Primary Server Update

2001-09-18 Thread Eric Smith
Here are the addresses of a few mirrors for the Half-Life server update. ** BE SURE TO CHECK THE MD5SUMS FOR THE FILES YOU DOWNLOAD. IF THEY DO NOT MATCH, DELETE THEM AND DOWNLOAD THE FILES FROM SOMEWHERE ELSE. ** You can download and mirror these files for other server administrators, but

RE: server settings and client ability to use voice communication

2001-09-20 Thread Eric Smith
The rules for how voice communication is handled are in the game .dll, so each mod can write it's own set of rules. By using sv_alltalk 1, you're choosing to ignore the game .dll rules and just forward the voice stream to everyone in the server. What you're describing would need to be changed

RE: New svars for chat?

2001-09-20 Thread Eric Smith
There's nothing like that right now... -Eric -Original Message- From: Noctaire [mailto:[EMAIL PROTECTED]] Sent: Thursday, September 20, 2001 1:53 PM To: [EMAIL PROTECTED] Subject: Re: New svars for chat? You don't need to worry about using sv_voicecodec. You should leave that one

RE: 1.1.0.8 Voice Comm- WTF is going on with this thing?

2001-09-21 Thread Eric Smith
sv_alltalk determines whether the engine will forward the voice streams to everyone in the server (even opposite teams can talk to each other) or will follow the rules for voice set in the game .dll file. -Eric -Original Message- From: Mark W. [mailto:[EMAIL PROTECTED]] Sent: Friday,

RE: VALVE (and ADMINS) TFC Switchteam Gren Exploit back

2001-10-01 Thread Eric Smith
We're working on this. -Eric -Original Message- From: HoundDawg [mailto:[EMAIL PROTECTED]] Sent: Sunday, September 30, 2001 7:48 AM To: [EMAIL PROTECTED] Subject: Re: VALVE (and ADMINS) TFC Switchteam Gren Exploit back Posted in the UA News by Marie: ===

RE:

2001-10-01 Thread Eric Smith
I've been manually removing these people. I'm not sure what the problem is with the ListAdmin, but someone will look into it. -Eric -Original Message- From: HoundDawg [mailto:[EMAIL PROTECTED]] Sent: Monday, October 01, 2001 5:10 PM To: [EMAIL PROTECTED] Subject: Re: Eric, is the

RE: 1.1.0.8

2001-10-04 Thread Eric Smith
We're in the process of creating an update for the version of OpFor that comes with BlueShift. We've contacted the guys at Gearbox and should have something in the next few days. Right now, the guys with the standalone version of OpFor (that comes with BlueShift) won't be able to play on the

FW: Smoke grenades client crash

2001-10-04 Thread Eric Smith
-Original Message- From: Leon Hartwig [mailto:[EMAIL PROTECTED]] Sent: Thursday, October 04, 2001 12:42 PM To: [EMAIL PROTECTED] Subject: RE: Smoke grenades client crash I don't know for sure yet, but as an educated guess based on bug reports and from having it happen to me and others

FW: NET_SendPacket: bad address type

2001-10-04 Thread Eric Smith
-Original Message- From: Leon Hartwig [mailto:[EMAIL PROTECTED]] Sent: Thursday, October 04, 2001 1:04 PM To: [EMAIL PROTECTED] Subject: NET_SendPacket: bad address type Anyone who has seen their server exit with this message, please drop me a line and tell me what you know. I'm

RE: [hlds] adjusting LAN ping...

2001-10-22 Thread Eric Smith
fakelag value will only work with sv_cheats 1 -Eric -Original Message- From: Ryan McCullough [mailto:[EMAIL PROTECTED]] Sent: Monday, October 22, 2001 5:35 PM To: '[EMAIL PROTECTED]' Subject: RE: [hlds] adjusting LAN ping... There used to be a command, fakelag I belive that would

RE: [hlds] Clients dropping and lagging 4.1.0.8 b2

2001-10-24 Thread Eric Smith
This might be related to the long name exploit currently being used. It causes severe lag with all the players in the server and sometimes crashes the server. We'll be releasing a fix for this either later today or tomorrow. More information will be sent to the mailing list when the release is

RE: [hlds] Beta Half-Life Engine

2001-10-24 Thread Eric Smith
cover all previous betas too? I assume it does. | For example: | | x108 -- x108c | x108a -- x108c | x108b -- x108c | | | HoundDawg-WWg-nC- | | World Wide Gaming Network | http://hl.wwgaming.com/serving | | - Original Message - | From: Eric Smith [EMAIL PROTECTED] | To: Half-Life Dedicated

RE: [hlds] Clients dropping and experiencing lag for no reason

2001-10-31 Thread Eric Smith
We're still working on some stability issues, but 4.1.0.8(c) has been doing pretty well so far. -Eric -Original Message- From: Alex W Lane [mailto:[EMAIL PROTECTED]] Sent: Thursday, November 01, 2001 6:45 AM To: [EMAIL PROTECTED] Subject: [hlds] Clients dropping and experiencing lag for

RE: [hlds] Clients dropping and experiencing lag for no reason

2001-10-31 Thread Eric Smith
on the stability issues. He's copied on this so he's aware of the problem. -Eric -Original Message- From: Eric Smith [mailto:[EMAIL PROTECTED]] Sent: Wednesday, October 31, 2001 3:00 PM To: Half-Life Dedicated Server Mailing List Cc: Leon Hartwig Subject: RE: [hlds] Clients dropping

RE: New Beta Counter-Strike Server and HLTV

2001-09-28 Thread Eric Smith
The installer checks to see if you have Counter-Strike installed and won't install the mp.dll file if you don't. For example: If you point to your Half-Life folder, the installer will check in Half-Life/cstrike, which is where Counter-Strike (mod) would be installed. If Counter-Strike is

RE: Bug

2001-09-28 Thread Eric Smith
This is the first I've heard of any problems with the spy. I'll be looking into it. If anyone has a repro for the problem, please send me the steps. Thanks. -Eric -Original Message- From: HoundDawg [mailto:[EMAIL PROTECTED]] Sent: Friday, September 28, 2001 2:26 PM To: [EMAIL

New Beta Counter-Strike Server and HLTV

2001-09-27 Thread Eric Smith
). It's always a good idea to back-up your old versions first. Clients using Counter-Strike 1.3 should not have any problems connecting to your server. If you have any questions, please let me know (mailto:[EMAIL PROTECTED]). Thanks. Eric Smith Valve Software

RE: New Beta Counter-Strike Server and HLTV

2001-09-27 Thread Eric Smith
If you download the files and can mirror them for the other server admins, please send the mirror links to the lists. Thanks. -Eric -Original Message- From: Eric Smith Sent: Thursday, September 27, 2001 9:24 PM To: Half-Life Dedicated Server Mailing List; Half-Life Dedicated Linux

RE: New Beta Counter-Strike Server and HLTV

2001-09-27 Thread Eric Smith
I'll make sure your suggestions are added to our Requested Features list for HLTV. Thanks. -Eric -Original Message- From: Ken Kirchner [mailto:[EMAIL PROTECTED]] Sent: Thursday, September 27, 2001 10:28 PM To: [EMAIL PROTECTED] Cc: Erik Johnson; Leon Hartwig Subject: Re: New Beta

[Hlds] test

2001-10-11 Thread Eric Smith
Just a test message. -Eric ___ Hlds mailing list [EMAIL PROTECTED] http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] [OT]: New Mailing List HLMappers

2004-05-20 Thread Eric Smith
We've created a new mailing list for Half-Life mapping discussions. You can subscribe to the mailing list here: http://list.valvesoftware.com/mailman/listinfo/hlmappers Feel free to spread the word. Thanks. Eric Smith Valve ___ To unsubscribe

RE: [hlds] Logging Question

2004-12-02 Thread Eric Smith
You can use sv_logsdir to put the logs for each server into their own folder. We'll send more details on the logging changes later today. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Allen 'Uncanny' Schott Sent: Thursday, December 02, 2004

[hlds] Server update: details

2004-12-02 Thread Eric Smith
Here are the details for the server update the other night (below). -Eric == 1) Logging Logging has been updated as follows: The log on/off command now turns on/off *all* logging. Once logging is on, there are three destinations where the information can be sent: a

RE: [hlds] How to ban by IP?

2004-12-25 Thread Eric Smith
addip is the command you should use to ban someone by IP. You can use listip to see the current IP addresses that are banned. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ruiner Sent: Friday, December 24, 2004 10:37 AM To:

[hlds] Mandatory Source engine update later today...

2005-09-20 Thread Eric Smith
There will be an update for the Source engine in the next few hours to help get ready for the Day of Defeat: Source release next Monday at 3:00pm PDT. This server update will be mandatory for all Source game servers. You must shutdown, update, and then restart your Source servers. -Eric

[hlds] RE: Mandatory Source engine update later today...

2005-09-20 Thread Eric Smith
The mandatory release is delayed until tomorrow. -Eric -Original Message- From: Eric Smith Sent: Tuesday, September 20, 2005 2:08 PM To: '[EMAIL PROTECTED]'; 'hlds@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com' Subject: Mandatory Source engine update later today

[hlds] RE: Mandatory Source engine update later today...

2005-09-22 Thread Eric Smith
Thanks for being patient while we make sure the Source engine update is ready to be released. We're putting the final touches on the release, and it should be ready in the next hour or two. I'll send more email soon. -Eric -Original Message- From: Eric Smith Sent: Tuesday, September

[hlds] RE: Mandatory Source engine update later today...

2005-09-22 Thread Eric Smith
at 3:00 PDT. More to come, soon -Eric -Original Message- From: Eric Smith Sent: Thursday, September 22, 2005 4:17 PM To: '[EMAIL PROTECTED]'; 'hlds@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com' Subject: RE: Mandatory Source engine update later today... Thanks

[hlds] RE: Mandatory Source engine update later today...

2005-09-22 Thread Eric Smith
The update should be released in about an hour. You'll know as soon as we do it because your server will report that it's out-of-date. -Eric -Original Message- From: Eric Smith Sent: Thursday, September 22, 2005 4:24 PM To: 'hlds@list.valvesoftware.com' Subject: RE: Mandatory Source

[hlds] Engine update

2005-09-23 Thread Eric Smith
We've released another Source engine update to fix the problems people have been having with Source Mods. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

[hlds] RE: [hlds_linux] Engine update

2005-09-23 Thread Eric Smith
:[EMAIL PROTECTED] On Behalf Of Eric Smith Sent: Friday, September 23, 2005 4:13 PM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Engine update We've released another Source engine update to fix the problems people have been having with Source Mods. -Eric

[hlds] RE: [hlds_linux] Engine update

2005-09-23 Thread Eric Smith
by the SDK. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith Sent: Friday, September 23, 2005 4:38 PM To: hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]; hlds@list.valvesoftware.com; hlcoders@list.valvesoftware.com Subject: RE

[hlds] Test

2006-07-07 Thread Eric Smith
___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] TF2 fix later today

2007-12-21 Thread Eric Smith
1) We're fixing the problem with mp_maxrounds not correctly counting the number of rounds for Dustbowl after the scoring change. An update for this is coming later today. 2) Yesterday's TF2 release included the ability for servers to have map-specific .cfg files in the cfg folder. It was missed

RE: [hlds] tf2 update dustbowl mp_maxround problem (unfixed

2007-12-24 Thread Eric Smith
mp_maxrounds checks the number of rounds played. mp_winlimit checks team scores. The description for mp_winlimit will be updated to reflect that. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn . Sent: Monday, December 24, 2007 12:15 AM To:

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread Eric Smith
If you have .mdmp files from the server crashes, please email them to me. We're looking into the problems. Thanks. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of P. Bhandal Sent: Friday, February 15, 2008 1:02 AM To: hlds@list.valvesoftware.com

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread Eric Smith
I think we've found the cause of the mp_forcecamera 1 crash. We're working on a fix. Thanks for the help. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steve S. Sent: Friday, February 15, 2008 10:32 AM To: hlds@list.valvesoftware.com Subject:

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread Eric Smith
are the differents values of mp_forcecamera ? 0 for ? 1 for ? 2 for ? and 3 for ? thanks ! 2008/2/15, Eric Smith [EMAIL PROTECTED]: I think we've found the cause of the mp_forcecamera 1 crash. We're working on a fix. Thanks for the help. -Eric -Original Message- From: [EMAIL PROTECTED

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread Eric Smith
text/plain from multipart/alternative ] This is not related to TF2, but what about mp_forcechasecam, which is in CS 1.6? In CS 1.6, there are both mp_forcecamera and mp_forcechasecam...and they both seem to do the same effect. 2008/2/15, Eric Smith [EMAIL PROTECTED]: The first three values mirror

[hlds] RE: [hlds_linux] Team Fortress 2/Dedicated Server Update Available

2008-02-15 Thread Eric Smith
This is not a required update. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Friday, February 15, 2008 5:11 PM To: hlds@list.valvesoftware.com; [EMAIL PROTECTED] Subject: [hlds_linux] Team Fortress 2/Dedicated Server Update

[hlds] RE: Re[2]: [hlds_linux] Map changing at timelimit instead of end of round time.

2008-02-24 Thread Eric Smith
Ending the map in the middle of a round and going to intermission when mp_timelimit hits (on maps like Dustbowl and GravelPit) is a bug. We'll fix it in the next update. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrius Pirus Sent:

[hlds] 32 player server and the Master Servers

2008-02-29 Thread Eric Smith
The Master Servers aren't properly listing 32 player servers since the update yesterday. It was an oversight on our part and we'll get it fixed ASAP. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

RE: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-29 Thread Eric Smith
We've fixed the problem with 24 player servers not being listed properly in the Custom tab by the Master Servers. Sorry about that. Servers with increased player limits are being listed as Custom servers because the stated systems specs for TF2 clients are designed around a maximum of 24

RE: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-29 Thread Eric Smith
We're looking into some solutions for this. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey Sent: Friday, February 29, 2008 11:44 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2/Dedicated Server updated Eric -

[hlds] TF2 update coming later today

2008-03-06 Thread Eric Smith
PR and user interface changes. Now that the Internet/Custom servers system is in place, we'd like server admin to work within it. We'll be delisting servers with custom rule sets that deliberately work around the system. Eric Smith Valve

Re: [hlds] Upcoming Team Fortress 2/Dedicated Server

2008-04-01 Thread Eric Smith
It's not a joke. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Ulbrich Sent: Tuesday, April 01, 2008 1:38 PM To: Half-Life dedicated Win32 server mailing list; [EMAIL PROTECTED] Subject: Re: [hlds] Upcoming Team Fortress 2/Dedicated

Re: [hlds] Team Fortress 2 Update Coming

2008-04-29 Thread Eric Smith
We're looking into the problem. If you get any .mdmp files from the crashes, please send them to me. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [??R] The-/iller Sent: Tuesday, April 29, 2008 6:54 PM To: Half-Life dedicated Win32 server

Re: [hlds] Win32 Team Fortress 2 Server Update Released

2008-04-29 Thread Eric Smith
You can send .mdmp files to me. Thanks. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Don Williams Sent: Tuesday, April 29, 2008 7:54 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Win32 Team Fortress 2 Server

Re: [hlds] Win32 Team Fortress 2 Server Update Released

2008-04-29 Thread Eric Smith
I've had people sending me .mdmp files and, other than the crashes that our latest update just fixed, all the crashes have been the result of BeetlesMod or SourceMod. If your server is crashing, try removing the addons to see if that fixes the problem. If it doesn't, then send me the .mdmp

Re: [hlds] No new medic weapons

2008-05-22 Thread Eric Smith
If you have .mdmp files from the servers that are crashing, please send them to me ([EMAIL PROTECTED]). We're investigating the problems some Windows servers are reporting about the new Medic items. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf

[hlds] New Medic items not working on your server...

2008-05-29 Thread Eric Smith
We've fixed the problem some of you have been experiencing with the new Medic items not working on your TF2 server. There's no update to download. You just need to restart your server. -Eric ___ To unsubscribe, edit your list preferences, or view the

Re: [hlds] New Medic items not working on your server...

2008-05-29 Thread Eric Smith
or is a mapchange ok, too ? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith Sent: Thursday, May 29, 2008 8:43 AM To: hlds@list.valvesoftware.com; [EMAIL PROTECTED] Subject: [hlds] New Medic items not working on your server... We've fixed the problem some

Re: [hlds] New Medic items not working on your server...

2008-05-29 Thread Eric Smith
It's 10am somewhere... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of DontWannaName! Sent: Wednesday, May 28, 2008 11:59 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New Medic items not working on your server... Your up

Re: [hlds] Civilian Class Killing Servers

2008-06-17 Thread Eric Smith
Please send me the details, too. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma Sent: Monday, June 16, 2008 11:14 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Civilian Class Killing Servers It's not so

Re: [hlds] Team Fortress 2 Update

2008-07-07 Thread Eric Smith
it or there is an update right now that will fix it? Aaron Rapp -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith Sent: Monday, July 07, 2008 4:59 PM To: Half-Life dedicated Linux server mailing list; Half-Life dedicated Win32 server mailing list Subject: Re

Re: [hlds] Team Fortress 2 Update

2008-07-07 Thread Eric Smith
mailing list' Subject: Re: [hlds] Team Fortress 2 Update Wait..you're fixing it or there is an update right now that will fix it? Aaron Rapp -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith Sent: Monday, July 07, 2008 4:59 PM To: Half-Life

Re: [hlds] Team Fortress 2 Update

2008-07-07 Thread Eric Smith
7, 2008 at 8:20 PM, Eric Smith [EMAIL PROTECTED] wrote: We're working on a fix... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Aaron Rapp Sent: Monday, July 07, 2008 5:13 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds

Re: [hlds] Team Fortress 2 Update

2008-07-07 Thread Eric Smith
be in this update so source mod menus work again ? On 7/8/08, Tom Leighton [EMAIL PROTECTED] wrote: You mean At 10:00 Pacific Eric Smith wrote: Tomorrow... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma Sent: Monday, July 07, 2008 5:18 PM

Re: [hlds] Team Fortress 2 Update Released

2008-07-08 Thread Eric Smith
We're fixing the problem people are having and will have a fix released very soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Team Fortress 2 Update Released

2008-07-08 Thread Eric Smith
We've released a fix for people having problems with the /scripts/talker/tf.txt file preventing their server from starting. Run the update again to get the change. Sorry for the problems. -Eric ___ To unsubscribe, edit your list preferences, or view

Re: [hlds] Team Fortress 2 Update Released

2008-07-08 Thread Eric Smith
- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith Sent: Tuesday, July 08, 2008 4:49 PM To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released We've released a fix for people

Re: [hlds] RCon Bad Password Exploit/Crash

2008-08-04 Thread Eric Smith
We're working on fixing these issues, but I haven't been able to reproduce the rcon crash. Are the servers that are crashing running any add-ons? Are there any .mdmp files created after the crash? -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of

Re: [hlds] RCon Bad Password Exploit/Crash

2008-08-04 Thread Eric Smith
0edb9640 0x1574a6b8 0012e2d0 0bcf9de5 00089601 7d4d0e00 00089601 sourcemod_2_ep2+0x5223d 0012e2e4 0bcf598d 00089601 0bcf86bc 00089601 engine!CServerPlugin::GameFrame+0x65 [d:\dev\mdurand_main\rel\hl2\src\engine\sv_plugin.cpp @ 404] -Original Message- From: Eric Smith Sent: Monday, August 04

[hlds] TF2 update

2008-08-20 Thread Eric Smith
We'll be releasing a mandatory TF2 update in about an hour that fixes some crash problems. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] server crashes during map change / last tf2 update

2008-10-30 Thread Eric Smith
You can send it to me. Thanks. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tom Leighton Sent: Thursday, October 30, 2008 5:20 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] server crashes during map change / last tf2

[hlds] Left 4 Dead dedicated servers

2008-10-30 Thread Eric Smith
We'll be releasing the Left 4 Dead dedicated server files prior to the Left 4 Dead demo being released. More details will be sent to the mailing lists when we have them. There are two things to keep in mind regarding running a Left 4 Dead server: 1) The CPU load for the Left 4 Dead server will

[hlds] Left 4 Dead -Matchmaking

2008-11-05 Thread Eric Smith
Left 4 Dead will use the new matchmaking system we've been working on. The new matchmaking system replaces the traditional server browser. By running a public dedicated server your server will be added to a list of servers available for clients to use when playing. Games are started from a

Re: [hlds] Left 4 Dead -Matchmaking

2008-11-05 Thread Eric Smith
-Life dedicated Win32 server mailing list Subject: Re: [hlds] Left 4 Dead -Matchmaking Can we get some specs on the banner please? Size, file type, size restrictions etc... Eric Smith wrote: Left 4 Dead will use the new matchmaking system we've been working on. The new matchmaking system replaces

Re: [hlds] Left 4 Dead -Matchmaking

2008-11-05 Thread Eric Smith
, Nov 5, 2008 at 7:34 PM, Matt Lyons [EMAIL PROTECTED] wrote: Can we get some specs on the banner please? Size, file type, size restrictions etc... Eric Smith wrote: Left 4 Dead will use the new matchmaking system we've been working on. The new matchmaking system replaces

[hlds] TF2 required update released

2009-06-08 Thread Eric Smith
We've release a required update for TF2. Sorry for the lack of notice ahead of time on this one. The details are below. -Eric Engine -- Fixed Day of Defeat: Source server crash when loading dod_jagd. Team Fortress 2 --- Added a Discard button to the item pickup panel. Added

[hlds] COUNTER-STRIKE: SOURCE BETA

2010-05-11 Thread Eric Smith
COUNTER-STRIKE: SOURCE UPDATE NOW IN BETA Available immediately, Valve has launched an extensive update to Counter-Strike: Source, now in beta. The update includes a host of new features and functionality developed in collaboration with Hidden Path Studios. These include 144 new achievements,

Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Eric Smith
We're investigating and will have a solution soon. -Eric -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes Sent: Friday, December 17, 2010 7:04 PM To: Half-Life dedicated Win32 server mailing list

[hlds] Fix is on the way...

2010-12-17 Thread Eric Smith
We have a fix for the servers not starting and we're working on rolling it out. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Fix is on the way...

2010-12-17 Thread Eric Smith
The update should be live now. Sync your servers again. You should get an updated 'dedicated.dll' file. Sorry for the problems. -Eric From: Eric Smith Sent: Friday, December 17, 2010 8:03 PM To: Half-Life dedicated Win32 server mailing list Subject: Fix is on the way... We have a fix

[hlds] Mandatory update release

2010-12-21 Thread Eric Smith
We've released a mandatory update for TF2, DoD:S, CS:S, and HL2:DM. The notes for the release are below. -Eric Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Fixed an engine crash caused by too many precached models in some community maps. Day of

[hlds] Mandatory update coming soon

2010-12-22 Thread Eric Smith
We're going to have a mandatory update for TF2 soon. This is just a heads-up that it's coming. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] [hlds_linux] Mandatory update coming soon

2010-12-22 Thread Eric Smith
The update isn't actually live yet. The notes were released a little early. I'll post them here. -Eric Team Fortress 2 - The Blighted Beak is now a misc slot item. - The Buffalo Steak Sandvich's speed boost no longer stacks with other speed boosts. - The Rocket Jumper and Sticky Jumper now

[hlds] Mandatory TF2 update released

2010-12-22 Thread Eric Smith
We've released a mandatory update for TF2. The notes for the release are below. -Eric Team Fortress 2 - The Blighted Beak is now a misc slot item. - The Buffalo Steak Sandvich's speed boost no longer stacks with other speed boosts. - The Rocket Jumper and Sticky Jumper now have no

[hlds] Server crash reports

2011-01-12 Thread Eric Smith
to help diagnose the problem. We're not sure yet if this is related to using sv_pure or a whitelist. Any details you can provide will be appreciated. Thanks. Eric Smith Valve ___ To unsubscribe, edit your list preferences, or view the list archives

[hlds] Mandatory TF2 Update Released

2011-03-11 Thread Eric Smith
We've released a mandatory TF2 update. The details are below. -Eric Team Fortress 2 - Fixed players not being able to fire their weapons immediately after spawning. - Fixed the decapitation counters not being displayed for some weapons. - Fixed the

[hlds] Mandatory TF2 Update Released

2011-03-15 Thread Eric Smith
We've released a mandatory TF2 update. The details are below. -Eric Team Fortress 2 - Fixed a server crash caused by using the Half-Zatoichi to hit someone not holding a weapon. - Fixed the Soldier/Demoman taunts not working correctly when the Half-Zatoichi

[hlds] Mandatory TF2 Beta Update Released

2011-03-23 Thread Eric Smith
We've released a mandatory TF2 Beta update. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] [hlds_linux] Mandatory TF2 Beta Update Released

2011-03-23 Thread Eric Smith
. On 3/23/2011 6:42 PM, Eric Smith wrote: We've released a mandatory TF2 Beta update. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Mandatory TF2 Beta Update Released

2011-03-23 Thread Eric Smith
We've released another mandatory TF2 Beta update to fix some problems. The notes have been posted in the forums. -Eric From: Eric Smith Sent: Wednesday, March 23, 2011 3:42 PM To: 'hlds@list.valvesoftware.com'; 'hlds_li...@list.valvesoftware.com' Subject: Mandatory TF2 Beta Update Released

[hlds] Mandatory TF2 Beta Update Released

2011-03-24 Thread Eric Smith
We've released a mandatory TF2 Beta update. The notes have been posted in the forums. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] Mandatory TF2 Update Released

2011-04-05 Thread Eric Smith
We've released a mandatory TF2 update. The note for the update is below. -Eric - Team Fortress 2 - [ restricted ] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

[hlds] Mandatory updates coming this afternoon

2011-04-14 Thread Eric Smith
We're getting ready to release mandatory updates for TF2, CS:S, DoD:S, and HL2:DM this afternoon. It'll be another hour or two before they're ready. This is just an early warning of what's coming later today. -Eric ___ To unsubscribe, edit your

Re: [hlds] status command in server console broken again!!

2011-04-15 Thread Eric Smith
We'll fix this regression for the next update (probably later today). -Eric From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of raydan Sent: Friday, April 15, 2011 2:40 AM To: Half-Life dedicated Win32 server mailing list Subject: [hlds] status

[hlds] Mandatory TF2 update coming

2011-04-15 Thread Eric Smith
We're getting ready to release a mandatory update for TF2 in the next 45 min or so. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] Mandatory TF2 update coming

2011-04-18 Thread Eric Smith
We're getting ready to release a mandatory update for TF2 this afternoon. This is just a heads-up that it's coming. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

[hlds] Mandatory TF Beta update released

2011-04-26 Thread Eric Smith
We've released an update to the Team Fortress 2 Beta. The release notes are below. Be sure to test your custom scripts, Metamod, SourceMod, etc., from time to time using the TF Beta so you're ready if/when the updated binaries are released to the full version. Thanks. -Eric

[hlds] Mandatory updates coming later today

2011-05-05 Thread Eric Smith
We're getting ready to release mandatory updates for TF2, CS:S, DoD:S, and HL2:DM this afternoon. This is just a heads-up that they're coming. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Mandatory updates coming later today

2011-05-05 Thread Eric Smith
We're about 45 minutes from having it be released. -Eric -Original Message- From: Eric Smith Sent: Thursday, May 05, 2011 11:02 AM To: 'hlds@list.valvesoftware.com'; 'hlds_li...@list.valvesoftware.com' Subject: Mandatory updates coming later today We're getting ready to release

[hlds] Mandatory TF2 update coming later today

2011-06-08 Thread Eric Smith
We have a mandatory TF2 update coming later today. This is just a heads-up that it's coming. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] Mandatory TF2 update released

2011-06-08 Thread Eric Smith
We've released a mandatory update for TF2. The notes are below. -Eric - Team Fortress 2 - Added the Saxxy - Updated the kill icons - Updated the vote system    - Added a convar to prevent voting on the next level if one has already been set

[hlds] Mandatory TF2 update released

2011-06-10 Thread Eric Smith
We've released a mandatory update for TF2. The notes are below. -Eric - Team Fortress 2 - Fixed a problem related to spawning multiple entities unnecessarily between mini-rounds - Fixed a bug that caused players to see the wrong backpacks on some classes - Fixed a

Re: [hlds] [hlds_linux] Mandatory TF2 update coming this afternoon

2011-06-23 Thread Eric Smith
to -Eric :v On Thu, Jun 23, 2011 at 3:09 PM, Eric Smith er...@valvesoftware.com wrote: We're preparing to release a mandatory Team Fortress 2 update this afternoon. This update includes a new matchmaking system for clients. To learn how you can use this to drive traffic to your server(s

[hlds] Mandatory TF2 update coming this afternoon

2011-06-23 Thread Eric Smith
We're preparing to release a mandatory Team Fortress 2 update this afternoon. This update includes a new matchmaking system for clients. To learn how you can use this to drive traffic to your server(s) follow this link: https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513

[hlds] Team Fortress 2 Beta update

2011-08-03 Thread Eric Smith
We've released a mandatory update for the Team Fortress 2 Beta. The notes for the release are below. -Eric * Synced with all changes and fixes from the official release * Testing a potential fix for corrupted replay recording, which causes instance baseline crashes to occur during playback.

[hlds] Mandatory TF2 update coming soon

2011-08-23 Thread Eric Smith
Just a heads-up. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

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