[hlds_linux] MvM server browser player counts and improtant note regarding replay

2012-08-21 Thread Fletcher Dunn
We made some changes in today's update to make MvM player counts in the server browser make as much sense as possible within the current framework. Here's how it works: Bots should do not show at all in any client-visible way. (Although, they still show in the status output.)

Re: [hlds_linux] MvM server browser player counts and improtant note regarding replay

2012-08-21 Thread doc
Wait you can have spectators in MvM? I was under the impression 26 slots needed to be free for bot generation. On Tue, Aug 21, 2012 at 11:56 AM, Fletcher Dunn fletch...@valvesoftware.com wrote: We made some changes in today's update to make MvM player counts in the server browser make as much

Re: [hlds_linux] MvM server browser player counts and improtant note regarding replay

2012-08-21 Thread Fletcher Dunn
:00 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] MvM server browser player counts and improtant note regarding replay Wait you can have spectators in MvM? I was under the impression 26 slots needed to be free for bot generation. On Tue, Aug 21, 2012 at 11:56 AM

Re: [hlds_linux] MvM server browser player counts and improtant note regarding replay

2012-08-21 Thread Saint K .
: Tuesday, August 21, 2012 12:00 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] MvM server browser player counts and improtant note regarding replay Wait you can have spectators in MvM? I was under the impression 26 slots needed to be free for bot generation. On Tue

Re: [hlds_linux] MvM server browser player counts and improtant note regarding replay

2012-08-21 Thread Eric G. Wolfe
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of doc Sent: Tuesday, August 21, 2012 12:00 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] MvM server browser player counts and improtant note regarding replay Wait you can have spectators in MvM? I