We made some changes in today's update to make MvM player counts in the server
browser make as much sense as possible within the current framework.
Here's how it works:
Bots should do not show at all in any client-visible way. (Although, they
still show in the status output.)
Wait you can have spectators in MvM? I was under the impression 26 slots
needed to be free for bot generation.
On Tue, Aug 21, 2012 at 11:56 AM, Fletcher Dunn fletch...@valvesoftware.com
wrote:
We made some changes in today's update to make MvM player counts in the
server browser make as much
:00 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] MvM server browser player counts and improtant note
regarding replay
Wait you can have spectators in MvM? I was under the impression 26 slots needed
to be free for bot generation.
On Tue, Aug 21, 2012 at 11:56 AM
: Tuesday, August 21, 2012 12:00 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] MvM server browser player counts and improtant note
regarding replay
Wait you can have spectators in MvM? I was under the impression 26 slots needed
to be free for bot generation.
On Tue
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of doc
Sent: Tuesday, August 21, 2012 12:00 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] MvM server browser player counts and improtant note
regarding replay
Wait you can have spectators in MvM? I
5 matches
Mail list logo