audio quake.


VIPGamesZone, I think, al their games are multiplayable.
- Original Message - 
From: Tyler Littlefield [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 19, 2008 1:25 PM
Subject: Re: [Audyssey] audio games that can be played online


there's some battleship, it used to ship with freedomcrap. ur... freedom 
chat, not sure where that went off to, though.


Thanks,
Tyler Littlefield
email: [EMAIL PROTECTED]
web: tysdomain-com
Visit for quality software and web design.
skype: st8amnd2005

- Original Message - 
From: aiden gardiner [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 19, 2008 1:19 PM
Subject: Re: [Audyssey] audio games that can be played online


Oh yeah, forgot about audio quake, but haven't got a copy of quake to 
put the modification into. any others i've missed? Is it just me, or 
have we got games that could do with online playability? I'd say some of 
Jim Kitchen's games would be ausum with online multi-player modes in 
them, not that they aren't brilliant even without it.


Aiden
- Original Message - 
From: Tyler Littlefield [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 19, 2008 8:14 PM
Subject: Re: [Audyssey] audio games that can be played online


audioquake and all in play, but all in play costs after a trial. not 
worth it IMO, for me anyway because I'd only play when I got tired of 
coding, which is rare.


Thanks,
Tyler Littlefield
email: [EMAIL PROTECTED]
web: tysdomain-com
Visit for quality software and web design.
skype: st8amnd2005

- Original Message - 
From: aiden gardiner [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 19, 2008 1:11 PM
Subject: [Audyssey] audio games that can be played online



Hi All,

Which audio games have online multi-player cababilities? The only ones 
I know of are rail racer, Acefire and top speed. Am I missing any 
here?


Aiden
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Re: [Audyssey] audio games that can be played online

2008-10-19 Thread aiden gardiner
Can sound RTS be played using a lan rather than a public server? I've played 
it over the internet several times, but not over a local network.


Aiden
- Original Message - 
From: Terrence van Ettinger AKA Angus MacLaren [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 19, 2008 10:55 PM
Subject: Re: [Audyssey] audio games that can be played online



Also SoundRTS has a multiplayer feature.

Terrence

--
From: Tyler Littlefield [EMAIL PROTECTED]
Sent: Sunday, October 19, 2008 11:14 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] audio games that can be played online

audioquake and all in play, but all in play costs after a trial. not 
worth it IMO, for me anyway because I'd only play when I got tired of 
coding, which is rare.


Thanks,
Tyler Littlefield
email: [EMAIL PROTECTED]
web: tysdomain-com
Visit for quality software and web design.
skype: st8amnd2005

- Original Message - 
From: aiden gardiner [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 19, 2008 1:11 PM
Subject: [Audyssey] audio games that can be played online



Hi All,

Which audio games have online multi-player cababilities? The only ones I 
know of are rail racer, Acefire and top speed. Am I missing any here?


Aiden
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Re: [Audyssey] sounds archives

2008-10-17 Thread aiden gardiner

Tylor,

I can't help with music, but i'd be willing to act as a tester for you if 
you'd want them.


Aiden
- Original Message - 
From: Tyler Littlefield [EMAIL PROTECTED]

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 17, 2008 3:19 AM
Subject: [Audyssey] sounds archives



As mentioned before, I was thinking about making a game.
I'd like to see a first-person shooter, similar to halo or something, with 
a GTA blend.
I'm looking for people or places that would be willing to help with sounds 
and music.
It's going to be freeware, so nothing in return, just the thought you 
helped, and your names engraved on the credits page.



Thanks,
Tyler Littlefield
email: [EMAIL PROTECTED]
web: tysdomain-com
Visit for quality software and web design.
skype: st8amnd2005
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Re: [Audyssey] Sad gaming news

2008-10-05 Thread aiden gardiner

Lindsay,

Microsoft ended support for it before vista was released, so it won't work 
for deffinet, and it can't be fixed I suspect.


Aiden
- Original Message - 
From: Lindsay Cowell [EMAIL PROTECTED]

To: Gamers List Gamers@audyssey.org
Sent: Sunday, October 05, 2008 11:24 PM
Subject: [Audyssey] Sad gaming news



Hi folks,

I have just started playing microsoft flight simulator 2002. On my old 
machine, which was windows xp home sp2, it worked fine. I bought a windows 
vista home premium PC this year and now I can't play it because it isn't 
compatible. I am so upset, I loved that game.


Lindsay Cowell



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Re: [Audyssey] Entombed RPG Progress

2008-09-22 Thread aiden gardiner
Actually Jason, it's not the worst page i've ever seen, in fact, for someone 
who's never really had a go at making an accessible web page before, it's 
very good.

Aiden
- Original Message - 
From: Jason Allen [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 21, 2008 10:33 PM
Subject: Re: [Audyssey] Entombed RPG Progress


 Hi guys,

 The main reason developers have a limited release is because when the game
 is in development, it tends to crash, have balance issues, and not be as
 impressive as the final product. Please don't post any of the alpha 
 versions
 anywhere on the net. I post about 1 to 3 new versions a month and none of
 them have anywhere near the playability the finished product will have. If
 you want to be a tester, please post on the forum and I'll happily make 
 you
 one. I know the forum is difficult to navigate but it's all I can use 
 right
 now.

 forum.blind-games.com

 Jason
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Re: [Audyssey] new member

2008-09-06 Thread aiden gardiner
Top speed 2.

Aiden
- Original Message - 
From: Michael Amaro [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 07, 2008 2:06 AM
Subject: Re: [Audyssey] new member


 Thank you.  How about a good racing game?
 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, September 06, 2008 11:47 AM
 Subject: Re: [Audyssey] new member


 Hi Michael,
 If you are into war games and real time strategy type stuff I can think
 of three or four games that might be up your alley. The first is a
 couple of good games by GMA Games. GMA produces a real time submarine
 simulation named Lonewolf. They also produce a real time tank simulation
 named GMA Tank Commander. Both can be purchased from GMA at:
 http://www.gmagames.com
 or if you are short on cash you can try the demo versions at least.
 Another war game I personally like is SoundRTS. It is a real time
 strategy game something like Warcraft. You start out with a handful of
 peasants and the goal of the game is to create an army of knights,
 footmen, mages, etc. You can build structures like castles, keeps,
 workshops, etc. SoundRTS offers a one on one mode against the computer,
 or you can join a battle online and play real time against friends. To
 download the beta visit:
 http://jlpo.free.fr/soundrts/
 Cheers.


 Michael Amaro wrote:
 Hello listers,
 My name is Michael.  I was wondering if there are any accessible war
 games that you can play against the computer?  Or any online games that
 are easy to play  Thanks
 Michael.
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Re: [Audyssey] Miriani help

2008-09-03 Thread aiden gardiner
Darren,

I'm aiden Gardiner in miriani, so look for me on angeles generally if you 
need any help.

Aiden
- Original Message - 
From: Darren Harris [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, September 03, 2008 6:38 AM
Subject: [Audyssey] Miriani help


 Hi all,

 Just started this game. Have got 1mcr starter cash but can't get any
 ships. How do I generate money to get ships.

 No virus found in this outgoing message.
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Re: [Audyssey] topspeed's release?

2008-09-01 Thread aiden gardiner
It's the 6th, it's been posted several times.

Aiden
- Original Message - 
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, September 01, 2008 10:11 PM
Subject: [Audyssey] topspeed's release?


 Hey all,
 Anyone know when the new version of topspeed is scheduled for release? I
 know it is some time this month, but I can't remember when. thanks!



 -
 For video game music and related content, check out the following site:
 http://gh.ffshrine.org?r=16426


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Re: [Audyssey] Other good muds for blind people

2008-08-28 Thread aiden gardiner
I never read that announcement, wasn't on at the time. why did it say they 
shut the server down?

Aiden
- Original Message - 
From: Missy Hoppe [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, August 28, 2008 12:08 PM
Subject: Re: [Audyssey] Other good muds for blind people


 discworld rocks for blind people! There are several of us there, and I
 happen to be a newbie helper.
 discworld.atuin.net port 23.
 My character is Eponine and I hope to see you there someday.
 Missy
 - Original Message - 
 From: Lindsay Cowell [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, August 28, 2008 6:39 AM
 Subject: [Audyssey] Other good muds for blind people


 Hi Folks,

 I have already played Alter Eon and Miriani muds, but Miriani is down 
 until
 the third of September. Does anyone know of any other good muds I can try,
 as I am not that keen on Alter Eon?

 Lindsay Cowell.
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Re: [Audyssey] sound RTS

2008-08-24 Thread aiden gardiner
Thanks thomas, I'll get my dad to help me have a look, see if I can squash 
this little problem, because I really want to be able to hoste games.

Aiden
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 24, 2008 6:29 PM
Subject: Re: [Audyssey] sound RTS


 Hi Aiden,
 Well, it all depends on what ports are blocked by the router.
 Obviously,the ports Topspeeed uses are not filtered and that is why you
 are getting a two way connection. However, the port that SoundRTS is
 either being blocked by your router, or you have a firewall program
 blocking the port. Either way chances are good that the port is closed
 or filtered by an application or the router.

 aiden gardiner wrote:
 Thomas,

 That seems to be the problem. I can get the server running, but noone can
 connect. the router I use is manufactured by my ISP, and is not very
 accessible. What I don't understand is, how can top speed go straight
 through the firewall, without me doing any setup on the router, when 
 sound
 RTS can't?

 Aiden



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Re: [Audyssey] sound RTS

2008-08-24 Thread aiden gardiner
Hi,

Is it my internal IP I need to give out, IE 192.168.xx.xx, or my external 
IP?

Thanks,

Aiden
- Original Message - 
From: Steady Goh [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 24, 2008 7:35 PM
Subject: Re: [Audyssey] sound RTS


 Hi Aiden, when players enter sound rts multi player mode, we can either 
 choose the server from the list or enter through the IP adress. If you 
 host a server and give your IP adress, we will be able to login to your 
 server even if your port 2500 is blocked. This is how topspeed does 
 anyway.


 锦发/Steady Goh
  - Original Message - 
  From: aiden gardiner
  To: Gamers Discussion list
  Sent: Monday, August 25, 2008 1:36 AM
  Subject: Re: [Audyssey] sound RTS


  Thanks thomas, I'll get my dad to help me have a look, see if I can 
 squash
  this little problem, because I really want to be able to hoste games.

  Aiden
  - Original Message - 
  From: Thomas Ward [EMAIL PROTECTED]
  To: Gamers Discussion list gamers@audyssey.org
  Sent: Sunday, August 24, 2008 6:29 PM
  Subject: Re: [Audyssey] sound RTS


   Hi Aiden,
   Well, it all depends on what ports are blocked by the router.
   Obviously,the ports Topspeeed uses are not filtered and that is why you
   are getting a two way connection. However, the port that SoundRTS is
   either being blocked by your router, or you have a firewall program
   blocking the port. Either way chances are good that the port is closed
   or filtered by an application or the router.
  
   aiden gardiner wrote:
   Thomas,
  
   That seems to be the problem. I can get the server running, but noone 
 can
   connect. the router I use is manufactured by my ISP, and is not very
   accessible. What I don't understand is, how can top speed go straight
   through the firewall, without me doing any setup on the router, when
   sound
   RTS can't?
  
   Aiden
  
  
  
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Re: [Audyssey] sound RTS

2008-08-23 Thread aiden gardiner
Thomas,

That seems to be the problem. I can get the server running, but noone can 
connect. the router I use is manufactured by my ISP, and is not very 
accessible. What I don't understand is, how can top speed go straight 
through the firewall, without me doing any setup on the router, when sound 
RTS can't?

Aiden
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 23, 2008 5:32 PM
Subject: Re: [Audyssey] sound RTS


 Hi,
 No, it is pretty easy setting up a SoundRTS server. You basically go in
 select new multiplayer game, select the map you want to play on wait,
 for others to connect, and start the game. One thing though you will
 want to make sure your ports are clear for network traffic. I want to
 say it is port 7000 for SoundRTS network games.


 aiden gardiner wrote:
 Hi all,

 Is there a way of setting up a server with sound RTS without needing to 
 know so mutch about networking? I've noticed that setting up a server in 
 a game like top speed is as easy as selecting that you want to hoste a 
 game. It seems to me that Sound RTS assumes quite a bit of networking 
 knowledge. someone please correct me if I'm mistaken here, I don't want 
 to sound like i'm criticising the game, it's ausum in single player, it's 
 just getting that part going.

 Aiden
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Re: [Audyssey] =iso-8859-1quitemiriani_game_questionworldas_, Pms, 'ounds=

2008-08-22 Thread aiden gardiner
Hay jason,

Miriani is a mud, therefore you'll need either a mud or a telnet client to 
play.

Aiden
- Original Message - 
From: jason [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 22, 2008 8:40 AM
Subject: Re: [Audyssey] =iso-8859-1quitemiriani_game_questionworldas_, 
Pms, 'ounds=


 Hay do you have to use a mud for this game or is this just a regular game?


 Sincerely,
 Jason known as Blind Fury
 windowslive contact [EMAIL PROTECTED]
 skype contact kb3icc
 - Original Message - 
 From: constantine (on laptop) [EMAIL PROTECTED]
 To: Andy [EMAIL PROTECTED]; Gamers Discussion list
 gamers@audyssey.org
 Sent: Monday, August 18, 2008 1:41 AM
 Subject: Re: [Audyssey] =iso-8859-1quitemiriani_game_questionworldas_,
 Pms, 'ounds=


 Ok, I am only going to say this once.

 Miriani is a player versus player game.

 It says stranding is legal.

 Now I'm not one of the stranders. And I don't believe in stranding 
 without
 a
 cause, or shooting ships just because. So I keep a low profile and, by
 doing
 so, present a hard target for people to shoot at. I'd like to point out
 one
 thing, however, and that's keep moving! Never stop in space.


 Have a good day from Tyler C. Wood!

 contact details:

 email: [EMAIL PROTECTED]
 msn: [EMAIL PROTECTED]
 skype: the_conman283

 system details:
 Hp pavillion dv5220CA notebook pc
 AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
 Fujitsu
 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
 - Original Message - 
 From: Andy [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list
 gamers@audyssey.org
 Sent: Sunday, August 17, 2008 8:08 AM
 Subject: Re: [Audyssey] =iso-8859-1quitemiriani_game_questionworldas_,
 Pms, 'ounds=


 Well, I was stunned and stranded like 12 times in one week, had ships
 shot
 down but I played
 anyway. So, to rid myself of it I yelled over chatter my lj, and miriani
 sucked. Perfect, now
 I'm banned and can rid myself of the pathetic Establishment.



 On 17 Aug 2008 10:5:10 -0300, Mauricio peixoto de Mattos Almeida wrote:


iaiai!  enjoy my fun news'!
the system has changed!!! now, if the person leads you and grabs you
into   they're ship,  the drones won't shoot  you! so, you may back into
our dear galaxy!

mauricio
-Mensagem original-
De: Willem [EMAIL PROTECTED]
Para: [EMAIL PROTECTED],Gamers Discussion list
gamers@audyssey.org
Data: Domingo, 17 de Agosto de 2008 15:01
Assunto: Re: [Audyssey] miriani game question was PMSounds

I left because people with lots of security drones would stun me and
strand
me for no reason. Or they would shoot at my ship with their battle
cruiser
because they enjoy being idiots.
This was one particular person. And it wasn't only me that got targeted.
That isn't my idea of a fun game if you can do that.
- Original Message -
From: Mauricio peixoto de Mattos Almeida [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Sunday, August 17, 2008 12:00 AM
Subject: [Audyssey] miriani game question was PMSounds


i suppose this game has already been discussed here, but, as i play  it
14 hours a day.  i have a question: who elce play miriani.
if you played and left, why did you?

i remember this topic but i was just signing into the list so well
well, here it is again!

mauricio
-Mensagem original-
De: [EMAIL PROTECTED]
Para: [EMAIL PROTECTED], Gamers Discussion list
gamers@audyssey.org
Data: Domingo, 17 de Agosto de 2008 04:20
Assunto: Re: [Audyssey] PMSounds

I don't want to disable the sounds as such, I just want to make sure 
the
sounds are enabled as i am getting no sound from PMSounds at all and I
am
sure my sound
card should be able to cope with jaws, the sounds from FS2002 and
PMSounds
as my computer is brand new. When i load PMSounds it says sound device
loaded but nothing
happens.

Lindsay cowell.

- original message -
Subject:Re: [Audyssey] PMSounds
From:Mauricio peixoto de Mattos Almeida
[EMAIL PROTECTED]
Date:17/08/2008 2:38 am

lindsay.

i used fs 2002 for hages,.. but wlel,l i don't know because i never
thought anyone would  want to disable sounds

mauricio almeida
-Mensagem original-
De: [EMAIL PROTECTED]
Para: gamers@audyssey.org
Data: Domingo, 17 de Agosto de 2008 03:01
Assunto: [Audyssey] PMSounds

Hi folks, is it possible for a blind person to enable/disable the 
sounds
in PMSounds for FS2002 themselves and how do you do it?

Lindsay Cowell



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If you 

Re: [Audyssey] =iso-8859-1quitemiriani_game_questionworldas_, Pms, 'ounds=

2008-08-22 Thread aiden gardiner
TJ,

very correct. I admit, I get pretty rattled when I get shot at or something 
goes down, but one thing I always do is say, i'm not quitting. I might get 
scared at times, but unless I feel it's a challenge I can't face, I won't 
back down, and i'll go down fighting.

Insidentally, what's your character name in miriani?

Aiden
- Original Message - 
From: Tj [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 22, 2008 9:58 AM
Subject: Re: [Audyssey] =iso-8859-1quitemiriani_game_questionworldas_, 
Pms,'ounds=


 Hello All,

From my long time as a star Conquest player, (Michael McCoder, be glad he
 doesn't play), and my farther time on Miriani, I will state a few things.
 Please, and I'm not meaning to offend some people, however, i feel that 
 the
 game has a right to be defended.

 With this, let me begin by saying, yes.  It is a PVP game.  Yes.  You're
 gonna get shot at, and probably stranded a time or two.  Notice how I said 
 a
 time or two, and people on this list have said like 10 a week.  Let me
 explain farther.

 You're acting like a winer.  Please.  Don't take this the wrong way 
 without
 explaining.  I would like certain people to write on your checklist, and 
 I'd
 also like you to keep this in mind.  Have you been stranded for a reason?
 I'd bet most of you can say yes.  Even the players that play.  Now onto 
 the
 farther questions.
 Have you commented about it on chatter, insulted your stranders?  I bet
 again some have said yes.  Have you acted like a complete helpless person
 and asked for help 4 times, or have you simply got up, dusted
 yourself off, and simply moved on, gotten help from a friend, or asked
 someone over private comms to get you?
   I deliberately asked this question for last, due to the fact of what I'm
 about to say.  Miriani is a game of survival of the fittest.  People get a
 kick on bullying people like those people that could simply answer yes to
 the questions above, because they get easy money. They lean on you, get 
 your
 money, and leave you alone for a few days, and rince and repeat.  I knwo
 that's not many people's type of game, however, this is why I say this.
 Fight back!  Yes I know you can't fight a battlecruiser in a fighter,
 however, you can go out with a bang, and take your punnishment, deserved 
 or
 not, in style.  Refuse to pay them, refuse to cooperate.  If you 
 cooperate,
 you're gonna go down as either a carebear or a, well, due to language
 restrictions, I can't finish that sentence.
 This way, if you take it, and show you've got a backbone and are willing 
 to
 resist, people will eventually move onto easier targets, and guess what?
 You'll even gain some respect!  Not only that, but you can take the extra
 time off that you're forced to get, and review the situation and decide 
 what
 you did well, and what you didn't do.  Let me set an example.
 Jack strands you  You're staring on high guard, and were thinking I'm 
 only
 going to get a glass of water, well guess what.  You could have taken the
 extra second to enter your ship.  It only takes a max of 3 seconds to 
 subdue
 a person without followers enough to get them to a secure location.
 Let's move onto space combat.  You sit there in a fighter and are moving
 across the sector...into a field of prox mines.  You never scanned, you 
 just
 kept moving to 1, 1, 1, then to 20, 15, 10.  Well, your error is this. 
 I'm
 going to let you figure it out.  It'll help you.

 All and all, Miriani is a game that you need to have some backbone and 
 real
 dedication to ge there.  Shouting this sucks either gets you banned, or
 laughed at and picked on more.  Let's take Mauricio for an example.  He's
 still here, and can handle himself well?  Know why?  Cause jerks have ran
 him through his share of turrets, drones, and blwon up his share of ships.
 He gets up, dusts off his clothes, and rebuilds, stronger and more able to
 fight another day than he was the last time.  If you don't have that
 attitude, please, don't play Miriani, because you'll just end up giving us
 that enjoy the game a headache.  If you don't like the game for another
 reason, that's fine, but I don't think stunning and stranding should 
 deture
 you from the game.  For those of you tha do like it, what do you think 
 about
 this post here.  Am I right, or am I wrong.

 SOrry it's lengthy,

 Tj.


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[Audyssey] sound RTS

2008-08-22 Thread aiden gardiner
Hi all,

Is there a way of setting up a server with sound RTS without needing to know so 
mutch about networking? I've noticed that setting up a server in a game like 
top speed is as easy as selecting that you want to hoste a game. It seems to me 
that Sound RTS assumes quite a bit of networking knowledge. someone please 
correct me if I'm mistaken here, I don't want to sound like i'm criticising the 
game, it's ausum in single player, it's just getting that part going.

Aiden
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Re: [Audyssey] USA Games News 8/20/2008

2008-08-21 Thread aiden gardiner
Thomas,

This might be a bit off topic for this list, but could you suggest anywhere 
to learn programming for an absolute beginner? I've checked out your wiki 
page for developers, but it all looks pretty advanced. i'd particularly 
liked to look at java, c++ and python.

Aiden
- Original Message - 
From: John Bannick [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Thursday, August 21, 2008 10:14 PM
Subject: [Audyssey] USA Games News 8/20/2008


 Thomas,

 Your monthly USA Games Newsletter is a wealth of technical information.

 You've saved me a lot of time, and pain, doing technical research for our
 own games.

 I'm particularly pleased that you are moving to Java. As in, lots more
 good information yours truly can use.

 Keep up the good work.

 John Bannick
 7-128 Software


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Re: [Audyssey] USA Games News 8/20/2008

2008-08-21 Thread aiden gardiner
Thomas,

if he's using clark connect, that might not be the case. in clark connect, 
you can either run completely from a command prompt, or you can run 
completely from a web UI, in which case, the only time you'll really need to 
go to the server is to change the password, and of course, you can use SSH 
and telnet to go in as well, and the server can be made completely headless 
if your using the web or any of the remote methods. This is getting a 
littleoff topic here, so I won't say no more, but if you want to look at it, 
here's the link to the site where you'll find info on the home version.

http://www.clarkconnect.com/solutions/home.php

Aiden
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 22, 2008 4:46 AM
Subject: Re: [Audyssey] USA Games News 8/20/2008


 Hi,
 Well, throwing caution to the wind is never a good idea at any time. We
 are talking about a little research such as getting familiar with a new
 screenreader, learning about what hot keys do what, a totally new
 directory structure, etc. Linux is similar to Windows in the gnome
 desktop is a lot like Windows complete with a start menu, similar
 looking and functioning Office products, etc. In another way Linux is
 alien in it uses a Unix-style file structure with binary files in
 /usr/bin, library files in /usr/lib, shared components like sounds and
 docs in /usr/shared, etc. I'd recommend any user run Linux off of the
 live cd before ever installing it. The live cd will run slow, doesn't
 have good stuff like gnome-mud, etc but you can learn the os with that
 and find out stuff without actually crashing and burning an installed os
 doing experimentation.

 K. Matthew wrote:
 You know. I'm fixing to throw caution to the wind and just throw on Linux 
 on
 this rig.  I'm getting tired of windows it's so childish.  I need 
 something
 more complex.  And I'm considering on building a new server with Clark
 Connect as the Server OS.

 Matt.



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Re: [Audyssey] Linux vs Windows was Windows 7

2008-08-18 Thread aiden gardiner
TYlor,

Go to www.ubuntu.com. it's a downloadable iso image, completely free.

Aiden
- Original Message - 
From: constantine (on laptop) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, August 19, 2008 6:26 AM
Subject: Re: [Audyssey] Linux vs Windows was Windows 7


 Hi there

 Do you have to buy ubuntu? Or is it open-source, and burnable to a cd?

 thanks. Btw, I'm running a 1.3 ghz, AMD Duron, 256 mb ram for my 
 desktop--It
 even has USB 1 ports! imagine!


 Have a good day from Tyler C. Wood!

 contact details:

 email: [EMAIL PROTECTED]
 msn: [EMAIL PROTECTED]
 skype: the_conman283

 system details:
 Hp pavillion dv5220CA notebook pc
 AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
 Fujitsu
 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, August 18, 2008 12:08 PM
 Subject: Re: [Audyssey] Linux vs Windows was Windows 7


 Hi Josh,
 Gnome 2.20 and Orca 2.20 ship with Ubuntu 8.04 out of the box. There is
 no need to grab Gnome independantly. In fact, if you want to try Linux
 before installing it Ubuntu8.04 comes on a bootible cd  which you place
 in your cd drive, reboot your system, and if you press enter on the
 first two screens it will boot directly to a minimal Gnome desktop. It
 is just one more step to do alt+f2 and type orca, followed by enter.
 Answer Orcas questions do an alt+control+backspace wait for the little
 drumb beat, press enter, and you have a fully functional, and talking
 Gnome desktop. Of course, if you want to add applications such as
 gnome-mud to play muds then you have to install the os to get upgrades,
 get better system performence, add applications, get mp3, wma,
 quicktime, and other plugins to your installation.
 Now, I have to agree hear that Linux's screen reader Orca is much better
 with playing muds than Apple's VoiceOver for one very important reason.
 Orca is written in pure Python 2.5, and because it is based on a
 scripting language you can write custom scripts for gnome-mud to read
 out text areas in gnome-mud which you can't do in VoiceOver. Orca's
 scripting capabilities really makes it as powerful as Jaws in that
 respect because if you have the scripting know-how you can make Orca do
 a lot of things VoiceOver on Mac can only dream about at this time. Also
 Orca has a review cursor, similar to Jaws's invisible cursor, that
 allows you to move around the screen and find out what is happening in
 your mud. VoiceOver's lack of an invisible/review cursor seriously makes
 it less than ideal when playing muds and even interactive fiction games
 on a Mac.
 In fact, I seriously looked at buying a Mac this passed winter, but in
 the end I decided to buy a Compaq 500 series notebook that I recently
 put Ubuntu 8.04 on. The main reason I chose Linux over the Mac is that
 Orca's scripting abilities and added review functionality in many
 respects makes it the better screen reader, and while I liked VoiceOver
 it has some catching up to do. Also Orca has a special formatting mode I
 can turn on that tells me specifically how my Java source code is
 aligned, and I can easily identify what level of a block statement I am
 in without having to use a braille display. Few screen readers offers as
 detailed virble feedback on the formatting of C, C++, Python, and Java
 source code as Orca does.
 Cheers.


 Orin wrote:
 Hmm. It's too bad Macs don't have a mud client that reads automaticly
 yet.
 Then again, I guess Linux is the better OS here again in terms of the
 screen
 reader because it's been worked on even before VoiceOver even existed. I
 do
 suppose with each OS release VO is getting better but I think it'll be a
 long way from Orca and such. Also, I wonder how with VMware Fusion how 
 to
 install Linux. I'm seriously thinking of trying it out, thing is I just
 want
 linux, and there's so much packages available. I just wish there was a
 self
 installer that'd just install the gnome thing and be done with it.



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Re: [Audyssey] miriani game question was PMSounds

2008-08-17 Thread aiden gardiner
If your talking about Caster hemlock, all players try and avoid him, but 
i've had some narrow misses.

Aiden
- Original Message - 
From: Willem [EMAIL PROTECTED]
To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 17, 2008 2:01 PM
Subject: Re: [Audyssey] miriani game question was PMSounds


I left because people with lots of security drones would stun me and strand
 me for no reason. Or they would shoot at my ship with their battle cruiser
 because they enjoy being idiots.
 This was one particular person. And it wasn't only me that got targeted.
 That isn't my idea of a fun game if you can do that.
 - Original Message - 
 From: Mauricio peixoto de Mattos Almeida [EMAIL PROTECTED]
 To: gamers@audyssey.org
 Sent: Sunday, August 17, 2008 12:00 AM
 Subject: [Audyssey] miriani game question was PMSounds


i suppose this game has already been discussed here, but, as i play  it
 14 hours a day.  i have a question: who elce play miriani.
 if you played and left, why did you?

 i remember this topic but i was just signing into the list so well
 well, here it is again!

 mauricio
 -Mensagem original-
 De: [EMAIL PROTECTED]
 Para: [EMAIL PROTECTED], Gamers Discussion list
 gamers@audyssey.org
 Data: Domingo, 17 de Agosto de 2008 04:20
 Assunto: Re: [Audyssey] PMSounds

 I don't want to disable the sounds as such, I just want to make sure the
 sounds are enabled as i am getting no sound from PMSounds at all and I am
 sure my sound
 card should be able to cope with jaws, the sounds from FS2002 and 
 PMSounds
 as my computer is brand new. When i load PMSounds it says sound device
 loaded but nothing
 happens.

 Lindsay cowell.

 - original message -
 Subject:Re: [Audyssey] PMSounds
 From:Mauricio peixoto de Mattos Almeida 
 [EMAIL PROTECTED]
 Date:17/08/2008 2:38 am

 lindsay.

 i used fs 2002 for hages,.. but wlel,l i don't know because i never
 thought anyone would  want to disable sounds

 mauricio almeida
 -Mensagem original-
 De: [EMAIL PROTECTED]
 Para: gamers@audyssey.org
 Data: Domingo, 17 de Agosto de 2008 03:01
 Assunto: [Audyssey] PMSounds

 Hi folks, is it possible for a blind person to enable/disable the sounds
 in PMSounds for FS2002 themselves and how do you do it?

 Lindsay Cowell



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Re: [Audyssey] Game Testing

2008-08-15 Thread aiden gardiner
Thomas,

I agree, but i'm not using it for the simple reason that I can't find a way 
to import my RSS feeds from IE.

Aiden
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 15, 2008 3:11 PM
Subject: Re: [Audyssey] Game Testing


 Hi,
 Why am I not surprised. Firefox 3.0 is the best. It blows that worthless
 excuse of a web browser, Internet Explorer 7, out of the water. Grin.

 K. Matthew wrote:
 If anybody is using IE to download the file use Firefox if possible to
 download it.  IE is having a issue with the site.  I installed Firefox 
 and
 was able to download the whole file.

 Matt
 It shouldn't have changed. It should be:
 www.blind-games.com/TestGameSetup.exe

 That works okay for me.

 I'm still accepting testers. The more you can tell me about the 
 application,
 bugs, and suggestions, the better. Head over to forum.blind-games.com to
 sign up.

 Thanks everyone.
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Re: [Audyssey] softwere for game test.

2008-08-15 Thread aiden gardiner
Forum.blind-games.com

but i'm not sure if jason's still taking testers, because the people who've 
already applied are being put on the program this weekend, but jason, please 
correct me if I'm wrong.

Aiden
- Original Message - 
From: ian mcnamara [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 15, 2008 10:18 PM
Subject: Re: [Audyssey] softwere for game test.


 were do i need to go to apply to test the game.

 thanks ian
 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 15, 2008 3:23 PM
 Subject: Re: [Audyssey] softwere for game test.


 Hi Ian,
 Make sure you have XNA Framework 2.0 and .Net Framework 3.5. Also keep
 in mind it is a test application and all it does is tell you it works.
 It isn't a game per say, but just a test to tell you if anything went
 wrong with the install.
 Cheers.

 ian mcnamara wrote:
 hi i have installed your game test softwere to apply but when i start it
 up nothing is happening.
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Re: [Audyssey] Game Testing

2008-08-15 Thread aiden gardiner
Just reply to the testers thread on the in toomed board. I've already 
applied.

Aiden
- Original Message - 
From: ian mcnamara [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 16, 2008 12:35 AM
Subject: Re: [Audyssey] Game Testing


 when i get on the foram wheir do i go to apply for testing the game
 - Original Message - 
 From: shaun everiss [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 15, 2008 11:11 PM
 Subject: Re: [Audyssey] Game Testing


 I'll be round there on the forum when I get a chance I have applied.
 I will be here next week but then offline for the next 2 weeks after that
 so I will come back at the beginning semi beginning of the next month
 september.
 Then I'll take it up from there.
 At 01:14 a.m. 16/08/2008, you wrote:
Thanks for that. Remember to reply to the testers thread. I'm going to be
changing over everyone's status tomorrow or the next day.

By the way, good FireFox tip! That's what I use and never thought that IE
wouldn't download the file properly.
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Re: [Audyssey] Game Testing

2008-08-14 Thread aiden gardiner
Jason,

I know you saw my application to be a tester, but I have a question, don't 
know whether you'll be able to answer it on list though, so if not, 
appologies. In what form will the game be, IE will it be an application you 
install with online game play, or will it be purely online like a twilight 
heroes type of thing, that's if any online game play is intended of course.

Aiden
- Original Message - 
From: Jason Allen [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 15, 2008 3:54 AM
Subject: Re: [Audyssey] Game Testing


 It shouldn't have changed. It should be:
 www.blind-games.com/TestGameSetup.exe

 That works okay for me.

 I'm still accepting testers. The more you can tell me about the 
 application,
 bugs, and suggestions, the better. Head over to forum.blind-games.com to
 sign up.

 Thanks everyone.
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Re: [Audyssey] Game Testing

2008-08-13 Thread aiden gardiner
Jason,

I never had all of the components, it downloaded the updated direct x for me 
when it installed. Took a few attempts, but that was due to errors on my 
part.

Aiden
- Original Message - 
From: Jason Allen [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, August 13, 2008 6:33 AM
Subject: Re: [Audyssey] Game Testing


 Glad to see it works on a few PCs. I had to disable logins to the forum
 because it decided to stop working the moment I opened it to the public.
 I'll likely scrap it and start over.

 I'll happily add you as a tester. Just give me some time to get everything
 sorted again. The game unfortunately doesn't run on most PCs and I suspect
 it's because the installer isn't checking the dependencies properly.

 Thank you for trying it.
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Re: [Audyssey] Game Testing

2008-08-13 Thread aiden gardiner
I haven't got XNA.

Aiden
- Original Message - 
From: Jason Allen [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, August 13, 2008 9:23 AM
Subject: Re: [Audyssey] Game Testing


I wonder why it works on some but not on others. Could everyone that tried
 it verify that you have XNA Redistributable 2.0 in your programs list 
 (under
 add and remove). Also, .NET Framework version 3.5. One of those seems to 
 be
 causing the problem and I think it's the framework.

 Jason
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Re: [Audyssey] testing rpgs

2008-08-13 Thread aiden gardiner
Hi,

Do we have to register to the forums to be a tester for the game? It's just, 
I've never interacted with forums before, so I'm just getting nervous  about 
having to jump in at the deep end so to speak.

Aiden
- Original Message - 
From: shaun everiss [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Wednesday, August 13, 2008 7:20 PM
Subject: [Audyssey] testing rpgs


 Hi jason and all.
 ok I now have added xna 1.0 and 2.0 to the list of runtimes I have loaded 
 here.


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Re: [Audyssey] Game Testing

2008-08-12 Thread aiden gardiner
Jason,

I'm not sure how to interact with forums, but is everyone who is active in 
the forum automatically signed on as a tester?

aiden
- Original Message - 
From: Jason Allen [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Tuesday, August 12, 2008 10:08 AM
Subject: [Audyssey] Game Testing


 Hi guys,

 I'm currently developing an audio RPG. I'm having trouble finding out 
 which
 prerequisites I need to include with the game. So far, the setup checks 
 for
 Direct X, XNA, and the .NET framework. I believe this is all that's needed
 to run my XNA game. The application runs locally on the computers I can 
 test
 it on, but I haven't has as much success deploying it to testers.

 So, if you're so inclined, would you mind downloading a test application?
 The test game goes through the same setup as my game, but it only installs 
 a
 tiny program. The program opens a window, and speaks a sentence. If you 
 can
 run this successfully, you should be able to run my game. Please let me 
 know
 at my forum or on this list if the application runs or has an error. Also,
 any computer details like .NET version, video card, or operating system
 would be helpful.

 The link is: http://www.blind-games.com/forum/viewtopic.php?f=4t=2

 Keep in mind, this is only a test application. It's not the actual game. 
 If
 you'd like to sign up as a tester, please create an account on the forum.

 Thanks!
 Jason
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Re: [Audyssey] Game Testing

2008-08-12 Thread aiden gardiner
Jason,

i've gotten the test game to work on my machine. I'ts an HP laptop running 
an intel seleron RM processor at 1.5 GHZ, with 1 GB of Ram, and the 
operating system is windows xp home edition with service pack 3 installed, 
also with the latest direct X. Not sure what the videow card is though, 
sorry. How can I become a tester for your game if you've turned off 
registration in the forums?

Aiden
- Original Message - 
From: Jason Allen [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Tuesday, August 12, 2008 10:08 AM
Subject: [Audyssey] Game Testing


 Hi guys,

 I'm currently developing an audio RPG. I'm having trouble finding out 
 which
 prerequisites I need to include with the game. So far, the setup checks 
 for
 Direct X, XNA, and the .NET framework. I believe this is all that's needed
 to run my XNA game. The application runs locally on the computers I can 
 test
 it on, but I haven't has as much success deploying it to testers.

 So, if you're so inclined, would you mind downloading a test application?
 The test game goes through the same setup as my game, but it only installs 
 a
 tiny program. The program opens a window, and speaks a sentence. If you 
 can
 run this successfully, you should be able to run my game. Please let me 
 know
 at my forum or on this list if the application runs or has an error. Also,
 any computer details like .NET version, video card, or operating system
 would be helpful.

 The link is: http://www.blind-games.com/forum/viewtopic.php?f=4t=2

 Keep in mind, this is only a test application. It's not the actual game. 
 If
 you'd like to sign up as a tester, please create an account on the forum.

 Thanks!
 Jason
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Re: [Audyssey] Favorite MUDS

2008-08-09 Thread aiden gardiner
I like miriani personally, but I don't go on as often as I used to. I'm 
Aiden Gardiner in miriani as I am in real life.

Aiden
- Original Message - 
From: Valiant8086 [EMAIL PROTECTED]
To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 10, 2008 3:17 AM
Subject: Re: [Audyssey] Favorite MUDS


 Does alter aeon get boring fast?
 I've been playing it since May 2005. http://dentinmud.org
 telnet://dentinmud.org:3010

 - Original Message - 
 From: mike maslo [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Saturday, August 09, 2008 6:50 PM
 Subject: [Audyssey] Favorite MUDS


 Hi list:

 Was wondering if anyone had a good mud that offered player killing and
 quests but did not get boring fast?


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Re: [Audyssey] A SUGGESTION FOR THOM'S SIDE SCROLLER

2008-08-06 Thread aiden gardiner
Hi thomas,

Do you have a private beta program which people can register and  apply for 
like companies sutch as FS do? Or is it just an invitation only thing. if it 
was a registration thing like FS, i'd've been interested to get on board.

Aiden
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, August 06, 2008 5:16 PM
Subject: Re: [Audyssey] A SUGGESTION FOR THOM'S SIDE SCROLLER


 Hi Will,
 Yes, Mysteries of the Ancients is the game that will be offered as a
 replacement for Montozuma's Revenge once the game engine and game play
 is complete. I am currently doing a pretty extensive rewrite and upgrade
 of the side-scroller engine to make it Mac, Linux, and Windows compatible.
 Whole I am doing all the upgrades the testers and I have been working on
 ways to make the game more fun, a better game, and the end product will
 likely be a vastly differen tgame than Montezuma's Revenge in a lot of
 respects.  Since I got a lot of flack for copying Montezuma's Revenge
 this is not a bad thing, and the game will likely be a better product in
 the long run.

 will lomas wrote:
 so is this the new game that is replacing the montyzoomas game, people
 paid for?
 so the projects you have are the new game and raceway?
 will


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Re: [Audyssey] Windows 7 versus Vista

2008-08-04 Thread aiden gardiner
Hi Thomas,

There was a new walkthrough released just last night, detailing the 
installation of open suse 11.0, and showing the new, accessible boot menu.

Aiden
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org
Sent: Monday, August 04, 2008 12:53 PM
Subject: Re: [Audyssey] Windows 7 versus Vista


 Hi Louis,
 Darragh has some very good audio podcasts on installing Linux,
 configuring orca, and an an introduction to the Gnome graphical desktop.
 His Ubuntu 8.04 step by step installation podcast is the best I have
 heard yet. To get his audio tutorials go to
 http://www.digitaldarragh.com/linuxat.asp
 and download the audio tutorials you think might be interesting.
 Cheers.

 [EMAIL PROTECTED] wrote:
 Hi. Any guides out there for a blind person to install and use Linux? I'd
 like to get a Linux distribution running on my computer, and Oralux 
 doesn't
 seem to no longer be supported. HTH/.


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Re: [Audyssey] dark destroier.

2008-07-31 Thread aiden gardiner
Hi thomas,

Have you put the actual page up with the files on?

Aiden
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 31, 2008 1:19 PM
Subject: Re: [Audyssey] dark destroier.


 Hi Mike,
 No problem. The direct link to the file is
 http://www.usagames.us/downloads/games/pb-games/DD-Setup.exe
 Hth.


 mike maslo wrote:
 CAN SOMEONE SEND ME THE LINK AGAI TO DOWNLOAD THE DARK DESTROYER GAME?


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Re: [Audyssey] dark destroier.

2008-07-31 Thread aiden gardiner
Thanks, and good work once again thomas. I always look forward to seing what 
you come up with.

Aiden
- Original Message - 
From: David Standen [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 31, 2008 2:11 PM
Subject: Re: [Audyssey] dark destroier.


 Hi Aiden,
  Yes, the page is up and running. I downloaded the game the other night
 without any problems.
 David

 - Original Message - 
 From: aiden gardiner [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, July 31, 2008 10:29 PM
 Subject: Re: [Audyssey] dark destroier.


 Hi thomas,

 Have you put the actual page up with the files on?

 Aiden
 -


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Re: [Audyssey] dark destroier.

2008-07-31 Thread aiden gardiner
Thanks thomas.

Aiden
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 31, 2008 2:26 PM
Subject: Re: [Audyssey] dark destroier.


 Hi Aiden,
 No, I am still working on it. However, you can get all the games I have
 currently uploaded from the download directory at
 http://www.usagames.us/downloads/games/pb-games
 The file for Dark Destroyer is DD-Setup.exe.
 I am waiting for Showdown and 3D Snake before I put the actual PB Games
 mirror page up.

 aiden gardiner wrote:
 Hi thomas,

 Have you put the actual page up with the files on?

 Aiden


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Re: [Audyssey] my oppinion to the game marked

2008-07-31 Thread aiden gardiner
What? I thought rail racer cost money to get hold of, unless that's not the 
game you mean.

Aiden
- Original Message - 
From: John Bannick [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Thursday, July 31, 2008 10:16 PM
Subject: [Audyssey] my oppinion to the game marked


 Claudio,

 The reason that there are so few audio games being released is because
 very few people buy them, or even download the free audio games.

 I think it was Che sometime last year who was lamenting that his game,
 which has been spoken of well by people who play it, hadn't been
 downloaded as much as he'd hoped. And his game is free.

 As Thomas has said, programming games ain't easy. Even if you are doing it
 for free, it takes a lot of effort. (Though Jim Kitchen seems to have
 found the sweet spot as far as designing games that can actually get
 finished.)

 And if you are trying to keep a company afloat, you go where the money is.
 Otherwise your electricity gets cut off.

 On a positive note, here are some things you can do to make more audio
 games get built:

 1. Buy some yourself.
 2. Download free audio games and email thanks to their developer.
 3. If you like a game, mention it to your friends.
 4. Likewise, mention it to your library or schools.

 Supply will increase or decrease to meet demand.

 John Bannick
 CTO
 7-128 Software




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Re: [Audyssey] dark destroier.

2008-07-28 Thread aiden gardiner
the link to the PB games mirror isn't showing up in case you don't know 
about it thomas.

Aiden
- Original Message - 
From: Ron Schamerhorn [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, July 28, 2008 11:30 PM
Subject: Re: [Audyssey] dark destroier.


 Hi Tom

  Just curious if you have the 3d snake file also?  If not I'll send it 
 over
 your way.  I've [I think] all the PB games files.
 Dark Destroyer
 Dukc Blaster
 Tarzan jr. and patch
 Tic Tac Toe
 Showdown
 and 3d snake.
 Let me know if I can offer any help

 Talk soon
 Ron

 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, July 28, 2008 9:51 AM
 Subject: Re: [Audyssey] dark destroier.


 Hi Shaun,
 If you upload it to sendspace.com, and send me the download link I'll
 grab it and put it on the USA Games site. Showdown is in fact one of the
 games I am missing because I lost the setup file some time back. I'd
 love to get the setup file again.

 shaun everiss wrote:
 what about showdown? I have a coppy but don't know how to get it to you.


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Re: [Audyssey] Miriani

2008-07-26 Thread aiden gardiner
Lindsay,

I've never had a single problewm finding them, and I've only just started 
doing solo runs. if you've got MSN, add [EMAIL PROTECTED], and i'll be 
happy to give you a hand along with TJ.

Aiden
- Original Message - 
From: [EMAIL PROTECTED]
To: Gamers List Gamers@audyssey.org
Sent: Sunday, July 27, 2008 2:24 AM
Subject: [Audyssey] Miriani


 Hi folks, does anybody else have trouble finding asteroids on miriani, I 
 can haul them Ok, but I can never find them? Is it just me?

 Lindsay Cowell.



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Re: [Audyssey] New to gaming

2008-07-22 Thread aiden gardiner
Hi lindsay,

I play miriani too. I also like discussing games. if you'd like to add me to 
skype or MSN, I'll put my info on the bottom of this message.

I'm aiden gardiner in miriani, just as I am in real life.

Aiden
MSN: [EMAIL PROTECTED]
skype: littleg93
- Original Message - 
From: [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent: Tuesday, July 22, 2008 9:02 AM
Subject: [Audyssey] New to gaming


 Hi folks, I am relatively new to playing games and was wondering if anyone 
 can recommend some good games to get me started. I currently only play 
 Miriani and Alter Eon.

 Lindsay Cowell.



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Re: [Audyssey] problem with the flight simulator

2008-07-10 Thread aiden gardiner
www.bpcprograms.com/

Aiden
- Original Message - 
From: dennis [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 10, 2008 2:39 PM
Subject: Re: [Audyssey] problem with the flight simulator


 where do you go to get the flight simulator
 - Original Message - 
 From: Claudio [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, July 10, 2008 9:03 AM
 Subject: [Audyssey] problem with the flight simulator


 Hi all!
 I've got a problemwith the flightsimulator from nunavar:
 If I try to start the flight by pressing page down, it don't works.
 I have  a laptop, but I know where my page down key is.
 Has some one this problem or can help me fixing it?
 Best regards, Claudio.

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Re: [Audyssey] Kingdom of Loathing Discussion

2008-07-08 Thread aiden gardiner
I can't get past the rats in the level 3 quest. What's the best way around 
it? i'm losing loads of hit points and I can't seem to cause mutch damage 
without using a couple of firecrackers.

Aiden
- Original Message - 
From: K. Mathew [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, July 08, 2008 9:05 AM
Subject: [Audyssey] Kingdom of Loathing Discussion


 Kind of ran into a snag.  So I got mad in game and got drunk. J



 If there are guides by chance out there to help out, let me know as well.





 Anyways.  I'm doing a quest, and I have to go kill the Boss Bat.  Prob is, 
 I
 can't get past the stinking room. . .  I looked around for something that
 would help me pass that area, only thing I seen was a Oder Remover syringe
 on the wrong side of track area in the Bounty hunter store.  Is this what
 I'm needing?





 Thanks

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Re: [Audyssey] Kingdom of Loathing Discussion

2008-07-08 Thread aiden gardiner
I can't get into the chat. i haven't completed the test at the alter of 
literacy yet, so i wouldn't have been able to see what you'd sent me. where 
do I go to get better weapons?

Aiden
- Original Message - 
From: K. Mathew [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, July 08, 2008 1:40 PM
Subject: Re: [Audyssey] Kingdom of Loathing Discussion


 Snickers.  I seen you in the chat room.  I was telling you how to do it.

 Spoiler

 Go get a better weapon if possible. I was using Wooden Stakes.   Go to 
 each
 one of the rats that is unvisted linked. Until you find a rat water tap,
 turn it off.

 Oh and save 6 of those firecrackers for the right side of the tracks, you
 will need them.

 Hope this helps.

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
 Behalf Of aiden gardiner
 Sent: Tuesday, July 08, 2008 3:16 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Kingdom of Loathing Discussion

 I can't get past the rats in the level 3 quest. What's the best way around
 it? i'm losing loads of hit points and I can't seem to cause mutch damage
 without using a couple of firecrackers.

 Aiden
 - Original Message - 
 From: K. Mathew [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Tuesday, July 08, 2008 9:05 AM
 Subject: [Audyssey] Kingdom of Loathing Discussion


 Kind of ran into a snag.  So I got mad in game and got drunk. J



 If there are guides by chance out there to help out, let me know as well.





 Anyways.  I'm doing a quest, and I have to go kill the Boss Bat.  Prob 
 is,

 I
 can't get past the stinking room. . .  I looked around for something that
 would help me pass that area, only thing I seen was a Oder Remover 
 syringe
 on the wrong side of track area in the Bounty hunter store.  Is this what
 I'm needing?





 Thanks

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Re: [Audyssey] Kingdom of Loathing Discussion

2008-07-08 Thread aiden gardiner
Which clan are you in? it'd be cool to go into a clan with someone i sort of 
know from a mailing list, or we could use skype to chat if you like. My 
skype name is littleg93.

Aiden
- Original Message - 
From: K. Mathew [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, July 08, 2008 9:48 PM
Subject: Re: [Audyssey] Kingdom of Loathing Discussion


 Well in town, or if you have not yet, join a clan.  I just joined one 
 today,
 and was surprised at how much things were cheaper then going to store to 
 get
 it was.

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
 Behalf Of aiden gardiner
 Sent: Tuesday, July 08, 2008 3:20 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Kingdom of Loathing Discussion

 I can't get into the chat. i haven't completed the test at the alter of
 literacy yet, so i wouldn't have been able to see what you'd sent me. 
 where
 do I go to get better weapons?

 Aiden
 - Original Message - 
 From: K. Mathew [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Tuesday, July 08, 2008 1:40 PM
 Subject: Re: [Audyssey] Kingdom of Loathing Discussion


 Snickers.  I seen you in the chat room.  I was telling you how to do it.

 Spoiler

 Go get a better weapon if possible. I was using Wooden Stakes.   Go to
 each
 one of the rats that is unvisted linked. Until you find a rat water tap,
 turn it off.

 Oh and save 6 of those firecrackers for the right side of the tracks, you
 will need them.

 Hope this helps.

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
 Behalf Of aiden gardiner
 Sent: Tuesday, July 08, 2008 3:16 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Kingdom of Loathing Discussion

 I can't get past the rats in the level 3 quest. What's the best way 
 around
 it? i'm losing loads of hit points and I can't seem to cause mutch damage
 without using a couple of firecrackers.

 Aiden
 - Original Message - 
 From: K. Mathew [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Tuesday, July 08, 2008 9:05 AM
 Subject: [Audyssey] Kingdom of Loathing Discussion


 Kind of ran into a snag.  So I got mad in game and got drunk. J



 If there are guides by chance out there to help out, let me know as 
 well.





 Anyways.  I'm doing a quest, and I have to go kill the Boss Bat.  Prob
 is,

 I
 can't get past the stinking room. . .  I looked around for something 
 that
 would help me pass that area, only thing I seen was a Oder Remover
 syringe
 on the wrong side of track area in the Bounty hunter store.  Is this 
 what
 I'm needing?





 Thanks

 ---
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Re: [Audyssey] Puppy1 keyboard Issues

2008-07-07 Thread aiden gardiner
Hi Jim,

this is a bit off topic, but just so you know, the kernel is the core of an 
operating system. it's the first thing to load into memory and the last 
thing to unload from memory. without the kernel, windows, linux, any 
operating system wouldn't be an operating system.

Aiden
- Original Message - 
From: Jim Kitchen [EMAIL PROTECTED]
To: Thomas Ward Gamers@audyssey.org
Sent: Monday, July 07, 2008 10:20 AM
Subject: Re: [Audyssey] Puppy1 keyboard Issues


 Hi Thomas,

 Thanks for the explanation of the differences between the Timer function 
 and the GetTickCount function.  Actually I did not know the rest of what 
 you said.  I mean I don't even know what a kernel is.  I have mostly heard 
 of that in reference to compiling something in Linux.  But I did just find 
 3 copies of the kernel32.dll file on my computer. grin

 Thanks again and BFN

 Jim

 Thieves who steal corn from a garden could be charged with stalking.

 [EMAIL PROTECTED]
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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Re: [Audyssey] Kingdom of Loathing discussion.

2008-07-07 Thread aiden gardiner
Hi,

where do you go to get leveled up? i've been trying to find the place for a 
while, but even if i find it, I don't know how to find out when your ready 
to train for another level.

Aiden
- Original Message - 
From: Orin [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, July 08, 2008 3:31 AM
Subject: Re: [Audyssey] Kingdom of Loathing discussion.


 It's a web based game. You can find it at www.kingdomofloathing.com
 - Original Message - 
 From: constantine (on laptop) [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, July 06, 2008 1:23 AM
 Subject: Re: [Audyssey] Kingdom of Loathing discussion.


 Hi

 i really hate to ask this again, but everybody seems to know what this is
 and I have no idea. Can someone explain it to me? is it a program? what 
 do
 you do in it? What kind of game is it. Is it a psp game? is it a computer
 game?

 thanks

 Sorry if those are stupid questions btw.

 Have a good day from Tyler C. Wood!

 contact details:

 email: [EMAIL PROTECTED]
 msn: [EMAIL PROTECTED]
 skype: the_conman283

 system details:
 Hp pavillion dv5220CA notebook pc
 AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
 Fujitsu
 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
 - Original Message - 
 From: Yohandy [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, July 05, 2008 2:09 PM
 Subject: Re: [Audyssey] Kingdom of Loathing discussion.


 Actually I don't think KoL can be exploited with mafia, because mafia
 still
 needs to access KoL to do what you tell it to. so if you tried using
 mafia
 to rotate the maze before you had access to that area, it wouldn't work.
 There's also a huge list of mafia scripts found here:
 www.kolmafia.us


 - Original Message - 
 From: Shadow Dragon [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, July 04, 2008 7:43 PM
 Subject: Re: [Audyssey] Kingdom of Loathing discussion.


 Thanks. Pretty useful program. Just out of curiosity, does it work with
 only
 the JRE environment? Or can it be made to work with other java programs
 that
 don't use the JRE. Anyway yeah, played around with KoL Mafia a bit.
 Seems
 kind of touch and go in some places, but I'm definitely going to come 
 to
 enjoy the hedge mage puzzle instead of having to have one of my sighted
 friends do it. I'm kind of amazed they allow it to be used at all, it
 seems
 like it has a lot of exploits, like the honor path restrictions
 checkbox.
 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, July 04, 2008 5:31 PM
 Subject: Re: [Audyssey] Kingdom of Loathing discussion.


 Hi,
 Actually, you dont need to google for it. Just visit my developer site
 http://developers.usagames.us
 and the link to the Java Access Bridge for Java 6 is about half way
 down
 on the Developer Center home page.
 Cheers.


 Shadow Dragon wrote:
 Huh, didn't know such a thing existed. I'll google it. Thanks man.


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 No virus found in this incoming message.
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 If you 

Re: [Audyssey] Kingdom of Loathing discussion.

2008-07-05 Thread aiden gardiner
Hi,

How do you make your own clan, are there certain point requirements? also, 
what happens about in game death, and how often do turn resets happen?

Aiden
- Original Message - 
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 05, 2008 10:50 PM
Subject: Re: [Audyssey] Kingdom of Loathing discussion.


 Hobopolis can actually be completed in 5000 turns or so. And yeah, a small
 clan can definitely beat hobopolis. in fact it'll probably be a lot easier
 since it's simpler to coordinate things. there are even people that are
 trying to solo it. now that's insane right there, especially if they get
 caught by the chums multiple times. ouch. out of curiosity, how far are 
 you
 into hobopolis?
 - Original Message - 
 From: Shadow Dragon [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, July 05, 2008 4:20 PM
 Subject: Re: [Audyssey] Kingdom of Loathing discussion.


 Yeah, I noticed that too. I saw the list of older zones, like the ones
 from
 white wednesday, and figured you could exploit the game by going back to
 those old zones using the mafia client. But it didn't seem to work. There
 is
 a checkbox in the preferences that says honor path restrictions though,
 and
 I have to wonder about that. I guess it probably means the client would
 try
 to use something that went against your path but the game wouldn't let 
 it.
 *shrug*. Anyway, since I'm not sure if the message went through or not,
 I'm
 talerous on there. I started my own clan spacifically for hobopolis and
 loot
 distribution, there's only about 3 of us in there right now. I figure the
 bigger the clan, the less loot you're going to get no matter how much 
 work
 you put in. It'll be tough, but I think a small clan could beat hobopolis
 eventually, with the right amount of motivation and power. No way we 
 could
 pull it off multiple times a day though, lol. You must be in an insanely
 powerful clan.


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Re: [Audyssey] Kingdom of Loathing discussion.

2008-07-03 Thread aiden gardiner
Hi,

What's it like for first time players? i'm thinking of signing up, but i'm 
not sure what i'll have to do first once i've created my character.

Aiden
- Original Message - 
From: Shadow Dragon [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, July 04, 2008 1:48 AM
Subject: Re: [Audyssey] Kingdom of Loathing discussion.


 That's not really reason enough. Seriously. Two more quests wouldn't be 
 that
 big of a deal if you ask me. Would add a bit more to the plot. Any more 
 than
 that would be lame, but might as well go to 15, its when you become a full
 member of your class. Besides, have you even tried the clan dungeon? Its 
 so
 insanely hard as to be nearly impossible. Its not impossible since its
 already been completed several times, but its fricken nuts. Anyway, what's
 with the seriousness, you're acting like I ticked you off somehow.
 - Original Message - 
 From: Yohandy [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, July 03, 2008 4:12 PM
 Subject: Re: [Audyssey] Kingdom of Loathing discussion.


 There's already a reason. clan dungeon.

 - Original Message - 
 From: Shadow Dragon [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, July 03, 2008 8:37 AM
 Subject: Re: [Audyssey] Kingdom of Loathing discussion.


 I'm hoping for it, actually. Will give you more of a reason to get to
 level
 15 than just because you want the skills.
 - Original Message - 
 From: Liam Erven [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, July 02, 2008 10:36 PM
 Subject: Re: [Audyssey] Kingdom of Loathing discussion.


 just wait till ns15

 - Original Message - 
 From: Yohandy [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, July 02, 2008 11:30 PM
 Subject: Re: [Audyssey] Kingdom of Loathing discussion.


 Ascending is extremely annoying with the NS13 implementation. I hate
 level
 11-12 quests with a passion lol.

 - Original Message - 
 From: Shadow Dragon [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, July 02, 2008 7:50 PM
 Subject: Re: [Audyssey] Kingdom of Loathing discussion.


I play the game fairly regularly. I've ascended a few times, and have
some
 rare and powerful equipment. I'd be willing to help anyone who needs
 it
 get
 a good start into the game, since i remember it can, or used to be a
 bit
 rough on newbies.
 - Original Message - 
 From: Yohandy [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, July 02, 2008 4:10 PM
 Subject: [Audyssey] Kingdom of Loathing discussion.


 Hey all,
 Just thought I'd start a Kingdom of loathing thread. Any KoL players
 on
 list? What do you think of the game? I'm musicman2004 on there if
 anyone
 wants to Kmail me.


 -
 For video game music and related content, check out the following
 site:
 http://gh.ffshrine.org?r=16426


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Re: [Audyssey] Kingdom of Loathing discussion.

2008-07-02 Thread aiden gardiner
Hi,

What exactly is kingdom of loathing? what's its URL?

Aiden
- Original Message - 
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 03, 2008 5:32 AM
Subject: Re: [Audyssey] Kingdom of Loathing discussion.


 If you haven't played in a while, your account is most likely deleted.

 - Original Message - 
 From: shaun everiss [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, July 02, 2008 7:56 PM
 Subject: Re: [Audyssey] Kingdom of Loathing discussion.


 oh man this game is good.
 actually should really play on there some more, I do like it.
 I forgot what I was though, need to search it.
 At 10:10 a.m. 3/07/2008, you wrote:
Hey all,
Just thought I'd start a Kingdom of loathing thread. Any KoL players on
list? What do you think of the game? I'm musicman2004 on there if anyone
wants to Kmail me.


-
For video game music and related content, check out the following site:
http://gh.ffshrine.org?r=16426


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Re: [Audyssey] a new computer guide for blind people

2008-06-20 Thread aiden gardiner
Hi Thomas,

That'd be ausum. i've always wanted to know what the benifits of using linux 
over windows would be, and I know there are very few if any accessible games 
which run under it, but it'd still be a good read. if you do get round to 
doing it, i'd like to be a reviewer if possible.

Aiden
- Original Message - 
From: [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 20, 2008 9:17 PM
Subject: Re: [Audyssey] a new computer guide for blind people


 Thomas, please do! Linux will then be a better friend! Thanks to the both 
 of
 you for all your works.

 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, June 20, 2008 1:12 PM
 Subject: Re: [Audyssey] a new computer guide for blind people


 Hi Michael,
 Oh, I see. I wasn't aware this was the final draft. In any case it is
 great starter for the Windows XP user. great work.
 As far as continuing the kind of work you have started I have been
 thinking of doing something similar for Linux. I've been wanting to
 write up a authoritative guide for new Linux users that explains such
 things is how to use the Orca screen reader, the Gnome desktop, browsing
 the internet, using email, how to play dvd movies, get podcasts, record
 and edit sounds, etc all in Linux.


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Re: [Audyssey] My Ftp Site

2008-06-14 Thread aiden gardiner
Yeah they do, when 1, you can set them up, and 2, you can secure the data. 
FTP is the most insecure means of file transfer going.

Aiden
- Original Message - 
From: [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 14, 2008 6:51 PM
Subject: Re: [Audyssey] My Ftp Site


 FTP'S rule!

 - Original Message - 
 From: djc [EMAIL PROTECTED]
 To: gamers@audyssey.org
 Sent: Saturday, June 14, 2008 10:14 AM
 Subject: [Audyssey] My Ftp Site


 Please save this message for future reference. Here's the info you need 
 to
 access my ftp:

 ftp site: djc.my-net-space.net
 username: PlayingInTheDark and note each word is capitalized.
 Password: racing
 No Passive Mode.


 djc's Jukebox: http://ultrastreams.us:9660 or
 http://sc8.spacialnet.com:22734/ Saturday Evenings 9 to midnight Eastern.

 My Journal http://livejournal.com/users/djc1

  email: [EMAIL PROTECTED]

 I C Q Number Is: 4781694




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[Audyssey] Tarzan junior

2008-06-13 Thread aiden gardiner
hi all,

Could someone please tell me where i can get the tarzan junior game? i've been 
wanting to have a crack at it for a while, but all of the download links i've 
found for it are dead.

Aiden
MSN: [EMAIL PROTECTED] skype: littleg93 
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Re: [Audyssey] Zmud JFW Plugin.

2008-05-23 Thread aiden gardiner
Hi ron,

I used to play it, but i got lost somewhere around and left the game. i'm 
now playing miriani with monkey term and the sound pack, which is great by 
the way. if you decide to start a character on there, my character name is 
aiden gardiner, so don't hesitate to give me a shout for help if you need 
it.

Aiden
- Original Message - 
From: Ron Schamerhorn [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 23, 2008 9:36 PM
Subject: Re: [Audyssey] Zmud JFW Plugin.


 Hi Liam

  Indeed it is quite a nice piece of work that David has done.  I've
 installed and have been playing with Alter Eon [hope I've got the name 
 right
 *g*].  I haven't done tons of mudding the last couple years but would
 consider the client for sure.  Anyone else play the same mud?


 - Original Message - 
 From: Liam Erven [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, May 23, 2008 4:21 PM
 Subject: Re: [Audyssey] Zmud JFW Plugin.


 hey rick.  curious as to why you're looking for a zmud plug in.  I only 
 ask
 cause I think there are better clients out there, unless you want to play
 simutronics games.
 I'm really getting in to VIP mud from www.gmagames.com

 - Original Message - 
 From: Rick [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, May 23, 2008 1:20 PM
 Subject: [Audyssey] Zmud JFW Plugin.


 Hi list.
 Does anybody know where I can find the JFW plug-in for Zmud?
 I search Google for it but cant find it.
 I had it once before and lost it in a harddrive failure.
 I cant remember where I got it.
 So if anybody knows where to get it, or has it I'd appreciate if they
 would send it to me or tell me where to get it.

 Thanks.
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Re: [Audyssey] Warring factions

2008-05-10 Thread aiden gardiner
Good point, I wouldn't mind taking a look at it either.

Aiden
- Original Message - 
From: Scott Shade [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 10, 2008 7:44 AM
Subject: Re: [Audyssey] Warring factions


 How do you connect to this game?  I'd like to check it out.

 - Original Message - 
 From: Darren Haris [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Tuesday, May 06, 2008 3:17 PM
 Subject: [Audyssey] Warring factions


 Hi all

 Is anybody playing warring factions in the new instants? I am and it's
 getting quite good. Am under the doctor there.

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Re: [Audyssey] 3D Velocity.

2008-05-07 Thread aiden gardiner
Hi thomas,

i can't even get the jet off the runway. Every time i try, I just get a 
message about nose diving, and then i crash. i'm using the page down key 
like the manual says, but even when i try using the page up key, my altitute 
count stays at 0.

Aiden
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 07, 2008 11:48 AM
Subject: Re: [Audyssey] 3D Velocity.


 Hi,
 I had exactly the opposite  experience. I am using a laptop with 3D
 Velocity and I found all of the keys were easy to access. For example, I
 can use my thumb to hold down up arrow and my pointer finger to hold
 down the page down key easily.
 The alt, control, and shift keys are all on my left hand side so using
 my left hand to hold them down and my right to use the arrows was pretty
 easy as well.
 Though, laptops are known for having all kinds of keyboard
 configurations, and I suspect that end user experience on laptops is
 going to be quite different.


 aiden gardiner wrote:
 hi munawar,

 It was just the way the keys are different for turning. i wasn't 
 expecting
 to have to use stuff like shipt left and things like that, although, i am
 using a laptop, so i suppose it probably is a little harder, and i think 
 the
 key layout might slow down reactions when in combat, especially for new
 players, but i haven't tried that yet.

 Aiden


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[Audyssey] audio games.net forum wasRe: Optional accessible games mirror?

2008-05-07 Thread aiden gardiner
hi dark,

Just a quick question. How accessible is the audio games forum, and what's 
the difference between a forum and a mailing list? I've never quite 
understood what the difference is.

Aiden
- Original Message - 
From: Dark [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 07, 2008 5:51 PM
Subject: Re: [Audyssey] Optional accessible games mirror?


 Hi Tom.

 with reguards to audiogames.net, it is actually being updated at the 
 moment,
 and will hopefully be both completely up to date and able to keep up with
 community changes soon. but obviously sinse it's not been updated for a
 while there's a fair amount of work to be done. Hopefully in a few weeks
 there should be pages for most games with download links and descriptions
 and such, - but it is quite a task stil.

 Just to clarrify, the download links on the game pages are mostly links to
 download the files from the appropriate sites,  and like everything 
 else
 they are being updated.

 there are plans in the works I believe to host old games like the Pb 
 stuff,
 Simon's games from http://www.simonsgames.com/news.php and some 
 others, 
 obtaining old versions of abandoned games where possible as well.

 About the mirror, I think it's a good idea if you've got the space, sinse 
 A,
 I'm not sure when things on audiogames.ent will be running smoothly, and 
 you
 can never be too careful with these things, and as munawar said mirrors
 could be great for devs and others amd file hosting (blind cool tech stil!
 haven't posted my long Smugglers 3 review, and I'd love to hoast it
 somewhere), not to mention quicker downloads.

 Also, if you've got perminant web space, perhaps you could considder 
 hosting
 the superdeakout scoreboards, and the word list databases for search party
 and chain link, so that people will stil be able to submit scores and make
 and share new word chains etc,  of course this is assuming that 
 changing
 the program to point to Usa games rather than DanZ games wouldn't be too
 much trouble (I was assuming you could just cp the address, but I'm not
 sure).

 Beware the Grue!

 Dark.



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Re: [Audyssey] soundrts question

2008-05-06 Thread aiden gardiner
Hi,

What you have to do is give the barracks the order to recruit footmen.

Aiden
- Original Message - 
From: Steve Cullen [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent: Tuesday, May 06, 2008 5:54 PM
Subject: [Audyssey] soundrts question


 Hi Everyone,
 I just started playing sound rts. I think its a really great game. just 
 one question for the group. once you've created barrics how do you create 
 footmen. any help would be appreciated thank you all very much.
 Regards,
 Steve Cullen
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Re: [Audyssey] 3D Velocity.

2008-05-06 Thread aiden gardiner
Yeah, i have to admit, it is really good. I wonder how mutch it'll go for 
once it's released. I think the controls are a little tricky though.

Aiden
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, May 06, 2008 4:00 PM
Subject: [Audyssey] 3D Velocity.


 Hi Munawar,
 I finally had a chance to sit down  and try out 3D Velocity and I must
 confess I am impressed. The human voices, realistic sounds, and action
 for this game is going to make it one of the best games of 2008.
 I am interested to know who does the voices for the menus. Whoever she
 is she sounds extremely good. I'd definitely like to hear her used in
 more accessible games, because she has a top quality voice. I really
 enjoyed that touch to the game.
 Finally, the cut scenes are really cool. I really liked those as well. I
 felt like I was playing something like a mainstream commercial jet
 fighter game. Keep up the fantastic work.

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Re: [Audyssey] 3D Velocity.

2008-05-06 Thread aiden gardiner
hi munawar,

It was just the way the keys are different for turning. i wasn't expecting 
to have to use stuff like shipt left and things like that, although, i am 
using a laptop, so i suppose it probably is a little harder, and i think the 
key layout might slow down reactions when in combat, especially for new 
players, but i haven't tried that yet.

Aiden
- Original Message - 
From: Munawar Bijani [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, May 06, 2008 11:01 PM
Subject: Re: [Audyssey] 3D Velocity.


 Hi,
 Thanks for your feedback. Can you elaborate on what about the controls you
 found to be tricky? This will help us better the game for a future 
 release.
 Thanks,
 Munawar A. Bijani
 Are you certain you will awaken from bed tomorrow?
 Never assume something of which you lack strong knowledge.
 MSN: [EMAIL PROTECTED]
 http://www.bpcprograms.com/

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 Behalf Of aiden gardiner
 Sent: Tuesday, May 06, 2008 12:58 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] 3D Velocity.


 Yeah, i have to admit, it is really good. I wonder how mutch it'll go for
 once it's released. I think the controls are a little tricky though.

 Aiden
 - Original Message -
 From: Thomas Ward [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, May 06, 2008 4:00 PM
 Subject: [Audyssey] 3D Velocity.


 Hi Munawar,
 I finally had a chance to sit down  and try out 3D Velocity and I must
 confess I am impressed. The human voices, realistic sounds, and action
 for this game is going to make it one of the best games of 2008.
 I am interested to know who does the voices for the menus. Whoever she
 is she sounds extremely good. I'd definitely like to hear her used in
 more accessible games, because she has a top quality voice. I really
 enjoyed that touch to the game.
 Finally, the cut scenes are really cool. I really liked those as well. I
 felt like I was playing something like a mainstream commercial jet
 fighter game. Keep up the fantastic work.

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Re: [Audyssey] muds?

2008-05-05 Thread aiden gardiner
Hi Mark,

in order to play a mud, you'll need a mud client such as monkey term or mush 
client. I personally use mush client because with the JAWS plug in 
installed, it works pretty well.

hope this helps,

Aiden
- Original Message - 
From: mark bishop [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 05, 2008 6:48 PM
Subject: Re: [Audyssey] muds?


 what do I need to be able to play some of these games?
 - Original Message - 
 From: Tj [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, May 05, 2008 3:05 PM
 Subject: Re: [Audyssey] muds?


A mud is simply a game like world of warcraft, diablo II, or in some cases
 and I'm pushing it here, the final fantasy games, just text.
 - Original Message - 
 From: Stefen Hudson [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, May 04, 2008 10:23 PM
 Subject: Re: [Audyssey] muds?


 In simple terms, a mud is a multiplayer text base game. Here's some more
 information about muds.
 http://en.wikipedia.org/wiki/MUD

 --
 From: mark bishop [EMAIL PROTECTED]
 Sent: Sunday, May 04, 2008 9:03 AM
 To: Gamers Discussion list gamers@audyssey.org
 Subject: [Audyssey] muds?

 Could someone explain in simple language what muds are?  This email 
 also
 talked about clients what is that going on about?
 Mark Bishop
 - Original Message - 
 From: Shadow Dragon [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, April 30, 2008 3:28 PM
 Subject: Re: [Audyssey] Blind Chat App?


 Actually I use msn. Dragon realms is a pay to play mud that I never 
 got
 into
 because they don't allow you to use anything accept their custom
 client.
 - Original Message - 
 From: Dark [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, April 30, 2008 6:53 AM
 Subject: Re: [Audyssey] Blind Chat App?


 i'm a fan of Skype myself, which also has voice chatting and file
 transfer
 capabilities.

 see:
 http://www.skype.com/intl/en-gb/?cm_mmc=google/latsearch-_-EU-UK|EN-_-BD-_-campaign=EU-UK|EN:BD|adgroup=skype/E|keyword=skype|matchtype=Exact|creative=850278807gclid=CIaB2t210JECFQfNXgodWSzSzA

 Btw, what is dragonrealms? an online game I assume, but not one I've
 ever
 heard of, some more info would be good.

 Beware the Grue!

 Dark.
 - Original Message - 
 From: William L. Houts [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, April 30, 2008 1:23 PM
 Subject: [Audyssey] Blind Chat App?



 What's a good accesible chat application?  I play Dragon Realms, and
 it
 would be useful to communicate with other players without email.  I
 think
 most of them use AOL Instant Messenger.


 --Bill
 So come and dress me up in pretzels,
 dress me up in bark beer suds!
 For I'm going doe mi doeing
 in my doe mi doe duds!
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[Audyssey] acefire

2008-05-02 Thread aiden gardiner
Hi everyone,

Can someone please tell me where the acefire cheats file is stored? I achieved 
30 points not too long ago, but when i went into the game directory, there was 
no Cheats.txt file.

thanks in advance,

Aiden
MSN: [EMAIL PROTECTED] skype: littleg93 
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Re: [Audyssey] can someone help me out?

2008-05-01 Thread aiden gardiner
hi Christine,

I'd be happy to have a game of ace fire with you. my skype name is 
littleg93.

Aiden
- Original Message - 
From: CHRISTINE SHADE [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Thursday, May 01, 2008 8:24 PM
Subject: [Audyssey] can someone help me out?


I have ace fire on my machine and want to play online with someone to see 
if I can establish a game outside my network.  I'd like to get with someone 
over skype to set this up if possible.
 My skype name is patterson14
 Thanks.
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Re: [Audyssey] conecting problem in acefire!

2008-04-30 Thread aiden gardiner
Your correct.

Aiden
- Original Message - 
From: Andy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 30, 2008 9:29 PM
Subject: Re: [Audyssey] conecting problem in acefire!


 I'd think yes you need a port open because if I'm not mistaken, a port is 
 what gets
 data in and out of a comp. If I am wrong I am sorry, but that's what I was 
 told. If
 you die not have a port open the web would not work nor would email.



 On Wed, 30 Apr 2008 09:13:33 -0700, djc wrote:


You both have to connect on the same port. The default is 6000 and that
should work just fine. I'd check to make sure your allowing the port
through your fire wall.

*** REPLY SEPARATOR  ***

On 4/30/2008 at 6:05 PM Claudio wrote:

Hi!
Is there a possibility to connect to another opponent vithout open any
ports?
Are there standart-ports where open?
Best regards, Claudio.


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djc's Jukebox: http://paulmerrell.net:9212 or
http://sc8.spacialnet.com:22734/ Saturday Evenings 9 to midnight
Eastern.

My Journal http://livejournal.com/users/djc1

email: [EMAIL PROTECTED]

I C Q Number Is: 4781694




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Re: [Audyssey] mushclient

2008-04-24 Thread aiden gardiner
Hi there,

If you like, you can add littleg93 to skype, or [EMAIL PROTECTED] to 
MSN, and i'll talk you through it in realtime.

Aiden
- Original Message - 
From: [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 24, 2008 11:49 PM
Subject: [Audyssey] mushclient


 Hi there all:
 I'm interested in learning how to configure jaws with mushclient, as well 
 as
 getting it to work with the sound pack from biriani?  If anyone can help 
 me
 with this, I'd very much appreciate the assistance
 thanks a bunch
 Chris
 msn is as follows
 [EMAIL PROTECTED]


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Re: [Audyssey] podcast on miriani updated

2008-04-16 Thread aiden gardiner
I'd like to know how you can crew up with people who have larger ships. I 
know it can be done, i'm just not sure how.

Aiden
- Original Message - 
From: constantine (on laptop) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 16, 2008 2:39 PM
Subject: Re: [Audyssey] podcast on miriani updated


 Combat rules? hmmm, sure. As for cash, I seriously recommend artifacting. 
 I
 enjoy it, so it could be just me. Archaeology used to be a big thing until
 somebody decided they were going to script and so it dropped drastically, 
 so
 now its basically worthless. example: if you go artifacting for one day
 constantly, you can get about 600 lightyears or more. You will earn about
 200 million credits.
 In terms of combat, there aren't any rules. You just need to realize that
 sector 24 is where a lot of fighting is; that's where the mission jumpgate
 is, and where a lot of people take there fighting. Just keep moving; 
 that's
 the key. BUt I'll cover more on this in my podcast, hopefully.

 So it looks like it will be in more than 1 part; a part for just talking,
 and an actual demonstration. You're actually lucky, because I've got a
 simulator in the surveyer I'm in; so I can sort of show you the basics.

 hope that helps

 Have a good day from Tyler C. Wood!

 contact details:

 email: [EMAIL PROTECTED]
 msn: [EMAIL PROTECTED]
 skype: the_conman283

 system details:
 Hp pavillion dv5220CA notebook pc
 AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
 Fujitsu
 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
 - Original Message - 
 From: shaun everiss [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, April 15, 2008 10:39 PM
 Subject: Re: [Audyssey] podcast on miriani updated


I would like the following.1.  full out training on the combat system, how
to fmission, fight, etc.
 And what are the rules of combat.
 It appears for example that everyone that enters sector 24 or whatever is
 fair game if there is a fight in progress.
 how to get more cash, what is the best curior company.


 tell us when its up.
 At 03:03 p.m. 16/04/2008, you wrote:
Hi

For those new to miriani, I'm going to be doing a podcast tomorrow, and
putting it up here:

http://wolftech.redirectme.net

I'm curious to know what new players are looking for. A speech? a
demonstration? I could do both if you prefer (in two parts)? Sorry if 
this
is a little rushed; I can wait a few days, see what people think. in 
fact,
I think I might.

I hope someone benifits from my podcast, anyway. I plan to do some more 
on
various games, devices, etc. It may not be professional, but it will work
well enough I guess.

I'll be using a pair of panasonic headphones, or headset, with an hp
laptop. But it does ok with stario mix and such so, I don't think there
will be any problem there.

anyway, hope to hear feedback.


Have a good day from Tyler C. Wood!

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 2512 mb DDR ram(
hopefully!), Fujitsu 100 gb 4500 RPM Hard Drive
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All 

Re: [Audyssey] podcast on miriani?

2008-04-09 Thread aiden gardiner
Hi Tyler,

MP3's fine. As for the bit rate, the higher the better in my oppinion. Is 
apatchi accessible? Write me off list, so we don't go off topic.

Cheers

Aiden
- Original Message - 
From: constantine (on laptop) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 10, 2008 5:11 AM
Subject: Re: [Audyssey] podcast on miriani?


 Blah, I'm trying to get an http web server set up. Its slow going, but I
 think I found a half decent program that's doable (faststream). I'll be
 doing a podcast soon, I hope, and you'll learn all I have to give,
 hopefully. I'm going to try and get this http server up sometime this
 weekend. I'll also be doing the podcast this weekend, that is if I have no
 interuptions from parents, etc (so I'll try and do it when there not 
 home).

 Any ideas on bitrates, anyone? 128? 192? and what format? MP3 is what I'm
 thinking.

 thanks

 Have a good day from Tyler C. Wood!

 contact details:

 email: [EMAIL PROTECTED]
 msn: [EMAIL PROTECTED]
 skype: the_conman283

 system details:
 Hp pavillion dv5220CA notebook pc
 AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 2512 mb DDR ram(
 hopefully!), Fujitsu 100 gb 4500 RPM Hard Drive
 - Original Message - 
 From: aiden gardiner [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, April 07, 2008 7:53 PM
 Subject: Re: [Audyssey] podcast on miriani?


 Where can i go to get stunning gear, and r there weapons on cargo 
 hallers,
 and if so, how do u use them?

 Thanks

 Aiden
 - Original Message - 
 From: shaun everiss [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, April 08, 2008 2:26 AM
 Subject: Re: [Audyssey] podcast on miriani?


 Although I don't play much theese days it is a good idea to stay in your
 ship.
 and ships go to the garage after the first shutdown of the ship.
 Stranding a player is allowed, so staying in your  ship is a good idea
 unless you want want to be moved around.
 The polocy at the time I played said you could be moved anywhere as long
 as you were not out of coms range, or had a ship to go back to where
 ever.
 Ofcause that doesn't garantee you can be left on  some alien world
 outside
 known space though.
 I played with one friend when I was new and aparently there can be some
 nasty characters on the game.
 Like you the first time I just quit the game and then found myself in a
 different place.
 People can also shoot you with stun guns in the game.
 For a week or so when you are new you do get some protection, but a week
 is all you get.
 Another warning is that if you hear on scanners that a fight is going 
 on,
 mostly at sector 24 don't go there unless you want to rumble.
 Some people just practice and don't want people around them, someone
 almost blew me out of space, and once I got in the middle of a fight, 
 and
 had to retreat.
 Do not shoot plannets or stations or space infrastructure unless you 
 want
 a missle to get you.

 At 04:06 a.m. 8/04/2008, you wrote:
Someone moved you.


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] 
On
Behalf Of aiden gardiner
Sent: Saturday, April 05, 2008 00:00
To: Gamers Discussion list
Subject: Re: [Audyssey] podcast on miriani?

Hi,

I think it probably would be worth it. i've just started playing it, and
i
haven't got a clue what i'm doing. I was standing on the landing pad
where
you first start the game yesterday when I logged in, but I logged in
tonight, and found myself in the control room of a star ship. What do u
think happened?

Thanks

Aiden
- Original Message - 
From: constantine (on laptop) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 05, 2008 5:33 AM
Subject: [Audyssey] podcast on miriani?


 Hi, all

 I'm curious to know, would doing a podcast on miriani be worth it? I
 mean,

 who here hasn't played it and, furthermore, for those that do play it,
 do
 you think a podcast would help those who don't get a better
 understanding
 of how you play it? And also, help those who've never played a mud
 before
 get the basics of one?

 thanks

 Have a good day from Tyler C. Wood!

 contact details:

 email: [EMAIL PROTECTED]
 msn: [EMAIL PROTECTED]
 skype: the_conman283

 system details:
 Hp pavillion dv5220CA notebook pc
 AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 2512 mb DDR ram(
 hopefully!), Fujitsu 100 gb 4500 RPM Hard Drive
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Re: [Audyssey] RPG Audio Game

2008-04-08 Thread aiden gardiner
Hi Jason,

I'd like to be able to help with the beta testing of the game. When I 
poastede my first ever messages to this list, I said that i'd always wanted 
to be able to help the game developpers in some way.

Regards

Aiden
- Original Message - 
From: Jason Allen [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 09, 2008 4:47 AM
Subject: Re: [Audyssey] RPG Audio Game


 Yep, I'll need people to test it. I'll have a website set up once I'm 
 closer
 to releasing it.
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Re: [Audyssey] podcast on miriani?

2008-04-07 Thread aiden gardiner
Where can i go to get stunning gear, and r there weapons on cargo hallers, 
and if so, how do u use them?

Thanks

Aiden
- Original Message - 
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 08, 2008 2:26 AM
Subject: Re: [Audyssey] podcast on miriani?


 Although I don't play much theese days it is a good idea to stay in your 
 ship.
 and ships go to the garage after the first shutdown of the ship.
 Stranding a player is allowed, so staying in your  ship is a good idea 
 unless you want want to be moved around.
 The polocy at the time I played said you could be moved anywhere as long 
 as you were not out of coms range, or had a ship to go back to where ever.
 Ofcause that doesn't garantee you can be left on  some alien world outside 
 known space though.
 I played with one friend when I was new and aparently there can be some 
 nasty characters on the game.
 Like you the first time I just quit the game and then found myself in a 
 different place.
 People can also shoot you with stun guns in the game.
 For a week or so when you are new you do get some protection, but a week 
 is all you get.
 Another warning is that if you hear on scanners that a fight is going on, 
 mostly at sector 24 don't go there unless you want to rumble.
 Some people just practice and don't want people around them, someone 
 almost blew me out of space, and once I got in the middle of a fight, and 
 had to retreat.
 Do not shoot plannets or stations or space infrastructure unless you want 
 a missle to get you.

 At 04:06 a.m. 8/04/2008, you wrote:
Someone moved you.


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of aiden gardiner
Sent: Saturday, April 05, 2008 00:00
To: Gamers Discussion list
Subject: Re: [Audyssey] podcast on miriani?

Hi,

I think it probably would be worth it. i've just started playing it, and i
haven't got a clue what i'm doing. I was standing on the landing pad where
you first start the game yesterday when I logged in, but I logged in
tonight, and found myself in the control room of a star ship. What do u
think happened?

Thanks

Aiden
- Original Message - 
From: constantine (on laptop) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 05, 2008 5:33 AM
Subject: [Audyssey] podcast on miriani?


 Hi, all

 I'm curious to know, would doing a podcast on miriani be worth it? I 
 mean,

 who here hasn't played it and, furthermore, for those that do play it, 
 do
 you think a podcast would help those who don't get a better 
 understanding
 of how you play it? And also, help those who've never played a mud 
 before
 get the basics of one?

 thanks

 Have a good day from Tyler C. Wood!

 contact details:

 email: [EMAIL PROTECTED]
 msn: [EMAIL PROTECTED]
 skype: the_conman283

 system details:
 Hp pavillion dv5220CA notebook pc
 AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 2512 mb DDR ram(
 hopefully!), Fujitsu 100 gb 4500 RPM Hard Drive
 ---
 Gamers mailing list __ Gamers@audyssey.org
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Re: [Audyssey] podcast on miriani?

2008-04-07 Thread aiden gardiner
ok, my MSN is [EMAIL PROTECTED], and my e-mail is 
[EMAIL PROTECTED]

E-mail me off list if you add me, so i know which name to add. Just a 
precautionary measure.

Aiden
- Original Message - 
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 08, 2008 2:27 AM
Subject: Re: [Audyssey] podcast on miriani?


 oh give me your msn off list so we can chat if you need help, and what is 
 your char name?
 I am either shaun or crash johnson.
 I have not made a char lately I just have not been bothered.
 At 04:06 a.m. 8/04/2008, you wrote:
Someone moved you.


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of aiden gardiner
Sent: Saturday, April 05, 2008 00:00
To: Gamers Discussion list
Subject: Re: [Audyssey] podcast on miriani?

Hi,

I think it probably would be worth it. i've just started playing it, and i
haven't got a clue what i'm doing. I was standing on the landing pad where
you first start the game yesterday when I logged in, but I logged in
tonight, and found myself in the control room of a star ship. What do u
think happened?

Thanks

Aiden
- Original Message - 
From: constantine (on laptop) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 05, 2008 5:33 AM
Subject: [Audyssey] podcast on miriani?


 Hi, all

 I'm curious to know, would doing a podcast on miriani be worth it? I 
 mean,

 who here hasn't played it and, furthermore, for those that do play it, 
 do
 you think a podcast would help those who don't get a better 
 understanding
 of how you play it? And also, help those who've never played a mud 
 before
 get the basics of one?

 thanks

 Have a good day from Tyler C. Wood!

 contact details:

 email: [EMAIL PROTECTED]
 msn: [EMAIL PROTECTED]
 skype: the_conman283

 system details:
 Hp pavillion dv5220CA notebook pc
 AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 2512 mb DDR ram(
 hopefully!), Fujitsu 100 gb 4500 RPM Hard Drive
 ---
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Re: [Audyssey] RPG Audio Game

2008-04-07 Thread aiden gardiner
wow, can't wait till this thing comes out.

Aiden
- Original Message - 
From: Jason Allen [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Saturday, April 05, 2008 11:36 AM
Subject: [Audyssey] RPG Audio Game


 Hi everyone,

 I'm new to this list. Dark at the audiogames.net forums recommended that I
 post the details of my project here.

 I'm currently programming an audio RPG game sort of a cross between a
 rouge-like (a genre I love) and Final Fantasy. So far it creates random
 dungeons with twisty halls and rooms, allows you to navigate the dungeon
 with audio, and offers preliminary combat, inventory, and equipment.

 The rogue-like elements are random dungeons, items, and battles. It's
 similar to Final Fantasy in combat: which is carried out in real time. My
 vision for this game is grand. Absolutely huge. But I'm starting small. 
 I'm
 hoping to have a basic playable version that I can build on with feedback
 from gamers.

 I've been posting my progress regularly and I feel I've come a long way in 
 a
 short time. I have a few major milestones left to code, but I want to have 
 a
 small basic shell out soon. The devil is always in the details and I've 
 been
 holed up battling annoying audio menu problems the last 2 days. I think 
 I've
 coded them into oblivion today finally.

 Jason
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[Audyssey] shadows of isildur

2008-04-06 Thread aiden gardiner
Hi everyone,

I've been looking at some mud lists, and i think i might've found something 
that might interest the group. the game is called shadows of isildur, and the 
URL is

http://www.middle-earth.us/  

Regards

Aiden
MSN: [EMAIL PROTECTED] skype: littleg93 
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Re: [Audyssey] Tarzan Junior Patch

2008-04-05 Thread aiden gardiner
Where can I get the patch and the game? i tried the demo, and it look pretty 
good.

Regards

Aiden
- Original Message - 
From: Chrissy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 05, 2008 2:07 PM
Subject: Re: [Audyssey] Tarzan Junior Patch


 Hi all
 I have the patch that was offered for this game, to unlock it to full 
 mode,
 since it became freeware.
 Unfortunately when I am trying to install the patch, after I have already
 installes Tarzan it says that the game is not installed.
 I tried to repeat the process  a few times yesterday and even uninstalling 
 a
 few times, but does not work :(
 On my old PC it did work. Any hints on what to do to fix this would be
 greatly appreciated.

 greetings
 chrissy


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Re: [Audyssey] podcast on miriani?

2008-04-05 Thread aiden gardiner
hi,


My character name is aiden gardiner, and my ship's name is the golden star. 
i think I'm on neptune at the moment.

Regards

Aiden
- Original Message - 
From: constantine (on laptop) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 05, 2008 9:31 PM
Subject: Re: [Audyssey] podcast on miriani?


 Hi, Aiden.

 Who are you on there?

 The first thing to keep in mind is never, ever, ever sleep on landing 
 pads.
 You probably got held and put in a ship by another player. I'll make that
 podcast as soon as I can. By The way, I'm not sure where I'll put it.

 thanks

 Have a good day from Tyler C. Wood!

 contact details:

 email: [EMAIL PROTECTED]
 msn: [EMAIL PROTECTED]
 skype: the_conman283

 system details:
 Hp pavillion dv5220CA notebook pc
 AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 2512 mb DDR ram(
 hopefully!), Fujitsu 100 gb 4500 RPM Hard Drive
 - Original Message - 
 From: aiden gardiner [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, April 04, 2008 10:00 PM
 Subject: Re: [Audyssey] podcast on miriani?


 Hi,

 I think it probably would be worth it. i've just started playing it, and 
 i
 haven't got a clue what i'm doing. I was standing on the landing pad 
 where
 you first start the game yesterday when I logged in, but I logged in
 tonight, and found myself in the control room of a star ship. What do u
 think happened?

 Thanks

 Aiden
 - Original Message - 
 From: constantine (on laptop) [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, April 05, 2008 5:33 AM
 Subject: [Audyssey] podcast on miriani?


 Hi, all

 I'm curious to know, would doing a podcast on miriani be worth it? I
 mean,
 who here hasn't played it and, furthermore, for those that do play it, 
 do
 you think a podcast would help those who don't get a better 
 understanding
 of how you play it? And also, help those who've never played a mud 
 before
 get the basics of one?

 thanks

 Have a good day from Tyler C. Wood!

 contact details:

 email: [EMAIL PROTECTED]
 msn: [EMAIL PROTECTED]
 skype: the_conman283

 system details:
 Hp pavillion dv5220CA notebook pc
 AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 2512 mb DDR ram(
 hopefully!), Fujitsu 100 gb 4500 RPM Hard Drive
 ---
 Gamers mailing list __ Gamers@audyssey.org
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Re: [Audyssey] podcast on miriani?

2008-04-05 Thread aiden gardiner
i haven't got a coms unit yet.

Aiden
- Original Message - 
From: constantine (on laptop) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 05, 2008 9:58 PM
Subject: Re: [Audyssey] podcast on miriani?


 I'd be happy to help, too. I go by the name of buck (the only buck on 
 there,
 so...I'm not hard to miss). Just type who buck, and get a hold of me via
 metaf. 14.2, though we'll have to work that out over general channel. I'll
 explain all of these in my podcast, I'm in the process of getting apache 
 set
 up and all, and making the podcast itself.


 Have a good day from Tyler C. Wood!

 contact details:

 email: [EMAIL PROTECTED]
 msn: [EMAIL PROTECTED]
 skype: the_conman283

 system details:
 Hp pavillion dv5220CA notebook pc
 AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 2512 mb DDR ram(
 hopefully!), Fujitsu 100 gb 4500 RPM Hard Drive
 - Original Message - 
 From: Stefen Hudson [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, April 05, 2008 2:25 AM
 Subject: Re: [Audyssey] podcast on miriani?


 Hi.

 When you first get in there, it's a good idea to read help
 getting-started,
 follow the directions in that, then read help activities. If you don't
 want
 to read the help files on the game, you can read them on the web at:
 http://toastsoft.net:/help

 As for how you ended up in a ship, it's generally a bad idea to log off 
 or
 go AFK on landing pads or out in the open. People who arent' so nice can
 strand you in places where you'll have no escape without the assistance 
 of
 another player. Someone saw your character ssleeping and put you in a 
 ship
 to keep you safe from harm.

 If you need help with something there, I'll be happy to help. my
 character's
 name is Rothque Torraske.

 --
 From: aiden gardiner [EMAIL PROTECTED]
 Sent: Friday, April 04, 2008 9:00 PM
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] podcast on miriani?

 Hi,

 I think it probably would be worth it. i've just started playing it, and
 i
 haven't got a clue what i'm doing. I was standing on the landing pad
 where
 you first start the game yesterday when I logged in, but I logged in
 tonight, and found myself in the control room of a star ship. What do u
 think happened?

 Thanks

 Aiden
 - Original Message - 
 From: constantine (on laptop) [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, April 05, 2008 5:33 AM
 Subject: [Audyssey] podcast on miriani?


 Hi, all

 I'm curious to know, would doing a podcast on miriani be worth it? I
 mean,
 who here hasn't played it and, furthermore, for those that do play it,
 do
 you think a podcast would help those who don't get a better
 understanding
 of how you play it? And also, help those who've never played a mud
 before
 get the basics of one?

 thanks

 Have a good day from Tyler C. Wood!

 contact details:

 email: [EMAIL PROTECTED]
 msn: [EMAIL PROTECTED]
 skype: the_conman283

 system details:
 Hp pavillion dv5220CA notebook pc
 AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 2512 mb DDR ram(
 hopefully!), Fujitsu 100 gb 4500 RPM Hard Drive
 ---
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Re: [Audyssey] voice games

2008-04-04 Thread aiden gardiner
i'd like to see Sound RTS have more of a story line, and cut scenes and so 
forth, rather than just having to pick your map. it would be good if the 
maps were unlochable as the story goes on.

Aiden
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 05, 2008 5:30 AM
Subject: Re: [Audyssey] voice games


 Hi Dark,
 I have to agree with you. I really like SoundRTS Beta 9 and I'd really
 hate loosing the micromanagement aspect of the game. I like the way the
 game currently is and if the features it has now were lost do to the
 adition of speech I doubt I'd upgrade passed the current version.


 Dark wrote:
 Hmmm, personally if the game would have to change that much, lose the 
 micro
 management and become question based, I'd probably rather it stayed as it
 is, - or that the voice commands were added in addition to the
 keyboard,  perhaps with a question or speed control, to let the 
 player
 decide how much they wanted to use them.



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Re: [Audyssey] SDM Update

2008-04-02 Thread aiden gardiner
Precisely james. I was on the sight earlier.

Aiden
- Original Message - 
From: James Scholes [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 02, 2008 12:52 PM
Subject: Re: [Audyssey] SDM Update


 Where do we get this from? Is it the usual rsgames.co.nr?

 Claudio wrote:

 || Hello Ryan!
 || This sidescroller is great!
 || I'm a fan from it!
 || Conntinu  the great work and you will done a great job!
 || Regards, Claudio.
 ||
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 || __ NOD32 2994 (20080402) Information __
 ||
 || This message was checked by NOD32 antivirus system.
 || http://www.eset.com

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Re: [Audyssey] Rise of the golems, accessible online game

2008-04-02 Thread aiden gardiner
How much will it cost when the game eventually releases?

Aiden
- Original Message - 
From: Dark [EMAIL PROTECTED]
To: Gamers@audyssey.org
Sent: Wednesday, April 02, 2008 1:30 PM
Subject: [Audyssey] Rise of the golems, accessible online game


 morning!

 I just thought I'd share this with the people here who aren't on the 
 audiogames.net forums. the other day, one member recommended this 
 game,  and I must say thus far I'm impressed.

 the game is Muelsfell rise of the golems found at 
 http://www.muelsfell.com/

 It's a really nice balance of resource management, questing and 
 exploration, --- in fact I'd say it's the first game i've seen that really 
 gets the balance right.

 You play as a magus creating golems,  magically animated constructs 
 which you can use to explore, work, battle monsters or take on other magi 
 if you so desire.

 the resource management is rather detailed, with some resources that renew 
 over time and some which you have to gather that are both used for 
 different things, but go through the in game tutorial and it'll explain 
 things in detail so that you can get started. but for me the big advantage 
 of managing your resources is going out and exploring with your golem.

 the descriptions of even random monsters are very nice, and there are 
 various minigames to play as well as missions and quests.

 Obviously it's all screen reader friendly, --- if you subscribe the game 
 you can even do major customization things to the display to help (and the 
 subscription won't rupture your bank too much).

 All in all I'm impressed, --- and that's not something resource management 
 games often do to me.

 the game is in public beta at the second, but will be going fully live at 
 the end of april with a clan system and various other updates, --- but 
 it's quite playable now.

 Hope people like it,

 Beware the Grue!

 Dark.
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Re: [Audyssey] SDM Update

2008-04-01 Thread aiden gardiner
Hi Ryan,

Would it be possible to put the games you make into .exe files. I was 
thinking that maybe it would make it easier to play the games by just being 
able to install them and have them in a programs group, along with the 
instructions, like other windows games such as sound RTS do.

Regards

Aiden
- Original Message - 
From: Ryan Smith [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 02, 2008 12:48 AM
Subject: Re: [Audyssey] SDM Update


 Hi,
 Okay, for those wanting to see the Side Scroller, can go to
 www.rsgames.co.nr, and read the info, as well as the sound table, and
 a link to the zip file with all the sounds and the exe is there.
 Happy Gaming!
 -Ryan

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Re: [Audyssey] twilight heroes question

2008-03-30 Thread aiden gardiner
thanks for that. Do you have to fight the guy?

thanks

Aiden
- Original Message - 
From: Tj [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, March 30, 2008 1:28 AM
Subject: Re: [Audyssey] twilight heroes question


 It's joe steel.
 - Original Message - 
 From: aiden gardiner [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, March 29, 2008 6:12 PM
 Subject: [Audyssey] twilight heroes question


 Hi Everyone,

 In twilight Heroes, how do you get past the guards outside the pizza shop
 on summer set square? it prompts me to give the 2 guards a name of 
 someone
 you wish to see, but every name i give doesn't work.

 Thanks in advance

 Aiden
 MSN: [EMAIL PROTECTED] skype: littleg93
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Re: [Audyssey] twilight heroes question

2008-03-30 Thread aiden gardiner
Yeah, i've just done it. Thanks for your help.

Aiden
- Original Message - 
From: Orin [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, March 30, 2008 3:22 PM
Subject: Re: [Audyssey] twilight heroes question


 Yeah, you'll have to fight John.

 Orin
 [EMAIL PROTECTED]
 MSN: [EMAIL PROTECTED]
 Skype: orin1112

 Do you like mudding? To discuss related  topics, go here. 
 http://www.tbmic.jiglu.com

 Do you like audio books? Would you like to hear them with enritching
 sound, music and acting? Stop reading books from the NLS, and go to 
 http://www.graphicaudio.net
 , you'll be glad you did. I don't work there, but I love them so much
 I have to advertise them in every email I send.




 On Mar 30, 2008, at 3:39 AM, aiden gardiner wrote:

 thanks for that. Do you have to fight the guy?

 thanks

 Aiden
 - Original Message -
 From: Tj [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, March 30, 2008 1:28 AM
 Subject: Re: [Audyssey] twilight heroes question


 It's joe steel.
 - Original Message -
 From: aiden gardiner [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, March 29, 2008 6:12 PM
 Subject: [Audyssey] twilight heroes question


 Hi Everyone,

 In twilight Heroes, how do you get past the guards outside the
 pizza shop
 on summer set square? it prompts me to give the 2 guards a name of
 someone
 you wish to see, but every name i give doesn't work.

 Thanks in advance

 Aiden
 MSN: [EMAIL PROTECTED] skype: littleg93
 ---
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