Re: [hlds_linux] [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-15 Thread Saint K.
Does anyone have a solution for adding a hidden reserved slot without having to go to a max of 19 visible slots? The cBase and connect extentions from sourcemod don't seem to work on FoF and the engine locks at 20 players. Cheers, Saint K. ___ To

[hlds_linux] Mandatory updates for TF2, CS:S, DoD:S, and HL2:DM coming

2014-05-15 Thread Eric Smith
We're working on mandatory updates for TF2, CS:S, DoD:S, and HL2:DM. They should be ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-05-15 Thread Saint K.
Does anyone have a solution for adding a hidden reserved slot without having to go to a max of 19 visible slots? The cBase and connect extentions from sourcemod don't seem to work on FoF and the engine locks at 20 players. Cheers, Saint K. ___ To

[hlds_linux] Mandatory updates for TF2, CS:S, DoD:S, and HL2:DM released

2014-05-15 Thread Eric Smith
We've released mandatory updates for TF2, CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game is 2230303. -Eric Source Engine Changes (CS:S, DoD:S, HL2:DM, TF2) - Fixed the skybox on 3rd party maps when using certain

Re: [hlds_linux] Mandatory updates for TF2, CS:S, DoD:S, and HL2:DM released

2014-05-15 Thread Frank
- Updated the plugin_load command - Servers can only load plugins if they are not running a map - Clients can only load plugins if they are not connected to a server Ok this part right here, What does this mean and would this explain why I now have several plugins that won't load from

Re: [hlds_linux] [hlds] Mandatory updates - Windows 2008 TF2 Server's crashing

2014-05-15 Thread Weasels Lair
Ditto for me. Linux servers running SourceMod seem fine so far (at least for TF2, haven't check my CS:S yet). Here's the MM:S and SM I am running on TF2 (kind of old actually it seems): meta version Metamod:Source version 1.10.0-dev Build ID: 837:978c7cd9b0b2-dev Loaded As: Valve Server Plugin

Re: [hlds_linux] Mandatory updates for TF2, CS:S, DoD:S, and HL2:DM released

2014-05-15 Thread Gordon Reynolds
Is the sv_voicecodec the same as the sv_use_steam_voice codec? I assume not because they are named differently, but what is(was) sv_voicecodec? On Thu, May 15, 2014 at 3:58 PM, Eric Smith er...@valvesoftware.com wrote: We've released mandatory updates for TF2, CS:S, DoD:S, and HL2:DM. The

[hlds_linux] New HLDS install, FATAL ERROR (shutting down): Unable to initialize Steam.

2014-05-15 Thread Ook
I've seen this before but it's been so long I have no idea what is causing this. I have a brand new clean fresh HLDS install via steamcmd. I start it: ./hlds_run And I get: [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. FATAL ERROR (shutting down): Unable to

Re: [hlds_linux] [hlds] Mandatory updates - Windows 2008 TF2 Server's crashing

2014-05-15 Thread cladiron
I can verify this crash on windows 2008 server running tf2. On Thu, May 15, 2014 at 7:21 PM, Weasels Lair wea...@weaselslair.comwrote: Ditto for me. Linux servers running SourceMod seem fine so far (at least for TF2, haven't check my CS:S yet). Here's the MM:S and SM I am running on TF2