Why don't you use a translucent BufferedImage?
You can use BufferedImage.TYPE_INT_ARGB as the bi type
when creating it.
Thanks,
Dmitri
[EMAIL PROTECTED] wrote:
I want to display a curve in J3D without having to draw a zillion line segments
and I'm not too concerned about display
OK, but...when I make the host quad transparent, the texture disappears too.
I'm using Mode DECAL.
I think I still need some more hints. What specifies the transparent color of
the image?
[Message sent by forum member 'scubed' (scubed)]
[EMAIL PROTECTED] wrote:
OK, but...when I make the host quad transparent, the texture disappears too.
I'm using Mode DECAL.
I think I still need some more hints. What specifies the transparent color of
the image?
Note that I'm talking about using a TRANSLUCENT image,
not BITMASK (see