Hi all,
I’m working on a molecular tutorial that allows you to navigate between
multiple scenes, each with different scripted animation in JSmol.
I’m finding that quickly jumping between scenes does not always stop scripted
animations. I’ve tried calling each of these methods: exit, quit,
.
> On Apr 17, 2017, at 2:55 PM, Jeff Sims <jeffsim...@gmail.com> wrote:
>
> Thank you, Angel.
>
> This is very helpful. I believe it solves my problem.
>
> After some testing, I can simplify the code by setting this one time, when
> the applet is created:
>
>
Thank you, Angel.
This is very helpful. I believe it solves my problem.
After some testing, I can simplify the code by setting this one time, when the
applet is created:
set waitForMoveTo true
then do the following before playing any scene:
Jmol.script(jmolview1, ‘moveTo stop;’);
I’m trying to diagnose scripts written a few years ago that are no longer
working in the latest version of JSmol.
The same scripts work correctly in an older version of JSmol: ver. 14.2.4
(2014-08-03).
After updating JSmol, there is no error in the JSmol console, just a blank
JSmol canvas (no