AFter removing all the hlds base files execpt for my custom maps
the error has now changed I am not specifying a pidfile in my
startup arguments..so why is hlds putting it in there?
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CRASH: Thu Dec 30 22:27:20 EST 2004
Start Line: ./hlds_i686 -game
My hlds server randomly crashes. to reiterate this is a p-4 1.4
ghz with 384 megs of pc-800. 250 plus is free at all times. I
finally was able to capture this folowing error:
./hlds_run: line 423: 5450 Segmentation fault $HL_CMD
any ideas?
--
My Foundation verse:
Isa 54:17 No weapon that
here is a debug log..G
Using host libthread_db library /lib/tls/libthread_db.so.1.
Core was generated by `./hlds_i686 -game cstrike +ip
192.168.0.201 +port 27015 +maxplayers 11 -autoupd'.
Program terminated with signal 11, Segmentation fault.
#0 0xb74a0161 in ?? ()
#0 0xb74a0161 in ?? ()
End of
on your
status.
- Original Message -
From: William Warren [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, December 29, 2004 9:31 AM
Subject: Re: [hlds_linux] i finally got an error thrown
here is a debug log..G
Using host libthread_db library /lib/tls
Message -
From: William Warren [EMAIL PROTECTED]
To: hlds_linux@list.valvesoftware.com
Sent: Wednesday, December 29, 2004 9:31 AM
Subject: Re: [hlds_linux] i finally got an error thrown
here is a debug log..G
Using host libthread_db library /lib/tls/libthread_db.so.1.
Core was generated
: Re: [hlds_linux] i finally got an error thrown
here is a debug log..G
Using host libthread_db library /lib/tls/libthread_db.so.1.
Core was generated by `./hlds_i686 -game cstrike +ip
192.168.0.201 +port 27015 +maxplayers 11 -autoupd'.
Program terminated with signal 11, Segmentation fault.
#0
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